Following whispers last week that the next numbered Resident Evil game was in the works, further rumours surfaced over the weekend of an incoming remake of Resident Evil 4, a game originally developed as a GameCube exclusive as part of the fabled 'Capcom 5'.
Of course, RE4 wouldn't remain a Nintendo exclusive for long. A PlayStation 2 port released just 9 months after its January 2005 GameCube debut. The game represented a pivot for the zombie franchise away from survival horror towards survival action, and it had a lasting influence on over-the-shoulder third-person shooters for years to come. It's a masterpiece that has since appeared on most every platform, including Nintendo's. The Wii Edition added optional (and excellent) pointer controls, and last year Capcom brought it to Switch along with several other series entries.
A lick of paint is arguably all RE4 needs
With the success (on other platforms) of the remade version of Resident Evil 2 and the recent (less well-received) Resident Evil 3, RE4 is the next numerical entry on this production line of REmakes, but is it the most logical next step?
Resident Evil Code: Veronica and Resident Evil Zero, for example, would arguably benefit more from the remake treatment, and presumably it's only a matter of time before Capcom revisits the original game (again). It would make for an entirely different experience to the tense tank controls of the PlayStation classic, but REmake 2 proved that the developer can craft a fresh and engaging modern take on hallowed, vintage material. If Capcom wants to redo its entire back catalogue and produce games of RE2's quality, we'll play each and every one.
The thing is, RE4 still plays brilliantly. As noted in our review of the Switch release, the base experience may take some getting used to control-wise, but after you've stopped pushing the right-stick and trying to play it as a dual-stick shooter, it's the same brilliantly tense and atmospheric action game it ever was, even if it's showing its age from a visual perspective. Where the original 'tank' controlled games might be tougher to return to these days (especially if you weren't there at the beginning), RE4 holds up. With a little more effort on Capcom's part (specifically with regards to improving textures and adding gyro controls - something the company did patch in to the Switch versions of RE5 and RE6), last year's re-release could have been the ultimate version.
A lick of paint is arguably all RE4 needs; a 'REm4ster' over a 'REm4ke', if you will. Capcom is all or nothing, it seems. The company has form with bare-bones ports (the GameCube versions of RE2 and 3, for example), and it's not shy about charging top dollar for them. But then it really pushes the boat out with games like the original REmake (again on GameCube) or the recent reimaginings of 2 and 3.
on the evidence of brilliant Switch ports from other studios, we refuse to believe that [bringing these remakes to Switch] isn't possible
Which brings us to the elephant in the room: Will we ever see these remakes on Switch? Despite a flurry of Resident Evil releases, the remakes of 2 and 3 aren't available on Nintendo's console. Indeed, the second and third numbered entries are the only mainline games not available in any form on Switch (if we count the Japan-only streaming version of Resident Evil VII: Biohazard).
Granted, bringing those technically taxing games to Switch would be a challenge, but on the evidence of brilliant Switch ports from other studios, we refuse to believe that it isn't possible. There are currently no plans to bring them to Nintendo's console, though. Capcom is making a choice here, and it's a confounding one to the millions of Switch gamers who would jump at the chance to play these remakes.
When it comes to RE4 specifically, the old "if it ain't broke..." adage springs to mind, but given Capcom's approach to remaking these games, we find ourselves torn. For example, if the rumours of Nintendo remastering a selection of 3D Marios on Switch for the plumber's 35th anniversary are true, how would we feel if Super Mario 64 were to be 'remade' rather than 'remastered'? A cheeky up-rez would certainly be welcome, but anything beyond the subtlest tweaks to gameplay would be instantly noticed by players who have played and replayed the game to death. At what point should a classic game be left alone?
Offering an 'alternate' version for a new audience appears to have worked well for Capcom, especially for old-school games built with outmoded mechanics or controls which nowadays may turn some players off. Things get much murkier when the original game is still arguably as accessible and brilliant as it ever was, though. Part of us wants Resident Evil 4 to be lavished with the very best treatment. As an all-time favourite of so many, it certainly deserves it and you don't need to be a genius to understand why the IP owners would choose to update such a celebrated title ahead of games more desperately in need of a ground-up retooling. That's not to say that there aren't elements of RE4 that could do with a nip here and a tuck there, but a full-on reimagining feels superfluous in a way that 2 and 3 didn't.
Do you think Resident Evil 4 needs a remake? Would you play it if Capcom decided to make a Switch port? Feel free to let us know by answering out poll below.
Thanks for voting. Let us know your thoughts and feelings on these remakes and their continued absence on Switch below, and feel free to cram as many superfluous 'RE's into your comments as possible.
Comments 107
Visuals don’t matter too much despite the REmakes having great graphics so the more people that can play the REmakes, the better. I’d play a remake of 4 absolutely but I do feel CV would benefit more.
Heck yeah, I'd get the remakes on Switch. I still have yet to actually play the original 4 though. I've had it on my Switch for a while now. I'm just waiting for a while before I marathon the series in chronological order. I'm waiting for a Code Veronica X Remake frankly. Would rather they do that before 4.
Of course it does. This is a no brainer.
Other than removing the need to babysit Ashley and removing the QTEs, remaking RE4 feels unnecessary. As others have said, CV is more in need of a remake. Or how about the Dino Crisis series, Capcom?
No it doesn't, sure prettier graphics are nice but the gameplay is what matters and that has hardly aged at all for Resident Evil 4 in particular. I played it for the first time a year or so ago and I thought it absolutely held up.
I'd love the remakes on Switch but as of now it seems like Capcom would rather have them streamed if anything like 7 in order to keep the visual fidelity over an optimised port meaning if they do it probably won't ever be outside of Japan.
As for 4 getting a remake much like 2 it is probably the most loved for different reasons and the only thing as far as how it plays that ever feels outdated is not being able to move when you aim and shoot. But even then if it does more than just updates the visuals and gives a fresh take on the game then why not. However I would much rather see Code Veronica remade first and maybe even the first one and Zero before 4.
It should be a switch exclusive if it happens 😊
None of the games NEED a remake, it's a matter of if we want them
And that answer is yes, for me.
I don't think a REmake of 4 is needed, it's still pretty fresh for me. 2 and 3 needed an overhaul, but 4 seems pretty new. I guess I'm almost 30 though, ha. If it means sales, then why not I suppose.
I think RE4 should get the remake treatment on next gen consoles instead.
Code Veronica as the true third game really deserves a remake whilst Resident Evil 4 still plays great today and I don't really see how you could improve over the Wii version.
As for the others remakes, I wouldn't play them on Switch even if they came over as I've already played them a lot elsewhere and if anything I'd much rather have the originals as they aren't available on modern consoles
@AJ1 RE 4 isn't coming until 2022, and thats long time after new consoles is out.
This would ruin the charm of RE4, they would change the voices, character designs, dialogue, and combat. Please leave it be, Capcom...
Code Veronica needs remaking more than this.
Code Veronica please. Great game, great story but would be even better if remade. Getting rid of those crappy faults in game design too would really perfect the game. (Like getting stuck on the plane without progressing further if you don't have enough ammo with you. Also when fighting Alexia...)
re4 was what started the behind the shoulder action orientated RE gameplay. sooo gameplay wise it's good but graphics could be improved but the game is still good as is.
i would rather code veronica get remade or even re1
I’ve always wanted a resident evil 1 remake with over the shoulder perspective. Resi 4 doesn’t need a remake but would certainly play it x x x x x x
@Broosh ikr? they would censor ashley's panties by giving her a dark void underneath the skirt or even give her shorts like they did with re3 remake jill, change the decapitations, etc.
RE4 is awesome on the Switch and so there's no point in a remake.
I didn't vote in the second poll because whoever wrote the four answers attributes his own reason in each answer. There should have been an answer "No" without the reason. My personal reason for not being interested in the RE2 and RE3 remakes is that I think the originals are perfectly good, and I can play both of them on the go on my PSP. I care about graphics in the sense that they have to look good - they don't have to necessarily be next-gen. The first four RE games all look good in their original versions. By the way, the first RE was released on the DS, so you can play it on the 3DS.
They should remake it. 2 and 3 had such care put into them, why not continue with one of the best games ever made? It’s a wonderful game, but it could certainly use some sprucing up. You can always port the old one just as some game preservation, but I don’t see anything wrong with remaking it, so long as they continue that great love and care seen in the previous two games.
The question is what could they really do new with a RE4 remake besides enhance the graphics?
I love RE4 but to be honest, it feels RE4 plays like a tank today. Yes, a tank. The character is slow to turn and move. It really deserves a new gameplay revision.
As for the graphics, they are from the CRT era and not the digital one. Even the 1080p remasters are not as beautiful as the original game on a CRT.
So yes, it deserve a remake.
Not against a RE4 remake but I would prefer a remake of Dead Rising and Dino Crises.
>RE 4
> masterpiece
excuse me while I laugh myself in to a hernia.
Oh, wait your serious ?!
Bloody hell, maybe I should start drinking then it keeps things blurred.
@xshinox Haha didn't even consider that 😆 But very true, I could still see chainsaw decapitations but censorship would be a thing.
The Resident Evil remake is one of my favorite games of all time. RE 4 also holds up so well. its still fun to play.
I’ll take a good remaster over a remake. Just touch up the controls and visuals.
Need? No. Will make Capcom lots of money? Absolutely.
I feel it’s unnecessary right now, but it doesn’t matter if they did or not. A “REm4ke” (geez that’s dumb) wouldn’t be coming to the Switch anyway, if they did it.
RE2 and RE3 Remakes fundamentally reimagined their PS1 originals, transitioning the two games from fixed camera horror titles to 3rd person shooters. RE4 Remake is going to be a prettier version of RE4. That's cool, but not nearly as exciting.
Also, I'm not thrilled with Capcom's attempt to annualized Resident Evil. RE3 Remake is good, but it clearly removed a ton of content from the PS1 original and a lot of features from RE2 Remake in order to meet its April 3rd released date. RE Resistance, which was supposed to make up for RE3's 5-hour length, is the very definition of "bad tacked-on multiplayer". Hopefully RE4 Remake isn't rushed to meet its rumored 2022 deadline.
I won't mind seeing Capcom make a Resident Evil game set between after the events of Code Veronica and before RE4 were some of the main characters go after and take down the infamous Umbrellia Corporation once and for all.
Yes, but only if it and RE2 + RE3 remakes come to Switch. I would also like a third entry in the Resident Evil Revelations sub-series as the first one on 3DS was my entry point into the RE series.
I personally can't wait to see how they cut down the town segment to being 20 minutes, remove the last island, and add a Hive laboratory to the castle.
Sadly this means the El Gigante, Bítores Méndez (and all other buglike bosses) and Del Lago will need to be cut. But it's necessary.
I'm down for a remake but feel it is unnecessary as the remastered looks and plays fine.
Yes, but I want Wii controls implemented
Why are they remaking RE4? Have you seen how well received the last remakes were? Path of least resistance (especially not putting them on Switch) I'm afraid to say.
I'm fine if they update it's graphics as long as it keeps the same gameplay and content. If they change something like with the zombies standing up despite of recieving a bullet to the head like in Resident Evil 2 remake, I'll lose interest. It feels like I'm the only one who didn't really enjoy that game. People say it's a complete reinvention of the series while all I see is pretty much Resident Evil 4's gameplay with bullet sponge zombies and updated graphics. I expected a bigger quantity of zombies since it's an outbreak in a city, not a cheap mechanic to feel artificial difficulty and tension, but it seems to be just me since veryone else thinks it's brilliant.
Code Veronica deserves one first.
Really do hope the rumours are true. Day 1 purchase.
I just finished the FFVII Remake, whatever Capcom decides, they must not let Tetsuya Nomura anywhere near their Resident Evil remakes!
Well this is a remake and not a port so I'll leave that for RE fans to discuss. Those games aren't coming to Switch for the same reason they're not coming to XB360. It isn't powerful enough.
I like the extra effort put into these games. They aren’t charging full price for direct ports.
I tried the recent RE2 remake and I really didn't care for it much, it was too dark, trying to pixel hunt to find items in the darkness with Zombies hounding at you at every turn (that you can't really do anything to since the resources are so scarce) just wasn't fun to me, in old school RE you could always easily see the items in the field making for a much more fast paced play.
it honestly really doesn't need it at all, at this point in time anyway.
as for the other question i want to say hardware being an issue but that's not clearly the case as proven by doom 2016 and eternal that's coming up soon
so the only issue is most companies are still being too cheap with carts and that's like alot of missed potential sales.
@WOLF13 they would defintely charge full price, it being cheaper anywhere else has no bearing on that
@roy130390 if bullets to the head instant killed them then you would have too easy of a game.
Yeah I think they are overdoing the whole remake/remaster thing these days. A lot of these games that are getting reworked were never really in need of the treatment, but it stands as a quick and easy way for developers to cash in on their beloved IP's. I thought remaking RE2 and 3 made sense because they are old PS1 games that hasn't aged that well, but RE4 is still very up to par and we have releases for modern platforms already.
Don't need it unless they have a very very very good idea for it, outside of "money." I'd take a remaster of the remaster though.
@DarkLloyd Yeah but it feels like they do the whole bullet sponge thing as an excuse to make you go through ammo quickly, wouldn't be a problem if ammo was plentiful but they expect you to conserve it while at the same time demanding that you use a lot of it on every enemy.
@DarkLloyd With the amount of zombies they had, yes, but as I said, it's an outbreak in the city, I expected to have a much bigger quantity of zombies. With the amount of creatures that the franchise has, I would have preferred to have challenging gameplay by taking advantage of that intead of hindering the amout of hings the character can do or making tedious bullet sponges.
@DarkLloyd I was referring to Nintendo releasing ports with little effort and charging full price. Remaking a game ground up warrants full price.
@JayJ @roy130390
That's why its literally called survivor Horror, one's suppose to conserve ammo and only take out what's necessary (unlockables not counting)
im not sure what difficulty you guys were on and im sure its ancient knowledge to you by this point but i started first on hardcore "with no hud for boasting purposes lol" so of course i had to be careful in how i expend ammo and if i wasn't sure something was dead i'd knife them to get any response.
a shotgun to the head, dome splitting or otherwise will put them into the ground everytime from my experience, i'd give you a better response then what i typed but im pressed for time. sorry
@WOLF13 oh that yeah that makes sense looking at whats been release so far but i've seen people thinking the recent remakes needing to be cheaper because it is elsewhere on other platforms
Really don't understand why these are not on Switch. Played the demo for NEMESIS on my PS4 the other day and it was fantastic. Currently rolling FF7 Remake, though; and would rather play RE on the Switch. **sigh**
Not if they're going to try and make it an annual release like RE3. RE2 was a good starting point for these remakes, but the back half was a bit shallow and it sounds like RE3 is even worse about those issues. If they're not going to take the time to make sure RE4 is as sharp and intense as it was at release, I'm not at all interested in it.
Even if it did come to Switch, they wouldn’t add Wii Mote style controls, so it would be pointless anyway
Edit: This is of course my personal opinion
@Gerald it wouldn't be pointless, can't let motion controls be the only reason to play a game sir.
two things 1 New Salazar Models? sign me ups! 2 I'd buy Re on switch if they were physical, overall I would much rather have the classics all in one cart, (psx re 1 through 3 with survivor)
@DarkLloyd I think you aren't reading my comments properly, it simply is just a matter of preference. These are some of my points:
1. As I said, I wanted more zombies, not bullet sponges. A bigger quantity of enemies would have still made the player handle their resources carefully.
2. There are games handle the "survivability" without hindering the gaming experience inmy opinion, like Last of Us, Evil Within and Resident Evil 4. "Survival Horror" is starting to be a label to justify hindering the gameplay at this point.
I don't know how you feel about those games I mentioned, but personally I simply never agreed with people hating o the direction that the RE games were taking. I didn't like 5, but I didn't have much problem with 6 and the Revelation games. For me, people didn't realize that the reason why the first games felt scarier was because most of them played them when they were young. Sure, they were more atmospheric, but the RE franchise has never been that scary, it alway had an absurd plot, one liners and action, even with the tank controls. Returning to previous controls and making the enemies absrob damage isn't the way to make a scary, challenging with survival elements. Props on the atmosphere though, it did improve a lot on that.
For the second poll, I don't have the option of "No, I don't think these games needed to be remade in the first place."
Having finally played RE4 for the first time only this last month, I can confidently say that yes, this game does need a remake. Y'all need to take off the nostalgia glasses for a minute, the controls are hokey and the graphics are rough. I see a lot of potential in its underlying design, but RE4 definitely does not 'feel' like a modern action game. And considering that this is one of the most revered titles in Capcom's history, I'm confident that they wouldn't mess it up if they came back for round two. I think both the previous remakes did a great job of recontextualizing the idea of their respective games into a more enjoyable and modern action framework, and I'd love to see RE4 done in that same style.
How long must I wait to see a realistic BARRY?! Lol.
For me, it's more that I want to see Code Veronica, RE1 or RE0 with the upgraded graphics moreso than RE4.
@KitsuneNight Ah, so you didn't like RE4 then? I played it a few years after it originally released and loved it (it was one of my favorite games for years). What didn't you like about it?
@shonenjump86 The Hunter Gamma and Beta creatures in the Resident Evil 3 remake were giving me major Dino Crisis vibes! That's definitely on top of my list of Capcom re-makes.
Tried the game for the first time this October. One of the most overrated games I’ve ever played. The controls in particular were horrendous. Then again, I think all the resident evil games, dating back to ps1, are terrible with bad controls. I usually try to find some redeeming quality in the games I play. Resident evil games typically look cool, but 4 has an ugly desaturated brown aesthetic, so it doesn’t even have that going for it.
I can't see RE2/RE3 Remake coming for the same reason DMCV and RE7 aren't coming and that's because i don't think the RE engine would well on Switch hardware, its an engine designed for PS4/X1 hardware and beyond not Switch hardware.
@OtterX Overrated? RE4 redefined action gaming forever, without it gaming would be very different today so overrated is not something you call RE4. Controls are fine, slightly dated compared to recent games but they're fine, as for visuals well its a Gamecube/PS2 game so naturally it won't look like RE2 Remake.
Does Resident Evil 4 "need" a remake? No. But, if they manage to improve it, I don't see a problem. It'll sell like Hotcakes unless it's downright terrible.
That being said, this is a bigger risk than remaking 2 or 3. A good amount of people think the PSone version of RE3 is better, but the remake is still a fine game on its own merits AND if you want to play the 1999 version of RE3, you have some legwork ahead of you. Whereas if they mess up RE4, the superior original is alphabetically right next to it in the shop.
1 thing is certain if RE4 remake happens it won't be on Switch
Skip 4 and 5 and remake 6.
@BeefsoundMagnus Have to remember Witcher 3 is a 5 year old game, it ran on way less demanding hardware compared to today. It is also been optimized very well. Only way possible for RE2 to happen is either through cloud gaming or play the game on Switch until the hardware is so hot it either melts or just crashes permanently.
If I remember correctly, RE4 for the Switch did not get the best reviews. It was quite simply an old port that held up reasonable well, and offered at an above budget price. And a few complaints about the controls, I seem to recall.
That should have been the remake.
@TAndvig Also The Witcher 3 was never doing much anyway what the Switch couldn't handle in some form, the demanding part came from world size and the lovely visuals. The RE engine though is an engine built for Next Gen in mind as well as FPS and insane detail and visuals, the cutscenes can sometimes put CGI cutscenes to shame for instance. Simply downgrading the visuals wouldn't solve the core issues as to why the Switch would struggle with it.
@WallyWest Exactly, we will just wait until there is a "Switch Pro" of some sorts. Nintendo would be stupid not to invest in a hybrid system like this with even more powerful hardware, at least enough to run new games like RE2 and RE3. Especially with Switch being as popular as it is.
@TAndvig I disagree with this completely. Have you played those games on PC? The Witcher 3 is still demanding and the RE Engine is a wonderfully optimized engine that performs really well on underpowered hardware. We should be able to get both REmake 1&2 and DMC5 at 720p/30fps docked with a little tweaking.
Imo even still I prefer the GC/Wii versions. A remake with current remake controls would be cool as well as the graphics in all. In regards to Switch, it's just obvious that Capcom prefers the high end consoles for the best experience. I buy multiple consoles, so, I wouldn't be missing out.
Any game would have been a better candidate for a remake. Code veronica would have been my first choice. RE 4 is fine the way it is.
I haven't played a Resident Evil game since the first one on Playstation. I didn't hate it, but never felt the need to buy another one. I always have that feeling like, "yeah, everybody seems to love these games, I should give this one a shot," but there's always something else I want more.
To be honest, this would probably be no different.
CV needs it more than 4 but I don't think Capcom cares too much about it or sees much in the way of a profit. If you look over on the XBONE, its the only RE game that backwards compatible (Using the 360 version). The rest have either been rereleased with an XBONE version even though they could of just brought over the 360 versions, or have just been left to die on the 360 (Operation Raccoon City). They know the game has a small fanbase, but it just looks like they don't feel its worth remaking....
.....unless of course CV is being remade secretly for next year and RE4 is the game for 2022 after all.
The post credits scene lead me to believe that they were alluding to a code veronica remake. Maybe internally they are calling REmake 4 but is in fact code veronica just to throw people off. It IS technically the fourth remake. Such a stretch though i know. We have an unproven director taking a stab at 4 seems like too much of a gamble for capcom. Time will tell.
@DarkLloyd Yeah I just always thought that takes away from the atmosphere though. Makes it feel like more of a video game when you suddenly gotta blast away at some bullet sponge enemy.
@DarkLloyd it is of course my personal preference. I never played this game on the Game Cube, I first played this game on Wii. The controls (for me) were fantastic, having pointer aiming (which can be mimicked with Giro) in conjunction with the Standard Analogue controls made for excellent user interface and control. now having it on Switch, it is almost unplayable (for me) with standard Dual Analogue Controls.
Why they have not patched in giro aiming on Switch is baffling.
As long as they don't cut content and add more, flesh out Lewis and I corporate Ada's sections better into the story, I am all for it. Code Veronica really does need more attention tho, as madcap as the plot was I rather enjoyed that one back on Dreamcast (except Tyrant on a plane, was stuck on that for a few days with barely any ammo). A nice prologue playing as Claire in "that" cut scene would be spectacular, storm umbrella for the tutorial mission? Hell yes
This is the one RE game I was hoping they wouldn't try to remake and it looks like I was wrong. Why not remake the games that actually need it? The most logical next step would have been Code Veronica, instead they pick the one RE game that every electronic device and some kitchen appliances runs. I love RE4 and I'm very nostalgic for it but at this point I'm just like "enough with this game already". At this point I'd sooner see a remake of the GBC Resident Evil Gaiden. Resident Evil 4 was one of those rare moments in gaming where a developer team absolutely nails it and hits a home run, and now they're probably going to ruin it. While I loved the RE2 and 3 remakes, the remake for 3 was less than stellar in my opinion and a bit of a step down from the last remake.
I was concerned Capcom was going to do what Capcom does and milk this and that's absolutely what it looks like they're going to do. Meanwhile, Dino Crisis 1 and 2 could really use some love. Why not give those a remake? Oh well, whatever. Chances are I'll end up buying it anyway.
@Thaliard You can dream all you want but the system specs for Witcher 3 and RE2 are completely different on different levels. For what is possible to port on a Switch's hardware.
truth to be told, i wouldn't even consider the remakes if they were on switch. Because i have better platforms to enjoy them. However, they should focus on brand new games made for the switch EG: A new monster hunter specific to the switch.
IN 2017 i had nothing but an og switch.... and quickly regretted it because many games i wanted to play were on everything excluding the switch. Now i have a ps4 slim to accommodate those needs and replaced my og switch with a lite cause i never cared for docked. Many games i want are still not coming to switch (the new tales of for exemple) so i doubt nintendo will cover all my needs in the foreseeable future.
Jeez, you're really milling this dry, eh?
Since when a freaking rumor warrants all this coverage? Keep it in your panties until Capcom speaks officially, NL.
It's even dumber when we all know this will never ever be ported to the Switch, nor will the recent remakes.
But hey, apparently it doesn't stop NL from baiting those clicks; wishful thinking seems to have become prime article material lately.
I’ve lost track of the franchise with the remakes and the ports of the games constantly happening.
Does this mean that Resident Evil 4 and a REsident Evil 4 would both be on the PS4?
If they updated visuals and ironed out some of the short comings of the original...but this is one that if you change anything, some people will be very rotten towards a remake
@TAndvig Firstly, Witcher 3 targets 30fps on consoles and REmakes and RE7 target 60fps, so the frames can be cut in half. Secondly, I have a laptop from 2015 that struggles to run Witcher 3, but can run RE2 at 720p (with some mild resolution scaling) on low at a variable 40-60fps. The RE Engine is amazingly scalable. You can't convince me they couldn't make it work.
Im starting to think there should'nt be any remakes. Just make a new game and continue the series. Its like watching another Marvel super hero origin story constantly retold for the next gen, and then the next one after that etc.... It stagnates the franchise.
@Thaliard it probably could come to Switch if they downgraded it enough. The question is, is it worth porting to different architecture? MHW could be downgraded for Switch too, but apparently it wasn't worth it.
Graphics dont matter - NL
Omg Mario's graphics!!! - NL
@Trajan That's the only reason I could see for a lack of ports. Someone at Capcom must have done the math and found that it's more worth their time to port classics from the 360 and PS2 eras. Seems like they're leaving money on the table, though.
I can't wait for the hate-boner article title when Resident Evil 4 Remake is not coming for the Switch
The switch cant handle the new games
Hmm. I don’t understand how RE4 supposedly controls bad. If you change aiming your gun to the left control stick, then you’re basically playing the game the way it was intended on the GC.
The tank controls have a satisfying “snap” to them and once you get used to it, all movement and aiming have a tremendous amount of accuracy. It’s still the best controlling game in the series for me.
@carlos82 However CV was never considered by Capcom as their third game. Like it or not Code Veronica was always an off shoot to Capcom. Hence why Resident Evil 3 is given the title '3'.
@liveswired there are various stories as to why each was named as it is, however playing both its clear that Code Veronica is a sequel to Resident Evil 2 and Nemesis always felt like a spinoff that didn't really further the story in any meaningful way. It's not like video game numbering is consistent anyway, how many GTA games are there leading up to 5 for example and I've lost count of how many Street Fighter games I played before I ever got to Street Fighter 3
@Priceless_Spork The blinkers of a high number of Nintendo gamers never fails to astound me. You all need to look at the bigger picture and economics bud.
REMAKES take LESS TIME AND RESOURCES, make MILLIONS, build fanbases, expand their markets, PR and brand recognition.
A high percentage of the profits of remakes goes into FUNDING, R&D and RESOURCES for the next game in the series or for NEW IP development.
Capcom, Nintendo et all have MULTIPLE TEAMS AND STUDIOS who are all working on MULTIPLE ideas at one time, some don't aren't heard off and some aren't ever released, if there are no games being released while their studios are spending so much time in development HOW ARE THEY GOING TO PAY THEIR STAFF AND KEEP MAKING GAMES?
Sorry for the CAPS lock bud, but just highlighting the most basic points of business that all Nintendo gamers should start thinking about.
It's not just Capcom, people with your mindset were moaning about OoT and MM 3DS for the same reasons without looking at the bigger picture. Both those games provided much needed funding for the development of Breath of the Wild.
Honestly, and I know I'll get hate for this but REmake 2 & 3 suck. Go back to the original gameplay or eff off.
If they can't even give RE4 gyro aim on Switch, or properly port 7 over, or give a proper release for the other games ported that isn't a 50+%download if they already have SOME sort of physical release in a region... I'm not holding my breath or anything.
@SwitchVogel I disagree 100%.
The remakes that attempt to move beyond the original game usually end up losing what made the game special in the first place. RE2 and 3 work more on the basis of them being brand new games built on RE2 and 3 branding. They aren't really substitutes for experiencing the original games.
RE4 is already an OTS horror game. Rebuilding it is not necessary. You're not bringing it out of a genre that less and less people want to play, to ensure a larger audience. You're just butchering the game to capitalise of the nostalgic strength of the title to deliver a none nostalgic experience. RE4 is exactly the type of game that continues to pay out because of its nostalgia. It's worth noting as well, that RE2 was probably the most requested RE game (and any game ever as far as I saw) for a remake. In contrast, people were actively asking Capcom to not remake RE4 when it turned out they were looking at doing more. Any type of RE4 remake would have to border 'faith remake' or be a straight up remaster just to not dive bomb its launch.
@liveswired
None of that is my problem. Im not the company bud Im the game player. I stated my opinion. I dont hold every opinion from every point of view. And I stated I want something new. If game companies can't top what they did in the past, if all they can do is gloss old stuff, then they suck.
Don't associate me with attitudes other people have on Zelda and MM because you think you know my mindset. That's ridiculous, insulting, and kinda weird.
From what I heard the Nemesis remake was a rush-job. No wonder since it came so soon after the remake of Resi 2. If a Resi 4 remake comes also this soon it will be a rush-job too!
@Priceless_Spork I sowed the seeds for your growth and enlightenment my brother. Thank me later bud.
@liveswired
You are simply a troll.
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