Like it or not, we're headed towards a world where media is consumed digitally rather than physically. Over the past few decades we've seen CDs, movies and books all cross over to the digital frontier, and while the printed word will arguably always be around, physical discs for music and movies are slowly but surely dying out as downloads and streaming become more popular.
This is clearly keeping Hideo Kojima awake at night, as he's been posting about the death of physical media on his Twitter account. If you already follow the Metal Gear creator, you'll know that he has a voracious appetite for physical media and is forever posting photos of his latest movie and music purchases.
However, he's keenly aware that this won't last forever, and he laments the fact that soon, we won't have physical, lasting access to the media we consume:
Such concerns are well-founded. As we discussed a few years back, an all-digital future means trading convenience and the ability to carry around you collection with reduced rights when it comes to ownership; when you buy a album on CD, you can listen to that CD for as long as its physically playable (which might not be as long as you think), but if you buy the same album digitally, you could lose access to it at any point for a whole number of reasons. You don't actually own anything but the right to access that music digitally.
While Kojima doesn't mention games in his posts, the same thing is happening in the sphere of interactive entertainment, too, with digital sales growing all the time (last year, 67% of UK game sales were digital, while Nintendo is seeing massive year-on-year increases in downloads on Switch).
It's therefore not hard to see a moment in time where discs and game cards are removed from the equation; many people have already embraced the convenience of digital media, and, with the PS5 and Xbox Series S/X, physical games are simply a delivery method; like digital titles, they have to be installed onto your console's SSD and cannot be run directly from the disc itself (something which makes the Switch somewhat unique).
Then there's the fact that games can be delisted and removed from distribution, removing the ability to access them. Kojima has first-hand experience of this, of course, thanks to the fact that his former employer, Konami, removed one of his most celebrated works from distribution.
While there's a healthy niche when it comes to collecting physical games these days – especially on Switch – it's easy to see that becoming the exception rather than the rule. When that day comes, at least we know Kojima will be shedding a tear along with the rest of us.
[source gamerant.com]
Comments 114
I will say that I don't believe that the major game studios want consumers to own physical copies of games. They wield ultimate control with digital media, case in point digital patches that force changes and revisions into code, and the the ultimate extreme PT of PS4 as an example.
Precisely my thoughts on the matter. Whilst digital distribution is technically better, it's dangerously exploitable under the current power imbalance between consumers and publishers.
The only physical media i buy nowadays is Vinyl, 4K UHD Disc and Switch Retails.
My PC, Xbox and Sony consoles is more or less digital only now.
Vinyl is the only of the formats that won't go away in near future.
Growing up with physical games for basically my entire life There's just something special about games you can hold or display on shelves. Those who started gaming in the digital age will never understand.
Like it or not, ”convenience” is number 1.
I will always find it hilarious when people complain about ownership of digital titles.
The original Xbox One announcement was a train wreck sure... but they were also seeking to offer exactly this!
They were going to give us the ability to sell our digital licenses and create a 2nd hand market that put money back into developers and our pockets.
Sure it required DRM and a daily internet sign in. I dunno, maybe people just weren't ready for that future....
I love digital and there’s constant sales too so games can be got so much cheaper than physical.
I've embraced the all-digital future. Mostly due it being cheaper for me. With games, I take a more practical perspective. Once I finish a game, I know I won't be touching it again ever because new releases will take up my time anyway. But this is just my situation as a cheap person uninterested in collecting and ownership. I pay for the experience.
I completely agree with him, I hate digital and would rather pay the extra for the physical. As you actually own the game, dont get my on Cloud based gaming as that it just renting until someone turns off the computer
I also prefer games that no matter how much time passes they'll still be playable and won't be rendered useless once an online server gets shut down.
This is what troubles me about things like the NES/SNES Online service on Switch. I really just want to own those games, a la Wii Virtual Console, and would happily pay a premium to do so. Ah well
Even the man himself knew that digital only just plain sucks. I too would rather get a physical product over digital any days but only for videogames, everything else like music, books, pictures, and movies can all be done digital with no issue as latency, lags, and bugs even if they do exist doesn't ruin those products unlike videogames. Because gaming rely on a smooth experience due to the high interactivity, it really need that physical media whether cartridge, disc, memory card, ssd, etc., to keep it going smooth and its preservation solid.
Digital licensed games yes but how about GOG games that i got downloaded on external drive? Who's gonna take them away from me?
On one hand I love physical media with the feeling of having something in your hand.
On the other hand there's books , games sitting about taking up space I don't have in the apartment.
When I think about last time I read or listened to them I kinda wish I could trade them for ebooks etc. Though I do like collecting things. I've stopped buying physical books,cos,dvds ,blue rays for space reasons. Games are my last bastion and even then I'm buying some digital
Everything is cyclical. I fully expect physical games media to have a small resurgence in future years, similar to how vinyl is performing now. The physical market won't ever be as a big as it once was but I don't think it will totally disappear either.
A lot of folk bought in to the idea of less plastic packaging is helping the environment. Their heart is in the right place, even though their brain might not be. Video games are hardly single use items lol. All folk did was get suckered into taking the burden of storage costs and get herded into so many subscription services.
So...cheers everyone...I hate it.
I'm really happy Nintendo keeps up the "Insert a cart - play the game" approach. And it's awesome to see how big the market for physical Switch releases is. It's also interesting that the disc-less versions of PS5 and Xbox S/X don't sell even close to as much as their physical-media capable variants. Sometimes people make it sound like the death of physical media is inevitable, but the market is us - what we chose is what gets done, not what large corporations try to force upon us to increase their profit margin.
In a few days I will have an N64 game night, where we will be playing loads of N64 games without having to worry a bit about them being available on some online service or whatever - all made possible by the fact that we still own the original carts. Gonna be fun!
Also, the Evercade seems to be doing fine too. Check it out if your interested in retro gaming!
It's also worth noting how much money is made from digital vs physical. Discs and especially Game Cards cost some amount to manufacture, which means not all profits go to the console's company.
Personally, I don't believe that physical media, specifically for video games, will die out. Perhaps for general consumption, maybe, but it's still evident that physical mediums are still high on demand - just look at how many people wanted the PS5 disc model over the digital.
And then you have the Switch, which serves the greater purpose of saving up storage. If there's one game company I can guarantee will maintain physical mediums, it'll be Nintendo.
Physiscal media will disappear. It's an absolute fact.
Even Switch cartridges are nothing more than modified SD cards, but they're still expensive to produce. However cartridges with limited storage on the system makes it acceptable.
If they'd make a Switch with a 2TB SSD built in, there would be no need or market for cartridges.
On XBOX and PlayStation this even more the case, as every game already needs to be fully installed onto the internal storage. This is why they both have "digital only" versions.
And on PC, I almost can't remember the last time I actually bought a PC game physical. It would be more than 10 years ago. Steam makes everthing very simple, click purchase and download.
I still buy CDs when I can, but with Apple Music / Spotify / etc. It is a lot cheaper to have a large music library. And Apple Music also offers Spatial Audio, something a CD will never have.
For movies, I only buy them on 4K UHD if they are available and I want to watch them many times, and they aren't available on Netflix, Disney+ or Amazon Prime Video.
And overall, the choice with physical media is always more limited. And sometimes requiring to import them, adding additional taxes and postage costs that can go 2-3 times as much as the product itself.
plastic fetichism will be seen as a weird thing in few years
I'm right there with him. Mind you, there are pros and cons to everything, but physical media is better for the consumer.
Also, on the issue of CD bit rot, all I can say is I have around a thousand CDs including several hundred from the late Eighties and early Nineties that play perfectly. I archived my whole collection a couple of years ago and there were only three or four CDs that had noticeable errors. It CAN happen, obviously, but if you take good care of your CDs they are a very durable medium.
@Dethmunk I think cloud gaming isn't going to be exclusive. That would hurt sales of powerful hardware. For example a € 300 PC can stream any cloud game, but for that money you won't be playing games from even the previous generation.
Also cloud gaming requires a constant broadband internet connection. And adds a lot of lag to games. Making it unsuitable for most.
I do think we'll go into more game subscriptions in the future. Like XBOX GamePass, Apple Arcade, etc.
Gone a bit mixed on this.
PC, digital is way of life there.
Nintendo, digital on the games I know will get the time, MK8, Smash, but I have physical games for RPGs.
Playstation, physical all the time, I don't hold many PS4 games as I don't believe they hold much replayability.
Retro, because I don't have a choice, but mostly because I like them on show
Amiga, wish had digital, amount of disks that just stopped working, but that was years ago!!
There has to be an incentive for gamers to change from physical to digital that incentive is probably price.
I tend not to play a game more than once, when it's played I normally trade it. I don't collect things, I'll stream a movie or music or read an ebook. But I do look for value for money and the value of buying physical is much better than paying Nintendo prices for downloads.
The future could be play all you can for a monthly subscription.
If downloads were half the price and transferable to future consoles. I would be happy to download
@ModdedInkling I guess it depends on the media and its size. I do remember reading that a PS4 game and the 8GB Switch cartridge cost roughly the same amount to manufacture and distribute. And that's generally considered to be only about $4/$5 of the cost of a game. Generally with digital stores, only first parties really reap the benefits. As they don't have to pay a platform royalty, and they keep the retail margin, where third parties surrender both to the first party and thus only save on the comparable small amount of manufacturing and distribution.
Understandably, yet unfortunately, retailers have fought game companies to stop them from launching games on their digital store fronts at a cheaper price than retail. Nintendo has gotten around this by having the NSO Game Vouchers, that you can redeem for a launch title and actually erases more than the bonus profit they would have received from not having to manufacture and distribute a cartridge. But from memory, they stopped this system in NA for whatever reason? But here in Australia it's still rolling on.
The day digital takes over completely will be the I stop buying games. Luckily I have plenty of physical stuff from retro to modern. I don't get it why you would want to spend 40 quid on code that sits on an hdd or ssd. No ownership no resale value.
Physical media is not even that great anymore, thanks to patches and updates, and Day 1 patches, there are many games where even if you bought a physical copy, you still need internet to play the good version of the game, play extra content, play online, or just play at all, physical media is just a glorified digital copy.
Also, physical media is not perfect, it can be lost, stolen, destroyed, and even if you take care of it, it won't last forever, and one guy who fixed some of my gaming stuff, told me how modern things are made with cheap plastic and a Xbox One disc bended without even being used, I think the box stayed sealed for years, and when they opened, the disc was already broken.
Even us older folk will be well into our golden years by the time physical goes away completely. It's not like many of us will be around when physical is unheard of so no worries.
@victordamazio Also, he told me how the excuse was because plastic today rots easily so it can be good for the environment, but this is supposed to be for plastic bottles and bags that we throw away, things that we keep like physical DVDs and Blu-Rays should have sturdy and durable plastic, the real reason is likely just saving costs.
Once everything is fully digital I will have to reconsider whether or not I want to continue to support the newer stuff that comes out, the idea of not being able to buy physical versions of Zelda and Mario is not very appealing to me, I don't care so much about other systems as I have tons of games digitally on PlayStation but Nintendo developed stuff I always buy physically.
Physical games to me seems like they'll be something that is always "around", but there will be a point at which they will certainly not be anything beyond a limited run or similar. Just look at how many people still buy Cds, vinyls, DVDs when literally every single song or film is first available to stream. Physical media of any kind will always have that portion of people who are willing to buy them, though with games it does seem more likely that it'll turn completely digital given the stance companies take on the matter.
Personally I have about a 60/40 split in physical to digital games, because digital IS more convenient at the end of the day. On Steam especially with their constant sales, not to mention they are basically the ONLY company I can fully trust will let me actually own these games long into the future in a digital form. And then Nintendo is basically an indie mahcine too, which is why I bought so many digital titles on Switch before I got a good PC.
And like others have already said, why are there disk versions of Xbox series and PS5 if the future is 100% digital? There will ALWAYS be that crowd who wants the physical, even as we gradually reach closer to the all cloud-based digital future many seem to want for some reason.
❗"With the PS5 and Xbox Series S/X, physical games are simply a delivery method; like digital titles, they have to be installed onto your console's SSD and cannot be run directly from the disc itself."
I have JUST learnt this via the quote above and am SHOCKED!
@Hav Then simply buy a S/NES Mini Console and load it with ROMs, as most people like me have.
Or buy a 'BittBoy: Pocket-Go' and load that with ROMs.
Like me.
@LeighDapa Even more, many games on all platforms, including Switch, don't have the full game on the physical copy, not only games have DLC, updates and patches that add new stuff, but even at launch, games can have a Day 1 Patch to fix many issues the game had, and sometimes you don't even have the full game on the physical media and you have to download the rest.
Physical media for videogames is a lie, even if you own a physical copy, you still need a download to play the good version of the game, the newest version of the game, play online, or just play at all.
Many Switch games require a download to the cart, so I'm extra careful with purchases.
But I saw the PS5 doesn't have the same limitations as the PS4 with the CMOS battery. You can play offline and games are installed off the disc to the hard drive. It's not an online check in, or DRM. That's a huge deal, and why I'm looking at getting a PS5 whenever it becomes available.
I shan't be crying. I'll be sitting on 1500+ great physical games spanning 30 years or so. Not to mention a boat load of ROMs and emulators.
If physical ownership ceases to be an option then I suspect I'll cease purchasing any remasters or remakes, and will only pay for original content, at deep sale prices a la Steam sales.
@TheBigK You say you wont touch played Games again which means these Games/Files are taking up space on your storage system.
The positive of physical is that you can sell/trade these Games in, ESPECIALLY if you don't like a certain Game.
With Digital, YOU ARE STUCK WITH IT!
We need both. Physical to keep a permanent record and digital so that prices stay down. It’s about £60 for a 2nd hand copy of Persona 4 Golden on the PSVita from Cex and £9 from the PSN.
@Imerion And WHERE is my invite? 😛😛😛
Isn't physical media pretty much gone at this point? I'm strongly against it, but that seems to be the case. Modern Vintage Gamer has shown that you can't buy a new Xbox and put a disc in it and play it. Microsoft has to force you to connect to the internet to even get the system to work. Many Switch cartridges won't let me play them unless connected to the internet (at least the first time, which counts!). Our modern game systems are just doorstops, landfill fill, e-waste, or recycling materials without a live internet connection. It's not a good situation.
@Dethmunk THIS is why I prefer Physical over Digital.
I. WOULD. BE. LIVID😡 if I had been a GooglePlay user and had that happen to me!
Heard of them many times, but I've never listened to Tangerine Dream. I see Steven Wilson's name on the box, though, so I'm inclined to give them some respect.
@JasmineDragon 'Disc rot' as a so-called pandemic is used by the Media to frighten people into buying Digital.
I'll never fall for it because like you, I have a few CDs from the 80s and 90s and these work completely fine as we look after our items.
The only disc-rot I've ever had was on a Mega Drive Emulator for PC back in 2002 as it was on a cheap disc.
I often buy games digitally and if I really love them I also purchase a physical copy just to be sure I won’t lose the game in the future. I don’t want to be dependent of any gaming company to keep their services up. So as long as I have my console and it is working I also have the game to play.
Best example is the PS Vita and the store shutdown. To be sure I bought physical copies of many of my games I only had digitally.
rip mario 35 u r missed
@zool "There has to be an incentive for gamers to change from physical to digital that incentive is probably price."
The incentive for me would be to trade in (or sell back) Games you didn't like, like you can with Physical.
The problem still with that is InterNet connection.
If it's down, can you play the Game?
What about if some idoit hacks the Service and deletes Games?
It’s probably safe to say Kojima-san is speaking for the majority of us gamers of a certain age (I guess those of us who knew the joy of huddling around a CRT TV with a friend or two and a stack of NES carts).
I’ll happily keep my collection as physical as possible for as long as possible. As long as I’m spending all this money on games, I like to own something tangible, that I can play and display and share with my family.
I do download games from the eShop, but usually just when they’re digital-exclusive, a really cheap sale, or games of which I’m such a fan, I double-dip for the convenience.
But any game I love, I always want on cartridge (preferably with minimal day-one patches, haha).
@LeighDapa We're still keeping it small due to covid19.
As for physical releases not having the latest patches, etc: it doesn't actually need to be that way. Developers could instead get the time they need to finish games completely before releasing them - as it used to be. Would be better for everyone - we wouldn't need to wait a couple of months after every release before playing a game in case it gets better after a while, for example. At least the Switch alleviates this problem somewhat since you can sync the latest version through LAN, meaning people with physical releases can share updates with others even after the original server/store goes down.
I don’t consume media.
I play with games. I participate in what the devs shared with us.
I listen to music, again, as an active participator.
I watch movies, and think about what I’m watching, again, in a participatory way.
Stop using that word on us, it’s grossly inaccurate and is demeaning to all of us.
We are not consumers. We are sharing in the creative process that developers share with us. We are the final part of a developers creative work. We contribute our finances to dev teams and artists so that they can eat and have shelter in exchange for their dedication to a craft.
Without the audience, there is no game, no music, no movie, no book. These are not items to be consumed, but works participated with. It’s a shared experience between artist and audience.
NINJA APPROVED
@BadPlayerOne So you paid TWICE for certain Games to make sure you have a copy in case the Service is shut down yet actively think Digital is better than Physical?
A future where both can coexist would be ideal, though I'm really realistic in that will probably not be the case. I'm still a mix of both depending on my intent for the game.
For the most part in other aspects of my life, I'm pretty much completely digital. I don't watch rewatch movies or reread books enough to warrant having them take up space in my home and collect dust. Sure, I still have some relics leftover from before streaming and digital became the norm. But even then, those movies and shows are consistently readily available on streaming services. Some on services that are free. So I've never had to pull them out to watch in recent memory.
Physical media will continue to thrive, but digital media will certainly take over. All companies are going this direction, even Nintendo. I can say that I've bought more digital games on my Switch than physical for the last couple of years, because they're cheaper and easy to access. Physical games in my country don't go on sale as much as they do in other places, altough I can get new releases on a cheaper price sometimes.
I want everyone’s physical media to be dead and destroyed! Yes I said it! Then I can sell a physical game I got I don’t know say red dead 2 on PS4 for like 2 million dollars like that Mario game xxxx
This has been true of books in some sense for a long time. For example, so many books were burned before and after wars, when the content was no longer convenient to the victors.
It’s always tragic, but sometimes a book can escape the destruction to survive and tell the tale of another perspective.
Soon, it may be easier than ever to ban or “cancel” what was once normal.
I still buy DVDs of shows or movies I like, in case a streaming service decides to take it away.
Most of my Switch games are from the eShop.
Music I go through iTunes and SiriusXM, but I've read that physical sales in music have gone up in recent years with all three formats (vinyl, cassette, CD) seeing a resurgence.
@LeighDapa 'The incentive for me would be to trade in (or sell back) Games you didn't like, like you can with Physical.'
Maybe rent the game, or have a subscription.
@Rob3008 That's an interesting point! But I can't help but wonder if it'll be possible with platforms.
Vinyls are a standard format that can be played on any brand of record player. In the future, if a console goes digital only, will there be any option for physical? I'm not sure the crowd who prefers physical is large enough for companies to create another whole console that runs on physical media. I think we are seeing that with the PS5 right now because people need time to transition to fully. My expectation (and I'm no expert in this) is that once the fully digital consoles get phased in, the physical-based ones will get phased out.
That being said, I feel like of all the companies, Nintendo would hold out the longest on physical media. Not sure why that is, but it seems like they have been silently supporting it the most.
Even if physical copies do end up becoming impossible for later systems, I wouldn't be surprised if physical copies are sold with very nice empty boxes and a manual (just like they do now with some games that come with a download code). Regardless, similar to vinyls, it looks like it will become more of a niche hardcore crowd who purchases physical.
@BloodNinja I never thought about the perspective behind the term consumer and how an angle of participation is more accurate, thanks for sharing!
I buy digital but I go DRM-free whenever possible. Even if something has DRM (Kindle books etc.) I'll find the best way to remove it. I have no problem with digital purchases - but if I keep a DRM-free copy on a local hard-drive, I can have it forever. Which is as it should be, considering I've paid for it.
Games are trickier though. Because sometimes they can have huge file sizes (too big to store locally) and they are often trapped on closed platforms (like Nintendo hardware).
I back up my switch sd card but, if Switch is no longer supported in the future and something happens my hardware/account, that might be useless. At that point, after a console's life cycle, you might have to resort to homebrew to continue playing games you have legally bought. An official solution would be preferable.
It’s almost like they want me to pirate games
For most people, I think that digital only is not only a neutral option, but actually preferable. And while I know that this is a gray area depending on the context, I see no reason why software shouldn't be ripped and backed up for historical preservation.
Obviously, piracy is the concern here, so I think everyone would feel better about it if there was some sort of official group that made it a point to handle preservation. That's easier said than done, I know. I believe it would have its best shot at being established if it was funded in part by major developers and publishers for the sake of the medium but I don't see that happening.
The people who would be loosing out here are the hardcore hobbyists like a lot of us on this site. We wouldn't be able to curate our own collection of physical games. The only solution I can see in that department is to just support physical as much as you are financially able/willing. Especially things like limited run games!
@sanderev The resurgence of vinyl, UHD and the Switch physical market all say it isn't inevitable. Nothing is inevitable when the market is involved, consumers always have a choice.
I buy physical with most Switch retail games since they can be found cheaper than on the eShop (and I'm old school and like physical media. ). With eShop indie or third party titles...it really depends on the price and how much space it'll take up on my micro SD card.
I'm not completely against an all-digital future, but that'll depend on how many rights companies want to cede to the consumer. Right now, the consumer is basically buying a license to use the game...one that can be revoked at any time, for any reason depending on the company and service. Still beats a Cloud-based future though. I'm fine with the latter being an option for those who want it, but the day it becomes THE option is the day I become a retro-only gamer.
@ERIC_MACK You are welcome
I'm with Kojima! We don't have to accept the death of physical media. Where there is market demand, we wield some power to continue the tradition.
Hideo Kojima afraid of the Great Reset line of thinking? Hope this inspires him for his next work! 😁
For me it depends on the media. When it comes to music, I prefer high quality digital played through high quality tech, be it a good car stereo or Bluetooth headphones.
For books, I prefer physical as I like to have the thing in my hand and turn the pages, not to mention the sweet smell of a fresh new copy of a comic book I've been waiting for.
For games, I emulate everything on the Wii but use the actual controllers for each console. I also own about 50 physical games for it but rarely open any of them 😄
When I bought my switch I was 100 percent physical only. As time has gone by and I’ve seen amazing deals on the eshop it’s gotten to the point where now i see the ease of not getting off the couch to play some game. The first major game I bought all digital was skyward sword hD
@LeighDapa I don’t think digital copies are better they are more convenient. Quick download and quick access, but in the end you don’t really own them. And I don’t buy a physical copy for every digital game. Only for the games I really love. The same for music I buy a digital copy for convenience and to play through my mobile devices, but when I really love an album I buy the vinyl version to really own it. Same with movies and books. I am an old man. When I was a teen they still made vinyl records and CDs were not even on the market. Yes that old! So for me I only own something when it is physical.
The act of collecting physical games is an important hobby for me, both physically and socially. I'll be sad when it's gone, but at least we went out on a good one with the switch, hopefully what's next for Nintendo and PS4/5. I fully expect these next few generations to be the end of a life time hobby of mine, until those gens are used up anyway.
@Calllack digital distribution is far from better than physical.
@HamatoYoshi actually there are more sales on physical games and they end up cheaper than digital way faster.
@TheBigK how is it cheaper to go digital? When your done with the game you can resale it for money for the next game and depending on how long you have it before you do you can recoup half if not two thirds of the money you spent on it.
Kojima speaks the truth
I've been thinking about this over the past year a lot. For the past decade I was in a country that did not have physical sales of Switch games so I was mostly digital. I'm now back home and am able to buy physical. I honestly find myself paying my physical games more and for longer.
I am tempted to get an Xbox Series S which I would obviously not be able to use physical games on, but I've wondered what would happen years later when the online store and such are taken down. Would I just have a white brick? Would I mod it?
Be interesting to see this and other video game legacy topics discussed. Nintendolife should do that instead of another Steam deck article.
Physical is far superior period. You actually own it, you can resell it, your friends and family can borrow it. Digital you never own, cannot resell and cannot loan. As for lasting longer the only people that prefer digital are those that are to lazy to get up and change the game, those that cannot take care of things let alone their own things and those that truly prefer playing on the go yet I still argue physical works in that regard as well as you still use a carrying case so you have game slots.
In the end the lack of responsibility and ownership of the newer generations is what is driving digital
@Hav I own the original copies on nes and snes and the ones available I don’t have I have bought on the wii shop before it closed, Espoo on Wii U and 3ds shop.
Once physical games are obsolete I will stop buying newer game systems period. I have enough backlog as it is to last me 5 lifetimes. These companies can go suck it for all I care.
I'm only afraid of a future where old (and often forgotten) games won't be available to all on the web!!
@Dirty0814 if you buy only physical than you've missed some pretty good games...
The good news for Kojima is that at the rate the planet’s going down the drain, by the time there’s no physical media that’s problem is probably gonna be a minuscule worry
On the same level with Kojima. Thankful to have a physical library, it is there, and available any time. Since owning a PS4, and Switch, I have a mixed library of digital, and physical. Not all games are available everywhere. The thought of an all digital library.. makes me a bit uneasy.
Same goes with my film collection, I enjoy having titles accessible, without the need to always be online. It is scary, when finding out titles may leave a platform, in a limited window of time. Honestly I'm not a fan of subscribing to so many streaming services, it feels like an unwanted headache.
Hopefully there is a way we can keep physical media
Japanese market won’t completely embrace it which is all that matters.
Not only that but CD’s have much better quality audio than the sh*te audio you get from streaming…
I have to say, if (when?) we reach a point where games are no longer distributed in physical media, that will be the point where I will stop buying and sign up for GamePass. If I can't own it, I might as well truly rent it.
@datamonkey Lossless streaming exists (Tidal, Apple Music, etc). Even hi-res streaming exists (Tidal) giving you 24bit or even 32bit music with a higher samplerate as well.
) Compared to cd.
@bobbypaycheque UHD is sloly dying, Switch is because the console itself doesn't have enough builtin storage. (like I said).
Vinyl well, that's mostly for purists or fans of the format. And sure purists will always buy some physical media. As long as companies see profit in that, it will remain.
That sums up my thoughts perfectly. The only way to actually own anything anymore is to buy a physical copy or pirate it, and with video games even a physical copy can be overwritten with update data. I really wanted to watch the movie Summer Wars after watching it with some friends, so I went looking for it. Apparently it used to be on Funimation, but it isn't anymore; all they have is trailers and bonus features now. The last place to watch it digitally, at least in the US, is Vudu, but when you buy something digitally you technically only buy a perpetual license to access it that can be revoked at any time. There was one Blu-Ray/DVD combo copy being sold on Amazon for 33 bucks, more than 3 times the price of a digital version, but I bought it anyway because the peace of mind is worth the extra cash (and I had a gift card anyway). Everywhere else was out of stock, and RightStuf Anime was the only retailer saying they expected more stock coming. Summer Wars isn't even particularly old, it's from 2009, and it's pretty well-known along with the other movies Mamoru Hosoda has directed.
I recently ordered The Silver Case Deluxe which came with The Silver Case and The 25th Ward on one game card, music on a CD, and a physical artbook. It feels so good to be able to hold them in my hand, rather than simply download them
@BloodNinja Thank you for this. As a guitarist, composer, performer and recording artist, I am so relieved to hear someone else understand the symbiotic relationship between those that create, and those that are sharing in the creation (playing games, attending concerts, listening to cds).
I absolutely hate the term "consuming media" as it takes all of the beauty out of a shared experience that is meant to be enjoyed, not devoured.
EDIT: I just wanted to clarify that I wasn't trying to brag about what I do, or post a resume, engage in self-promotion, etc. I listed each of those things I do solely to show that each of those things are enhanced by the people I share them with, much like anyone involved in game creation. To me that even includes the packaging. It gives the creation more of a feeling of permanence, rather than something to be discarded after you are simply done with it.
He has a right to be concerned, it's a legacy and I'm glad there are sites that archive this stuff, ☠️☠️ with everything moving to streaming nothing will be left behind anymore....
@datamonkey 100% true! Facts! Flac is far superior!!
@Whitestrider there are sites that Archive, so not everything is lost! 😆😆
@Luigisghost669 you won't say that when Nintendo shut down the eshop and renders your digital collection useles, I will never buy or invest in digital from Nintendo in any shape or form after what they have done in the past with the Wii and other legacy consoles that supported digital, some people have lost thousands because of this incompetence, be wary and awake about that!
@Guitar_bard WELL YOU HAVE THE RIGHT ICON Hahahaha!!!!
But you came across as very sincere, I didn’t get anything egotistical about what you wrote.
I just hate the kind of language this site uses sometimes. Like all this art is throw-away material. It takes the humanity out of the struggle it takes to make a game, a piece of music, a book, etc!
He wasn't talking about games: "We will not be able to freely access the movies, books, and music that we have loved."
And this itself is a pretty dumb opinion, as you can make digital backups of all of the above.
He bought Tangerine Dream music!
@Dirty0814 it's the initial entry cost that I save on. I have my eShop region set to a province with 5% sales tax as opposed to 15% mine has, which allows me to save $10 on a full priced game. Reselling isn't really a thing for me because my only option is EB Games/GameStop Canada, and we all know their horrid store credit trade in values. And reselling to randos through a marketplace site messes with my social anxiety 😑
@BloodNinja Absolutely. There is no worse feeling than spending countless hours on something for it to just be discarded or disregarded. It is almost better if someone actually hates something that you created, because at least they are investing something into it.
I have a friend that worked for Xbox for a long time, and he said it was soul crushing hearing their experiments and creations be treated as just another commodity on the assembly line by supposed fans.
People really need to be more distinct when talking about this. Digital media is not really that different from buying a physical copy. I buy a something digitally, I download it and I have it for as long as I have whatever medium I have stored it on, be it an external drive, card or whatever. Yes, the medium can fail, but so can physical copies. I don't know why people seem to think it stops working when they shut down an online shop. Distribution may stop (just as it does for physical), but you still have your game. The only real big difference between the two is the after-market. Obviously you can't buy or sell digital copies after the fact.
Streaming is a different beast entirely and this is the distinction that should be made here. You have absolutely nothing and are at the mercy of however long a company wants to have something available.
Physical all the way.
@Guitar_bard That sounds terrible, when you hear the execs talk about their games, they try to make it sound like a positive thing. Too bad the experiments at Microsoft are so soul crushing.
@Hck I can still play the p.t
Demo because I didn't delete it after it was removed.i also know if my ps4 takes a dump then I will lose it,but until then I have it
@Shadowthrone when my wii takes a crap I will lose every vc game I bought on there because the store is shut down so I lost 1000s of bucks.yes I owned the whole virtual console catalog
If physical media ever dies off I will likely just stop buying games. I have some digital titles, and I just don’t play them for whatever reason.
Physical is always better. Shelf-space is presence! No one's going to give that up easily.
As long as people go out shopping there will be physical.
Nintendo makes lots of games that depend on physical items
Ring Fit Adventure has the Ring-Con,
Mario Kart Live: Home Circuit has the RC karts,
and then there is amiibo, LABO, etc.
Nintendo's merchandise is physical as well. From Yoshi underpants and Lego Mario to Animal Crossing Monopoly and Pokémon plushies. Therefore their main thing, games, should stay physical as well. Isn't that logic? And could Nintendo secretly make more money with their merch than with their games? Even I have a 1-Up-mushroom lamp, a Mario coffee cup, and the complete set of Mario Kart Kinder Surprise Egg figurines. Nintendo should offer me a Chibi-Robo tattoo next.
The day games are no longer available physically is the day I go full "acquiring digital back-ups." Fair is fair — we're paying to own a product, not rent it. If they want us to rent it, they need to start charging rental prices.
With the current "cancel everything that is not in mine Ideology" going on, he is absolutly right.
@Dirty0814 How so? Digital distribution removes the need to develop physical storage media and packaging, as well as the need to ship the physical media to shops and then the need for the purchaser to visit the shop or to order media from the shop. It also makes it easier to copy and generally manipulate data, because it is stored on a device's main storage device and not on a removable medium. And since the production should be cheaper without the need to produce physical media, the game should be cheaper too. Of course, the game is usually not cheaper, and copying it is illegal; but these are because of laws and regulations around who has control of the intellectual property of the game, not the necessary processes of production.
physical just doesn't make much sense as games need more and more storage and more and more updates. What's the point in a cart that needs an online update to run? Just last week I noticed a game that was a 3gig download for the game, and a further 3gig for the update. As others have mentioned, digital rot is also a thing and even electronics have a shelf life albeit much longer than CDs etc. If we're holding on to the idea we need to preserve every rendition of Barbie's stable adventure, digital is the way to go.
@BloodNinja I absolutely love this. It's nice to get a reminder as to why we enjoy video games and how irrelevant the corporate machine is to the art form at its purest point. It's so easy to get jaded these days, especially with the mass adoption of language that should've never left the boardroom.
@Thaliard Indeed. Certain usage of language for the sake of professionalism pulls the soul right out of the game. Corporate suits tend to forget that these things are made by real people, with amazing talents. Hopefully, journalists figure out the language the puts the heart back into gaming.
I own multiple F-zero copies of each entry in the series and their respective consoles to be sure that I can keep playing them in the future. You can think I am paranoid but for some reason Nintendo doesn't want us to play X and GX on their latest system and F-zero is not even available as a digital downloadable copy but under a subscription model instead that will be unavailable after the console's lifespan. The way Nintendo treats F-zero fans is unheard.
@Dethmunk Well if the grid got hit with an EMP then no games would work at all, so there’s always a worst case scenario.
@farrgazer Gamepass is ***** great if you just want to freely try loads of games.
@sanderev Vinyl is doing amazing. So what makes music purists different from video purists like myself? In fact the UHD Bluray market seems to be doing great and I am getting great releases from Arrow, Eureka, Shout Factory etc. I see a lot more high quality releases of movies now than I did in the heyday of DVD, which was a lot of low effort and shoddy releases. Quality > Quantity.
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