We've now finished the final full day of Nintendo Treehouse coverage, which provided some useful insights into the company's biggest games from the show. Super Mario Maker naturally featured prominently, and we learned some particularly welcome details around the amiibo-enabled Mystery Suits in the game.
For those unaware, scanning an amiibo unlocks a cute recreation of that character in the game, with an 8-Bit Wii Fit Trainer featuring prominently during E3. As you can see below, it looks like Nintendo is preparing at least 90 slots, which would support a significant portion of the current and upcoming amiibo figures, and perhaps some cards.
Thankfully Nintendo appears to be accommodating those that can't collect all amiibo - which is most of us - by ensuring that if you play a user-created level that utilised a particular Mystery Suit, you then have access to that Suit in your game. Unlocking all of these neat extra characters will be a combination of amiibo scanning and simply trying out a lot of levels.
Are you excited about these Mystery Suits, and the fact that you won't need all of the amiibo to unlock them?
Comments 68
Nothing to get excited about, since they're 8-bit-only. It's neat, but that's already it. I would probably be more interested if certain enemies were to receive some sort of visual change, too.
I'm guessing we can't use the Mystery Suits in the other game worlds, can we?
Bummer.
I don't think I've actually seen an example of it, but I'm assuming you'd grow into a larger version with a mushroom right?
But these are PURELY cosmetic, right? Still pretty cool, either way, but they haven't explicitly said.
Good, for once the Amiibo content isn't locked for those of us that can't afford to collect all their unicorns. >>
I like that catalog — amiibo really need a catalog. And sharing costumes is good.
Now go to bed TW, get some well deserved rest.
Anyone else just super excited to be able to place Sonic in World 1-1 and troll the 90s?
This is amiibo use done right. Restricting content like the MK8 Mii outfits is unfair to those unable to access them.
It would be cool if these were available outside of 8-bit mode, or if each had unique abilities, but I like the idea. I once wrote about the idea of having Amiibo open up this kind of content in some VC games. I know that's probably never going to happen since the VC is just emulating the original games, but this is close!
Oh, thank God!
Each amiibo character seems to have basic animations/poses and appropriate sound effects too - that element seems cool. Kind of negates the point of amiibo a little to unlock the amiibo character without the actual amiibo but via sharing, but beginning to accept they are really just figures with limited functionality for most things. This is a better way to add extra content anyway.
@gefflt
Some fans are still shedding tears. Does that count as water currents?
WAIT! Those numbers don't add up! Even if you include Gold and Silver Mario, the Smash Bros. dlc characters, the Yarn Yoshi amiibos, the Mario series, the Skylander toys, and just assume that they DO make an Arwing amiibo, there's only 81 characters you could use. Hell, LESS characters when you include the fact that some of those amiibos are doubles! So really, when taking away the Mario ones (that aren't Toad) and the green Yarn Yoshi amiibo (I'm assuming Blue and Pink will give you a Yoshi of their color), there's really only 75 of them. Before anyone thinks there should be less, I'm assuming Mario would let you play as 8-Bit Mario in the themes that aren't Mario 1, Gold and Silver Mario could just paint Mario in, well, gold and silver, and they could probably just reskin DK and Bowser to much their Skylander versions(I doubt it, but for the sake of adding more skins, I'm including them.). This game is using character skins from characters we don't even know are getting an amiibo!...At least not yet.
Edit: Before anyone brings up 8-bit Mario, we've seen what he does.
Kewl
I only have like 21 amiibo with me.
Ryu, Mega Man, Pac-Man and Sonic in Super Mario Maker will be neat.
Well, this is already the best use of amiibo to me. Not excluding anyone, but still essentially rewarding the buyers.
That is a fantastic alternative, I wish playing online with someone who had a Mii costume I didn't would unlock it for me in Mario Kart and Smash...
This is how amiibo should work... a bonus if you have them, but those without shouldn't not miss out on a single thing.
Way better than Splatoon amiibos functions.
I just hope for once the pokemon amiibos can finally be used outside of smash...
This article sounds a little misleading. I don't think when you play a user generated level you get to 'keep' the Suit and add it to your collection. You only get to use it during that level.
This is such a good idea! I was afraid I'd have to unbox dozens of amiibo cause I really like the costumes but I want to keep mine mint.
That's a good way to handle it. Thanks N, good on you.
Great! This is one of my favorite amiibo uses yet by far! I love all the unique new movements, idle stances, game over themes, and level complete themes the amiibo make. I can't wait to see them all! (when a video is released of them, that is)
@Spectra_Twilight Ah ok, makes sense. Thanks
@NintendoFan64 are you including the animal crossing and splatoon amiibo?
So I guess that means we will see a lot of levels which say UNLOCK LITTLE MAC COSTUME FOR FREE!!!!!!!! This is probably a bad idea to be honest.
@bro2dragons I saw the IGN - it's simply Mario wearing a costume that has no powers, to which the IGN guy asked if Mario was wearing Link's skin....
Love it, thats an awesome way to do it!
So I heard that you can only share 4 levels at a time.
Please tell me this is not true.
Otherwise, this is the most pointless stuff I could waste my time on it, since It's already possible to edit all the games that appear here (except NSMBU, yet) as well as use all their sprites, change graphics to anything I want, change music, custom sprites, etc.
And also, no slopes?
Please ninty, you can be better than this..
@Gridatttack
Oh man you're so hardcore, mr. rebel. Go and make your own levels with fan made software, cuz you live on the edge bro.
So would a Yoshi amiibo allow you to play as Yoshi riding on Yoshi?
Good. This was the only amiibo feature in a game I actually wanted to use. I was worried I'd have to open the boxes of the few amiibo I have.
@AugustusOxy Its not about being 'hardcore' (not that I care if you view it like that anyway)
Is about ninty to step up their game.
Share only 4 levels? The price of the 'game' is 60$?
How does that even supposed to work?
I kind of feel like the fact that you can unlock these things without owning the respective Amiibos is a good indication that people complaining about this feature are complaining for the sake of complaining.
So it seems IGN thankfully shed some light.
60$ for the retail game with that useless, collector valued book.
You can only share 10 levels at a time, and when you are higher rated, then your share is limitless.
Now that's better, but hoping the digital game is less valued.
Still, its sad that most of the community doesn't really knows exactly how to proper rate a level.
So say for example, you make a quality level akin to those in SMB1, you will get rated low because 'it isn't interesting', but instead if you make a crazy level with kaizo challenges, people will find it fun...
I suppose its better to know what kind of levels will be developed and more received. Something like this happened with one of the Mario vs. Donkey Kong games.
Unless you're able to actually create your own game by packaging multiple levels together, this game will be a flop.
@Fazermint That was confirmed about three months ago. You can join levels together in groups of four to make worlds. Don't know about joining worlds though.
As @Gridatttack said above, you have to get a high rating from people who play your levels in order to make more than 10. I like this as it prevents spam. My only problem is that I hope levels are well distributed. It was hard to get noticed in games like Little Big Planet.
@FlappyFalco That's great to hear mate! I was thinking of recreating the levels from Yoshi's Island (SNES). Each pack would end in a castle, seems good. Though I'd have to get creative with the transformation segments
This game could do well with a YouTube upload feature, would be a nice way to show off your own levels. Looked it up and apparently Ninty didn't want to include it because "they'd rather have the players play the levels than watching videos." Load of bull, of course.
@Fazermint Doubtful. When you're browsing other people's creations, you don't want to commit to playing a full game.
@Espy What exactly do you find doubtful?
@Fazermint That the game will flop if you can't link levels together. When you're browsing other users' creations, you just want to jump in and out and try various things. Playing full games worth of levels is a much bigger commitment.
@Espy Two sides of the coin. I'm more interested in playing (and making) level packs rather than single ones.
@willobee
I kind of disagree that those who don't own them shouldn't miss anything. Not in a mean or spiteful way of course, but those of us who own them did pay real money for them, with a very real promise of content to be unlocked with them.
Those that don't own them did not have to spend money on them. I must've spent at least $1500 on amiibo so far. I believe that entitles me to at least some content the rest of you who didn't spend a dime shouldn't get.
YES! Perfect use of amiibo: unlock nice cosmetic stuff that can be unlock alternatively if you happen to not own them.
This has rapidly become my most anticipated game of the year.
@JaxonH I'd agree with you, but most of us didn't spend that money simply because we couldn't find those amiibo. The stock problem is very real, and this is a fine way to overcome that.
@ricklongo
I understand that, but regardless of why others didn't spend the money on amiibo it still doesn't change the fact that some people did, and did so with the promise of unique content in games, not unlocks of existing content.
Every single game I expect amiibo content that others don't have access to. Doesn't have to be major, and I don't expect it to be "cut out" of the game, but I do expect to get something that no one else can who didn't buy them.
I know many "would have", but the bottom line is they didn't, and they still have that money in their pockets.
Is it too much to ask for? I would love Wooly and Yarn added as DLC or something for these games.
@edgedino Yes. You can see a sprite of Isabella on the image above, so I'm assuming that Animal Crossing amiibos are compatible. And why shouldn't the Splatoon ones be compatible?
@JaxonH
Well one bonus you can get is putting the Amiibo characters in your levels and you will have a better chance more people will play them to unlock them if you name them something like Wario Run or something.
I still hate the fact that I could have Marth, Wii Fit Trainer, Villager and Little Mac if I had more money that day. I only have 18 including the Splatoon pack.
Would be more excited if it was mystery suits and weapons for splatoon
@DarthNocturnal Yeah we need a Sonic Maker so we can show Sega how to actually design levels for Sonic games. Even then I bet they'd give us wonky physics like in Sonic 4 and there would be all sorts of glitches.
I really wish the next step is Zelda Dungeon Designer. Could you imagine?!
C'mon, either you take it or leave it. Of course I'm thrilled to hear this!
@Fazermint I have a similar kind of idea.
Upload levels from famous or good romhacks of SMB1, SMB3 and SMW.
But as @FlappyFalco said, it might be hard to get noticed. As I posted the problem above, most people seems to want crazy levels with no correlation whatsoever, so the polished levels from other games might be left unnoticed...
Poor usage of amiibo functionality. If the unlocks from amiibo can be found via normal play why use the amiibo...to play the game less? I don't think amiibo should be tied to content that can be unlocked normally.
Totally love this... The special sound effects are great! And I kinda like the idea that you can unlock and insert your own amiibo into levels. But have to collect others (you don't own) from levels created by people who own them... If I have that right? ... Almost Poke-esque, genius!
I'm sorry, but I don't think the contents of this article is correct.
What they said was that if someone makes a level with a mystery mushroom, you get to play with that character costume even if you don't own the amiibo. They didn't say it would be saved onto your game for future creator use.
You only get to play with that costume on that particular stage.
At least 90... well, depending on who they pick, I'll have somewhere over 30 at startup.
If you play one of my levels be prepared to play as Peach, Villager, Pac-Man, and maybe the Inkling Boy. (if they are all included as Suits. I want to see Pikachu in Mario maker too!
@NintendoFan64 Maybe not the squid amiibo since no legs and arn't to well at jumping but it might not allow luigi, peach, or toad if they allow us to play as them.
id rather it was restricted to just amiibos, whats the point in tracking them down and paying over the odds if there features arent even exclusives.
Nice! So everyone has access to them, but if you own an Amiibo you can get em sooner. Good way to do it.
@ShadJV Xenoblade 3D didn't require an amiibo for anything that you couldn't unlock normally.
@DarthNocturnal Sonic Maker would end up with everyone in the entire world making better Sonic games than Sega has the past 15 years aside from Advance/Rush/Colors/Generations.
I'll be bringing in Link for the most devious levels. Coincidentally, that's the only amiibo I currently own, so I won't need to look for it.
for once they dont need to have amiibo to unlock special stuff, im glad it can be unlocked in the game, cos Nintendo finally thought about the people that didnt have enough money to buy amiibo, let alone find an amiibo becase they are so hard to find these days. but im glad they will have alot of skins. i have got 2 bowser jrs on pre order! one for the game and 1 for my collection
I think you get the unlock on your screen, but you still need to scan the physical Amiibo to add mystery blocks into custom levels. But if you play a level that has said Amiibo in it, I assume it's only added to your checklist.
I placed a Rosalina at the end of my Shell Shocking Goombacide because I love her...
353B-0000-0035-4FBA
Might need to incorporate Wario in future designs because he seems to be unicorn as well...
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