Comments 675

Re: Game of the Year: Nintendo Life's Reader Awards 2015

Splatburst

@StephenYap3
Personally SMM bored me soon after it was released. For me it's just a 2D Mario platformer. Maybe because I got turned off on crappy levels, or auto levels, or unfair levels uploaded by users. It made me appreciate Nintendo-created 2D Mario games like NSMBU even more.

Splatoon on the other hand brought entirely new things and ideas on the multiplayer shooter genre. It speaks for itself when it beaten COD, Battlefront, Destiny, etc on the Game Awards for best multiplayer and best shooter category.

Re: Sales for Dementium Remastered Have Been Much Lower Than Expected

Splatburst

@ Jools Watsham

I think it's because the majority of your audience don't want horror or FPS games in the 3DS at the moment. Make something more like Mutant Mudds with interesting characters. For me XeoDrifter didn't appeal because the character is too small and it doesn't have a character or interesting background/story. At least that's what I feel on the trailers and screen shots.

Re: Splatoon Update Improves Matchmaking, Tinkers With Rainmaker And Generally Tightens Things Up

Splatburst

@rjejr
With a small install base, I prefer if we don't have a choice on which map or which mode to play on. It keeps searching for matches easier and faster. I personally hate rainmaker. What if majority of Splatoon players in the whole world hate it too and we get to choose which mode to play on? Then you'd have a problem searching for matches.

Look at the last European Splatfest. Finding matches on a single mode was unbearable (it took 5 mins or so on average) because the other team was outnumbered and EU has the least Splatoon population compared to US or Japan.

Maybe we'll get an update down the line to choose which map or which mode to play on when we have enough Splatoon players or by the time they release the final maps on January.

Re: Splatoon Developers on the Future of Splatoon and DLC

Splatburst

Have they released all the contents at launch and gave the option to choose maps, I would have been bored with it after 6 months and only played a few favorite maps with a high win rate for me and moved on to another game. The drip-feed contents keeps the game fresh and interesting while not giving the option to choose maps taught players to adapt and kept the community as one.

Re: Nintendo Remains Bullish Around the 3DS and Its Future Prospects

Splatburst

@Mr_Zurkon @Socar
I'm with the others. NX will have a unified OS just like Android, iOS and Windows. It will run in different Nintendo NX hardwares (handheld and home consoles that will vary in specs). Most games on it can be played on a weaker handheld (with weaker resolution/graphics) and on a home console with better graphics/features.

It's like computers, tablets and phones that Nintendo could release a better spec after a certain time. So we'll see hardware NX 1, NX2, NX 3 and so on just like iPad 1, 2, 3 or Samsung Galaxy S1, S2, S3 and so on. But games and apps run on all those systems with the newer versions offering better graphics or faster performance.

Edit:
It doesn't mean Nintendo will release a NX hardware every year though. Maybe every 3 years. This will also solve problems with backwards compatibility from now and onwards as they'll just make the necessary adjustments on the graphical settings depending on the specs of the NX hardware. No more expensive and time-consuming porting.

Re: Jools Watsham Explains Why his Latest Game Didn't Release on Nintendo Platforms

Splatburst

@MitchVogel
From a neutral point of view, they're not interesting nor appealing, or they didn't offer anything new and that they're not marketed well. It doesn't mean they're a bad game.

Also Mutant Mudds' protagonist have a character. It has defining traits. You can see his face, etc. Xeodrifter did not and I think the character was too small. As for Moon Chronicles, do we really want a scifi 3rd person shooter on a handheld at this time?