FAST Racing NEO is a game that seeks to fill the F-Zero-sized hole in every Nintendo fan's heart. Shin'en's racer is quite different from Nintendo's classic franchise, but it still does a great job at giving that high speed racing fix that some Wii U owners are desiring the most.
The first thing we should note about FAST Racing NEO is the fact that this is not your average racer. Its controls are precise and require a gentle touch; leaning too hard on your analogue stick will almost certainly spell your doom. The game is also unforgiving of mistakes but rewards dedication. Once you're familiar with the tracks and understand the potential trouble spots it's easy to plan your lap and chase a new personal best.
Mechanically, FAST Racing NEO is similar to its WiiWare predecessor FAST - Racing League. Both games contain three leagues, each of which represent a level of speed and AI skill, similar to the Mario Kart franchise. Its racing mechanics are also similar as well. Players must still look for boost pads all over the track and shift their vehicle's phase - a mechanic which involves changing the colour of the vehicle's thrusters between blue and orange - to match the colour of the pad they're crossing and get a boost, while also looking for boost orbs to fill their meter for those times when they need to gain some ground.
Not everything is the same, however. Boost pads no longer magnetically lock your vehicle to the track, thus making it possible to lose your boost midway through your path. The game's single greatest new innovation, meanwhile, is its crazily challenging Hero Mode - this is available after placing at least third in the Hypersonic League, the game's most difficult speed class. In Hero Mode your vehicle's boost gauge doubles as a shield gauge, meaning one simple mistake can make your vehicle blow up; on top of that you must finish first in each race or else you must start the track over. Each track is a mirror version of one of the 16 original tracks available in Championship mode, effectively doubling the number to 32.
Speaking of tracks, the star of the show has to be Shin'en's terrific course design. The tracks in FAST Racing NEO are nothing short of surreal, and are almost as fun for spectators as they are for players. Zipping under Sandworm-like creatures in Scorpio Circuit or weaving between the legs of a spider mech in Kamagori City never gets old. Every single track is gorgeous, bursting with detail and full of life; each course is full of edge-of-your-seat, hold-your-breath moments. Jumping between sections of track never feels safe, in just the right way. The threat of an opponent boosting with perfect timing and spinning you out in midair is omnipresent and is enough to keep even the most seasoned racer on the edge of their seat.
When you aren't worrying about your opponents, you'll have to worry about the track itself trying to take you out. They range from threats as malicious as the fire pots in Sunahara Plains bursting under your vehicle to benign problems such as Sunahara Desert's lack of guard rails, where one over-corrected turn will send you careening off the track. Every time you dodge an icicle, drift under a boulder or boost through a meteor it feels like an achievement, and all of it is stunning. Fast Racing NEO is also a great looking game on the Wii U, representing a level of polish that is rarely seen outside of Nintendo's first-party offerings. It also runs at a nearly solid 60 frames per second, which is impressive considering the speed at which elements on the track are zipping by; some brief dips do occur, but the general gameplay performance is top-notch.
FAST Racing NEO also boasts a good amount of replayability, thanks in no small part to the game's multiplayer options. Like the original, Fast Racing NEO sports four-player splitscreen multiplayer. In it, the full compliment of 10 vehicles, tracks and leagues is available, provided you have unlocked these in Championship Mode beforehand. Unfortunately the game's visual splendor just can't be maintained while simultaneously rendering two to four screens. The game's frame rate becomes somewhat erratic with four racers playing on one console, in particular, with graphics losing some detail as well. It's not enough to completely destroy the experience, but it is markedly less enjoyable than having the screen to yourself. We were disappointed to discover the GamePad renders all four players' screens - just like in Mario Kart 8 - thus making it almost unusable in split-screen multiplayer. We would have preferred to see the player on the GamePad get a full screen of their own, but it's a minor issue all told.
Unlike its older brother, Fast Racing NEO also supports online multiplayer, a first for the series. Online matches are seemingly lag free, a good sign for any online game, but especially those in which twitch reflexes are required. Nevertheless Shin'en has made some choices in the implementation of the online mode that left us a bit puzzled. Upon choosing to play online you'll be prompted to choose between a match amongst friends or one open to the general public. From there you'll select a vehicle and drop into the lobby area.
You'll be presented with three randomly selected tracks to choose from. Each of your opponents, up to seven of them, will receive a different set of tracks; after everyone has voted for a track one will be randomly selected, similar to how Mario Kart 8 operates. There's no option to select which league (speed class) you'll participate in, nor is there any indication made by the game to clue players in to what speeds to expect; the online races we took part in felt like Subsonic League races, the game's slowest. Winning races awards points to your profile, so it'll be interesting to see whether greater numbers online, with increasingly high rankings, will prompt faster speed classes in online races. As it stands the online system is extremely simple, apparently designed to ensure quick match-ups for potentially limited numbers of players; this is an eShop-only game, after all.
In addition to its two multiplayer modes, Championship mode and Hero mode, FAST Racing NEO also includes a Time Attack mode. There's nothing different or special about this, but it's a lot of fun to play - getting alone time with any of the game's tracks and racing to your heart's content is great. Another nice added touch is Shin'en including its own developers' best times on the tracks for you to beat. That's a neat inclusion, but we'd like to see our friends' or other online times on here as well; the Championship mode, for example, takes your overall time in a Cup and places it in a global leaderboard.
Though much of the experience is terrific, not everything is absolutely perfect. In some instances, such as when multiple vehicles explode in front of you, the frame rate can take a brief but noticeable dip. There's also no mini-map, nor does the announcer call out how far ahead or behind you are, unlike its predecessor FAST - Racing League. These features are certainly missed, as it's often hard to tell if a race is worth continuing when you have no idea whether or not you're closing in on your opponents. It's hard to fault the game much for these problems, in the end, as they're seldom on your mind when you're caught up in the heat of the moment during a race. It's possible that adding any further UI elements may become more of a hindrance than a help, too.
Conclusion
The Wii U has been an excellent platform for download-only 'Indie' titles, but few have been able to stand toe-to-toe with Nintendo's first-party offerings. FAST Racing NEO is one of those few. Its gorgeous graphics, incredible sense of speed and steep challenge make for a unique racing game on the system. If you love racing games - and maybe even if you don't but are willing to try - be sure to pick this up. We don't think you'll be disappointed.
Comments 124
Awesome looking forward too playing this.
now stop whining about a new f-zero
Great review! I am so excited about this game. I love racing games and it is nice to have another quality title on the Wii U that is unique to Mario Kart. The graphics look gorgeous and I can't wait to try the 16 tracks. The local multiplayer is going to get used a lot in our house.
Can't wait for Thursday.
Nice review. I'm all out of gaming money for the next few months, but I'm pretty sure I'll give it a try eventually.
"We were disappointed to discover the GamePad renders all four players' screens - just like in Mario Kart 8 - thus making it almost unusable in split-screen multiplayer. We would have preferred to see the player on the GamePad get a full screen of their own"
Blame the power (or lack thereof) of the Wii U hardware.
Aaaaaaand mine.
I expected nothing else. I hope the amount of sales this game gets show everyone that there IS an audience eagerly awaiting the next "F-Zero" game. Between Mira and this, It's gonna be an awesome Nintendo holidays for me.
Sounds promising but I noticed NLife also gave the Wii predecessor a 9 and found that quite underwhelming. Hopefully there will be more reviews out by Thursday!
Great can't wait to get this one, however i'm really surprised by the lack of a mini map, that sounds like a must in a future update.
If I was Nintendo, I'd get these guys working on a version of F-Zero for the NX asap. Give them a few years and extra resources and I bet they could turn out something else really special.
@Peach64 There are many more reviews out by now.
Play Nice
~Santa
Cannot wait. It will be mine finally!
@gatorboi352 And yet, a launch title (Sonic Racing) did that with no problem. It should be a no-brainer, really. 2P: 1st on the GP, 2nd on tv. 3P: 1st on GP, other 2 split tv screen. I would stop at 3 players, if the framerate has to suffer. And BTW, framerate problems are not exclusive to WiiU; PS4 and X1 have their fair share too.
Shin'en delivers the goods once again. Thanks, Shin'en for your dedication to making great Nintendo games that showcase exactly what the consoles are capable of.
I'll be snagging this as soon as it's available here in NA.
@Triple-Dragon I thought the same thing going in. That 16 tracks wouldn't be enough, or that I'd wear out, but I'm still enjoying the heck out of it! I think you'd be pleasantly surprised by how fun those tracks are.
I can't imagine what Shin'en would do with a full AAA budget.
It looks great! I'll get it eventually - right now, I'm lost in XCX.
@Peach64 I wasn't around for the WiiWare review of FAST Racing League, but I can tell you that any racing fan should pick up NEO. It's a game that I think has universal appeal for Wii U racing fans.
@TheLastLugia Wow you are something else...did you wake up on the wrong side of the bed today or are you always like that?
The game pad is use is a legitimate complaint, in MK8 I thought it was a design choice with not wanting to give one player advantage but I guess it does come down to power.
Sonic Racing Transformed managed two player no splitscreen. Granted it's quality of streaming is a shoddy low res 360p even in one player - it always annoyed me about how low resolution the mirroring is in SRT considering it maintains a steady 720p on the TV. Clearly a glitch that SHOULD'VE been patched - I'd imagine the streaming quality is a simple check box option in the Dev kits and some buffoon checked the wrong box. Once again shows Sega's poor customer service.
No other Wii U game streams at less than 850x480p resolution which is a disappointment. Every game I have is crystal clear on Gamepad bar this blemish by Sega.
No mini map? Weird.
Groot Happy.
Nintendo need to buy Shin'en already.
*complement
Going to crash into everything (I can't steer in speed racers), but I am very excited to play this!
Sounds like an 11/10 to me. THANK YOU SHIN'EN !!!
@Mogster literally every comment this guy posts is 'Wii U is underpowered'. Sorry to offend you who had nothing to do with this though, I'll try to think of you in future when this guy posts his next 'Wii U is underpowered' comment. And then again for the next time. And the next time. And the next time. And the next time. And the next...
SpongeBob: "phone call Mr Plankton"
And the next time. And the next time. And the next time.
I think you get my point regardless of whether you've watched that particular SpongeBob episode to understand the reference.
I didn't even need a review to convince me to buy this game. But I am glad to see a glowing review just the same.
Day one purchase.
I loved the first game on Wiiware I even thought it was more fun than F-Zero my only complaint with the first game was no online and it seems like they have taken care of that can't wait of course we just got Xenoblade X at our house so I may be fighting for my Wii U time or I may just be purchasing another Wii U seems that there is a game out at this time for everyone no matter what kind of gamer you are Super Mario Maker, Spatoon, and dare I say Animal Crossing Amiibo Festival we play it at my house it's a fun title for what it is: even Yoshi Woolly World is a awesome platformer Devils third gets released here in a day or two also .
Meh, I'll just play Mario Kart 8 at 200cc if I want speed. I might pick it up if it goes on sale, but the fact that it is eshop only really hurts its appeal for me.
Good to see mostly postiive comments in regards to the game. Took a long time to finish, but Shinen did a great job.
Will pick up for sure in the near future, just have like 4 eshop titles I'm in the middle of and I need to finish up - and Splatoon's 1P mode.
Just what I wanted to hear.
@Steve_Bowling Great review. Thanks!
@shigulicious You're most welcome!
@Ralizah Well the game is cheap for the content you'd be getting for it. It is an eShop game, but it is one of the best.
Going to get this on Thursday.
Kinda disappointed it got a 9/10 it was always obvious it was going to get a 9 but the lofty 10 would of elevated this game to a different category.
Nice, I wanted to buy this game anyway but now I have confirmation that it's really great. Thanks NL (and @Steve_Bowling)!
No course map overlay? I hope they add that in an update like Mario Kart 8 did...or even have the option to display it on the gamepad screen...either way, picking this up on Thursday!!
Playing this the minute I get it!! Can't wait!
Nice! Picking this up on Thursday. Been a loooooong time since I've played a Wipeout/F-Zero type of game.
@Steve_Bowling: I know FAST Racing NEO has been compared to F-Zero, but did you find any cues to Star Wars E1 Racer (N64) visually or game play wise? Because that that desert course looks a lot like the first SWE1R course (Boota Training Course) . . . .
@Steve_Bowling
Please tell me you can stir with the DPad? I hate the analaog stick in 2D games and racing games.
I hope that Wii U owners realize how many great downloadable games are coming to the system. Fast Racing, UkaLayLee, Shantai 1/2 Genie Hero, and Mighty #9 are all games that could have been retail releases.
Stop calling those games independent/indie. You can't possibly release an independent game on a nintendo console. It's a small business at this point.
The big companies have been using the Indie term SO annoyingly...
@Ralizah Why does "eshop only" bother you? The quality of a game has nothing to do with whether it is sold in a box.
Honestly, I could nitpick about the game, but it's as close to F-Zero as I'm likely going to get any time soon. I'll be buried in XCX as of today, but there's no doubt I will be buying this and sinking in some time on it. Maybe the online was slow because everyone has the same skill level (read: maybe the speed picks up depending on how far everyone has progressed in the game or how well they drive? /speculation)
This is why I hate numbered scoring. This and XCX get a 9/10. This is no where near the quality tier of XCX.
Great game. Looking forward to picking it up on thursday. Your move Nintendo...
Crap... forgot this was this week and I just spent like $200 at EB games....pay day is this week...but I told self that when I spent the money.... lol
@Steve_Bowling Assuming your review is based on the final build, please can you let us know the download file size? Thanks.
The game looks very good, but I'm surprised it's as high as a 9. I don't generally care for racing games unless they're truly spectacular. With this game, I'd need to try it out before I see the appeal and buy it. If there's no demos for it, then I'll skip past it.
This is the HD F-Zero, the only difference is the name and a little of the charm, because the gameplay and the quality is on the same level!
@gatorboi352
Don't think so. If it's got the power to render 8 screens at once (4 on gamepad, 4 on TV) then it should take even less power to put one on the TV and one on the gamepad.
It's already rendering multiple screens on the gamepad during multiplayer. How much easier would it be to just render one?
I'm glad these games are good, but wouldn't it make more sense for Nintendo to just have these guys develop an F-Zero game and actually use a Nintendo property in the process.
@abbyhitter
It doesn't have to be. Scores indicate how fun a game is to play, which is why you'll see games with 50 million dollar budgets get lower scores than an indie game. Because at the end of the day, budget and quality and content mean nothing.
The only thing that matters is how good the game is- how fun it is- and of course that's with respect to its own genre. And on that, games of all shapes, colors and sizes compete on the same field of play.
Nice
It's getting good reviews elsewhere, too:
http://www.metacritic.com/game/wii-u/fast-racing-neo/critic-reviews
What's the download size?
@JaxonH my guess is the game is mirroring the main screen and adjusting down the res post rendering, not rendering another 4 screens. That would require a mini beast of a machine. Can't wait to get try this out. Seems a bargain at 11 squids.
Looks great, I'll buy this early 2016 when I have some spare cash. Assuming I get xenoblade for Christmas, I'll have all the retail games I want for the console. After that it's e shop time as I've got some REALLY good games on my with list, only one higher than this is steamworld heist whenever that hits Wii u!!
Two more days.
I was waiting for the review and I am glad that it doesn't disappoint. I will pick up an eshop card on my break on Saturday and get it later that night.
Interesting that there aren't different speed level lobbies online, and even more so that there is no indication for players what speed standard online is. No onscreen map and time splits? Looks like they took quite a few pages from Mario Kart 8, and not in a good way.
Will probably pick it up later on. It certainly looks interesting, but I still think it just looks "off" overall. The minimalist (lazy) presentation in some areas means it's not going to be a day 1 buy.
@greengecko007
"The minimalist (lazy) presentation in some areas ......"
What? Where?
Just...a couple...more days..........
@VeeFlamesNL The things I mentioned in my comment for starters. I also didn't like how few stats where visible for the vehicles on all the gameplay videos I've seen. The developers have prided themselves on creating vehicles that are supposed to feel very different from each other, yet they don't try to show that during the vehicle selection process.
Will pick this up on Thursday for sure. I would love to see a minimap on the gamepad that shows track positions, and some more online options, in an update at some point.
I think this will be a day one buy for me. Glad to see it got a great score, looks amazing and it's probably the best looking indie game that wasn't a retail game.
@wazlon Agreed.
Played it. Loved it. Buying it. The good reviews don't hurt either.
I can't wait to play this!
@greengecko007 Ah, I see. Well, I don't think something like that should deter you from buying a game as it's something that can be easily fixed in a patch. I just wonder why there's no mini map, but eh.
This was going to be a purchase from me, but now it just sounds even better. I kept joking and just calling it F Zero, but it sounds as if it might even be better. There seems to be a bit more of a danger element to the tracks. Either way, I'm looking forward to this one greatly!
@VeeFlamesNL Yeah I'm sure I will get it eventually, as it looks very fun. Just not in a hurry to buy right now as I'm plenty busy playing other things.
Looks amazing, amazing reviews, amazing price. Going to be downloading this on Thursday!
Smart guys! Filling a big void on Wii u! We have enough platformers! They will get my $$$ day one!! Look forward to playing this!
Thanks boys!! 👍
Sorry, read through all the comments, but do you have to use the Wii U tablet? Hate that thing. Also are ALL tracks playable, either through online play or time trial? The last one was way too hard for me (i suck at games), but this is my favorite genre (which is why I cringe when when people keep comparing it to Fzero. It's actually NOTHING like F-Zero). It's like saying Baseball Stars on the Neo Geo is the same as MLB the Bigs on Xbox 360 or something. I want to be able to use the pro controller on this (LOVE that controller)
Great! So the game is as good as it looks. I think I'll buy it ASAP just to support the company, because I'm busy with Xenoblade Chronicles X right now, though it would hurt anyone to escape a little and have some races. Looks amazing and it's gonna be my first Shin'en game.
Great review! Been excited about this one since it's announcement. Definitely downloading it!
There would've had to have been some serious issues brought up in this review for me to not get this game. The last FAST Racing was a blast to play, but it looks as though the devs outdid themselves on this one. I wonder if they're planning to add anything in patches/DLC a la MK8 - if so, this could be an even better package. Still, this will likely be a day one download for me.
Shinen have made a amazing looking game. They have done so well with this, working on the strengths of the Wii U, that it looks like it could be an Xbox One game.
I'm not 100% sure as far as gameplay if I will like it, but I will buy it anyway, partly because the devs deserve it and partly because even if I don't like it, plenty of my friends will (I've never been an F-Zero fan, but I have plenty of friends who are).
@gatorboi352 Cough Sonic & All-Stars Racing Transformed. I think that game looks better and plays better. Just tilting back and forth without any sharp turning is a turn-off (pun intended). F-Zero had much better courses with sharp turns from what I have played of the SNES version. And GX looks to be the same.
This looks incredible, cannot wait to play it!
I truly don't think the Wii U is powerful enough to do the whole "one player uses the gamepad and the second player uses the tv" trick. While keeping the game looking good, I mean. Perhaps Manfred can clarify. The Lego games do it, and Sonic Transformed did it, but they run like crap. Maybe 20 fps max.
Excellent review Steve and thanks for the details of the Online mode. This is a must buy and for 15 bucks?? It's an irresistible situation folks. I hope Devils Third gets a discount as well when it hits the States.
The biggest issue with this game, is that it wont be released in Retail.
I would gladly pay twice the price to have it on shelve.
I just hope it's not too big because my WiiU is pretty stuffed with all these Xenoblade Data Packs.
"Now THIS is Podracing!"
Great Review,
looks like i know what to get soon!
@gatorboi352 It was the same for MK8 at the start. It should not be too hard to get a patch out, that forces the Game Pad to only display what that particular playing is seeing.
It is hardly GAME BREAKING stuff, or for you, maybe it is. If so, I feel sorry that you will be missing out on a FANTASTIC game, that has taken 3 years to develop.
@GoldenGamer88 Apparently, and it can only have been done using great Compression. The game is around a gb in size, if not smaller.
It sounds incredible to me how they have fitted everything in, but I guess that is where the COMPRESSION comes in.
Looking forward to playing the "death star trench run level" Datoshi station. Can't wait till tomorrow.
Third party company's seriously need to learn a thing or two from this "indie company" in how to make a decent game on a Nintendo console.
Id buy a physical copy to if they release it.
I don't think it looks very good - but I didn't like Wip3out either.
a 9 though? You must really like Shinen ... Or have family that work there or something.
Was playing Fast racing league on the wii yesterday, awesome game, very challenging. This game will also be very very challenging, this is what we call "Hardcore" with the capital "H"
will buy it as soon it pop up in the shop ^^
...Drivers, Start Your Engines...
@Moon It doesn't look good? Man, you're tough to please. I'd imagine you have a gaming PC that put's the ps4 to shame.
@abbyhitter It seems that XCX and FRN are very good examples of different products. A huge open world action RPG is surely different from an arcade futuristic racer, as a € 60 five-course lunch is different from a € 15 pizza, but if both are very good they'll still get 9/10 by gastronomic critic.
@Superryanworld I didn't mean graphically. It 'looks' great, but doesn't look very appealing or fun to me personally.
I just hope this game doesn't underperform when it comes to sales because you can tell these guys put some serious effort into this.
This game has always looked great and now both Nintendo Life and Eurogamer have given it high praise. Kudos to the development team. Day 1.
Why not just let these guys and Miyamoto make a new F-Zero? As for the game, it looks great, but no online and not a ton of content makes me kind of uninterested. I'll maybe get it if it goes on sale (it will since this will sell millions).
Awww, yeah, baby! This might be fun. I'll have to see how my holiday shopping will leave my wallet before deciding anything else, but this looks amazing!!
@Nintendo_Ninja Huh? This game has eight player online...Were you maybe thinking of the original FAST Racing League?
@abbyhitter You think so? I mean, it's obviously not as grand in terms of scale, but the quality of this game seems top-notch to me.
I agree that numbered ratings are inherently flawed, and I find that just reading the overview does a better job of achieving the review info for tl;dr types, but it sounds to me like you're confusing quality with scope.
@GoldenGamer88 Same. I only really had room for the Basic pack, and that's after deleting Guacamelee! and Giana Sisters to make some room.
almost here!
@akaDv8R That small? A.M.A.Z.I.N.G.!
@Genesaur Yeah, I managed to download all four packs but only after moving almost everything to an USB Stick - even my Smash Bros. data! The only thing that's on my WiiU right now are Splatoon, Mario Maker, Amiibo Festival data, my digital copy of Mario Kart 8 and, of course, the massive Xenoblade X data.
@GoldenGamer88 I'm basically at the point where I'll have no choice but to go for external storage. I've done pretty well at avoiding it for all this time, I think.
Where is it? Anyone know what time they update the eshop? I planned on playing this today but it isn't on there yet. It just says available 12/10.
Seems like in the vehicle select, I'm missing the bar related to weight, it doesn't show up. Anyone else got this problem?
I hated the color-switching boost pad mechanic in the demo of the first game, so I'll have to pass on this one as well.
Just got it- played the first four tracks. A little hard at first, but I did manage to finish second on the last track. I think I will have a lot of fun with this. Looks pretty awesome for an indie. Well worth the $15.
I'd like to start a tournament/online gaming session with 8 players as soon as possible. If you're interested, you can follow it here:
https://www.nintendolife.com/forums/wii-u/the_multiplayer_thread?start=1360#reply-1368
@RobNYC1977 Here's the answer to your question:
https://www.nintendolife.com/news/2014/01/shinen_multimedia_clarifies_control_options_for_fast_racing_neo
I trust you will be able to breath again now...
just got the game, it needs work. The online is buggy as all hell, the waiting for player part is an epileptic fit of fast cuts, mostly showing walls, floors, sometimes the sky, the camera certainly has trouble finding the cars, makes it feel cheap and broken. Sometimes I join a match, im on the grid, i hit accelerate and the match ends! literally a 0.5 second race, such joy.
The graphics arent that good, certainly not as good as reviewers have been saying. Need for speed most wanted U has proper nice graphics for a racing game on wii u (utilises the extra vram for sharp PC quality texturing), mario kart does, but this needs AA implemented, its a jag fest.
In saying all that, the game IS good, needs work, but overall its fun, not 9/10 fun, more like 6/10 until bugs are ironed out at the very least.
thanks, therealthanos!! thinking about picking this up today.
@Stargazer Of course it can - optimisation is required. The Lego games are notoriously unoptimised glitch fests on all platforms - I don't think much time is spent on the obligatory Wii U ports, certainly doesn't get any patches or fixes.
Mario Kart 8 is focused on a rock solid 1280x720p60 in two player with full, pristine detail, but if Nintendo decided to drop to 720p30 for two player, or even 1024x720p60 or lower no doubt it could have been done. It is about priorities and it is probably alot easier and faster optimising for your standard splitscreen setup and some companies don't want to compromise on the visuals. Call of Duty etc handled two player on separate screens without issue.
this game is waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay too hard on easy
@RobNYC1977 @davetheshrew
According to this tweet, the difficulty + buggy problems should (hopefully) be fixed in January: https://twitter.com/ShinenGames/status/677171047695781892
Nintendo should allow them to add Captain Falcon if you have his Amiibo
This game is alright a solid 7 looks good reminds me of extreme g racing while playing as well as f zero. Plenty of modes and time attack is pretty good. Wish there was a little more to it than 3 standards 4 cups but need to remember this is an indie game.
The text of this review sounds like maybe a soft 8. The number score is a 9. Hmm. And no one thinks that mirror mode "effectively doubles tracks". Unless they have a real warm place in their heart already for the game.
This definitely is a fast racer with nice graphics and a great sense of speed. I can imagine the difficultly will put some people off as it does take a lot of practice to master some of the tracks and get that elusive first place.
I pulled out my wii u to check out the eshop one last time and had to play another round of this game. It was one of the highlights on the system.
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