SomeBitTripFan

SomeBitTripFan

The Best Fan is the Best Critic

Comments 637

Re: Speedrunner Beats Super Mario Bros. In 4 Minutes 55 Seconds To Claim World Record

SomeBitTripFan

Unless he's trying to ruin his reputation (which he has plenty of), this run is legit. Run on original hardware, probably with split video output which runs to PC, which is windowboxed a set in that arrangement, streamed to Twitch with OBS... That should explain everything... And for those of you who are complaining about emulators, I sure hope you never decide to run this game on a VC port.

@rushiosan @Blizzia: Y'all should know that some of those glitches are frame and pixel perfect. There are glitchless categories for a reason.

That said, congrats to Kosmic on a crazy run, especially without having to grind for it.

Re: Nintendo Direct Delayed Due To Powerful Earthquake in Hokkaido, Japan

SomeBitTripFan

Not to add a somewhat cynical side to this as well, but it should also be understood that a large portion of Nintendo's primary market would be unable to see the Direct currently. They don't want to compete for headlines and go for large marketing pushes when basically no one will see them. Shame to hear about the loss and destruction in wake of the natural disasters though.

Re: Valve's Gabe Newell Once Met With Nintendo About A "Joint Project"

SomeBitTripFan

Considering how Valve operates, that meeting could have been about anything. While there's a possibility that Valve was looking to see if Steam could be the digital distribution platform for Nintendo, given Newell's obvious respect and admiration for the company (see interviews) and Valve's general style of doing whatever it wants to do (including partnering with J.J. Abrams for... something), this could have very well have been about anything.

Re: RiME Devs Explain The Difficulty Of Porting The Game To Switch

SomeBitTripFan

Optimization is a far more complex matter than anyone in this comments section seems to be making it out to be. I imagine this is far more than just "lazy code." I don't really know how much manpower went into this game, but considering it was an indie team on a limited budget working on a game with no guarantee of success, optimization on the level of something like Breath of the Wild was never on the table. I'd expect is has far more to do with poor world layout for optimization or something to do with LOD. I somewhat suspect the visually simplistic style of the game might be so they didn't have to create assets at various levels of detail while still getting just good enough performance to release the game on consoles (that is PS4 and XB1).
Their answer was absolutely proper, they explained the reason why the game runs as it does and explained the reasoning behind their decision. They didn't blame the console, and made no excuses. And as far as I'm concerned, releasing it, even in this poor state, was a better choice. There would have been just as many comments complaining and criticizing them if they had canceled the Switch version citing performance issues. Just as many claims of them being lazy devs would have been made. At the very least, as long as the consumer is informed in their decision to purchase the game, the consumer at least has the option to purchase the game.

Re: Nintendo Scoops Plenty of Nominations for The Game Awards

SomeBitTripFan

Best Audio:
Hellblade: Senua's Sacrifice

Haven't played the game, but knowing what I know, this game probably deserves it.

Best Score:
Don't really know, but I'd put money on Cuphead, Nier, or P5.

Best Art Direction:
Cuphead or Horizon, I'd be somewhat surprised if BotW actually won here.

Best Multiplayer:
It's going to be PUBG.

Best Action/Adventure:
Horizon, Odyssey, or BotW

This one's going to be ugly, that's for sure.

Best eSports Game:
No real clue, but I expect it to be either League or Overwatch.

Best Sports/Racing:
Don't know, don't care.

Best Strategy:
I'd guess XCOM 2: War of the Chosen, but Total War: Warhammer II might have a chance.

Best Family Game:
MK8D

Best Fighting Game:
Tekken?

Best Handheld:
Probably Metroid.

Best Mobile:
Don't know, but maybe Monument Valley 2.

Best Game Direction:
I feel like BotW or RE7 should have the biggest chance, but I really don't know.

GOTY:
Nope, no idea.

Re: Smash Melee Champ Resigns from All-Male Rules Committee To Encourage Broader Representation

SomeBitTripFan

While I don't really understand fully what this group of people will be discussing, it seems like limiting it to just those who are good in tournaments wouldn't be the best course of action anyway. Pros aren't always the best at knowing how to grow interest in the thing they enjoy. I don't know all of these player's backgrounds, but adding more people or people who are going to have different opinions is probably going to lead to the most fruitful conversation. So honestly, I don't see why they just can't add a few more chairs and let those credible individuals in as well.

Re: Xbox Boss Wades In On Sony's Decision To Block Minecraft Cross-Platform Play

SomeBitTripFan

@psycho_punch: The fact that they're also blocking Rocket League seems proof enough that there is more to this than you're suggesting. I find it unlikely that Rocket League's creators would be using Microsoft of Xbox Live to provide this service or would require an Xbox Live account. So yes, this is probably little more than a more than Sony's decision to hold it's player-base captive to its platform.

Re: 505 Games Unleashes New Bloodstained: Ritual Of The Night E3 2017 Trailer

SomeBitTripFan

The lighting, a few textures, and the way objects in the background move are the few graphical things that bother me. The game has a kind of "early PS3 game look" (albeit a bit better) to put it simply. I'm not all that concerned about the gameplay. From everything I've heard, Iga is a good developer. My only concern is that "20% complete" figure he offered. His budget isn't going to last forever and once it's about out, the game is either going to suffer from cut content and potentially rushed content.

Re: Meet The Mario Maker Player Nintendo Wants To Ban For Keeping The Game Alive

SomeBitTripFan

I honestly can't blame Nintendo on this one. While glitches and glitch levels open up awesome potential and can be really fun, such exploits can just as easily be abused or mishandled in ways that would ruin the fun of the game. It sucks, but it seems necessary. And I mean, honestly, with the number of troll levels, would anyone really want to be subjected to a troll level which also had glitches at its disposal?

Re: Reggie Explains the Reasoning Behind the New 2DS XL

SomeBitTripFan

I feel like the standard sized New 3DS would be just as viable as an "in-between", but apparently this model was determined as a necessary worldwide thing. I like it, but I'd rather not have to concern myself with protecting my N3DS from damage or significant wear, since it would be difficult and expensive to replace...

Re: Reggie Fils-Aime Discusses NES Mini Demand and Apologises to Those That Missed Out

SomeBitTripFan

I'm still calling BS on this. Sure, Nintendo doesn't have "unlimited" resources, but they have more than enough to produce enough of this product to meet the obviously unmet demand. When a company isn't producing more of a product that they KNOW is still in high demand, it means there is more value in its discontinuation to them. Unless this had to do with licensing, this is fully on Nintendo. As for me, I'm disappointed. I would have enjoyed owning one of these things, but more than anything, I just want one of those controllers. Can we at least have those?

Re: Guide: How To Catch The Best Mount In Zelda: Breath Of The Wild

SomeBitTripFan

I had a really strange experience with this creature. I had heard about it on the internet, but my first hike up the mountain happened to be one of the times he appeared. I mounted him fairly easily and started making my way down the mountain with him. A thunderstorm had rolled in, and as I reached the base of the mountain, as the Lord of the Mountain carried me at a full sprint, I was struck by lightning and thrown from him. Naturally, he vanished, and I simply tried to understand what had happened. I was not wearing any metal and no sparks had appeared before I was struck. The lightning barely damaged me. I couldn't help but wonder if nature itself had prevented me from taking that creature from its sacred mountain.

Re: Nicalis Tweet Hints at Cave Story Port Coming to Nintendo Switch

SomeBitTripFan

For anyone who hasn't played the game, don't forget that you can still download the original version of the game from the internet (http://www.cavestory.org/download/cave-story.php). It obviously has the original (more pixelated) graphics and audio, but it's still a solid way to experience the game (any I'm still prefer the original soundtrack over most of the remixes). That said, if you haven't played this game, go play it right now. I've lost count of the number of times I've replayed it, but I'd estimate around 12-13 times. It's worth it, original or ported.

And if the idea of not being able to play with a controller puts you off, as long as your computer has Bluetooth connectivity and you have a Wiimote, you can use a program called GlovePIE to play it with a Wiimote. I can help if you're having trouble setting it up.

Re: Investors React Negatively to Nintendo Switch Launch Details

SomeBitTripFan

@dodgethis : Even a playground has rules, and I recommend that you brush up on this one's. Heck, I'll even direct you to the most relevant ones:

"Do not harass other users, up to and including site staff and contributors. If you disagree with anything you've read here at Nintendo Life, whether staff or user-submitted, please be constructive in your response. If you have a bone to pick with us, we welcome your feedback via the Contact Form, but hounding our staff via comments, forum topics, messages sent via e-mail, via other websites or other social media will not be tolerated.
Do not "flame" others. Blatantly offensive posts directed at others will not be tolerated. While we do allow members to debate and voice their own opinions, there will be a limit to how far a heated debate can go before it is closed by staff."

If your goal is to get placed in the permanent time-out corner, you're well on you way. You can probably get there by this week's end if you keep up the pace. You have a fairly impressive control of language. Reasonably clear voice, somewhat confusing tone. Just use it to add a bit to the topic at hand rather than lashing out at the users in this comment section and you'd be a nice addition to our little argumentative family.

(Sorry to you, mods, if I'm unwelcomely trying to do your job for you. Let me know if you'd prefer that I restrain from this kind of activity in the future.)

Re: Investors React Negatively to Nintendo Switch Launch Details

SomeBitTripFan

Stock markets are a silly and fickle thing, but with the money at risk and the nature of how the market overreacts (you should simply sell if you think other stock owners are going to start selling), it's understandable that these kinds of things happen. The pre-orders and public perception (beyond our Nintendo bubble) are the best sources we have of gauging the Switch's potential success at the moment. What I'm seeing right now is that Nintendo is failing to gain the support of its core fanbase, muddling the message of what kind of console the Switch is meant to be, and making a reasonably appealing piece of hardware (but which has a lot to prove) more expensive than the already popular PS4 and XB1. There's a lot going against it, and the attitude that it's going to fail might just bring that very prediction to fruition. I'll be curious to see where it goes from here.

Re: Xenoblade Chronicles 2 Is Currently in Development

SomeBitTripFan

Also, to point out something obvious but interesting, that long shot at the end was an obvious reference to the Title Screen and Box Art of the original. From the tilt of the Monado, the grassy field and the towering figure in the distance. Curious to see where they'll take this game though.

Re: Fan-Made Pokémon Prism Game Leaks Online After Nintendo Shutdown Notice

SomeBitTripFan

When it comes down to it, I just want to play a good game. Nintendo needs to find a better method to handling these fan games than a C&D letter though. That's a ton of man hours put into quality games that are appealing to some audiences more than the latest titles in those respective series (in the cases of AM2R and Project M, specifically). The only thing this is accomplishing is turning hype and eagerness for something into anger and negativity toward Nintendo. I understand that Nintendo has to do this under law, but they still could have let the full version slip out then promptly C&D'ed it. I gave them the benefit of the doubt due to how AM2R went down. I even understand that it's difficult to set a precedent on handling these matters by other means, but that effort to do so could make some great games much more accessible, reward the company, and reward the hard work of these developers. That sounds like a win to me.

I have to take a moment and point out the true irony in this. Most of the people who are suggesting that these developers should just "make it their own thing" would likely be the same people who would condemn the game for being "a blatant clone with no originality" if they actually took their advice. It would be better if he hadn't been taking donations, although I don't know if he was asking/making accommodations to specifically allow for it. I'm glad he just wants to make an enjoyable game for a ton of people. There has to be something more than seeking profit to be working on a game for eight years knowing it'll have to be released for free. I hate that it had to get shut down so close to completion though.

@Syrek24: Funny how some of those developers get started. http://www.hardcoregaming101.net/halloweenhack/halloweenhack.htm

Re: Nintendo Has No Plans For Additional Super Mario Run Content

SomeBitTripFan

Nintendo needs to keep rolling out content. There isn't that much right now and the game will quickly fall out of attention otherwise. Just adding more levels occasionally could keep the game pretty fresh and interesting. There's only so much 24 levels can do... You collect the coins three times and then learn the optimal route in Toad rally. You grind that for a while, then what?

Re: Review: Super Mario Run (Mobile)

SomeBitTripFan

Well, I just realized that FTL: Faster Than Light (Advanced Edition) and XCOM: Enemy Within are both $10 on the App Store. Those are both premium quality games with hours of content and near limitless replayablility. Yes, both of these games are considerably more niche, but set the bar astronomically higher for what $10 on the App Store should be. That and $10 can go a lot further, without sales, on Steam. When you look at it through those lenses, Super Mario Run is, in its current state, certainly overpriced.

Re: Review: Super Mario Run (Mobile)

SomeBitTripFan

If the game continues to receive support (new levels, options, etc.), I think the $10 price tag could be justifiable. As it stands, if I could buy this game, I'd certainly pick it up for $5, but think $7.50 would still be reasonable. Shame on Nintendo for blocking off Apple Family Share though.

Re: The Nintendo Switch Power Debate is Back - Report Suggests It Won't Quite Match PS4

SomeBitTripFan

Look, any website can post some garbage rumor to bring in the ad revenue. With how questionable the article already is, let's not give it any validity. The Switch has had positive reception from Third Parties so far (although the Wii U also had that), but this is in response to the next console coming from a company that just released an absolute flop of a console rather than the Wii. We'll have a better idea come Jan. 12th/13th, but it's silly to treat this as true. It's reasonable to expect the Switch to be somewhere between the XB1 and PS4 in tech, but where it will fall is hard to determine.

Re: Rumour: Dark Souls 3 and Trilogy Possible on Nintendo Switch, If System Sales Are Solid

SomeBitTripFan

@jimi: I wouldn't use platinum rates as a good indication of difficulty. The demographic that Dark Souls appeals to are the people looking for a challenge. The people who are going to play Dark Souls 2 are the kind of people who are looking for and enjoy facing challenges, so they'd be more likely to pursue that Platinum Trophy. On the other hand, Uncharted is getting bundled with most PS4s right now and has broader appeal. People are going to be content playing through the story once and won't find any need to get Platinum. I'm not here to debate you on anything else, but that's a flawed point.