Comments 53

Re: Japan's National Library Says Game-Key Cards Are Not Eligible For Preservation

Saints

@Paraka @Davestor @KITG_GROUP @dskatter

Thank you all for the replies.

Everything deteriorates. Oxidation very much occurs in electronics and even compact disc aka disc rot.

Unless you're keeping everything in atmosphere-controlled environments and never handling it, everything has some kind of shelf life. Museums even face this very concern.

So many comments here say 'keep things nice' or 'take care of it' - that isn't the solution. That keeps things nicer longer, but in the end it will turn to dust.
Go digital and make back ups. To what end? A massively endless inconvenience met with compatibility issues? Digital storage is not flawless.

Someone even mentioned VHS tapes. I don't know anyone's success rate with old tapes. For me they often break, the film snaps, and you have to work around scotch tape jobs to get things to play - assuming you can find any kind of VCR to work with said media.

I don't know what the answer is, all I'm saying is there has to be a better way than what currently exist.

It seems like enough people in the comments here are happy believing their physical items they can 'keep forever' and maybe that is enough for now.

I still have original media of cartridge based games from way back that work, but I know it won't work forever.

Re: Former Nintendo Execs Fear We Might Be Waiting A While For A 3D Mario On Switch 2, Thanks To Donkey Kong

Saints

Odyssey had some great moments, but much of it was "run up a hill, get a moon" and that side of it was just lacking for me.
For me, the Flagpole Mario games have always just felt better than the open world collect-a-thons that is now every open world game ever.
Excited to see DK's take on it with Bananza, which looks incredible from the direct so... well done marketing team and hopefully, design team too.
Personally couldn't care less about another 3D Mario like this, but am interested in the next goal Mario adventure.

Re: Round Up: The First Impressions Of Fantasy Life i: The Girl Who Steals Time Are In

Saints

Been playing on Steam and Xbox - it plays runs and plays flawlessly, and looks better than the videos imo.
For me, it's the perfect blend of Zelda, Animal Crossing, and some aspects of Final Fantasy (particularly the job system).
Combat is solid, fluid, fun, and both the gathering lifes (lives?) and crafting lifes have some really fun aspects and mini games to them - if you've done the 3DS or other versions you'll be right at home!

Xbox has performance and enhanced graphics mode, oddly both seem to run at 60fps from the testing I've done on Series X, maybe this is different on Series S
Curious how performance and loading will be on Switch, but we're Nintendo fans, we're sorta use to this these things.

Multiplayer is weird. I don't think it's bad, but it's definitely not what anyone expected.
Local co-op player two controls Trip, a bird. This is almost like Tingle Tuner for Windwaker, it's a co-op option that gives someone in the same room something to do while you play. I genuinely wish more games had something like this.
This game would be very difficult to maintain everyone on the same screen since the movements and areas are so large.

Online Multiplayer - Takes a while to get there, it unlocks at Chapter 3-8 or so. There are three 'Destinations'
Island (30 mins)
Explore (60 mins)
and the last is ??? for now (it looks like it will be the dungeon)

Island is where you begin the game, no task or objectives, just chilling, can fish, craft, etc. All in the same game.

Explore is an open world event hunt. This may come across confusing but think of it something like a cross between Monster Hunter (where there is a timer) and Guild Wars 2 events. There is a progress bar to build at the top by doing events scattered all over the quite large map and each time you complete one progress fills the bar. When the bar maxes out then a final challenge shows up like a boss for combat, or even something like a giant tree to use your gathering lifes to take down together - it is really fun.

It would be nice to have a mode without having to refresh the timer, or an adjustment to make the Island mode timer a bit longer.

Cross-play works great. Cross-save is solid (although it requires an Epic account and the save uploads to the cloud each time you save) and you have to enable it on the other platform.

Even with the cumbersome multiplayer and the slow going at the start, I already feel this is one of my all-time favs. Genuinely love this game so much. Hope this helped anyone looking for more info!

Re: Mailbox: Switch 2 Price Drops, Remake Replacements, Pokémon Acquisitions - Nintendo Life Letters

Saints

@Dr_Lugae I think you greatly misunderstand my position if you think I'm fine being nickled & dimed for any media.

@jfp What price tag? Well $60 is what I paid, so $60 is the price agreed upon.
What I spend at a movie is irrelevant, and this is where ignorance shines through. People use to buy records, cds, albums, mp3s, now they can listen on youtube, spotify, or even download for effectively free, you can even watch some movies on youtube for free does that suddenly change these ridiculous proposed value propositions?
Do you now have an obligation to find the artist of a song you enjoy and ensure you're throwing money in to their wallet?
The whole perspective is ridiculous.

I guess no matter what there will always be people that feel bad for the poor billionaire corporations that didn't siphon every cent they could.

Re: Mailbox: Switch 2 Price Drops, Remake Replacements, Pokémon Acquisitions - Nintendo Life Letters

Saints

@MamaSymphonia When you put it like that it sounds like you're defending Nintendo's shoddy practices here of
"We price what we think the value is" instead of pricing according to the market's trends.
Nintendo's games rarely, if ever go on sale and they basically never see a price drop.

I'm not about to die on a hill defending a multi-billion dollar company losing a few drops in their bucket.
We've been playing the same Mario Kart 8 for OVER A DECADE.

Nintendo is on top of the hill, and they always do this when they are. Such a turn away from how consumer-friendly there were during the Wii U days.

Re: Upgrade Pack Price For Zelda: BOTW And TOTK Has Been Confirmed

Saints

If Metroid 4 is $70 on Switch 1
Then a $10 upgrade to Switch 2 makes the $80 price make sense
(In Nintendo's corpo brain, I mean)

However, I wonder/doubt if the Switch 2 version would work on Switch 1, so if you buy physical it would make more sense to get Switch 1, and then upgrade, right?

Re: Switch 2 Devs May Assign Specific Inputs To Pro Controller's Back Buttons

Saints

For me, clicking in thumbsticks is the worst, always has been.
FPS tend to do this the most, often tied to melee or sprint.

Back-side buttons have been incredible.
Even using one to jump in an FPS feels better than shoulder button jumps, to be able to keep thumbs on the sticks for better movement.

This will be useful in Metroid Prime 4

Re: Nintendo Is "Very Upset" About The Switch 2 Leaks, It's Claimed

Saints

I kinda blame all the podcasters and game journalist.
2017 - Switch Releases, and for a time, all is great.
2019 - All any media and podcast would talk about is Switch Pro. ENDLESSLY
2022 - All any media and podcast would talk about is Switch 2.
Nintendo even came out and said "Hey, we're not unveiling any news about the Switch successor in 2024" yet it would never end.

I rarely check Nintendo news for years now because of this and really only watch Official Nintendo postings cause it's beyond played out - and it's not even Nintendo's doing.

EDIT: I say any media loosely btw, Nintendo Life is about all I follow anymore related to Nintendo.
Everything else has just been horrific click bait.

Re: Talking Point: Nintendo's Latest Financials Make One Thing Abundantly Clear

Saints

Its games journalist, podcast, and youtube clicks really
2017 Switch Release
2019-2022 Switch Pro talk on all outlets constantly
2022-Ongoing Switch 2
How about just reporting the good stuff instead of obsessing about what's next? Sheeeeeeeeeesh.
Nintendolife is one of the few places that made it bearable, everywhere else feels like they're farming views.

Re: Poll: Bayonetta 3 Is Out Today On Switch, Are You Getting It?

Saints

Bayonetta 1 was fine.
Bayonetta 2 is, to this day, the best action game I've ever played. Better than Ninja Gaiden (Black or otherwise), better than Devil May Crys, just simply, the best action game around.

I'm hopeful that Bayonetta 3 maintains the excellence in gameplay from the second game.

Re: Talking Point: Do You Replay Games?

Saints

All the time. A great experience is worth a re-visit.
For me, Gameplay is King. Story is hardly ever a factor.
So I can easily go back to Diablo, Zelda, Guild Wars 2, most any 2D Platformer, Castlevanias, and just have the best time ever.

Re: Sakurai Addresses High Volume Of Sword Fighters In Smash (Again), Reminds Fans It's Not His Call

Saints

@Wavey84 You have some good points!
Nintendo did a poll sometime between Smash 4 and when Ultimate came out and Simon Belmont was at the top of that (though I can't seem to dig it up now) oddly enough. So even if Castlevania is lacking from Konami, gamers still know and love it - and that's shown with the popularity of Bloodstained and it's kickstarter campaign.
I think the issue with most of the retro characters on your list is they're not even Nintendo first party. Game & Watch, ROB, Duckhunt, Pit.. all Nintendo. So for Nintendo to champion something like Bub & Bob, or Bonk... well Hudson Soft hasn't been around in ages... RIP Mr. Higgins.

As far as relevance, if you look at the views on YouTube alone for characters... Sephiroth has 1.5m views, where Steve from Minecraft has 4.3m.
Steve... compared to Sephiroth...

As someone who knows all the characters on your list... this figure of course makes me want to vomit, as I would rather anyone on your list show up 1,000x over the Fortnite guy haha

So as much as I love seeing something like those, I can't see Nintendo ever doing it, but who knows!
On a positive note, we're at least at a point where the odds of some of these actually showing up are greater than a lost dream!
Thanks for the discussion

Re: Sakurai Addresses High Volume Of Sword Fighters In Smash (Again), Reminds Fans It's Not His Call

Saints

@Wavey84 What is amazing is there are so many great characters in Smash that we're kind of running out of picks so we're at a spot that Mike Jones can be on there from a series no one has heard about in 25+ years

A lot of your picks are great, but I don't know how relevant they are today. On your list Bonk is my favorite, and with some kind of Air Zonk transformation that would be incredible!

Re: Review: Rogue Heroes: Ruins of Tasos - A Roguelite Link To The Past-Like Adventure That Lives Up To Its Inspiration

Saints

@Panopticon Well, I feel gameplay is king, and this does a fine job of melding that with a personal level of skill - blocking attacks, out maneuvering enemies, etc.
So you have a solid mix of that as the combat and dungeon puzzles are random. In fact, it is quite fun bringing along a non-Zelda friend that may not see floor traps or triggers to set off more chaos.

Progression comes in with with town upgrades, class unlocks, collectable material drops that you then use in your town to enhance and grow your character.

You're right, it isn't Dead Cells, Hollow Knight, or Hades.
If anything, it is more bombastic chaos like an old 4-player arcade game like TMNT or Simpsons - seemingly best in burst sessions.

So if it isn't grabbing you and your friend - sometimes games just don't do that. I have a have a difficult time when something just doesn't because I seemingly enjoy most things.
In a more elaborate opinion (that you didn't ask for heh) Dungeon Crawlers are only second to MMOs for me, and FFXIV drives me crazy for so many reasons - especially because I genuinely love FFXI. I know it's not the same game, don't expect it to be, but to just feel.... nothing... for it? I have a difficult time grasping why - especially because that is one of the most popular MMOs.

Try checking out Heroes of Hammerwatch - there is a deeper progression system, character levels, town upgrades, perma death with risk/reward, more diverse classes and skills. The graphics are really the only hold-back imo.
It starts out a bit slow feeling through the first area, but if you can clear that and progress further, you'll find a very addictive and satisfying gameplay loop that is great fun for a co-op experience.

Re: Review: Rogue Heroes: Ruins of Tasos - A Roguelite Link To The Past-Like Adventure That Lives Up To Its Inspiration

Saints

@Panopticon Sometimes a game just doesn't grab you, and that's okay!

The big sell for me is co-op, like Game Cube's Four Swords.
Games like this are so few and far between, the closest thing I can compare it to is Heroes of Hammerwatch and that came out a few years ago. In fact, I could probably count on one hand the number of games that feature any kind of dungeon crawling online co-op progression that came out in the last 15-years.

If you're going in as a single player experience, then you have plenty of options elsewhere. However the online 4-player Zelda like combat with replayability and meaningful progression is a rare treat indeed.

Re: Dragon Marked For Death Gets New Quests, Character Adjustments And More In Huge Update

Saints

It is best played multiplayer. The grind when going solo is real, and challenge increases, but completely doable. Also, most bosses require precision (especially late game), so practicing encounters solo is highly recommended.
Ultimately it's a co-op loot hunting game with some pretty intense action combat and a heap of grinding. Think of something like 2D Diablo, or Castlevania Harmony of Despair.
The one-person-per-console co-op is really in the games best interest as each player has the freedom to traverse the landscape instead of being locked to a single screen. Split screen would probably be too cramped with all the action.
Since it is quest/mission based finding a random online match can be tricky because you can only join before a mission begins.
There is a Discord Server that offers some great guides and options for team ups, highly recommend that.
Classes in the game can vary quite a bit, but The Witch is by far the most technical as you have long strings of button presses to create and cast spells (almost like the game Magicka, in a way) and I wouldn't recommend trying that class to just see if you like the game.
If you have a friend that enjoys action platformers and always wanted to co-op something like MegaMan/Castlevania, you'll absolutely love this and there is content to keep you occupied for ages.
If you're a solo player, know that it's a grind, and don't be too salty or sour... there are boatloads of single player games like this, but finding an online multiplayer one... well that is super rare.
Hope this helps

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