Comments 479

Re: Review: Mom Hid My Game! (Switch eShop)

SaKo

Funny how people think "Not Bad" means the game sucks and shouldn't have been released. If some people actually read the review, they'd realise that the reviewer enjoyed the game.

Re: Review: Enter The Gungeon (Switch eShop)

SaKo

Wow, some people on this website really feel the need to let everyone know in the comments if a game isn't for them. Getting sick of it in almost every game review here. Games come in a wide variety of genres, and each genre appeals to different types of people. That's what makes the medium so great.

Re: You'll Be Able To Dress Miriam Up In Bloodstained: Ritual Of The Night

SaKo

@Pod Smooth 2D animation is insanely expensive/time consuming, especially if the character designs are detailed. I think the developers made a good call using 3D models instead. Usually people hate it when something is made in 3D rather than hand drawn because it looks worse, but I think it looks really good in this game's case.

Re: Review: Fire Emblem Warriors (New 3DS)

SaKo

@thesilverbrick The New 3DS was released 2014/2015 though, which isn't as long ago. This game is exclusive to the more powerful New 3DS, not the original one that you're talking about.

Re: Steep Is Still Coming To Nintendo Switch, Honest

SaKo

It's a fun game to chill out in and play for a few minutes/hours every so often, so I really hope the Switch version eventually releases (I don't mind if it takes a while) and doesn't get cancelled. People need to stop being so pessimistic about everything.

Re: Review: DEEMO (Switch eShop)

SaKo

@Zingo What other reviews have you looked at? Almost all the other reviews are for the mobile or Vita version, which play exactly the same. The game is universally well received and is one of the most popular and highest rated rhythm games on mobile devices. Did you just try to look for a negative review out of spite and to try prove that this review is wrong?

Re: Review: Star Fox 2 (SNES)

SaKo

@PanurgeJr The comments section on this site would be much better if he was the one who was banned. I miss when this site didn't have all these people being negative in the comments section for no reason.

Re: LEGO Worlds Just Got a New Update

SaKo

I hope this update (or eventual future updates) fixes the save corruption issue, just had it happen to me a few days ago. Fun game, but it is buggy as hell!

Re: WayForward Is Hoping To Bring Mystik Belle To Switch Soon

SaKo

@Gen0neD I'm not really working on anything big yet, just small stuff here and there, learning new things as I go. I happen to be looking for people to commission for background music though since music is the one thing I can't really do that well. Do you have any examples of music you've made?

Re: WayForward Is Hoping To Bring Mystik Belle To Switch Soon

SaKo

If GameMaker Studio eventually adds support for Switch export, it's gonna be huge!

That would mean that games like this, Undertale, Hyper Light Drifter, Hotline Miami, Downwell, Momodora, VA-11 HALL-A and countless other fantastic games made with the engine will be much more likely to have a Switch release, since they won't have to remake it in another engine!

Plus it also means I finally have the chance to make a Switch game, since GameMaker Studio 2 is my favorite game engine lol.

Re: Review: LEGO Worlds (Switch)

SaKo

@Danrenfroe2016 To be fair, these types of games in general where you can go crazy and spawn or build stuff don't usually look as good or run as well as games where everything is crafted and placed by the developers. It's easier to optimise and polish games where everything is in a controlled environment, rather than having to account for how many blocks a player placed and how much stuff they spawn.

Re: Review: LEGO Worlds (Switch)

SaKo

@carlos82 If someone had to choose between this and Minecraft, I agree that Minecraft is the better choice. However, as someone who owns Minecraft on pretty much every single device I have, it's a nice change of pace. I can make and do stuff in this game that isn't really possible in Minecraft.

Re: Review: LEGO Worlds (Switch)

SaKo

I feel like this is gonna become more of a guilty pleasure kind of game for people who like making stuff. I agree with everything in this review and I really wish it wasn't as buggy and performed better. However, I did enjoy recreating SNES Rainbow Road in the sky of one of the worlds I generated and driving random vehicles on it, something Minecraft doesn't have.