Comments 39

Re: Braid: Anniversary Edition Sales Have Been "Utterly Terrible", Says Creator

Rottytops

Physical cartridge + box is the only way to get that "FOMO" feeling of missing out.
I'm not in a rush to play any game. I don't have a gaming addiction, I have a shopping addiction.
The only games I own digitally across PC and switch are games where the physical option was unviable.
I went out of my way to pay $80 for a opened copy of Shantae Pirate Curse, when I knew it was not only 1/10th the price digitally on sale, but also after I had pirated it and played it to completion on Android, and PC.
I also spent $45 to import Okami from Japan, knowing it goes as low as $8 on Switch and $5 on PC, after I pirated the game on another platform.
I will go out of my way and spend more money on my physical collection/shopping addiction, than go the easier and cheaper route of digital distribution. If I buy a game digitally, it's either the game isn't available physically and I want to play it, or buying it physical is unreasonable due to scalpers.
I would have spent twice the price on Braid if I thought there'd be a limited time to snatch up a limited print/physical copy. Being only digital, I'm not in a rush

Re: Soapbox: Six Months Later, Tears Of The Kingdom's Sense Of Wonder Is Still Unmatched

Rottytops

As someone with too good of a memory, the game was awfully boring. I had played Breath to near completion with the exception of korok seeds more than twice on the Switch version and one time through the Wii U. So when I had experienced everything new Tears had to offer, I quickly got bored. And to be frank, what Tears had to offer felt copy & pasted all throughout Hyrule.
Most of the depths felt the same, all the sky islands except the one covered in a rain storm felt the same. What you did on those islands or depths was 90% the same. The game overused the "blessing" shrines, which are shrines without puzzles. And the shrines that were puzzles were just tutorials teaching how to use mechanics and parts, not actually using your brain with "Just what am I really supposed to do here?" Feeling. Any unique solution you thought you had created on your own was demonstrated in a shrine you found later... Just the game as a whole felt like it had way too few surprises to introduce. It didn't feel fresh, it felt stale and repetitive because my memory kept reliving the same patterns and 99% of the previous game. The best parts of the game in my opinion was where my memory failed to bail me out of my previous habits, like moving around all the ingredients for the best foods, or changing how you approached each village/town.

Re: Unity's CEO And President Retires After Policy Debacle

Rottytops

To play devil's advocate even though charging based on installs is insane... apparently unity hasn't turned a profit in 3 years..Does anyone know what they should be doing to change that? Because apparently their current method of making money hasn't been sustainable

Re: Poll: Have You Ordered Physical Switch Games That Came With The Cart Missing?

Rottytops

Hasn't happened to me but I admit I've resealed a game (with cart included). It was a Limited Run games copy of Shantae Pirate's curse. I had bought it for $75 used. I carefully removed the cover off one game and covered Shantae with it. Used a school glue stick on the bottom to seal it because the glue would dry clear. Then resold the copy for $325. The buyer didn't complain so they didn't notice. Since then I carefully remove the wrapper on all newly purchased games for a future what-if scenario if I need to seal another rare game.

Re: Random: YouTuber Spends Nearly $23K Buying Every 3DS & Wii U eShop Game

Rottytops

It's actually a legit investment to have bought every game in the store before it shuts down.
Because now it's a system that can re-download any software, at any time, during a period where no one else can.
Spending $13000 on 3DS games now, but in a few months/years, that unit with that account would be worth tens of thousands.

Re: Soapbox: After 10 Years I'm Finally Getting A Wii U, But Where Should I Start?

Rottytops

If you're not gonna mod and homebrew/emulate, don't bother.

As an unapologetic pirate, when I heard Nintendo was closing it's eShop, I finally felt it was justifiable to mod my switch and dabble in piracy on the system. Because if devs weren't gonna make money, how would piracy hurt them?

So having easy and free access to most Wii U games in any region, I quickly discovered that with the exception of Xenoblade X, the Wii U had disappointingly, very few things going for it.

The best games I could find on pirate databases for Wii U, had already migrated to Switch as better versions, and what was left that stayed a system exclusive just wasn't worth my time.

The Wii U is practically irrelevant to anyone's entertainment setup, unless they have to have what few exclusives are left. If you ain't willing to mod one and tinker with homebrew and emulation, I strongly advise not getting a Wii U

Re: Chrono Cross Is Getting A Remaster, And Boy Does It Look Rough

Rottytops

As long as the Remaster looks as good or better on a 4k tv and switch screens I remember it looking on a CRT I'll be happy.

Retro games used dithering and exploited the inadequacies of composite video to a CRT's advantage where the low bandwidth made games look better on composite video than it did on component or HDMI. Having PS1 graphics blown up to 4K Lcd today just makes the game look ugly. So all I want is the game to look good on my current tv

Re: Gabe Newell: Pricing Valve's Switch-Like Steam Deck Was "Painful"

Rottytops

@Snatcher Nintendo has never acknowledged or even acted like others to be competitors against them. Even as far back in the 90's, Nintendo never had smear campaigns against Sony or Sega. Nintendo simply ignores them. An existence of a PC-powered Switch doesn't irk them one bit. In fact, it's likely when the Switch successor does come out, it will probably be as powerful or weaker than the Steam handheld is now. Nintendo really doesn't care what other people are doing.

Re: Mario Kart Tour's September Update Will Render Some Android Phones Incompatible

Rottytops

@Yosher That is a gross over-simplification of why developers on mobile may drop support for under-performing hardware.
Those phone models described in terms of performance are multiple generations behind the norm. I looked up the specs of half those phones and their respective benchmark scores and they don't even beat my HTC One M7 that I still kept from 2013. This isn't like Nintendo telling you to upgrade from a Switch to a Switch OLED, it's like them telling you to upgrade you N64 to a Switch.
Hardware like those phones not only give users a bad experience in their game, in which they'll retaliate with negative reviews but also drags down other people's experience with the multiplayer aspect of the game, their long load times means longer waiting for other players in multiplayer as matches struggle syncing everyone up.