OptometristLime

OptometristLime

A drunken spout of mental koolaid.

Comments 781

Re: Exclusive: RIVE Delayed for Wii U and Could Switch to NX, Two Tribes Tells Us Why

OptometristLime

This is a disgraceful way to treat the fans who supported the launch, and an embarrassment to these developers. I think we heard from them too soon, before the game was even a reality. And now their optimized tech demo was a simple case of bait and switch. Which only hurts their case because it was a chance for them to be upfront with the game's technical failings.

I wouldn't continue to support this company frankly, how does this qualify as a final effort and their magnum opus? Which they now relegate it to some NX vaporware status.

Re: Nintendo Targets and Blocks Mario Kart Hack Videos From YouTube

OptometristLime

@Neko_Ichigofan

You shouldn't be ignorant as to the kinds of legal claims that are brought against Nintendo, probably on an almost weekly basis.

Unfortunately there is a kind of arms war being fought at all times against copyright poachers, and the only way to combat that is to keep a large army of lawyers on staff. Doing any less would be naive.

Re: Poor Odds of The Binding of Isaac: Afterbirth Coming to Wii U as Nicalis Says It's "Not Much More Powerful Than a PS Vita"

OptometristLime

@Peach64 you bring that assertion without presenting any evidence, which clearly puts you on the same grounds as your fellow "ignorant" persons.

Think about any number of indie studios which are able to develop for Nintendo, with their implicit help which is the whole point of developing for a certain console. You expect to have a learning experience.

Re: Video: Ocarina of Time's Kakariko Village Gets a HD Makeover In Unreal Engine 4

OptometristLime

@Jimtaro

Sorry but I don't quite process what you are trying to say. If it's that a Nintendo themed level should not be compared to the benchmark, that being the original level what comparison would you suggest?

I hope you don't consider this snippet to be impressive enough to stand against modern gen efforts. The only reason I'm going on about the atmosphere is because it's a tangible part of the Zelda experience, maybe for you it's there but I think this could be a tech demo for any game.

Re: Video: Ocarina of Time's Kakariko Village Gets a HD Makeover In Unreal Engine 4

OptometristLime

This comes down to whether you feel the N64 graphics carried a charm with them. I feel that a large part of the atmosphere is missed... Kakariko village is a small burg indeed but not abandoned, overgrown with knee-high grass. The sun glinting eerily and drowning out all the surroundings? Zelda titles are king at projecting a vibrant and lived in world. So this kind of modern dubbing is hardly a threat, and more of a gee that's neat. But not befitting of Nintendo.