Considering the fact Nintendo's already done the whole 'HD remaster' thing twice with The Legend of Zelda games, it seems rather optimistic to wish for the same treatment for Ocarina of Time, especially as it's already had an excellent 3D remaster. As the real deal seems so unlikely we have to rely on skilful and dedicated fans to show how OoT HD could look, and plenty have done just that.
Unreal Engine 4 is a popular tool with enthusiasts that like to recreate this classic adventure in HD, and YouTuber CryZENx continue to up their game with the engine. Just recently they shared a recreation of the opening scene in A Link to the Past, but has also often tackled the legendary N64 game - their recreation of the Master Sword scene earlier this year was memorable.
In the past week some fresh videos have been posted showing progress in recreating more of the game. First up was a concept demo showing the Z-targeting in action, as this creator is clearly working on gameplay in addition to handsome environments.
Next up is a video marked 'work in progress' portraying the battle with Dark Link; the enemy AI isn't functioning fully, but the environment is eye catching.
Finally there's a handsome exploration of the Death Mountain Crater; yes, there are a lot of particle effects.
It's nice to gaze upon these HD recreations and imagine playing the entire game with those visuals; whether that'll ever come from Nintendo is rather doubtful, but we can hope it'll happen eventually.
[source eurogamer.net]
Comments (25)
To be honest, I don't think this really looks that impressive. I wonder how soon after Zelda U releases we will end up seeing "Zelda U in Unreal 4 engine" videos? 😛
Looks brilliant! Too bad it's merely a pipe dream, because Nintendo is so stuck in their ways...
Eventually they will release an OoT HD Remaster......probably in about November 16th 2018
If the rumours are true and NX supports Unreal Engine 4, then good times are ahead Nintendo fans!
They're going way overboard with the particle effects. Just look at Navi, or the sword during the spin-attack charge-up. Obviously the crater also has too many of them, but you already mentioned that.
It's nice to dream ... of clinical, bland, totally un-Nintendo like Zelda games.
There is a team working on making a Port of the Unreal Engine 4 for the Vita and WiiU as a note. It is part of the bloodstained game.
@Gerbwmu I would think they would do a remake, remastering a n64 game would look horrible
The Dark Link fight reminds me of the spider boss in Bloodborne.
Yada yada yada don't look right
yada yada yada nothing compared to the orginal
yaba yaba doo
This looks cool. Admittedly nothing is really gonna come out of this because Nintendo will probably shut it down in the blink of an eye if it gets released. Just nice to see something like this
Looks soulless and robotic like every other UE4 Nintendo theme.
I'm sticking with the wonderful, on sale OoT 3D.
I don't understand all the hate these videos get...
Sure, the animations are a little clunky and areas aren't as populated as they could be, but for the most part these visuals are incredible.
I keep seeing "This isn't Zelda blah blah blah", but was Wind Waker regarded as possessing the conventional art style of other Zelda titles when it first arrived? No. But now look, it's been widely accepted across the Zelda community and even regarded as one of the greatest LoZ entries of all time.
I say give it a chance, I for one would LOVE to play a Zelda game with visuals of these thereabouts. Each game changes in art style and design, so why not give something like this a shot in the future?
I don't see Nintendo doing an HD of OoT or Majora's mask since they did the 3D remasters. I'm glad they rereleased OoT3d though, the secondary market prices were ridiculous.
Besides having no C-Stick support, I am pretty happy with OoT 3D. That said, I have to say this does look really impressive. Especially if it's done by only one person.
To people who think that this "doesn't look like Zelda" or "doesn't have the Nintendo charm", you have to understand that this wasn't made by Nintendo, they're unfinished fan experiments. You're obviously not going to get a Nintendo like quality from experiments like this. For a fan game, the character models look amazing, you have to admit that.
I didn't know we had so many professional critics
I'm assuming the 20th anniversary of the game's release will bring an HD update using an engine like the one used for Wind Waker/Twilight Princess HD, assuming it still works with the NX, that is.
Honestly, I'd rather have had Ocarina of Time HD instead of Twilight Princess HD. At least there you could see a difference without having to watch a comparison.
I admire the work that goes into these videos but they never feel finished. Sure Link looks all fancy pants and the particle effects are swishy (though way too much as has been mentioned), but that just serves to further highlight what's not been done. The environments, with their large empty spaces, low poly models, obvious repeat textures and lack of detail really stand out as unfinished. The animations look a mess now too. You got away with it when the models were all low poly and jagged too but once you make the rest slick you've got to upgrade the animations as well, probably create a bunch of new ones too. I'm not a fan of the lighting either, not much flair to it but it's far from bad.
Yeah you can say I'm picking at it, it's a fan project after all they're doing it for fun. You can crack out the old "I'd like to see you do better" guff (though you really don't know whether or not I can). But it's just my thoughts on it. Seems pointless, in a project all about making it look as good as possible, to leave certain elements so half baked to me.
So much hate. I like the efforts here and would enjoy this type of remake.
People need to stop getting so excited about UE4. I can't believe even engines get their share of fanboyism now.
If you really wish OoT on UE, it's probably because you do not know UE. It's nothing special out of itself, many other engines can do the same. It is also a performance killer. Leave this one to the PC world.
Nintendo has shown many times before they can come up with better solution themselves.
looks nice. Good on the fans for putting in so much effort into these.
Epic! 😮😢. That Death Mountain Crater looks AMAZING! 😮. And that mid boss battle remix! 😮. I want it all! 😩
Continually nearing the uncanny valley with this engine.
I really think the charm of the original lies in a less is more approach, i.e. minimalism that lets the character take center stage.
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