There have been good arguments in favour of the high intensity / short turnaround reveal and launch of the Nintendo Switch. The preview trailer - in October 2016 - got plenty of attention and seemed to be effective, gaining plenty of traction on social media and YouTube. The full mid-January reveal also did some things very well, such as introduce the system in greater detail, showing off a range of games, the Joy-Con controllers and more. That Presentation could have done some things better, naturally, but it wasn't bad.
We believed, and said as much in quite a few articles and editorials, that Nintendo would follow-up with a Nintendo Direct or information drop in early-mid February to cover key details not yet revealed. Towards the end of January we wrote about big areas we still expected details on ahead of launch, and so far only a couple of minor points have been addressed in roundabout ways by Nintendo. We still have no idea how the eShop will look, the Virtual Console hasn't been mentioned in a meaningful way, and then there's the touchscreen and the user interface.
Yet, of course, that final area has now emerged, but through scruffy off-screen shaky-cam videos. In fact, there's been an unboxing, which you can see below if you're so inclined.
Oh, Nintendo.
So there's the UI and the early setup, as the leaker in question doesn't have any games. The claim is that it was an order sent early by a retailer, but whether that's true or not this was always going to happen - we're at the stage where stock is arriving in warehouses and getting distributed to stores for launch, so at some point one was going to go on a little trip to someone's house.
Of course, videos like this would be irrelevant if Nintendo hadn't prioritised the wrong things over the past few weeks. Official websites for the system have gradually become a little fancier, there have been plenty of tweets and social posts, but so little information that fans still want that it's been an utterly bizarre period. Nintendo could have capitalised on excitement with a stylish Switch Direct, or even just fresh videos and information pages doing the same thing - though a 'Direct'-style live stream would have generated more buzz. Catered to the company's biggest fans, who also happen to be among those splashing out on launch day units, this content could have showed off the UI, eShop design and told us what's happening with the Virtual Console.
We thought this would have happened by now, so as the days drifted by there was a crushing inevitability to systems getting into the wild early, somehow, and the opportunity being lost. Nintendo, oddly, has utterly failed to control the messaging and representation of these aspects of the Switch.
We can't really fathom why, and it's a pity that the company has been so slack in doing this. It's all a far cry from that wonderful video titled 'Wii U Premium Pack Unboxing Ceremony', in which former company President appeared in a 'Wii U Direct' and delivered a charming performance in showcasing what prospective system owners would find in the box, for example.
In addition to this, Nintendo has been a bit strange in some of its rules with press units. While this isn't quite like our approach to the related hardware embargo, as has been self-evident, we can appreciate the point being made by our colleagues at Eurogamer, poking fun at the current - agreed upon - restrictions.
All of this - the mystery around some key features less than two weeks from launch, the leaky videos, and the general teasing / mockery of some of this online - are unnecessary. It could have all been easily avoided, yet here we are.
Hopefully Nintendo will still get into more useful Switch details ahead of launch, and that'll help re-shape the narrative while adding to excitement in the next two weeks. It's also worth noting, of course, that a lot of this - the 'first unboxing' and so on - will be long forgotten once the system lands, such is the nature of the internet. In addition the broader range of people loosely interested in Nintendo - and not 'hardcore gamers' and company followers - are probably unaware of all these shenanigans. For many what they know of Switch will have been in newspapers and TV commercials, areas in which we'd suggest Nintendo's actually been on its game over the past month.
With that in mind, perhaps the past few days have just been a reminder that Nintendo, for all of its brilliance and quirkiness, can still befuddle and frustrate us in equal measure.
Comments 113
I know YOU have a Switch in your hands Nintendo Life. Don't cover it up. There's an embargo and you will talk about it on Wednesday.
Eh ?
Please show it to us.
That Eurogamer video was funny,
I think the three weeks or maybe the two and a half weeks until launch mark was the absolute minimum amount of time they should have waited to show off this stuff. It's gonna really blow my mind if they have the balls to wait until 1 week from launch, or maybe even later than that.
Yep, it's strange to see Nintendo not trying to hype up the gaming community. It's almost as if they don't want to mass market the system until the holiday season when it will have a larger game library. Nonetheless, I'm still excited for it!
Thankfully, the UI leak seems to suggest that there will be a Direct sometime between now and the Switch release. Can't believe it hasn't happened already, but there should be one (based on the "news" containing an article talking about “The Latest News, Direct to your Nintendo Switch.”)
Speaking of which- note what the images beneath that title are. Zelda, the Pro Controller, virtual console, and ANIMAL CROSSING?
Are they going to be discussing these in the direct?
I hope Nintendo will reveal more info this week to get the hype wheels in full motion.
One thing for sure though is that these shaky camera leaks have actually worked well in creating hype.
All over the internet people are watching them on a variety of different sites.
So while I agree Nintendo should have shown us more by now there is no denying these "leaks" have worked well in creating hype.
The lack of any real info has created hype because people are actively seeking any details they can about the Switch due to Nintendo's lack of information.
I'm not a fan of leaks and I have avoided videos due to that. But this is getting to a ridiculous time frame. There had to be a direct and I mean like Monday.
I preordered day one. I'm not a "hater" in anyway. I feel that I have Nintendo my support to the tune of $300(plus tax). Is it too much to know the details of what will and won't be available when I get the Switch in my grubby little hands?
There needs to be confirmation of what will be available on the eshop. Virtual console needs to be fleshed out as to what will be on it. It's not just what fans want to know. It's also factors that influence potential buyers. Answering the questions could fuel the hype machine going into launch.
The silence leads many to believe there is only negativity to be hidden. That isn't smart marketing.
My stance on the lack of information being the cause of these leaks is the same as piracy, its all an attemt to justify something they know they shouldn't be doing and just do not care.
I am getting a Switch. No new information about the eshop, gpu, or future games is going to make me change or cancel that pre order.
I was expecting at least 1 Nintendo Direct this month, and I still think there will be one, mainly for the eshop. We've seen the launch games, and a bunch of future titles, but we haven't seen anything of the eshop. We also don't know if Snipperclips, exclusively available on the eshop, is coming out at launch or a couple weeks later. What better time is there to announce that the highly anticipated eshop game is a launch title than at an eshop Direct right before launch? I'm hoping for some early bird sales too, like the $0.30 games the Wii U had in its first few months. And, realistic or not, I'll continue to hope for Gamecube VC support.
I think Nintendo just isn't worried about getting tons of pre-launch marketing done. Because they're releasing in March, and not in the highly competitive Q4, they have 8 months to get the word out (and build the system and its library up) before peak sales season. Besides, they're selling out of launch systems as it is. They could do nothing for the next 2 weeks and you still wouldn't be able to find a Switch in 3 weeks. At this point I consider another Direct more a courtesy to us early adopters than a sales pitch. I want to see what I bought!
@Switch81tch They want to be able to get the views first before another site does. That is why they do what they do. They already have a direct coning that will show us the ui ect so if other media started breaking the rules & showing everything. Then the direct will have less people watching it because it will focus on what we already saw on other sites.
I can't shake the feeling that Nintendo are trying to hide something about the Switch. Also, the fact we still don't know what any of the Zelda amiibo do in Breath of the Wild (other than Wolf Link) is ridiculous.
@3MonthBeef And those who, like me, are unsure about the Switch and want some more info about it before purchasing, aren't getting any.
The Dickens!!?? Wait, how are people supposed to play multiplayer GameCube games on this mug?? 4 pro controllers?? That's gonna be bloody expensive!!
I'm worried the lack of information around the eshop and virtual console is an indication they are not in a condition Nintendo wants to show off quite yet.
I wouldn't be surprised if we got a Nintendo Direct early next week. then again maybe we won't ._.
Personally I feel more information about the eshop, virtual console etc would have been helpful in securing sales. I'm a fan, but I don't think a great case for preordering has been made yet. The machine looks lovely but where are the "must play" games? If you have a Wii U you will be able to play Zelda: BOTW without purchasing a Switch.
I wanted to feel that I couldn't afford to miss being on board at day one - instead I just can't justify (or afford) the preorder.
@RainbowGazelle I can tell you right now what those amiibo will do: jack sh*t and jack left town.
Eh, I'm over it. That Switch unboxing vid had all the remaining details I wanted answered.
Ya, haven't seen eShop, but I know what an eShop looks like, so no surprise awaiting there. With digital launch day games it'll be up and running... what more is there to know.
Voice chat details will come closer to the apps' launch.
Only thing left that I'm curious about is a program for VC discounts. But... they'll let us know before the first virtual console game gets put on the eShop. So that'll come in due time.
At this point I just want the system to release so people can do some tests and I can figure out the best USB C charging method from which USB-C AC adapters and which portable batteries.
Here's the thing though, I bet you Nintendo wanted this leak to happen. It's an easy way to get news spread across the internet about it, I'm pretty sure them hosting an unboxing video like they did with the Wii U wouldn't be nearly as effective.
I was looking at the Target weekly flyer today, realized next week all the ads should have Switch in them, the time is near, pretty cool.
I'm still expecting a Zelda Direct next week, that game is too big not to have one.
What if It's Nintendo behind the leaked footage, it keeps us all guessing and talking about it and interested. I call a direct the day before no sooner.
They seem to pop up a lot regardless. IDK what else to say. I never really watch them because I don't like feeling nauseous over something I should be excited about.
Did anyone read the Polygon story earlier today? I posted it in the Switch forum and it covered most of the remaining concerns about the Switch that Nintendo have been silent about.
Nintendo is already repeating the Wii U's mistakes with Switch
Two weeks from launch and I still have so many questions
http://www.polygon.com/2017/2/17/14260808/nintendo-switch-online-platform-worries
I think that if they were going to allow us to transfer over our VC purchased from 3DS and Wii U, then they would have said something about it. That would be a big selling point to a lot of people.
I can't help but feel like them not saying anything is because they're scared that the truth of the situation might just end up putting people off... Hopefully I'm wrong.
I think this is part of their strategy with them being silent, and letting rumors and leaks spread. It has worked thus far so why would they do differently and wouldn't it be better to have a Direct one or two weeks prior to launch?
No, no, no, no, no. All I've read the last couple of weeks is how Nintendo fans are only interested in games. And now all of a sudden we "should have heard" about these "important" other details? We know the eshop will be available. We know the VC will be there at some point (at the latest when the paid on-line service kicks in). And since when is the OS a system selling point!? We want to know these things, but we don't need to know them.
Why is knowing that we'll be getting a nice home and portable system, with some interresting new possibilities and some awesome andsome unique new games. Ot enough for now?
where's my switch unboxing with kimishima?
@WKE Even though we're all gonna buy it anyway, it would still be nice to know some details on this stuff, and for some people, things like the eShop and Virtual Console are very important. No one's saying the Switch will die if Nintendo doesn't reveal this stuff, but the question is WHY aren't they revealing it?
@KirbyTheVampire "No one's saying the Switch will die if Nintendo doesn't reveal this stuff, but the question is WHY aren't they revealing it?"
They're too busy working overtime making more product in their factories to get it to us on time. Actually I hope there's some truth to that, I missed out on the Switch pre-order and would still like to get one around launch, and a lot of people still want NES Classics.
@Biffclaven I don't think any of Nintendo's employees are on an assembly line making Switches, lol. I do hope there's plenty of Switches to go around, though. I'm not buying at launch, but I can imagine it'd be pretty frustrating for people who are to miss out.
"Nintendo, predictably, has utterly failed to control the messaging and representation of these aspects of the Switch."
Fixed.
I was going through all of my old Nintendo stuff today, NES-N64 eras... If there's anything that the modern Nintendo reminds me of, it's that it used to be odd for Nintendo to fail at controlling the messaging and representation of their products. That's now become the norm at this point.
I don't understand how a company can be so coy about a product which should it fail will probably force their sale to Disney or a change in their business model.
Nintendo have loads of cash lying around. Where are the Saturday night TV ads? Where are the bus billboards? The damn thing is out next week and they're still leaving.basic info for wobbly YouTube videos rather than slick first party ones.
Maybe these wobbly videos are Nintendos idea of viral marketing?
@Dev Average consumers generally aren't going to be the ones buying an NS at launch, during March, of all months to release a console. Two million or more Nintendo fans are- the core gamers. If that really was the rationale for the lack of information at launch, then that is a very sore miscalculation.
I have been thinking a lot about this situation the past couple of weeks(obviously I know). Lately, I have really been trying to think about this from the perspective of Nintendo, or any game developer, etc. Thinking back to the NES and SNES days when I was a kid, you saw a game that looked cool on the shelf. You checked out the awesome cardboard box art, and talked mom and dad into buying it. Some of them were awesome. Some were middling. Some were horrible. You probably played through all of them regardless of their quality.
Fast forward to today. Everyone wants abundant information, and they want it yesterday. Potential buyers research a product extensively before committing their money. Companies are well aware and even encourage it to varying degrees. They do everything they can to make their new product visible and transparent, while trying their best to leave some mystery. Many times, the hype builds up to an insane level, and anything short of perfection is attacked to the point of deeming said product a disappointment. I do it myself. No more trying a game or system because it looks cool. Gotta check the reviews meticulously and make sure its worth my time and money.
I have owned and sold a PS4 and XBONE this generation. I still have my WiiU. Bloodborne is my GOAT. Xbox was for Destiny so I could play with my 15 year old son. My WiiU is basically a Splatoon and Smash machine for me and my 6 year old son. Switch was my first pre order of any product, ever. I have faith in Nintendo to produce a top notch gaming system. Some features might be awesome, some may not. At the end of the day, though, I know I will have a great time, well worth my hard earned money.
Nintendo are just another great company trying to provide awesome entertainment in the form of games for customers to enjoy. That is how they make money. That is their business. I am going to place my faith in them, as I have Microsoft and Sony, because any gripes I have had are very minor, and pale in comparison to the value I have enjoyed. I can't imagine trying to market to the ultra informed and critical customers of today.
Yeah unfortunately not surprised that Nintendo is remaining silent on this. It's dumb and I really wish Nintendo would change that aspect of communication but they seem to love not revealing anything about what they're selling to fans
@idahocod "I can't imagine trying to market to the ultra informed and critical customers of today."
Except... Those are just about the only people who are going to have an NS at launch. Those who did their research, are familiar with the product, and possibly even preordered it. In fact, you're one of those informed customers yourself. Do you see the discrepancy here of not necessarily catering to that initial audience, in the month of March, before switching to a more general marketing audience later in the year? Remember what happened with the 3DS, which also launched in March?
Also, I think you've forgotten how much information Nintendo doled out, during the months leading up to the launch of the N64 and GCN... It wasn't just a lot, it was everything one could possibly want to know. They even produced and sent out free VHS tapes about the N64 launch lineup to Nintendo Power subscribers, further contributing to the information spread and hype building. Not only that, they gave out the nitty gritty details on all the system specs through various magazines, such as Next Generation- the kind of stuff that only geeks and developers wanted to know back then.
What I'm trying to say is... Nintendo started the fire. They're the ones who lit the kindle, and inspired so many (including myself) to seek out such information, even before the launch of their products. And now, they don't do that anymore.
Maybe it was Nintendo that leaked the video. New age marketing.
@PlywoodStick
Maybe I wasn't clear. I can't imagine marketing this thing to a group of 2 million like myself, precisely because as you said, we are "different" than the market Switch will sell into post March 3rd release. We are the biggest fans, but also the initial critics. I think it would be a tough balancing act of giving information to a fanbase clamoring for it, while trying to avoid giving away any details, especially concerning things not finalized, that may lead to a negative reaction, amplified by the internet.
It's unlikely that nintendo leaked the footage because they forced the leaker to return the Switch (no refund or assurance that he'd get a new console either): http://www.neogaf.com/forum/showthread.php?p=230565117#post230565117
'perhaps the past few days have just been a reminder that Nintendo, for all of its brilliance and quirkiness, can still befuddle and frustrate us in equal measure.'
You could have made this part the whole article lol.
Pre-launch jitters, sigh, oh well, I don't buy at launch, but even if I were I wouldn't be getting this impatient over "I wonder what the eshop looks like, gosh."
Watch the jitters just melt away once people settle down to some Zelda BotW and enjoy. You know, I'm probably just old fashioned, but Nintendo is just showing some overconfidence that the product will more than satisfy their fans here - hence they aren't focused on tucking people in until March 3rd.
There are a lot of unanswered questions and there's no doubt in my mind that there will be a lot of upsetting revelations once I get my hands on the console and find out its shortcomings. But at the same time, I know that I'm gonna really enjoy playing games on it like Breath of the Wild and 1-2 Switch. I still feel like it's gonna end up being a worthwhile purchase.
@3MonthBeef No, it doesn't justify those actions. However, it does explain why someone would be willing to go that far.
Information desires to be free. It will happen, whether by consent or by force. Better it be by consent, but if not... Well, don't say that Nintendo had nothing to do with what happens as a result.
Switch will sell a lot more than Wii U. It's portable, people will misplaced it or it gets stolen, scratched, damaged, etc. The repurchase will increase the sales number.
@idahocod What do they have to fear? Why not be fearless, as they once were? Is the internet really that scary?
I hope the consumers who were informed late about the Switch system will have a chance to purchase one soon. It's uncool to ride up to a store just to see people picking up preorders and nothing for walk-ins.
@PlywoodStick
I think that pretty much sums up my wish for how they would handle it too. Actually, that is how I wish the company I work for operated as well. It did once upon a time. Then, it got much larger and hired lots of lawyers and HR personnel. I don't think the internet is scary, but it is the sum of its human parts. Humans are very good at playing defensively and avoiding risks.
Apparently the leaked console was stolen:
http://nintendoeverything.com/nintendo-says-small-number-of-switch-systems-were-stolen-confirms-early-unit-was-illegally-resold/
It sucks that there are people doing this. Scalpers and thieves... the whole lot of them.
http://nintendoeverything.com/nintendo-takes-back-switch-system-from-person-who-obtained-it-early/
At least the guy didn't get into much trouble.
Seriously though, where has all the Directs gone? Don't tell me Iwata-san really took the concept to his grave... I rather more Directs than awkward live presenations...
Hang in there. I bet they'll reveal more soon. They know people are chomping at the bit.
I have a few trains of thought on this. On one hand, why are we even calling any of these "leaks" "leaks"? It's a system already announced, revealed, and despite the press embargoes, they're already in consumer hands in demo events. Plenty of people around this very forum have handled one. Nintendo my not be communicating, actively, many types of details but there aren't any "secrets" being guarded here. None of the details are secret, and various Nintendo execs mention them casually in interviews with an air of "didn't everyone already know this?"
So I don't think there's a matter of secret keeping, and articles like this one apply too much weight to a non-event in a drama-creation exercise.
Criticisms of Nintendo's lack of information presentation is fair of course, there are certain types of nitty gritty details that matter but they seem to ignore presenting, but I also think the online community is obsessing over details that aren't terribly relavent to the broader market. Info like Bluetooth headset support is important in general (and was only dropped in an interview with Koizumi), info like how online lobbies work is important given their unique approach to it, and they've been silent. Other details about "what's the eshop like, how about VC" is stuff internet Nintendo fans will obsess over, but most of the public market they're targeting right now doesn't care even slightly. They don't really know such things exist, and that's something to entice them with later.
So good and bad, but I think there's far too much magnification to the minor issues they're omitting. From Nintendo's (odd) perspective I think they feel the core details of the system are known and presented and that's generally all anyone needs to know. The rest is owners manual kind of stuff to them. They just want the "here's the major parts and how fun it is" information out there.
I don't disagree that Nintendo's not doing a great job of informing people, but I'm also cringing about the level of detail people keep demanding from pre-launch marketing. I can't remember the last TV, microwave that released that kind of detail. Heck getting that kind of detail on most laptops and phones is painful even post-launch. There's a difference between corporate intent of information about a product and what "the internet" demands.
@onery I think a lot of people in the company were not very comfortable with as much public communication as the directs offered. They let it go because Iwata was a unifying force, but I think they were effectively happy to reduce it to a few a year at most after him. This is a company that had NO direct information provided first party for the first 15-20 years of it's video game business. Iwata stepping in and providing a "face" to NCL was absolutely not a welcome development for many of the old guard. It's sad to see them retreat to Yamauchi style leadership, but here we are.
Then again, any direct information to the internet fan base seems to yield heckles and jeers and we end up with articles like this one.... Not hard to understand why they'd retreat to a world where all information is provided to retail flyers and hard paper ads at controlled times. This crowd is impossible to do right by I think.
Yes a Nintendo direct about the UI and e-shop would be nice. But its more important that Nintendo get the word out in ways like the superbowl and the other adds it has been making. Knowing about the UI is hardly going to make or brake a sale.
@ya_boy_six Pro controllers have digital shoulder buttons, just like joy cons so that option is out sadly.
Do we really have to know every last little detail down to how the UI looks? I think what Nintendo has shown is completely fine and starting it up on launch day to explore the system will be fun.
@3MonthBeef That "you can't handle the truth" quote is pretty ironic in your "lawful good" crusader context, considering that guy actually had committed a criminal act, and was trying to hide behind his status to avoid punishment until he was broken.
As for my last comment, free flow of information doesn't mean "post all of your personally identifying information." Obviously, there's some exceptions that are worth securing. (However fruitlessly in the grand scheme of things, nothing stays truly hidden forever anymore.) It just boils down to allowing useful or important information regarding decisions the public makes to be released as a matter of principle, rather than of tactics. There's no benefit to guarding and censoring the kinds of information that Nintendo used to so jovially share on a regular basis.
Since you're on a hot streak with your facetiousness regarding criminality, I'll give you another quote. Kudos if you know the source:
"Free flow of information is the only safeguard against tyranny. The once-chained people whose leaders at last lose their grip on information flow will soon burst with freedom and vitality, but the free nation gradually constricting its grip on public discourse has begun its rapid slide into despotism. Beware of those who would deny you access to information (regarding the public), for in their hearts, they dream themselves your master."
I've avoided these latest leaked videos as I want some element of surprise when I boot the thing up first time. The only info I feel we've been sorely missing is on the VC. Even just a "VC service will be ready at launch/ coming over summer " little notice without many details would suffice. Everything else like how the UI layout is and how many different types of eyebrow I can put on my Mii, pffttt they can wait.
@PlywoodStick Is the internet really that scary?
Yes, yes it is!!
How long till NL reports on the stolen Switch's story?
@invictus4000 Do we really have to know every last little detail down to how the UI looks? I think what Nintendo has shown is completely fine and starting it up on launch day to explore the system will be fun.
I agree. Yes there are still things I want to know, like yesterday, but the thirst for any little details regarding Switch is insatiable. No matter how much is revealed people want more. You have people on sites like Reddit saying they are on there 24/7 constantly refreshing for any tidbit of information.
I'm sold with what's shown so far, launch day buy for me. To those who say they pre-ordered but still have to know this or need to know that before launch, don't get it at launch, wait till you get the information you absolutely need before laying a ton of money down.
@locky-mavo How long till NL reports on the stolen Switch's story?
Lol. I hit a link to neogaf and many people on the forums there were still feeling sorry for the guy even after they knew it was stolen property. Big Bad Nintendo taking it off him, the poor guys $300 down and no Switch, Nintendo should give him a Switch on launch day etc etc.
And in the meantime where's the rest of our switch info?
1) do I need a system transfer?
2) can I use wireless headsets with voice chat?
3) does voice chat come out of my phone or the console?
4) will the switch have a vc?
5) can I play via a phone hotspot?
6) why does the UK not have the dock for sale?
7) how much is online sub?
I don't want to know everything about a system before I buy it.
The best bit is opening up new hardware and discovering how the UI and other bits and pieces work.
I haven't seen the unboxing on purpose and will be staying well away from any spoilers.
Good one Nintendo 😀
I think Nintendo is taking that "It's a secret to everybody"-thing with Switch a bit too far now, there is this fine line where secrecy goes from "I can't wait to find out more" into '"What are they trying to hide?", that Polygon-article posted somewhere earlier in the comments shows that Nintendo are getting perilously close to the latter, and after WiiU i doubt Nintendo want that...
@3MonthBeef I was simply saying I'd have thought it would make sense for Nintendo to release more details earlier, to build up hype. I can wait as long as they want me to. It just seems to me that all this secrecy so close to launch seems odd, like they are trying to hide something. It builds mistrust between company and consumer.
I'm just waiting for a last-minute direct or something on their YouTube for the final details. Being honest, this guy has helped the Switch a lot. Before and at the launch of the Wii U, there were so many questions left unanswered. Thanks to this guy, though, we know a lot more about how the Switch operates. If Nintendo doesn't do a direct, etc, although there will still be several unanswered questions (e.g e-Shop), most of them have been answered through the 'leaks'. We, as Nintendo fans, want the Switch's success to match/come close to the original Wii. To stop it from being another Wii U, we needed more details that weren't covered in last month's presentation. And this guy has done them a favour.
I should note that my only concern is how well the 'leaks' will spread, considering he was using a lesser known video site.
Still waiting for them to sell a reason to bu6 their console and I'm an easy sell 🤔......
I really was expecting a lot more official information on the system to be available by now. In fact I expected it back before preorders opened. With only two weeks to go I'm starting to think it might just not be coming.
I've been on the fence about the Switch since the announcement. Should I preorder one? The only launch game that really interested me was Breath Of The Wild and I have a Wii u that I can play that on. It's not a deal breaker, but I feel like if Nintendo had been more forthcoming about the details of what happens with previously purchased eshop and virtual console games, I might have been swayed. As it is, I'll wait to hear what everyone says once it's been released.
I am starting to think Nintendo won't even bother showing off the UI and online features etc etc.
It's madness
We've got 9 whole working days to go before people get their hands on the console. Nintendo doesn't have a lot of time to get info out. Part of me even wonders if they will?
Maybe this is all we're going to get from Nintendo. They might think the info we got up until now is plenty. I don't think they're of the opinion the way the UI or eShop look matter, and the eShop/VC will very likely be extremely bare-bones and barren... So they probably don't want to emphasize that area. :/ Also, anyone expecting their software purchases to be carried over from 3DS/Wii U to Switch should probably realize by now that's not happening.
I'm expecting tons and tons of footage from early switch arrivals this coming week.
@WKE
You make a very good point. Ya know I recently bought an Xbox 1 and a PS4. I didn't know what the OS was like on either console before I bought them because I didn't give a toss. I bought them to play games.
It's like; what's the menus like in the new Zelda?
@Mart1ndo "I didn't know what the OS was like on either console before I bought them because I didn't give a toss. I bought them to play games."
Spot on.
I don't see what the big deal is, are people really that interested to see a console and some wires taken out of a box?
How did we ever manage back in the 80's and the 90's without un-boxing videos? Oh yeah, we just waited till launch and unboxed them ourselves
@SLIGEACH_EIRE That polygon article is basically summed up as a pointless rant about not being able to see the consoles UI or online services before launch. What's the big deal?
Is it really that important to see a UI, it's there for picking games and changing settings, that's about it, who really cares?
As for the online stuff, maybe it isn't finished, again, so what? None of the launch games have a big online component that i'm aware of. There will obviously be an e-shop with a few launch day games, what else is actually required at this stage?
There's a strange sense of entitlement in gaming these days, I find it really puzzling, that article just highlights it.
Let's say for instance 2 million people have pre-ordered, then what reason do Nintendo have for revealing every last thing before launch? It'll all be out there in a fortnights time anyway.
If there are any issues or additional functionality to be added (and there always is after a console launches these days) then they will be sorted and those early adopters will see the changes that happen. Then come Christmas there will be a massive push on the console with a decent catalogue of games behind it.
@Morph A key thing to remember is preordered doesn't mean a guaranteed sale. Most of the time it's extremely easy to cancel a preorder and spend that preorder money on something else.
I thought since the reveal we should have got a direct a week showing off different aspects of the system. But tbh. I'm not fussed on VC as they will just release the same stuff i bought on wii and wii u to begin with... Seeing it in unboxed shows how tiny it is... glad for close up of dock so i can decide where to put it.
I hope the zelda cartridge is gold for first print run but I'm guessing they forgot to add that extra touch.
What if...
(I'll wait while you grab a grain of salt)
NINTENDO is BEHIND the "leaked" illegal unboxing video in some way? That might be giving them too much credit, but in this day and age, it is possible. Would that not be a typical viral marketing strategy to build hype without actually showing anything of complete substance?
**full disclosure**
I have not, and will not watch the video and am fully aware that the person and Nintendo both claim it was stolen and other people have been fired and charges pressed.
Turns out the Switch in the videos was stolen from a distributor before finding its way to the poster in question.
12 days and we still don't know if it will launch with a Virtual Console. It has the potential to become a meme at this point. It'll surely be repeated day after day until they either tell us or it launches. God forbid it launches without VC, we'll start counting back up.
On the first day Switchmas, Nintendo gave to me.....no new info...
@GiooiG
@Baker1000 Oh snap, that's actually seven syllables... "No-more-new-in-for-ma-tion" "A-par-tridge-in-a-pear-tree"
NEW MEME APPROACHING...
@Morph Except a lot of people didn't do that... Millions of people subscribed to print media which delivered all of that information. We got what we desired, it was just less frequent through print than through the internet. When one magazine wasn't enough, we subscribed to or bought newsstand copies of others for more information. Nintendo was quite comfortable with revealing all at the pace of print media. They just don't know how to keep up in the information age.
Also, may I remind you of E3 1995... I can't believe how often I've been bringing up this example, but Nintendo showed off the early builds for the N64 and games one and a half years before release.
Zelda 64 (OoT) in particular was showcased consistently throughout it's progress, all the way up until release. That's a three and a half year timespan of consistent updates through print media. Compare that with the total dearth of information about BotW up until release... Even now, we still know surprisingly little about it.
I've never seen a company more out of touch with it's fanbase than Nintendo during the last ten years.
Seeing the UI and such would be nice without being that big an issue. The lack of any info regarding how their digital account system will work and especially the VC is worrying though. Apparently the situation with the Wii where they had it up and running at launch was an outlier.
#softlaunch
@Yorumi @electrolite77 That reminds me, I sent NL a tip last week of a video by YouTube user "Everything Amiibo" showcasing the control scheme for the NS version of BotW, which included hints at unannounced control options for specific commands, in addition to revealing the "Pro HUD" mode which hides the traditional OoT-style HUD, but they never picked up on it...
I'm starting to get the feeling there's some kind of information embargo put in place by Nintendo on certain things related to upcoming games... But then again, lots of sites picked up on that "Pro HUD" mode, so maybe it's just NL in this case... Perhaps NL is now part of a program which disallows them from revealing such information earlier than Nintendo wants?
The lack of detailed information about the NS is frustrating for hardcore Nintendo fans, especially since Nintendo has a lot to answer for their fumbles with the Wii U. But most casual consumers aren't informed enough to really take on such information and understand it. I thought the leaks recently were interesting, but now that it's coming out that these were stolen devices rather than units that were sold early, it has left a bad taste in my mouth.
@PlywoodStick
Lol!
The more I think about this article, the more disappointed I am in it. The final few sentences really sum up the overall reason the rest of the article can be ignored. Many of the Talking Points lately haven't been very deep in conversation about real positives and negatives but are either fully tilted toward defending a particular Nintendo program, or tilted far the other way, echoing random internet complaining. They used to be more down-the-middle.
Overall I read what most people are complaining about and it seems to be everyone wanting to know how the OS works and how the VC will be supported. Neither are things that any company should be focusing on pre-launch (or really even post-launch) for a mass market product. It's the OS for a video game console. It's a menu you configure settings in and launch games from. How is that a must-know feature? It works or it doesn't. It's organized or it's like Playstation. That's not a purchasing decision influencer. At worst it's an inconvenience you suffer through to do what you're trying to do when you have the machine. And VC, while popoular among the fans is irrelevant from a sales perspective. If the reason people are buying a Switch is to make it a WiiU and a GameCube it's in trouble.
Being only two weeks away there should be a literal avalanche of information, buzz and a launch line up with at least several games that EVERYONE wants to play.
Nintendo have got this very very wrong again (albeit not as wrong as the Wii U) and they need to step it up big time and FAST.
Back this up with big announcements an overwhelming incoming third party library and convince people this is a format they need to invest in.
I know numbers of people that are bored of Same old same old on Playstation and XBox and were very tempted by the new experiences offered by Switch just off the back of the hardware presentation.
It was the lack lustre launch period line up that made them take a step back and reassess any potential investment
@Grumblevolcano Very true. I've the Switch pre ordered. I ordered it long ago but as more and more information came out I've changed my mind about buying it. I'll likely cancel it and get my money back.
@NEStalgia Agreed on your first paragraph of #95. The second paragraph, though, ironically veers in the direction of defending Nintendo's decision making, kind of like NL does.
@PlywoodStick Not really defending or opposing Nintendo's decisions, but rather opposing the points that seem to be the major griping points on the internet which really aren't the things that Nintendo SHOULD be addressing. And the points that are worth addressing that they've dropped the ball on, nobody seems to care about as much as the "but I'm a hardcore internet fan and demand to know the irrelevant!"
Real hardware features like BT headsets (answered but only in an interview just last week), voice chat headset support locally, how matchmaking works etc, are issues they're silent on and shouldn't be since they're in the "how you can use the machine" category. That's useful consumer information that's missing due to their lack of communication. And few are complaining about it.
"Where's VC", "how does the OS navigation work", "what about prior purchases", "What about GameCube", are all but irrelevant to the mass market, but that's what the internet (and this article) seem to be focusing energies on. And when the fan feedback is that bad, it's no wonder fan feedback gets ignored and they end up doing their own thing and getting it wrong. When the press is picking up the wrong complaints and running with it too, it's not providing a helpful message to Nintendo.
Rushed console launch is rushed.
I also get the impression that the Switch is half baked. But at least the core or primary experience is ready, and that being the system is ready to play games out of the box. I guess we won't know how ready the eshop is until we actually check it out on the 3rd. Nintendo did pretty good with the presentation. But they still lacks a lot of information on other important uses of the Switch. Nintendo is good at being super secretive. And it's no wonder that some people get a hold on information and the system early to make videos on some unanswered questions that Nintendo fails to address. But now that guy who made that video has to beware of the Nintendo Ninjas...
@NEStalgia
I have to sort of disagree with your dismissal of VC. I say sort of because you may be right in that it's not a huge mass market selling point (personally I'd argue that it should be more of one given the depth of Nintendo's legendary back catalogue and that it isn't is down to their mishandling of it). However to say that Nintendo are ignoring it because only their fans care about it isn't a defence, in fact it's the saddest indictment of Nintendo I can think of. If it's a reflection of how they value their most dedicated fans theres trouble ahead.
I also don't go along with the argument that getting bad feedback means they should give up. It means they should respond. No it may not be the reason people buy a Switch but it could be one of the reasons they do. If they're getting criticised for not managing to have VC working (something they were capable of in 2006) that should be a concern to them, not something to be dismissed because 'only our most passionate fans care'.
@PlywoodStick wait until you hear what they give us on the second day of Switchmas...
Don't give out any details and it remains a hot topic. Give out the details and people will move on. I don't know that's the strategy, but it would perhaps not be a bad one.
I do like that the leaks show how fast the system is to navigate. That's somehow reassuring and points to the internals being quite good enough. The only other thing I'd really like to know now is how the voice chat works and that's only because the announcements we have had are rather vague and don't quite make sense.
@Sakura I heard in the Nintendo Switch Thread that it can be used with either a Bluetooth headset (I'm pretty sure it's a Bluetooth headset anyway, could be wrong) or the app. Not sure where that was said exactly, but it sounds like basically everything can be done through the system, and the app is optional. I guess we should wait for official confirmation from Nintendo before assuming that it's confirmed, but it sounds like nothing is tied to the app like people thought. I'd ask in the Switch thread for more info on that if you're interested.
@electrolite77 Keep in mind when I'm replying to things like this I'm not generally talking about what I think would be perfectly ideal for folks like us on this site, but I'm looking at it from a business perspective, "if I were on the board at Nintendo, what would my thinking be." The business reality is that VC basically doesn't matter. A cynical part of me would almost love to see them get rid of the VC (the retro gamer in me certainly doesn't want that) just so people stop complaining about it. The problem with VC is it's a vast resource hog consuming internal resources, including legal/relations dealing with third party publishers, bankrupt entities and rights holders etc, yet yields pretty little in return. I'm sure it makes some amount of profit in the end, but it's a big distraction for relatively little return, and even when they do it, there's never-ending complaining from fans. It's clear it was meant for Wii and their heart just isn't in it anymore. Considering just getting some of their most popular 1st party titles on it involves negotiating with their main competitor, Microsoft, unless it was pulling in tons of money, if I were on the board, I'd be asking "how can we dispose of this thing without taking too much backlash?" It's only core advantage now is it keeps some older IPs relevant....that may have more significant value. Again, talking purely realism in business, not the fan in me that wants to buy Legend of the Mystical Ninja for the 8th time
It's a fine line how they treat their fans. The cynical nature of business mandates that they take their fans for granted as far as they can. They know we'll buy most stuff they put out, and will still buy after taking some abuse. They can neglect us and still get our money, BUT they have to balance that with not neglecting us too far to put too many straws on the camel's back. But it's in our own interest they do so as well. If we want to see a console that's all about valuing the fans, look no farther than WiiU. Almost everything it did was fan service of one sort or another, since they knew that was the only customer base they were going to get. And it was dismal, including for fans, because with such a limited audience, only so much resources could be put into it. So oddly the more they ignore us, and the bigger the market they build, the more they can swing back around and throw us bones later, as long as they don't go as far as the Wii and mostly ignore us entirely. It's a balancing act. Wii got it wrong. 3DS got it mostly right.
But for Switch at this point in its launch, pleasing the fans with things that won't go too broad won't be a priority. The hardware itself and big new game lineup can certainly please fans AND newcomers, while VC is really just about the loyal existing fans. Newcomers won't be terribly interested in playing obscure games from the late 90's and early '00's And I'd argue the BIG games from that era might benefit more from remakes than just VC ports (Sunshine, Prime, etc.) And could be much more profitable. Fans that loved the GCN tend to forget it was a dismal failure like the WiiU. It never clicked with the mass market. And N64 and SNES games will have a limited audience of people who are already gamers.
As for bad feedback, again if were at Nintendo, reading all the complaints about VC and the like, my thought process would be to notice that the internet core market is obsessed with relatively unprofitable niche features, and i'd filter it out and keep going with predictions about how to sell it to everyone ELSE, noting that that internet core market never stops complaining about everything that tries to appeal to them.
If we filter out VC and eShop, and try to look FORWARD rather than backward, new content, new games, etc, they've been doing mostly a much better job there, but not perfect, particularly as far as online features are concerned, since they're playing that up to be a major feature, but not revealing much information.
One thing I'll put in here about VC though was Koizumi & Takahashi's interview where they made mention of other accessories, GCN Joycons, but noted GCN Joycons would be bulky and ugly. In response to VC we can't rule out they're going totally different and rather than just eShop downloads, might be considering associated hardware and such for a more perfect VC (and some fan $$!)) As fans who wouldn't want to play with real period-accurate controllers? And as a company who wouldn't want to sell $80 accessories?
@KirbyTheVampire I believe what was confirmed was from Koizumi that "Bluetooth headsets are supported", but I don't think it was clarified if that meant mic/voice chat, or if he just meant headphones. It may mean the whole shebang, and I was just grateful for BT headphone confirmation, but it's too soon to assume (and they haven't said much about it.) We know that the features are already known considering the Splatoon tetsfire is in a few weeks.
@NEStalgia Ohh I see, my bad. Well, I hope headsets are supported as well.
@idahocod
I couldn't agree more, prior to reading your post I was thinking that years ago the nes and snes launched and there was almost a mystery around the games. With no internet and no information on tap you had to rely on magazines, word of mouth, the box or some retail assistant for help. Not saying it was better or worse just very different.
Fast forward some 25 years and it's a very different landscape for the games consumer. It would be nice for more information to be provided re the eshop and as each day goes by I kinda expect an article to be uploaded.
I don't think we need to know the ins and outs to a micro detail but a confirmation of 'day one you'll be able to play these snes, nes and n64 games, they'll have save states like this and you can use these controllers' type info would be nice.
@KirbyTheVampire Thanks, I'll check it out. I think there was something from an interview with a French site concerning Splatoon where it was mentioned that the game audio could be streamed via Bluetooth to a headset, but that the voicechat would be via the smartphone app. There must be more details, though. The Switch headsets have a microphone so we shouldn't need one headset for the Switch and another for voicechat via phone. That would be daft. Perhaps the app takes care of the game audio too? It's a bit confusing. We'll know soon enough, I suppose.
Omg turns out the Nintendo Switch was stolen!
@NEStalgia It's a fatal mistake to take out or undermine the VC. The most fond memories that most people have is in the retro catalog. There's plenty of profit to be found in retro gaming, but you have to know how to manage it. GOG is an example of a company that knows how to do this, and they don't even have the incredible benefit Nintendo has of an enormous first party back catalog. They have to fight for everything that's available in their store, and sometimes it takes years to bring aboard certain games or publishers. But they press on anyways, and eventually succeed. And their customer base loves them for it.
Companies like GOG make a significant part of their earnings from retro games. Like you said, Nintendo just hasn't been trying to upkeep it since the Wii era 10 years ago. Nintendo could do much better, especially considering they have so many good (hanafuda) cards in their hands. But for some mysterious reason, they refuse to properly capitalize on their great advantage. That's why people are so frustrated with Nintendo, and want to know more.
@SLIGEACH_EIRE
What an idiot.
@PlywoodStick I think there's to very large disparities with that comparison. The first being that the earnings, and required earnings and returns for a small company like GoG vs a large (for this industry) company like Nintendo are quite different. What is a "significant part of earnings" for GoG is pretty much lunch money for Nintendo. They're not going to be looking at their sales goals in the same light.
The second issue is that Nintendo tends to want to find other ways of monetizing their back catalogue other than just single payment download fee, things like the Classic Mini (ok, mentioning that disaster will cause other rage in the thread, but you get my point )
Honestly I think if the VC were "1st party only" it wouldn't have been as problematic, but I think they spent undue fortunes bringing in 3rd party games and it killed a lot of their interest in the product.
Just given what we know of Nintendo, if I were to theorize the reasons they stopped paying attention to the VC it would be:
-Not sufficiently profitable for expense.
-Doesn't properly monetize classic IP - other methods could generate more revenue over longer term.
-Could risk overexposure of major IP and deplete from sales of new software.
I'm not saying they're NOT going to do something with VC on the Switch whether it's just another iteration of $5 for SMB3 again, or some sort of mini-classic-accessory-joycon or whatever. But in terms of why they aren't prioritizing it and didn't even prioritize it for WiiU (beyond it being unsuccessful) or even 3DS (which was very successful.) It's pretty clear they aren't very keen on the model, the costs, and the income it generates (or potential income it costs.) I think it's pretty clear they aren't "mismanaging it" but expressly have a distaste for what it's offering and the revenue from offering it. Their fondness for remasters as full price titles alone can be jeopardized by having too complete a VC. And if they ARE going to allow you to carry forward digital purchases over what could be a multi-generational platform family (not saying there's a rumor, but if it were to happen) then they'd want to think twice about including VC games in that manner and not securing having fans rebuy them all the time.
Again, not speaking as a consumer that wants to get the most for the least, but speaking as a business who wants to get the most from the least.
And GoG isn't funding hardware R&D and a dozen A & AA (+ an AAA or two) game studios
In most cases like this leaks are inevitable imo
I think just about the only thing I actually want to know before release is exactly how the Virtual Console will work - if it's there at all. It's probably not going to affect me buying a Switch either way, but I'd just like to know and that's probably the only thing that's coming close to frustrating me. Partly because I'm a fairly recent Wii U owner too and I'm hesitant to buy any VC titles on the Wii U if I'm going to have to re-buy them all over again.
As far as the UI goes, or any extra features within that - I'm happy to wait and see.
@NEStalgia
I could respond to your whole post point-by-point but I can see we diverge right at the very start. I see a low-resource and therefore low-cost method of fan service. The criticism they get is that it's populated too slowly so if it is returning underwhelming profits (and if selling 30 NES ROMs at £2 each including third-party games and minus hardware manufacturing costs and distribution costs returns a healthy margin you can guarantee the same ROMs at £3.49 each does) that's their fault. It's their lack of effort and imagination that's holding it back.
As for chasing the mass market instead of appeasing fans, yeah there's a balance to be struck but I personally think getting it wrong is what's got them into the recent mess.
Lastly the appeal beyond core fans. I doubt it's huge but Nintendo trade on nostalgia. Killing VC and doing nothing to leverage that back catalogue would be bordering on insanity. There could be people pushed over the edge when it comes to a Switch purchase by the prospect of Zelda plus some classic Super Metroid and Mario 64 on a portable. It's (back to our original point of divergence) a risk-free proposition.
@electrolite77 Well their approach from the start was a bit off and as a result I don't think it was so low-resource. And I do think in the Wii era they burned themselves out chasing down classic 3rd parties and the complicated rights. Publishing old content isn't easy or cheap. Finding appropriate rights holders can be troublesome. There are some franchises that nobody even KNOWS who the rights holders are for sure. It does get complicated.
I don't think the slow population of the store was a cause of it's problems, I think that was a symptom of them second guessing the model. "Why are we putting game X out here, can't we do a remaster? Can't we make more on it some other way? Are we wearing it out? Will this steal sales from this other new game?" I think people underestimate the costs involved in supporting the VC. And I think they've been using the VC to work on porting forward the old library and modernizing the code base where possible instead of just emulating ROMs. So a lot of those games are rewrites to a large degree.
I always laugh when it comes up though because the conversation is it's own example of the kinds of problems that come up for Nintendo pleasing group X. They release the VC and remastered games: "Nintendo's stuck in the 80's, all they sell is nostalgia to the same people, they refuse to join the future" They curtail the VC and focus on new games: "Nintendo doesn't care about its fans, they don't even give us 80's games on the VC, why doesn't Nintendo give us what they know we want?" Nintendo puts NES and SNES games on the VC and adds internet multiplayer (requires a big game rewrite) "Come on Nintendo where's Game Cube, why don't you listen to fans?"
Maybe they'll mostly scrap the VC and rely on selling Mini-NES, Mini-SNES, mini-N64, mini-GCN, mini-Wii.
Personally I'm sure there will be a VC of some sort or another, but it's understandably low priority as a matter of fan service.
I DO thank this article, though, for giving me another opportunity to watch Iwata's unboxing of the WiiU. That video is pretty much everything that made him a delight. Most corporate execs would see "the product". Iwata was unwrapping like "omigoshomigosh it's a real WiiU!" He looked like he was minutes from screaming "NINTENDOSIXTYFOUUR!"
Though we can be Miyamoto has already made a yarn stitched cradle to make a Switch Puppy of his new Switch
@NEStalgia People don't know what they want. Hence this:
http://i3.kym-cdn.com/photos/images/original/000/534/636/4fe.png
@onery LOL, that would be really really funny if it weren't just a simple stated fact
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