Comments 90

Re: Why Remake 'Dragon Quest VII' Before The Zenithian Trilogy? Yuji Horii Comments

MysticalOS

When considering remakes one big thing to do is remake a stand alone in a franchise first. It's a smaller commitment to test the waters. Silent hill did same thing with part 2. part 2 is iconic but it's also most stand alone in series. doing part 1 or part 3 for example would set expectations that if you did one you need to do other. or for example assassins creed if you wanted to full remake a game, you'd start with something like black flag because its stand alone-ish because it's the most popular one that isn't writing a blank check to commit to 3 at once.

test the waters with the most popular stand alone in a series. use that to see what works and what doesn't and after you established a successful remake with that, apply what you learned from it on the coveted multi game arcs after.

Re: Assassin's Creed Shadows Switch 2 Rating Spotted Online

MysticalOS

I'm sure it'll run at 15fps too if it happens with it's mandatory RTGI and other bad settings that make it poorly scalable. and if their arm port to apple silicon has anything to show for their work, not even an m3 Ultra can get 60fps in the intro area without lowering settings to lower than base PS5, despite being way more powerful, and a switch 2 is LESS powerful than a PS5 by a large margin...

Re: Video: Digital Foundry Tests Switch 2's GameCube Emulation

MysticalOS

@Otimus Yeah but nintendo has access to reference information without needing to reverse engineer it. they literally have the code. they'd know the stick sensitivity of original hardware, they MADE It. they wouldn't need years reverse engineering. they'd just need to invest more than half assed effort and time on it

Re: Random: One GameStop Apparently Stapled Receipts To Brand New Switch 2 Boxes, And Guess What Happened...

MysticalOS

Honestly I can't really fault gamestop for this. When I opened box and saw they pack the screen next to the slim cardboard with literally no insulation i cringed. I wonder how many damaged screens will happen just from shipping alone. Like any device with a screen is supposed to be insulated and NOT just have the screen literally 2 millimeters from the outside of the box.

Re: Switch Emulator 'NxEmu' Is Back And Hopes To Avoid Nintendo's Wrath

MysticalOS

@JohnnyMind Well said

I'm still proud of my first gen switch and learning how to dump my own eshop games to my computer just so I can play them at higher resolution and frame rates or with cheats when I want to replay them. I put over 200 hours on botw on switch with an actual cart version. I boughta second copy of game from eshop just cause it was easier to dump so nintendo got my money TWICE so i could play it a second time on computer with high fidelity mods. That's what emulation is about to me.

Re: Gallery: Metroid Prime 4: Beyond Is Looking Absolutely Stunning On Switch

MysticalOS

People wondering how it can possibly run on a switch. Simple, it's not an expensive open world title like totk or botw. Narrow hallways and corridors give a lot more room for fidelity.
But also screenshots don't show us if it's locked 60fps either. or even locked 30. botw when it was announced and OG screen shots showed had much higher fidelity than reality when it actually shipped out and could barely maintain 15fps until they greatly reduced grass and some other tweaks

Re: Saber Interactive CEO Doesn't Think $70 Video Games Are Sustainable

MysticalOS

I paid 70 dollars for link to the past on snes from funcoland in 1992, used, because finding a new copy anywhere was impossible.

Many snes games back then though were easily 59 dollars and these were games that took 1-3 years to make, not 5-7 with full voice acting casts and motion capture and multi million dollar budgets.

Anyone who doesn't realize games haven't matched inflation are disillusioned. Players can't expect triple A game budgets and 1990s price points for them. It's a miracle games stayed priced the same for 3 decades already. They certainly cannot sustain that way though.

that said, if a developer puts out something that is not up to quality (skull and bones for example) then they should expect to lower that price point accordingly. totk, final fantasy 7 rebirth are 70 dollar games easily, if anything they coulda sold for more. but if you release a game that's not up to that standard. you better drop that price to 20-30 tops.

Re: Zelda Producer Responds To Fans Who Want A More "Traditional Linear" Adventure

MysticalOS

Personally I'd like to see them do both. At very least remake some more classics. I want ages and seasons for example using engine from links awakening remake, for example. maybe minish cap too. keep classics alive with modern takes.

it also would be pretty nice to make new titles too again using same engines/tiles even which would cut down dev costs and time considerably. They don't need to have 800 devs work on these mini games and they certainly help bridge gap between the years it takes for the ones on the botw/totk path

Re: The Legend Of Zelda: Oracle Of Seasons & Oracle Of Ages - Which Should I Play First?

MysticalOS

I used https://github.com/JerryTo/Zelda-Oracle-Password-Generator not long ago for replay number like 5 or whatever. every few years I replay these but I generate codes to just have all the rings and such to start. Basically the whole New game plus thing you get after beating both, where your save has tryforce and secrets are enabled even though it's part 1 of 2 again. So it is fresh, just fresh with all the rings

Re: Zelda: Tears Of The Kingdom New Item Duplication Glitches Discovered In Version 1.1.2

MysticalOS

@dojmin Because they search for them. half of what speed runners do is glitch hunting. Many runners are staying on 1.1.1 for now though but some do continue to look for ways to break 1.1.2 (and will continue doing so for later patches too) because that's what speed running is all about outside of glitchless category (which pretty much didn't exist for botw so doubt it will for totk either).

Re: Rumour: Switch Pro Was Real But Got Cancelled, Claims Digital Foundry

MysticalOS

@iLikeUrAttitude I'm sure it was, but instantly became impractical once the chip shortages hit. Nintendo is not against mid generation updates, heck they often did lots of them. gameboy advance had several. the 3ds had one that was actually required for like 3 games and other games benefited from it too. They just often took the approach that a mid generation update was for two reasons.

1. Upgrading the tech was actually cheeper then continuing to use obsolete manufacturing process
2. it was needed for their own IPs such as case with new3ds..

but in a world with massive supply constraints and delays, it quickly became impractical. especially sitting on a stockpile of original switches they made just before shortages started.

I doubt we'll see a PS5 pro or anything of like either. the Manufacturing problems aren't going away any time soon

Re: Nvidia Employee Comment Confirms Chip Rumoured To Be Used In 'Switch Pro' Is Real

MysticalOS

@NintendoKnight Even if it is a switch 2, it'd be backwards compatible 100%. It's based on same architecture. Not dissimilar to PS5 and PS4, or every generation of xbox.

if Nintendo goes into a model where they stick with same but upgraded architecture, backwards compatibility should be a thing. It's when you change arch that you can't do that, which is pretty much all previous Nintendo hardware, and playstation with PS1-ps3, which is why backwards compat is much harder for sony and Nintendo versus xbox which has basically always been a PC in a box.

So, TL/DR, I don't care what they call it, switch 2, switch pro, new switch. it's going to be based on same hardware so it should run the same games plus likely new ones that are locked only to the new hardware (closest parallel would actually be the new 3ds)

Re: Super Nintendo Favourite 'Joe & Mac' Switch Remake Rolls Out Fall Release

MysticalOS

@BionicDodo It basically comes down to fact that creating new games now costs millions, when before it was fraction of that. add in fact that games sell for same price or only 10 dollars more than those games they made in 90s did and you get into situation where they aren't making the money on new games that they do remaking old ones for fraction of cost.

Studios want to remake everything because they can do it for 10 of thousands versus millions, and make the same profit.

consumers don't want to pay for the increased dev costs, they threw a stink when some games went up to 69 (first price increase in literally 20+ years). and devs want to find a way to get profits to cover these costs so they do remakes and microtransactions. There is also some obvious greed involved too when studios buy studios and management are money guys and not developers and are held accountable to shareholders who also care more about profitability than reputation.

I think direction games are going are sadly inevitable. Pretty much only games that stand out anymore are ones specifically funded by selling more than just games. Nintendo for example moves a lot of hardware and subscriptions with their games. Of course even they do the half assed remakes too.

Re: Random: Zelda: Breath Of The Wild Trick Gets You All Korok Seeds In 10 Minutes

MysticalOS

I feel like all the glitches used in speed running ruin casual play. if you can just fly everywhere with wind bomb and have infinite items and etc etc, the fun is lost, unless speed running is your fun then that's different.

Personally, despite knowing all these glitches, I keep my casual play to using only intended game mechanics just to take time and appreciate things.

Re: Nintendo Is Apparently Not Involved In The New Switch DRM Initiative

MysticalOS

@Rika_Yoshitake I don't know why people always have take that emulation is always piracy. I literally buy every game that I like when it comes out. I own tons of carts all the way back to nes. These are same things I put on emulator to enjoy years later with new replayability through graphics enhancement and upscaling and being able to replay them on platforms through emulation....even still, when nintendo or other companies add official means like virtual console I prefer that still. Can't tell you how many times I've rebought same games just to keep them on latest gen hardware.

TL/DR, many people do use emulation too play games they physically own but with new life such as modding or graphics enhancement. I own two copies of BOTW, yet still utterly impressed by what mods have been able to do to it graphically in emulators.

Re: Random: We've Been Waiting Over Half A Decade For A "New" Mainline Zelda Game

MysticalOS

I feel the problem with triple A is they are obsessed with bigger and better. that's not a bad thing, but they can also recognize that sometimes side games are just as good too. You even see it with low budget indy titles actually ending up being mega popular too.

They can work on BOTW2, but they could also put a small team on just a nice little traditional top down side zelda game like maybe links awakening 2, and just reuse the engine/assets from recent remake with a small little adventure of link returning to island once more to deal with a new problem. Obviously this is just a random spitball of what they could do but there are many other opportunities to do something like that. Sequels to older zelda games are actually quite popular. Look at how well link between worlds did. More of these nintendo. Not every game needs to be huge.

Re: Chrono Cross Is Getting A Remaster, And Boy Does It Look Rough

MysticalOS

Everyone that is saying "it looks fine"

you've seen a much lower resolution trailer. But I guess playing it on switch it'll be a low resolution anyways I think the quality of upscale is a larger issue when playing it on PC 1440 or 4k monitors/televisions on PC or console. I think on switch it'll be fine handheld and docked only look slightly blurry.

It'll look terrible everywhere else though. Like, the game actually looks better in a PSX emulator iwth perspective correction and hi resolution rendering than seeing this ai upscale and over softening of image.

Re: Random: Another Fan Takes A Crack At Redesigning Switch's User Interface

MysticalOS

I immediately see flaw of this design looking at it. Currently design up simply tap down on joystick to go to system icons and up again to go back to game icons.

In that design left and right would move between games but with the system icons on left the intuition of gui wouldn't immediately make you think up/down do anything and that you'd have to first go to left most game to get to the system icons via left navigation.

It looks nice for someone who uses touch screen a lot but some people actually do prefer to flick analog stick a couple times to get to something than touch screen. So it's clear person who thought this out was designing it without sticks in mind and going purely off aethetics and touch screen usage. Nintendo actually thought of both.

Re: Random: Sorry, Mario Kart Live - Sega Beat You To The Punch Over 30 Years Ago

MysticalOS

@Slowdive Truly sega's weakness. They were literally firsts on a lot of things, but almost all of them they were just too early on it. They had vision but rushed it almost every time before technology and audiences were ready for it, which caused their products to be niche and never really take off.

Don't forget nintendos messup either. Sony playstation took off because nintendo didn't lock in nintendo playstation with their partnership with sony.

Those early years were a trip. Sega had vision but rushed gun on them. Nintendo lacked vision and allowed a new video game power to take form.

Nintendo shaped up though, but sega sadly threw in towel.

Re: Zelda-Esque Oceanhorn 2 Brings Its "Epic" Open-World Adventure To Switch This Month

MysticalOS

@ummyeahnintendo This game is nothing like botw, it was inspired by the zeldas PRIOR to it. if anything it's a lot closer to the old 3d zeldas up to, but not including BoTW. Genshin and phoenix rising are the BoTW inspired ones. and there is nothing wrong with that either. Every once in a while a game is so good it inspires a new generation of games. Metroidvania for example is literal genre because castlevania/metroid invented it. Does that mean Ori is a blatant ripoff? No, it just jumped onto a genre that was clearly winner and credit were credit is do for the two games that sparked that genre, but don't dismiss a different game for pushing that genre forward.

Re: One Month Later, Animal Crossing: New Horizons’ Review-Bombing Is Only Getting Worse

MysticalOS

It doesn't deserve the review bombs it's getting, but it does still deserve some anger over the one save per switch. BoTW has that too and it's REALLY dumb when games force you to do that. Not even about multi user but just one user wanting to start over sometimes, but not want to give up their previous progress. You shouldn't have to buy a second switch just to have a second save. That's pretty bullying behavior of nintendo. It doesn't make a game less of a great game, if anything it just makes a great game feel even worse because it limits your play of that great game.

Re: Talking Point: So, Where Does Switch Fit Into Sony And Microsoft's Next Gen Landscape?

MysticalOS

Switch is the system I use to play zelda or metroid. It has next to no usefulness for 3rd party because that i'll either get on PC or a more powerful console. So what does it mean for switch? absolutely nothing. i'll continue buying nintendo hardware for nintendo IPs, just as I will by sony hardware for sony IPs and a lot of the 3rd party stuff I don't feel like playing on PC.

Re: Poll: Rate Your Favourite Nintendo Switch Online SNES Games

MysticalOS

I grew up and loved many of them, but to be honest my controversal answer is to say breath of fire 1 is my favorite of all of them. It's an under rated RPG for it's time. It was one of the first rpgs that had night and day cycles and it ACTUALLY MATTERED to game mechanics. it was something i hadn't seen before until that game and it was just one of many reasons that game really holds a place for me. When it was added to virtual console I played the most hours of it. Sure it was overly grindy and a majorty of game aws literally spent walking in circles for random battles to get money and exp. That was the JRPG experience of the time though. The game at least had many places they designed for you to do exactly this. The game had many free healing fountains throughout game that basically said "Pst, grind here"

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