Comments 53

Re: There's An Indie Paper Mario-Like In The Works, And It's About Ghosts

Keithustus

As much as I loved the originals, I just couldn’t get into Bug Fables. Sure, it’s great, but without that oddball whimsy of Nintendo characters out of place, it was for me at least just a “fine” game that couldn’t hold my attention for long. Glad it’s the crack some people need, but I can only get by on the pure stuff.

Re: Dragon Quest XII: The Flames Of Fate Is Running On Unreal Engine 5

Keithustus

We’re finally in a generation of games where Sony and Microsoft no longer try to be edgy by making their games mostly brown, and now Square Enix wants to enter that space? Can’t help but be a bit nervous about that and any move away from menu-driven turn-based combat. If it’s too actiony like Builders.....I’m done.

Re: Random: The LEGO NES Has A Cool Super Mario Bros. Easter Egg Hidden Inside It

Keithustus

Done, built it yesterday and last night. Great amazing experience!

I haven’t built a LEGO set since the 1990s other than helping my young kids occasionally with theirs. I also have never had anything approaching this one in size or scope: 2,600 pieces (21 bags), and I hadn’t ever really used the Technic pieces much.

Overall it took me something like nine hours, but the first of those I was distracted often by kids, and I am glad to report I loved almost all of the build. Maybe it’s because this kit is unlike any set I have done before in that it actually functions, but I was constantly impressed with the ingenuity of the LEGO designers whenever I worked on a new section and wondered “what are they using these pieces here for?” and later predicted or tried some function they got the kit to perform. As an adult, I have much greater appreciation for LEGO’s amazing-quality instructions than I had before.

The only annoying part was constructing the conveyor belt on which the game action is depicted. It was about three bags for the belts and connecting pieces to build the mat on which the gameplay-objects pieces and background lay, and since it’s a lot of pieces with very little variety, it was a bit tedious, though assembly lining that section helped. If you’ve got a little helper who can do that section while you construct the everything-else-interesting-building parts, power to you. The controller is also a bit underwhelming since it is completely static, though they did a good job with the plug and port.

Totally wish the other Mario sets weren’t designed for 4-year-olds, and had the same dimensions as their standard kits.

Re: Journey Developer Could Be Bringing Its Newest Game To Nintendo Switch

Keithustus

@Shambo Cross-system purchase is incredibly rare. In almost all cases you must buy the title on multiple platforms. Cross-platform saves on the other hand are relatively common and I would expect to see it here. All it takes is for the dev or publisher to code for player data to be stored on their own service and have a login separate from the console/platform usernames.

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