I played Bastion on my ancient iPad years ago and finished it. It was a great game on the iPad at the time. I'd love it if these two games were bundled together on the switch, though. It'd make for a pretty appealing package.
NO ONE TELL ME THE ANSWER! I've been puzzling away at it all day and I am THIS close to figuring it out. Does the answer need to be an integer though? No, wait, don't tell me. And it's a positive number too, right? Never mind... I WILL get this!
I'd like to see the same comparison run on Switch games which are also present in the iOS and Google Play app stores. I'm guessing the Switch tax is far more noticeable there.
The price definitely seems right. I'm not sure if "Paperboy-style" is the right descriptor, though. On the other hand, "Paperboy-legally-actionable-clone" probably goes too far.
I was all set to dump on this product as being overpriced, ridiculous and unnecessary, but then my hand cramped up from too many hours playing Hollow Knight in portable mode without this grip and I couldn't type a word of it. So the more I thought about it, and saw the current price ($18?), it seems pretty reasonable for what you get. Maybe I'll check it out (EDIT: Pledge submitted). It seems like it could prevent flexing of the Switch itself, which is one of my inner Geordi La Forge's concerns when it comes to the structural integrity of the system.
I'm the first one to look cynically on any game that attempts to a) cash in on the popular culture of the 1980s b) saturates itself with an atmosphere of over the top violence and c) has overly pixel-y graphics but with all that said I LOVE this game. The violence is cartoony without being grotesque, the '80s action movie milieu is handled extremely well with some clever puns that affect gameplay even more cleverly, and the retro graphics are charming and finely detailed.
Beyond that, though, the gameplay is awesome and incredibly addictive. Every bro has their own unique weapons and abilities which means there's more than one way to get through the level. And since which bro you get is randomized for the most part, the levels are very replayable (which is good, because you'll die a lot).
Even beyond THAT though, this game is perfect for a portable device as it's something you can pick up and play in short bursts (or sink several hours into at once, as there's a ton of content and it's very addictive).
Anyway, I didn't expect to like this game at all, but I really do.
You can pick up this 2-year-old mobile game for $1.99 on Android or occasionally on sale for iOS for a dollar, so I'm guessing it'll be a $9.99-14.99 release on Switch?
Who cares? Aren't video games so much better now than they were 30 years ago, anyway? Between "Hollow Knight" and the original "Metroid", I know which one I'd rather play.
Seriously, though, Frank Cifaldi's (The Video Game History Foundtation, Digital Eclipse) GDC talk from a couple of years ago is what really opened my eyes to the issue of preserving video games as they were originally played (at least as closely as possible). It's excellent. https://www.gdcvault.com/play/1023470/-It-s-Just-Emulation
I'll stick with "Legend of Zelda: Breath of the Wild" then for my (albeit non-existent) hunting simulation needs... though with the Champions' Ballad DLC, that game very quickly turned into more of a "roadkill simulator".
Now all Link needs is an "I Eat My Roadkill" bumper sticker and mudflaps for the Master Cycle Zero.
This game is hilarious. I've played many "funny" games over the many years I've been a gamer, but this is the first one (since Kingdom of Loathing, I guess) that's spoken to my sense of humo(u)r so directly. From the moment I got that first "Stupid Walking" perk, I was hooked. The quality and the cleverness of the wordplay just takes it all to a whole 'nother level.
And yes, OMG, the spittoons.. the glorious, glorious spittoons....
@Pod Looking at the photographs, it definitely seems to be due to some twisting force or torsion on the case. Whenever I use the system in handheld mode, I always wonder if the connectors holding on the joycon are really strong enough to support the twisty force my hands put on them.
I'm not using a lot of force, by any means, it just that the the human hand is built to rest in one position, and the position needed used to hold the joycon encourages the kind of force that would twist the Switch, bending it towards the user. It sounds like the joycon connectors are strong enough to take this force, but maybe not the plastic case, right where it's thinnest. Just a guess, though.
I've only gotten my Switch within the past six months but the amount of heat it generates while docked convinced me to buy a $12 USB-powered PC fan (120mm with an in-line speed control) and just prop that up against the back of the dock to blow the hot air away. Hopefully that prevents any cracking for a while.
It looks like an interesting game, but there's just something about experiencing the horrors of war, especially for the crew of WWII-era bomber, where they would literally need to hose the things out after they'd been shot through with holes, through the eyes of a chibi MySims character that seems a little off-putting to me.
Hey, could you make a table of all the eShop games on sale in the North America eShop, as you do for the European eShop? That would be very handy kthxbai.
Ooh! Do they have the one Kirby song that goes "BA DA-DA DA DA-DA DA, DA-DA DA-DA DA-DA DA DAAA, DA-DA DA-DA DA-DA DAAA, DA DA DA DA DA!" over and over?
It kind of sounds like the gaming industry is reacting the way Big Tobacco in the U.S. first did in the late 1980s and early 1990s, first denying that their product was addictive and then suing the regulatory agencies that tried to promote the message that the product was addictive (though the games industry isn't quite there yet). Video games can be addictive (they're designed, knowingly or unknowingly, to activate the pleasure centers of our brain and trigger dopamine rushes... and there's nothing wrong with that, in itself) — not to everyone, but to certain people, certainly. And to the extent that people with that addiction spend time playing video games at the expense of self-care activities (good nutrition and exercise), then it can definitely impact their physical health. Everything in moderation.
NintendoLife does review crappy games, though ("Shaq Fu: A Legend Reborn"), they just give them 7s. But I agree, the score is just an arbitrary number to some, but not to all and it's hard to differentiate quality when everything is bunched up in the 7 to 8 range.
One constructive exercise for any NintendoLife reviewer to undertake would be to read both the NintendoLife (gave it a 7) and Destructoid (gave it a 3) reviews of "Shaq-Fu: A Legend Reborn" and maybe do some soul-searching.
I don't think "review score inflation" is just a NintendoLife problem. According to Open Critic, NintendoLife's review scores (on average) are only 0.82 points higher than the average of other review publications. But yes, if you look at the NintendoLife bell-curve, it's heavily distributed between 7s and 8s. Fewer than 2% of the games they've reviewed have received a 1 or 2 with Fewer than 0.3% of the games they've reviewed having received a 1. One would expect a more even distribution unless games released on Nintendo systems are all just that amazing.
Comments 251
Re: Indie Classics Bastion And Transistor Are Both Bound For Nintendo Switch
I played Bastion on my ancient iPad years ago and finished it. It was a great game on the iPad at the time. I'd love it if these two games were bundled together on the switch, though. It'd make for a pretty appealing package.
Re: TowerFall Brings Six-Player Action And Celeste Characters To Switch Next Month
Tower Fall is amazing, but where is Duck Game?
Re: Win a copy of Crossing Souls
NO ONE TELL ME THE ANSWER! I've been puzzling away at it all day and I am THIS close to figuring it out. Does the answer need to be an integer though? No, wait, don't tell me. And it's a positive number too, right? Never mind... I WILL get this!
Re: Is 'Switch Tax' A Real Concern, Or Just A Myth?
I'd like to see the same comparison run on Switch games which are also present in the iOS and Google Play app stores. I'm guessing the Switch tax is far more noticeable there.
Re: A Patch For Morphies Law Has Been Submitted To Nintendo To Fix Online Issues
Where's the patch that fixes the cultural appropriation? (Womp womp)
Re: Gone Home Release For Switch Delayed Until Next Month
I can't believe they're making me wait a whole extra month to walk around a house as slowly as possible.
Re: Feature: Doing The Rounds With The Videokid, A Paperboy And '80s Inspired Nostalgia Trip
The price definitely seems right. I'm not sure if "Paperboy-style" is the right descriptor, though. On the other hand, "Paperboy-legally-actionable-clone" probably goes too far.
Re: Hardware Review: Satisfye Pro Gaming Grip for Nintendo Switch
I was all set to dump on this product as being overpriced, ridiculous and unnecessary, but then my hand cramped up from too many hours playing Hollow Knight in portable mode without this grip and I couldn't type a word of it. So the more I thought about it, and saw the current price ($18?), it seems pretty reasonable for what you get. Maybe I'll check it out (EDIT: Pledge submitted). It seems like it could prevent flexing of the Switch itself, which is one of my inner Geordi La Forge's concerns when it comes to the structural integrity of the system.
Re: The Switch Version Of Broforce Is Locked And Loaded For This September
I'm the first one to look cynically on any game that attempts to a) cash in on the popular culture of the 1980s b) saturates itself with an atmosphere of over the top violence and c) has overly pixel-y graphics but with all that said I LOVE this game. The violence is cartoony without being grotesque, the '80s action movie milieu is handled extremely well with some clever puns that affect gameplay even more cleverly, and the retro graphics are charming and finely detailed.
Beyond that, though, the gameplay is awesome and incredibly addictive. Every bro has their own unique weapons and abilities which means there's more than one way to get through the level. And since which bro you get is randomized for the most part, the levels are very replayable (which is good, because you'll die a lot).
Even beyond THAT though, this game is perfect for a portable device as it's something you can pick up and play in short bursts (or sink several hours into at once, as there's a ton of content and it's very addictive).
Anyway, I didn't expect to like this game at all, but I really do.
Re: Random: Ever Wondered What's Inside A SNES Controller? Here's A Look
(Raises eyebrow) Fascinating.
Re: Super Street: The Game Will Let You Burn Rubber On Your Nintendo Switch
I can already burn rubber on my Switch... I just play it docked! Heyooo!
Re: Old School Musical Brings 8-Bit Era Rhythm Game Action To Switch Next Month
You had me at "Hello World".
Re: Review: Robbotto (Switch eShop)
If only I'd had this game on the Commodore 64 back in the day... I would have turned it off and played The Last Ninja instead.
Re: The Critically Acclaimed Gone Home Is Headed To Nintendo Switch Next Week
Agree. If you've got insomnia, this is one to pick up.
Re: The Bug Butcher Brings Action-Packed 2D Side-Scrolling To Switch This Summer
You can pick up this 2-year-old mobile game for $1.99 on Android or occasionally on sale for iOS for a dollar, so I'm guessing it'll be a $9.99-14.99 release on Switch?
Re: Feature: What Does Nintendo's Shutdown Of ROM-Sharing Sites Mean For Video Game Preservation?
Who cares? Aren't video games so much better now than they were 30 years ago, anyway? Between "Hollow Knight" and the original "Metroid", I know which one I'd rather play.
Seriously, though, Frank Cifaldi's (The Video Game History Foundtation, Digital Eclipse) GDC talk from a couple of years ago is what really opened my eyes to the issue of preserving video games as they were originally played (at least as closely as possible). It's excellent. https://www.gdcvault.com/play/1023470/-It-s-Just-Emulation
Re: Review: Salt and Sanctuary (Switch eShop)
Where is everyone's noses?
Re: Nintendo Applies For Endless Ocean Trademark In Japan, Could This Wii Title Resurface From The Deep?
This would be so wonderful! The time I spent with the sequel, "Blue World", is the most magical experience I've ever had with a video game.
Re: Zelda-Inspired Adventure Game Minit Arrives On US Switch eShop Next Month
Yes! I've been counting down the hours (and holding off on playing the Steam version) until this gets released on Switch.
Re: Play As Parodies Of Top Movie Stars In Pixel Action Heroes, Coming To Switch Next Month
No. Just... no.
At the very least, they need to take some lessons from "Broforce" in terms of how to do parody names of action stars right.
Re: Nintendo Labo's New Vehicle Kit Will Let You Drive, Dive And Fly On Your Switch
I still haven't built my house or piano yet so there's no way I'm buying.... Wait. A submarine? I am so totally buying this.
Re: Review: Hunting Simulator (Switch)
I'll stick with "Legend of Zelda: Breath of the Wild" then for my (albeit non-existent) hunting simulation needs... though with the Champions' Ballad DLC, that game very quickly turned into more of a "roadkill simulator".
Now all Link needs is an "I Eat My Roadkill" bumper sticker and mudflaps for the Master Cycle Zero.
Re: Review: West of Loathing (Switch eShop)
@Mamabear Better late than never!
Re: Review: West of Loathing (Switch eShop)
This game is hilarious. I've played many "funny" games over the many years I've been a gamer, but this is the first one (since Kingdom of Loathing, I guess) that's spoken to my sense of humo(u)r so directly. From the moment I got that first "Stupid Walking" perk, I was hooked. The quality and the cleverness of the wordplay just takes it all to a whole 'nother level.
And yes, OMG, the spittoons.. the glorious, glorious spittoons....
Re: Nintendo UK Is Asking For As Much As £180 To Repair Cracked Switch Consoles
@Pod Looking at the photographs, it definitely seems to be due to some twisting force or torsion on the case. Whenever I use the system in handheld mode, I always wonder if the connectors holding on the joycon are really strong enough to support the twisty force my hands put on them.
I'm not using a lot of force, by any means, it just that the the human hand is built to rest in one position, and the position needed used to hold the joycon encourages the kind of force that would twist the Switch, bending it towards the user. It sounds like the joycon connectors are strong enough to take this force, but maybe not the plastic case, right where it's thinnest. Just a guess, though.
Re: Nintendo UK Is Asking For As Much As £180 To Repair Cracked Switch Consoles
They can't just rub some Sugru in the cracks?
Re: Poll: Is Your Nintendo Switch Cracking Under The Pressure?
I've only gotten my Switch within the past six months but the amount of heat it generates while docked convinced me to buy a $12 USB-powered PC fan (120mm with an in-line speed control) and just prop that up against the back of the dock to blow the hot air away. Hopefully that prevents any cracking for a while.
Re: Review: Bomber Crew (Switch eShop)
It looks like an interesting game, but there's just something about experiencing the horrors of war, especially for the crew of WWII-era bomber, where they would literally need to hose the things out after they'd been shot through with holes, through the eyes of a chibi MySims character that seems a little off-putting to me.
Re: Devolver Digital Has 12 Games Lined Up For Switch This Year
I've been waiting on Minit, too.
Re: Ubisoft CEO Believes Future Of Games Industry Is Streaming, With Potential To Reach 5 Billion Players In Ten Years
Can't wait until every new game is the same level of quality as a Netflix original movie. :/
Re: Johnny Turbo Brings Two Crude Dudes To Nintendo Switch Next Week
I really hope the guy who was the the original inspiration behind Johnny Turbo is getting some kind of residuals or at least free games.
Re: Review: Crash Bandicoot N. Sane Trilogy (Switch)
Woah!
Re: Indie Crossover Fighter Blade Strangers Secures An August Release Date On Switch
Fingers still crossed for that port of Rivals of Aether. Aaaaany day, now....
Re: Nintendo Download: 28th June (North America)
Cue .gif of Reggie doing the Runbow dance.
Hey, could you make a table of all the eShop games on sale in the North America eShop, as you do for the European eShop? That would be very handy kthxbai.
Re: 2K Announces Carnival Games For Nintendo Switch, Partying Hard This November
Well I guess now we know what every Grandma will be buying for every Grandchild this Christmas.
Re: ToeJam & Earl: Back In The Groove Now Aiming For Fall Release After Initial Delay
Looking forward to playing this, but it's also the reason I don't back Kickstarter projects anymore.
Re: Three Kirby Soundtracks Are Now Available For Streaming
@wazlon yeah! That's the one!
Re: Review: The Lost Child (Switch)
So to sum up this review, in the immortal words of Ray Parker Jr.: There's something weird, and it don't look good.
Re: Three Kirby Soundtracks Are Now Available For Streaming
Ooh! Do they have the one Kirby song that goes "BA DA-DA DA DA-DA DA, DA-DA DA-DA DA-DA DA DAAA, DA-DA DA-DA DA-DA DAAA, DA DA DA DA DA!" over and over?
Re: Digital Eclipse Tackles SNK Rotary Joystick Emulation Challenge
That Digital Eclipse does nice work.
Re: Review: Lost Sea (Switch eShop)
Considering its influences and difficulty, they should have called this game "Please Starve Alone".
I'm 7th!
Re: Video: Go Postal With 11 Minutes Of Air Mail Gameplay On Switch
Waaaait a minute... didn't I play this on my iPad for 1/3 the cost, six years ago?
Re: Review: Chameleon Run Deluxe Edition (Switch eShop)
It's more that they're selling the Switch version for three times the full price of the mobile version.
Re: Review: Chameleon Run Deluxe Edition (Switch eShop)
Waaaaait a minute... Didn't I get this game for free on my phone 2 or 3 years ago?
Re: Nintendo And Disney Are Teaming Up For A Show About The Switch
Why can't they just bring back "Tron: Uprising" instead?
Re: Poll: As "Gaming Disorder" Becomes A Thing, Is It Time To Assess How Much You Play?
It kind of sounds like the gaming industry is reacting the way Big Tobacco in the U.S. first did in the late 1980s and early 1990s, first denying that their product was addictive and then suing the regulatory agencies that tried to promote the message that the product was addictive (though the games industry isn't quite there yet). Video games can be addictive (they're designed, knowingly or unknowingly, to activate the pleasure centers of our brain and trigger dopamine rushes... and there's nothing wrong with that, in itself) — not to everyone, but to certain people, certainly. And to the extent that people with that addiction spend time playing video games at the expense of self-care activities (good nutrition and exercise), then it can definitely impact their physical health. Everything in moderation.
Re: Turtle Beach Confirms Massive Lineup Of Fortnite-Ready Headsets For Switch
If I wanted to hear fifth-graders swear at me in high-def audio, I'd become a substitute teacher.
Re: Review: Iro Hero (Switch eShop)
NintendoLife does review crappy games, though ("Shaq Fu: A Legend Reborn"), they just give them 7s. But I agree, the score is just an arbitrary number to some, but not to all and it's hard to differentiate quality when everything is bunched up in the 7 to 8 range.
Re: Review: Iro Hero (Switch eShop)
One constructive exercise for any NintendoLife reviewer to undertake would be to read both the NintendoLife (gave it a 7) and Destructoid (gave it a 3) reviews of "Shaq-Fu: A Legend Reborn" and maybe do some soul-searching.
Re: Review: Iro Hero (Switch eShop)
I don't think "review score inflation" is just a NintendoLife problem. According to Open Critic, NintendoLife's review scores (on average) are only 0.82 points higher than the average of other review publications. But yes, if you look at the NintendoLife bell-curve, it's heavily distributed between 7s and 8s. Fewer than 2% of the games they've reviewed have received a 1 or 2 with Fewer than 0.3% of the games they've reviewed having received a 1. One would expect a more even distribution unless games released on Nintendo systems are all just that amazing.