Comments 85

Re: Power Up Your Polaroids With Instax Mini Link's New Mario Update

DWWM

I have the Pikachu bundle from around the time New Pokémon Snap was released.

I’m not sure what I expected from the bundle but it really is just a Pikachu-shaped silicone sleeve to cover the printer, and not that exciting.

Not really worth it unless you absolutely want to print these kinds of photos, but then again physical photos are so rare these days and gifting them to family and friends can be special.

Re: Third-Party Launch Games On Switch 2 Reportedly Sold "Very Low Numbers"

DWWM

I think the most relevant point is that most of these titles aren’t new releases. I’d hope third-party developers would take this into account before assuming the console isn’t worth supporting in the future.

Yakuza 0, for instance, was originally released 10 (!) years ago. Those that were really keen on playing it probably did so on another platform.

Re: Poll: Box Art Brawl - Duel: Contact

DWWM

It's a very short and mediocre game, unfortunately.

Any appeal it has almost solely rests on its apparent quirkiness and mystique from those that haven't played it.

The European cover is cute, though.

Re: Soapbox: Is The Best Harry Potter Game On Game Boy Color? Quite Possibly

DWWM

@Noelemahc No, I’m referring to the GBC Philosopher’s Stone that this article is talking about - it was a turn-based RPG which I really enjoyed. The GBC Chamber Of Secrets was also a turn-based RPG, which I haven’t played. The Prisoner Of Azkaban on GBA was an RPG-Lite sequel that felt a lot shallower to me in terms of mechanics and overall game length.

Re: Soapbox: Is The Best Harry Potter Game On Game Boy Color? Quite Possibly

DWWM

Yup, I loved this game.

I vaguely remember that it allowed you to carry your end-game level and spells back into a "New Game+" which encouraged me to replay it multiple times.

It's surprisingly ambitious for a handheld game based on a movie license. Apparently, the GBC Chamber of Secrets game is in a similar vein but I never got to play it.

The Game Boy Advance follow-up Prisoner of Azkaban abandoned the RPG formula for a top-down action-platformer and it was sadly inferior - I remember completing it in an evening and feeling disappointed.

Re: Feature: Zelda: Phantom Hourglass Is Secretly One Of The Best Zeldas

DWWM

"Most fans of the game will remember its finest, and most frustrating moment above all others - the bit where you have to transfer a map to another map. For me, I discovered it entirely by accident, and I'm sure I'm not alone in that. After a confused 20 minutes of trying to draw, button-press, and logic my way to victory, I closed the console and stepped away - only to discover that that's exactly what you're supposed to do. Phantom Hourglass punched through the fourth wall and broke into the meta-game by insisting that you transfer details from the top screen to the bottom screen by folding your DS in half like a book."

Cing's Another Code: Two Memories was the first DS game to use this trick as the solution to a puzzle. It was similarly brain-taxing - I remember closing the lid of my DS in frustration only to reopen it for another shot to discover I had inadvertantly solved it.

Re: Deadly Premonition Origins Is On Sale For Half Price Until 26th July

DWWM

@Wolf_Link There are definitely plot twists and strange revelations. Twin Peaks is used as a reference point because it is obviously the main inspiration - the murdered high-school student, the out-of-town detective, the sheriff station and the odd townsfolk with their own individual secrets are all straight out of Twin Peaks.

The combat is like a clunkier version of Resident Evil 4's over-the-shoulder action. This is nothing like a visual novel, but it does have an interesting storyline and intriguing characters. There is an open-world, and the combat only takes place in specific locations; you don't have to worry about combat when you're just exploring the map, for the most part.

I would recommend it if you can tolerate the tedious combat- I would recommend playing on easy mode for the most enjoyable, frustration-free experience.

Re: Video: Digital Foundry's Technical Analysis Of Deadly Premonition 2 On Switch

DWWM

@westman98 Not true. Digital Foundry confirm that the original ran at a locked 30fps on XBOX 360; the Switch port has an unlocked frame rate but stays above 30fps (on the whole - and certainly never dips anywhere near as low as Deadly Premonition 2's frame rate).

The original Deadly Premonition is a janky game, but a bad frame rate was never an issue.

Re: Fans And Analysts Ponder The Eternal Question: Can Nintendo Survive Without Shigeru Miyamoto?

DWWM

I was under the impression that Miyamoto already has a more hands-off mentoring role at Nintendo?

I’m sure Nintendo have had a plan in place for many years already to ensure that Miyamoto’s eventual departure doesn’t hinder the quality and creativity of their output.

There’s no denying his talent and influence, but for a business on Nintendo’s scale it’s daft to think that one person is the sole factor for how competent and successful they will be.

I mean Disney still seem to be doing okay without Walt Disney - and it’s been nearly 60 years now?

I don’t want to sound dismissive of Miyamoto. Obviously he will be greatly missed, and his legacy will continue to reap rewards through the people he has mentored and passed his knowledge onto.

Re: Feature: How Nintendo Killed The Best Version Of Tetris

DWWM

So did Warner sell Atari Games to Namco at some point?

There’s a confusing part in the article in which we learnt that Warner sold the consumer and PC division of the business to Jack Tramiel who rebranded as Atari Corp. Warner held on to the coin-op part of the business which remained as Atari Games.

But then we learn that Namco sold Atari Games to Atari Corp?

Re: Random: This Tiny Update Would Make A World Of Difference In Animal Crossing: New Horizons

DWWM

You can carry a crafting bench in your pocket for easy access wherever you are.

Obviously being able to carry the crafting bench with you (no matter how convenient) kind of makes the whole durability mechanic even more pointless and frustrating.

I can’t really think of anything good about it - I actually didn’t mind the durability mechanic in Breath of the Wild because it forced you to experiment with different weapons. But that’s not a concern with Animal Crossing.

Re: You'll Need Hi-tech Earbuds To Adjust The Volume In Pokémon Sword And Shield

DWWM

Disappointed in Nintendo Life for attempting to add misleading controversy to the already deafening furore surrounding this game.

You can still adjust the volume on your Switch whenever you want! You don't need an in-game item to do that.

All the Hi-Tech Earbuds do is allow you to tinker with the in-game sounds and their balance in respect to each other.

For example, you can alter the cries of Pokemon to be more overt in the Wild Area or silence them.

They could have just removed this feature entirely and no-one would have batted an eyelid (as far I'm aware no previous Pokemon game has allowed you to alter the balance of in-game sounds).

Re: Nintendo Download: 10th October (Europe)

DWWM

@RazumikhinPG That statement makes no sense whatsoever

Why would selling a fake product result in a failed payment? I’m sure they would have just sold the European version, anyway, which isn’t illegal I don’t think.

Damn you Bandai Namco. I’m a simple boy. I just want my niche farm game :3

Re: Nintendo Download: 10th October (Europe)

DWWM

@RazumikhinPG Coolshop have sold out now Was wary as it seemed odd they were the only UK stockist and they have a cloudy reputation (not sure if deserved or not).

Guess I’ll have to go with either Amazon Spain or Germany. Hopefully you’ll enjoy it... will probably wait a bit longer now. I still have Rune Factory 4 on 3DS that I’ve never played

Re: Nintendo Download: 10th October (Europe)

DWWM

@RazumikhinPG Just wish there were reviews as well. It looks great but it seems to have gone under the radar. Even Bandai Namco’s UK Twitter has now tweeted to clarify there’s no UK physical version because people kept asking! They haven’t handled the rollout of its release very well.

Re: A Sequel To Pokémon Snap Won't Happen Unless There's A "Very Unique Twist"

DWWM

@gaga64 Exactly. I don’t find Masuda’s response very convincing, either. Just seems baffling considering how much demand there is for a new Pokémon Snap.

Maybe they’re not convinced that the demand will actually translate into decent sales. But even that seems unlikely considering how many relatively low-key (by the main entries’ standards) Pokémon spin-offs we’ve seen since the original Snap debuted.

Re: Feature: Inside The World Of Pokémon ROM Hacks

DWWM

@ALinkttPresent Putting time and resources into fan-projects like those mentioned in the article sounds pretty “dedicated and committed” to me.

Also, the legality of a non-profit endeavour seems largely irrelevant if you’re not actually invested in Nintendo’s copyright laws. Which you really shouldn’t be unless you’re one of Nintendo’s lawyers.

Re: Harvest Moon: Friends Of Mineral Town Is Getting A Switch Remake

DWWM

The GBA version is wonderful. I have fond memories of playing it. Always felt like I was missing out on something because I didn't have connectivity to the GameCube's "A Wonderful Life" version via the link cable.

I would have preferred a less chibi-like aesthetic for this remake.

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