Comments 65

Re: Team Cherry Explains Hollow Knight: Silksong's "Steep Difficulty"

CielloArc

I'm nearing the end of act 2 and honestly, the game needs some balancing. It does't feels like I beat the boss because I learned the mechanics most of times, it feels like I lucked out and got a good pattern.

I won't complain about the damage because honestly bosses doing 2HP damage is fine, but them jumping from animation to animation with little to no breathing room is annoying, increasing the transition from animation to animation by half second would help a lot. A little telegraphy would also help too but that's a problem they had since the first game so I doubt they'll fix on this one.

Re: Nintendo's Patent On 'Sub Characters' Could Have Some Dire Ramifications

CielloArc

Cool, they bought a fight with literally the entire industry.
Let's analyze this, suppose you have an assist fighter like Marvel Tokkon and 2XKO, Nintendo can sue those games now.
Games like TFT and other auto chess? Nintendo can sue those now.
Your RPG has a Summon System? Nintendo can sue you now.
Do your game have some semi-automated AI companions that you can swap out, like FFXII? Yeah, Nintendo can sue you now.

Re: Nintendo's Strict Policy On MiG Carts Is Creating A Problem For Secondhand Switch 2 Buyers

CielloArc

Pretty sure that's illegal in a lot of countries, not the MIG cart but the acting of hard locking the hardware.

I know that because I worked with machines that had GPS with blocking system, once you installed them you were required to contact the company that made it so they would register and activate your machine. Problem being, suppose you need to move the machine a little to right where it was originally, not too much, just a meter or two to make space for something else, they would brick the machine until you contacted them again.

Thank god they lifted that weird requirement, it only took a couple of lawsuits.

Re: Nintendo Slays Switch Emulator Ryujinx

CielloArc

I mean, they did have a patreon.
If you gonna do this, make sure no money at all is involved.

There's a reason why old emulators managed to survive and it was mainly because they didn't take money.

Re: Random: Japanese Celebs Reportedly Told "Not To Mention" Palworld To Avoid Damaging Pokémon Relations

CielloArc

I mean, isn't this the standard business practice?
Plus they've got a lot of experiences like that, Palworld isn't the first game to "fight" against Pokemon and it won't be the last.
Digimon, Monster Rancher, Medabots, Yokai Watch, SMT, plus a lot of other games that, lets be honest, had way much more of a backing both inside and outside Japan than Palworld has.
Why burn future collabs with an established franchise over getting some quick money with some flavor of the month game that has yet to prove it wasn't some one hit wonder?

Re: Random: Nintendo Apparently Wasn't A Fan Of Tiger & Hasbro's Pokédex Toy

CielloArc

Just a reminder that Tamagotchi was still quite a popular toy in Japan when the Pokedex released. The Pokedex looked like a deluxe Tamagotchi, having access to all pokemon and all animations from the games, just give it the feeding element, the minigame element and maybe a battle element and you a have a functional competitor to the main games.

Now you can see why Nintendo was worried about this.

Re: Nintendo Switch Is Not "Technically Capable" Of Running Call Of Duty Games, Says CMA

CielloArc

Now here's the funny thing:
Neither Nintendo nor CMA are at fault here, it lies completely on MS and their stupid 10 year contract that strictly states that CoD will run with "content and feature parity" on present and future platforms.

So yeah, if PS5/XSX can run at 4k60Hz they NEED to make a Switch port that can run the same, which, as we all know, is not possible in any feasible way.

Re: Metroid Prime Engineer "Let Down" By Exclusion Of Original Credits In Remaster

CielloArc

I could understand if they didn't give out any credits and people complained, but this time they are complaining about even generic credits?

I mean, its not like the guy was a consultant or an active member of Remaster development, the assets he made are still property of Retro and his credits are still on the original release of Prime, crediting everybody again seems redudant.

Re: Popular YouTube Channel 'Did You Know Gaming' Receives Copyright Strike For Heroes Of Hyrule Video

CielloArc

I haven't seen the video, and now I probably won't, but if the video had anything related to the project, be it concept images or even concept gameplay screens, that wasn't made public by Nintendo then Nintendo has legal grounds to issue a copyright strike since this is clearly a break of NDA.

Even Sakurai has to ask permission to show things on his own channel.

I know people like to point fingers at Nintendo but sometimes Nintendo is right, like it or not.

Re: Game Freak Confirms Pokémon Legends: Arceus Started Development Before Sword & Shield's Launch

CielloArc

@wanghosom I will simply point at Monolith Soft, they had to develop their own games while also helping other people, such as the teams developing BoTW 2 and Splatoon 3, develop tech.

In the last couple of years they've got not only XC3 on their plate but other games too, and XC3 still managed to be one of the best looking games on Switch.

So yeah, looking at this anyone would say that GF is lazy, they don't even use anti-aliasing.

Re: Random: Retro Studios Clashed With Metroid Producer On Halo Influences

CielloArc

Nintendo's approach is actually the correct one, if your pitch meeting starts with "It's like X meets Y" your project is doomed from start because the very base is just a jury rigged copy.

Not that you can't copy what other games did, far from that, but if don't have a solid identity of what your game should be and what you want players to experience then your game will be just another clone in the wall.

I mean, no one calls Hollow Knight a metroid clone or Shovel Knight a Ducktales clone, despite those games being heavily inspired by said games.

Re: Soapbox: Pokémon Legends: Arceus Raises The Question - How Much Do Janky Graphics Matter?

CielloArc

Well, if compared to other Nintendo games I often found pokemon lacking two things when the main series jumped to 3D: visual direction and polish.

Legends Arceus has good visual direction, but by god it does lack polish, so much. It is one of the main reason people say GameFreak is lazy, their games often lack that final polish, as if they know the product will sell and shouldn't invest too much time in it.

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