
Last week, NetherRealm officially revealed its plans for the second year of Mortal Kombat 1. It includes the Khaos Reigns story DLC expansion, a new Kombat Pack, and the arrival of Animalities as a free update. Apparently it won't end there, either.
Speaking at San Diego Comic-Con recently, Mortal Kombat series co-creator Ed Boon mentioned how the newest entry in the series would deliver "years of content" beyond this, and reiterated how this is just "year two" of the game.
"We had Mortal Kombat 11, Aftermath and then Ultimate, right - so we would keep adding characters, add story what not, so that's kind of like the way we're doing our games now...we were pretty sure when we launched Mortal Kombat 1 that we were going to be doing years of content, so this is year two."
It's not the first time Ed Boon has said something like this, and these plans are no doubt subject to change.
These comments from Boon follow a statement from Warner Bros earlier this year mentioning how it wanted to double-down on its commitment to live service games, stating at the time how it was no longer about launching a "one-and-done console game".
Mortal Kombat 1's Khaos Reigns story, Kombat Pack (containing six new fighters) and free updates will begin rolling out this September. The new invasions season has also gone live.
How would you feel about "years" of DLC and updates for Mortal Kombat 1? Have you tried out this new entry on the Switch? Tell us in the comments.
[source eventhubs.com]
Comments 33
Don't FGC big wigs hate this game though?
Yeah well you might wanna consider putting the Price of expansion one down first Ed. I don't think most people are happy paying the Price almost of a full game for several hours worth of content.
I heard the same thing about MK-11 a year into its life.
Then it got instantly cut after being the best selling Mortal Kombat game in history.
CEOs are idiots
@Samalik there's also that it doesn't draw the numbers or contestants, and Sonicfox will win anyway, lol.
This game has fewer features than MK11 and I'm already bored with it. They better add a lot more to do or it will definitely not last years.
@Thorhax they're not idiots, they're salespeople
@jco83 They can surely be both XD
And who around here wanted me to feel "sorry" for the Devs who are milking this series to the ground again? I wouldn't pay a penny for this amount of greed and I sure know i won't be the first, there are plenty of older mortal Kombat games that are just as enjoyable and don't have this amount of grinding and milking at this level smh
@RubyCarbuncle £70 as standard too 😕 with the bare bones rooster
@jco83 "Investors" 🤮🙄🙄 mainly are the ones who want games like these to be milked as much as they can get away with
@JalapenoSpiceLife Exactly.
They could have milked MK11 and made more off it, while delaying MK1 for a year and subsequently milking that for 3 years.
WB running another developer and game series into the ground.
@Branovices It has less features, because it's a incomplete live service game.
I haven't bought it yet, because i'm waiting for complete edition.
If it's year 2, then it's already "years". The guy's right !
Mortal Kombat 1 could have years of updates and DLC. And this Lightsiyd could have years of indifference.
@Thorhax dang really? Guess we can’t trust their word on it then.
Will believe it when I see it even though I have no horse in this race as I didn't and almost surely will never get this game - to be precise, just because I'm not a fan of how gory Mortal Kombat games are especially nowadays, not because of how it runs on Switch as I've heard that luckily it has become much, much better compared to when it came out!
@Yalloo i meant it isn't idiocy, it's intentional
@jco83 I was just making a joke, couldn't resist on that one. 😅
But now that you've clarified, despite it being intentional, they can still ALSO be f-ing idiots too, right!
Sorry but WB Games = 💩. No need to argue, that is my opinion.
@JalapenoSpiceLife Ok one more time I shall try to explain.
The devlopers do not make decisions on pricing and monetisation, they are made by much higher up positions.
The layoffs affect the devs, not those higher up.
Therefore, layoffs do not equal a victory against these practices.
You know, like how the cashier doesn't set the price of items in the shop they work in. It's a simple concept, please, just sit with it for a moment and let it sink in this time.
Even with the quality of the port, I do appreciate NetherRealms is still supporting the Switch version instead of dropping immediately after launch
@MrCookieCrisps The Switch version is only getting support for the game cause Shiver Entertainment (which is part of Nintendo now) is handling it. NRS did nothing for the Switch. All they did was hand all these extra contents to Shiver and says yeah these are the extra contents, good luck with the Switch conversion.
@Samalik Not really, from a technical standpoint this game is better than MKX and MK11, not as good as MK9 but it is a good game.
Problem being both MKX and MK11 were fun games and MK1 isn't fun.
@Serpenterror The higher ups at Warner Bros. and NetherRealms still had the power to not continue supporting it and give Shiver nothing since they’d have nothing to work for (especially if it didn’t sell well.)
Great - Now I'm going to have to wait another 3 to 6 years to buy the "complete" edition with all the dlc for twenty dollars
(mild sarcasm, because I'm serious about how I plan to purchase though not perturbed by how they want to approach their game)
@Ogbert
I’m late to this conversation but I’m not sure I entirely follow your point. A place might have the nicest cashier in the world, but if they charged double the place next door, then I’ll shop next door. If that results in the cashier getting laid off, because I and others like me choose not to shop there, I don’t feel an ounce of responsibility for that. It isn’t my job to keep other people employed.
We can feel bad for the developers getting laid off while still not supporting business practices from the company the developers work for or the producers doing scammy gatcha mechanics in competitive games etc. I’m not even someone that does that; if I like a game, I’ll buy it, regardless of the publisher. But I can respect someone choosing to only pay for practices they agree with, and they shouldn’t feel responsible if developers get laid off due to inept business practices (releasing incomplete games, etc). Nobody should be buying games just to support the developers; just cut them a $70 check if you feel that strongly about it.
I will buy the next monster hunter the day it releases, but don’t blame others for waiting until the “ultimate” version is released, because that’s what Capcom has shown again and again that they will do. Or SMT did with 5 and vengeance.
In that case, I'll wait many years before purchasing. Release a complete edition and I'll play.
@Frenchdog85 you need the context of their previous posts where they were revelling in the fact Netherrealm was undergoing layoffs due to them disliking their monetisation practices. The point being the people being laid off didn’t set or enforce those practices, and in fact by laying them off it just saved money and the positions of those who did. You don’t have to support the studio, but being happy devs are being laid off is not the victory they think it is, quite the opposite.
Cashiers double charging or whatever is completely tangential and irrelevant.
@Ogbert fair enough on your first point. The cashiers thing, I was using your own analogy. You mentioned how cashiers don’t set the prices. I agreed and said that is irrelevant though. While I wouldn’t take my frustration on the prices out in the cashier, I would shop elsewhere to find what I wanted if I didn’t like or agree with the prices or I’d go without. And if that cashier lost their job because nobody shopped there, I wouldn’t feel bad about the fact that I, too, did not shop there.
In case it’s still muddy, the analogy is the cashier is the developers, and the store is the publisher.
@Frenchdog85 there’s no need to straw man and pick at the comparison. It was a simplified example to try and help this idiot understand they’re celebrating a victory for the very thing are upset about in the first place.
And the simple fact was the layoffs in question weren’t even due to poor sales and it wasn’t even the team that are working on this game, it was the mobile game team. So they’re aiming in the wrong place on multiple levels. Those devs were made redundant to save money and presumably get some tax breaks. The very corporate greed that is forcing these monetisation practices is the reason for the layoffs and they are benefitting from it.
So the “prices are high so I went elsewhere and the store went under and that’s why the cashier lost their job so I’m not sad” is still irrelevant. The situation would be “prices were high and independently of that, the store owner decided to fire the cashiers to save some cash and the customers were cheering and the store was fine eventually rehiring a skeleton crew of cashiers for smaller wages. All whilst maintaining the high prices, maybe even upping them more.”.
@MrCookieCrisps That's the one reason why they still give Shiver the go on cause MK11 and MK1 did sell well on Switch. NRS finally realize that a lot of MK fans are also Nintendo fans too. After all Mortal Kombat was started on Nintendo consoles even before Sony and Microsoft comes along so it's not difficult to realize that.
@Serpenterror When did I say it’s difficult to realize that? All I said was personally “appreciated” the Switch version is still getting support.
I felt the urge to buy MK11 Switch with the DLC when it was discounted recently. I deleted it from my memory card when I found that there was an online requirement for unlocking single player content.
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