Arlo

Arlo

The blue, fuzzy Youtuber.

Comments 125

Re: Review: Human Resource Machine (Wii U eShop)

Arlo

These guys release so few games and I love the ones they've done so much that the reveal of this was a bit of a bummer. This is just plain not the sort of thing that I think I will ever find myself into.

Guess I'll just wait three or four years for the next one and keep my fingers crossed. XP

Re: Reaction: Nintendo's First Mobile App, Miitomo, Targets the Lucrative Depths of the Blue Ocean

Arlo

It's not that it's a bad idea for an app. It's a bad idea for Nintendo's FIRST app. The whole point of this was to please the investors and get people psyched about playing Nintendo games on their phones. Announcing just this for nearly half a year from now is like a sad little whimper when they need to bust out a great big shout. It's continuing a lengthening trend of Nintendo refusing to do what people want and expect. That's worked for them in the past, but right now they're just shooting themselves in the foot over and over again. I mean we'll see how this turns out, and there will be other games that come later... But this is just plain bad business. The timing is just horrible.

Re: Talking Point: Five Potential Reveals Coming From Nintendo's Financial Briefing

Arlo

I'm iffy on 2 and 3. I don't expect details on the Club Nintendo successor, though I can't tell you exactly why. Maybe because I'm looking forward to it so much and I'm used to not getting the info I want from Nintendo, haha. Or maybe I think it will be so integrated in the NX that we won't get info until we know more about the system.

Then with 3 I'm only skeptical because I'm starting to think this is going to be another Vitality Sensor sort of thing. It doesn't feel like Nintendo wants to do the QoL thing anymore. Though maybe I'm just being impatient and it feels like it's taking so long because they announced it before they had even started.

Re: Review: Guitar Hero Live (Wii U)

Arlo

I would be way into this if it used the old controller, but as it is I think they shot themselves in the foot. I've still got my old controllers lying around (as I'm sure several million people do), so I'll be going with Rock Band during this little revival.

Re: Climate "Not Healthy" For Dedicated Handheld Games Consoles, Says Sony's Shuhei Yoshida

Arlo

@Tiredman But the point isn't that games are on a decline. It's that handheld games are. Comparing one piece of hardware arbitrarily to another won't give you much info, but this isn't arbitrary--this is one company with one line of handhelds. Comparing each, identifying trends, and factoring in the overall market is a great way to see where things are going. However I will say that no one can say anything for sure until we see how well the next hendheld does. But if it does less than 50 million, then there will be no denying that the handheld market shrinking is a sure thing. There might not be another dedicated handheld generation after that.

Re: Climate "Not Healthy" For Dedicated Handheld Games Consoles, Says Sony's Shuhei Yoshida

Arlo

@pika677 The GBA was released in 2001 and the DS "replaced" it in 2004. A console generation is generally measured by the amount of time that a console is alone on the market without the next thing coming. So there were only three years where the GBA was the newest, hottest, most powerful Nintendo console. And it still managed 80 million despite the DS coming in and blasting it out of the water soon after with 150 million units. In this light the 3DS isn't doing so hot, despite an incredible library of games. The only conclusion then, is that the market itself is changing.

Re: Climate "Not Healthy" For Dedicated Handheld Games Consoles, Says Sony's Shuhei Yoshida

Arlo

@Tiredman But we're already seeing that decline. The 3DS hasn't sold anything close to what the DS sold, and even before that the GBA sold 80 million during a very short generation. And the moms and dads that play games aren't the biggest problem--it's the kids who are turning to smart devices rather than handhelds. It's a fact that these kids are growing in number. If the market is shifting--even if it hasn't shifted all the way yet--it is eventually going to get there. And I don't believe that's blind naysaying at all. It's just looking at facts and seeing where things are going.

Re: Climate "Not Healthy" For Dedicated Handheld Games Consoles, Says Sony's Shuhei Yoshida

Arlo

A lot of blind loyalty in this comment section, I gotta say. Just because the sales still aren't too bad, that doesn't mean they aren't very likely on a downward slope. Next gen could end up being a big issue as far as Nintendo's handheld goes.

There's just no denying that more people are moving over to smartphones, and more kids are starting on smartphones without EVER getting into handhelds. It feels like it's only a matter of time.

Re: Mario Memories: The Incredible Impact of Super Mario 64

Arlo

It was magic. I mean it was pure magic. It was like aliens brought futuristic technology to the world and gave it to me. Unless they very suddenly develop perfect VR a la Star Trek's holodeck, I don't think any game will ever be as mind-blowing to me again.

Re: Mario History: Super Mario 64 DS - 2004

Arlo

More time has passed between this version and now than the time between the original and this version. That makes me feel really old.

Anyway, loved this game to pieces. Especially considering it was the only DS game to play for the first, like, nine months of the thing's life. I played the mini games like crazy. I was okay with having only the D-pad, but holding a button to run was what nearly killed it for me. Holding a button to walk would have made more sense, because you basically NEVER walk.

Re: Video: Metroid in Unreal Engine 4 is Shiny and Slightly Strange

Arlo

People are too hard on these demos. They're just a quick little look at how aspects of these franchises might look with sick graphics. They're obviously rough around the edges because they're using pre-existing assets. I think they're fun, and they get me dreaming about what Nintendo could do.

You know, if Nintendo wanted to. Which they obviously don't. XP

Re: Review: The Binding of Isaac: Rebirth (Wii U eShop)

Arlo

Man, I'm pretty bummed. This has been on my list to play for years, and I thought it was a Zelda-type dungeon crawler adventure. Hearing that it's a one-life multiple-runs roguelike makes me think I'll probably never play it. I'm just not into that kind of thing.

Re: Editorial: Nintendo's Strategy Needs to be Global, With a Western Touch in the Boardroom

Arlo

They definitely do need more western blood. Both business style have strengths and weaknesses, and having more western decision-makers would greatly strengthen what they already have. And if anything, they need younger blood as well, because despite what a lot of people seem to think most of the guys in charge at Nintendo hate taking risks and are very stubborn about what's "allowed" to get released.