With the end of the year approaching and The Legend of Zelda: Tri Force Heroes now out in stores, series producer Eiji Aonuma is clearly aware that the attention of fans is on The Legend of Zelda for Wii U, which is expected in 2016. Just recently a very brief comment was given to Famitsu promising that the development team is working as hard as it can on the project.
Aonuma-san has now shared some comments on it with IGN, too, in which he's reiterated previous statements that he's not only aiming for a large and seamless open world, but to apply his own twist to the idea. His exact words are below.
We actually had some feedback from Skyward Sword, where people were saying, 'This is not exactly the Zelda game I was looking for, I was looking for a bigger open world.' Unfortunately, I can't go into details but I'm hoping to put a surprise, or kind of a twist, on my view of an open world game. I hope that you'll look forward to it.
He went on to discuss the nature of constant fan feedback, and to acknowledge that the team's aims are to surprise eager Zelda aficionados rather than implement all of their requests.
If we put all the feedback the fans write directly into the game, there won't be an element of surprise. If there's a comment and they're asking for certain element, I would think, 'Oh, why not interpret this in a different way that you wouldn't expect?' That's how we create a new element in a Zelda game. I always want to implement something new and surprising into every game."
Though the delay to this title has undoubtedly been disappointing, there seems to be a general consensus that it's better to wait for an exceptional game rather than a rushed entry. The hope is that it'll deliver on the bold ambitions that Aonuma-san and his team clearly have for the project.
Let us know what you think of Aonuma-san's statements, and what you'd like to see from Zelda Wii U's open world, in the comments.
With thanks to Benson for the heads up.
[source uk.ign.com]
Comments 128
"my view of an open world game"
Inb4 sarcasm regarding this statement in relation to Aonuma's previous "Zelda always was open-world".
COME ON!!! ZELDA!!!! WOOOOOOOO
Aaaaaaannnnd, the twist will be:
THE MASTER CYCLE
https://www.nintendolife.com/news/2014/10/eiji_aonuma_wants_mario_kart_8s_dlc_master_cycle_in_future_zelda_games
Hylians on motorcycles!
The surprise twist that fans didn't ask for will be the name of the game, "Zelda Federation Force". Team up with 8 friends online as each take control of a Octorok to take down the evil Generic-final-boss. It's everything no one asked for AND MORE!
Hey, Aonuma, do this more. As in, talk about the game you're developing!
Gerudo attack your village, and you set off on a quest of revenge that takes you up a giant Link standing in Lake Hylia, across to the giant Ganon facing opposite, while learning how to use the abilities of the fabled weapon: the Master Sword.
Read: we put in some kind of idiotic hub world because we do not trust you to explore on your own. Also, Epona talks now and will constantly give you advice.
GTA Style in the Zelda world, but without the strippers and general debauchery.
'Oh, why not interpret this in a different way that you wouldn't expect?'
Like that monkey paw that grants wishes in twisted and horrible ways?
Wish for thousands in your bank account? Granted, but it's your life insurance payout.
Wish for a fast car? Granted, but it has no brakes.
Wish for an open world Zelda? Granted... but you're playing as Tingle.
@EllenJMiller I read this a couple of times before I got the reference. +1
Title: The Legend of Xelda
The twist being that it's not coming to Wii U but just NX?
@EllenJMiller
Xenoblade Zelda FTW!
Open-world dungeons?
Very happy to finally be hearing updates on Zelda U. Can't wait for this game to finally be done.
It's kind of a shame that no one from Famitsu or IGN asked him about the Twilight Princess HD remake rumor.
The twist will be that you need amiibo to open it up.
Don't tell me they are going to reinvent Bethseda's Radiant quest system. Where instead of sending you to one bandit camp it sends you to a draugur ruin.
Cool, just don't add anything stupid just for the sake of "surprise".
ahhhh, the Zelda Wii U hype is real!!!
@OorWullie
I could see that becoming some kind of reality! Like all of the dungeons are miles apart and Link is on foot... unless you get the Epona amiibo to unlock her in game.
Which will still be slower than if you get the Ocarina amiibo to unlock fast travel.
"Let us know what you think of Aonuma-san's statements"
I think there are way too many "future tense" (at least I think that's right) verbs being said in late Oct 2015 for a game that we were told twice - E3 2014 and Dec 2014 "No worries" - would be out in 2015.
"I'm hoping to put a surprise"
"want to implement something new"
This game was supposed to be out in the next 2 months. At this point he should be saying things like - "almost done", "we've put in". I know things get lost in translation, but this sounds like it's still early in development, and it was supposed to be released really soon. At least w/ Starfox Zero they made it sound like they were just tweaking a few things. Nothing he said sounded like "tweaking" or "finishing touches". Nothing sounds done.
And enough w/ the "better a good delayed game than a rushed bad one". If you can't read a calendar just shut your mouth, or go w/ the industry standard mantra "when it's done". I never believed for a second when they said at E3 2014 it would release in 2015, but nobody wants to put "NOT 2014" in big bright letters on a screen, so you just throw up the following calendar year as a placeholder, like Amazon lists videogame dates as Dec 31. So I was ok w/ E3 having a 2015 placeholder. but in Dec 2014, when they are all but guaranteeing 2015, well that's getting a little closer to the mark. And it's wasn't just 1 slide in a Powerpoint presentation, these were the actual developers assuring us during a videogame awards show. And even then I had my doubts. But in Oct we should be hearing how its almost done and it will be out in a few months, not all of this stuff they are working on and trying to implement. This game was never coming out in 2015. Ever. And they all should have known that before they ever said it was.
I translate that quote as - I'm too stupid to figure out how long it takes to make a game.
In case anybody missed the Game Awards video. It is really cool and worth a watch. Mapping on the Gamepad is nice.
https://www.youtube.com/watch?v=bsk9uUmyXL4
Miyamoto - "Are you sure that's a Wii release next year?" (edit - what, No "U" Miyamoto?)
Aonuma - "Yes."
All they had to do was not bring up the dates.
I think the term open world is thrown around too much nowadays. Twilight princess was an open world. It had a linear story but plenty of side quests and things to do. Just because there was a half sec load between areas doesn't mean it wasn't an open world.
I know I can't not wait for the next zelda. I call myself a gamer because I playlist of games, but Zelda games are by far my fav games and I replay them more then any other series. I've beat ss and tp over 10 times each and I know they both will get another playthrough before Zelda u cones out. I'm in the middle of lb2ws right now. Windwaker is next then back to twilight again.
Anyone else just a little worried that the "twist" on an open world format is that it is actually, in fact, not open world feeling?
I'm sure the game is going to be awesome like most Zeldas are, but making an open world game not feel open world would be so a Nintendo thing.
Just give us a date already, now THAT would be a surprise! A good one, too.
@rjejr you seem to have channelled much of the frustration I have with ninty now. I am to the point where I just don't believe anything they say as it all sounds like spin. When they need to use that much spin it doesn't bode well, imho.
@rjejr
'til you said that I couldn't quite put my finger on what was making me feel uneasy about those quotes. You're right it is all a bit too 'future tense', as if it's still in planning stages or as if they're looking to tack on a twist to something that, by now, should be already long established.
@k8smum
Nintendo have continued to act like its the nineties for two decades now. I mean, they still seem to believe they have the market cornered and consumers will lap up whatever they produce, whenever they produce it and all on Nintendo's terms. This latest quote seems like another example of 'we hear what you tell us you want, now here's what we want you to accept'.
To me this just means it won't be open world. If it was, he wouldn't make these kind of statements.
Also: I'm starting to believe that this was the game's problem in the first place...they realized their open world didn't work and now they're backpaddeling.
Reminds me a lot of Bioshock Infinite a couple of years ago...
@k8sMum - "much of the frustration I have with ninty now"
Actually my little rant there is more towards all the people who repeat that quote ad nausem and defend the constant delays. Yes, we all know its better to work on a game until it's done then to put out a game that isn't, but just don't give a date. Numerous times even, until you know you can make that date.
Animal Crossing Board Game...
Bobblehead Metroid...
Ooh, I can't wait to see how they take a dump all over The Zelda series!
OK, It's obvious that it's going to be a great game, they just need to know what parts of the series need to change, and what components need to stay.
im fine with waiting and being surprised. i just want my legendary experience. Each LOZ is different and great in their own right which i honestly appreciate and it hurts to know that the Brilliant Skyward Sword controls wont return and wont be improved b/c of fans complaining about trying something new and preferring to push a button...games get delayed that is a fact im glad they didnt give us an exact date or else people would be complaining about that...wait too late
@rjejr "too stupid to stupid to figure out how long it takes to creat a game?"
wow that's rather insightful my friend....im curious how many games have you created?......oh none huh? have you ever had to deal with continuing a series where millions of fans are so demanding for something new and something to stay the same and ready to critize every decision you make regardless?...still nothing? how about dealing with a avid fan lets call him rjejr2 who is obviously excited but hides it well in a cloak of negativity by voicing an anger with sarcasam, links and denying a console's justification purchase on the fact that its library is very compelling but just needs to be so cheap its free, because the less money the company makes the the more likely they will keep on making consoles just like the Dreamcast did....oh wait err never mind LOL!!!
Nintendo really loves Innovation so much. No wonder that nearly every employee in Nintendo is dedicated to their work.
I'm excited for this! I'm curious to see how this game turns out.
The only "Surprise, or Kind of a Twist" coming for the new Zelda is the NX announcement that will be coming soon.
Actually, by now, it probably won't even be a surprise.
Surprise twist....Link is a girl
Nothing too new or nothing that couldn't have been guessed. I do like being surprised in my games, so a twist on the open world mechanic would be welcome!
"You're so mean! I want a new Zelda right now and i want it to be the same as my favourite Zelda but different and with sprinkles on top or i'll hold my breath"
@DiscoGentleman
this sparked me to do google search and one opinion I found on the future tense in Japanese is...
'It’s more accurate to say there is no present tense and the plain form is the future tense in addition to other usages. What we commonly think of the present tense as expressing what’s happening now is really the present progressive which Japanese clearly has in the 「~ている」 form.'
however, I think you're right, a lot can get lost in translation and hopefully this is a translation issue (like Iwata-san's "apology" over E3)
@Mk_II
See? THIS guy gets it!
@Mk_II Typical fanboy argument that Nintendo uses too. "Whatever we do we can't make people happy" It's actually not that complicated...other companies get it right, too. GTA5 for example was exactly what you said: Same but different with sprinkles on top. If the rest of the industry gets it done and Nintendo isn't people will be disappointed.
In the past, Nintendo's twist on gameplay has been either amazing or lackluster, but I can't think of anything that has ruined the game as a whole. Granted, with Zelda, I don't think anyone wants lackluster. I'm stoked to see what Aonuma has in store
@Locke159 Who cares
"With the end of the year approaching and The Legend of Zelda: Tri Force Heroes now out in stores, series producer Eiji Aonuma is clearly aware that the attention of fans is on The Legend of Zelda for Wii U,"
WOW, somebody give Tom an award for that turn of phrase.
@Yorumi absolutely!!! this delay is frustrating but doesnt really bother me the fact that Splatoon doesnt give you access to all the new maps which are on the disc I paid for in Battle Dojo is much more frustrating for me. also i was joking with @rjejr as we've had discussion on the last Parent Trap article if u want to take a quick read at our shenanigans LOL! i prefer not to respond to negativity but i respect many peoples opinion here especially rjejr. Thanks though for your perspective
@rjejr you're so cute when you're cranky
I'm not giving Nintendo a pass. At all. I have just learned to temper my expectations for Nintendo over the years. When they give a vague date, don't expect it for another 6-32 months. Ha. Though I agree. This clearly doesn't sound like a game that would've been ready at the end of 2015. Hell, it doesn't sound like a game that will be ready by the end of next year. It sounds like maybe they scrapped a bunch of ideas. Makes you wonder if they are retooling the game for something else
@gcunit beat me to it, thats what I was going to say!
How about a Playable Demo of an area of the open world, release on the original Game Release date Aonuma San? That would probably give the Wii U a boost
Twist: Zelda U will be online only
@Kid_Sickarus Playing as Tingle. That sounds amazing, actually.
@manu0 I wouldn't care either but I'd prefer it to be Zelda as opposed as to making Link a girl. Why change the gender of Link, it brings nothing to the experience of the game. It won't change the world, the dungeons, or even scenes since Link doesn't talk. That would be a cheap stunt for publicity.
@617Sqn we never would have guessed
@Sir_JBizzle Funny timing. My wife saw your name on my Wii U friends list last night and asked who you were. I just looked at her and she said "Nintendo Life?". Then I told her I hadn't seen you around in a few days b/c there wasn't anything to talk about. I think my crankiness was like a cork popping from lack of things to discuss. Without Iwata we don't even get a "Please understand" anymore when games are delayed. I hope the next time we get a date on this it's an actual makeable date. And I don't care if it's on NX along w/ Wii U, but it does need to be on Wii U. It just does. Preferably before NX launches, and I think right now they are in danger of having that happen. (I'm a big believer in NX holiday 2016.)
What he is really saying is that he is gonna do whatever the hell he wants and don't give two damns if the other zelda games were commercial fiascos. He is not gonna make a great zelda game like the good old games, or even like the better-but-not-much Twilight Princess. In other words, we are not gonna have something awesome and cool like this:
But more of....this:
I'm looking forward to it. I trust Aonuma. He has a good grasp of human psychology and on the philosophy on how these things tend to work. It's not a fan project, duh, so no need to listen to all the fan requests. No matter what, it's impossible to please everybody, so some people are obviously going to disapprove this game regardless. However, there's no doubt that the vast majority will approve of this game and end up loving it from the looks of it so far, despite the only shame being in the delay, which is a minor gripe in my view, since I'm a patient and busy person anyway.
I desperately want this and while I didn't find the Famitsu update yesterday terribly encouraging, I do have faith in the team to produce an exceptional game. Perhaps Nintendo are behind the curve when it comes to open world game design but I think if the creative vision hinted at in the reveal is fully realised this could be something very special.
Like @rjejr I get the impression that this is still early in development at a time when the core of the game should be set in place. Maybe the transition to a HD console has caused problems? I guess the big concern I at this point is if it has been shifted to the NX.
@Goginho
"He has a good grasp of human psychology and on the philosophy on how these things tend to work"
Bwahahahaha! that was hilarious!
A man that cries for everything and has stated he doesn't like zelda is good for this project?
All his Zelda games have been commercial dissapointments Except Twilight Princess because he was practically FORCED to do it that way. He even wanted to make another stupid wind waker even when people rejected it.
He is not fit for the series. He never was. Why are you fans so blind? The series went downhill since he became head of the franchise. He was there because Miyamoto wanted to, because he made dolls or some other garbage that has nothing to do with zelda. He has no grasp or understanding of what made Zelda great. He is a mediocre game designer protected by Miyamoto's ego.
"In this game, we've decided to implement the technology of the Wii Balance board, to move Link across such great distances. So instead of merely 'controlling' Link, its more like you actually ARE Link! There are still a few bugs, but we think this will get kids imaginations running, and get them running too! We hope you enjoy this as much as we have been."
-Aonuma
...just saying
@Minotaurgamer To be clear, do you put Majora's Mask too in the Aonuma's Zeldas or not, because of Koizumi?
It turns out that Ganondorf is nowhere to be found and Link's task is to create a productive farm on the outskirts of Hyrule.
@DiscoGentleman "In Japanese, there is no future tense. Only present and past"
Well it's not just the "tense", and I did allow for translation issues, but the conversation as a whole. Did he make any mention of the game being almost done? Did he say it was coming out soon? Did he say they only had a little bit left to do?
Back in Dec when he said "Yes" to the question - "Are you SURE this will be out next year?" he could have said - "We are trying really hard" or "It doesn't matter when the game comes out, only that it is good." Nothing in the paragraphs above sound like they knew FOR SURE in Dec 2014 the game would be out in 2015. And if they knew for sure in Dec 2014 it was coming out in 2015, shouldn't they at least have a quarter or season by now for 2016? Starfox Zero is March. No date, but at least they gave a month, so it sounds like it is almost done.
Even if you changed every tense in that paragraph, it still sounds like they are working on making a game, not finishing up a game that they've made.
@Yorumi If I want to be able to put myself there as the protagonist, yeah, it's nice to be able to create an avatar with which I identify.
I think that Aonuma and his team were waiting for Metal Gear V so they could "steal" some ideas about an open world game.
@Yorumi I'm obsessed with the Zelda series so I know what Link represents. Link just being the avatar made sense in the games prior to TP, since then Link has been given more character development. From Spirit Tracks where Link and Zelda made a fun duo to SS where there was actually emotions behind rescuing Zelda. Link is no longer just an empty shell avatar. If they decide make him just that again then it makes the other titles pointless where they've tried to make him more.
This just screaming NINTENDO DIRECT PLEASE!!! It's been so long since y'all mentioned Zelda U. My body has been ready for nearly two years 😞
@rjejr Where did they say March for Star Fox Zero? I'm pretty sure they only said Q1 2016, mostly so that if need be, it can slip into Q2 or even Q3. May 2016 launch for Star Fox Zero seems the most likely to me.
@Yorumi Thanks for sticking up for me. I'm ok w/ @WanderingPB taking me to task for being a jerk, he knows I'm right, I'm just not very good at communicating without being an obnoxious jerk, and occasionally need to be taken to task for that. It's a New York thing.
What I should have said was - game developers, well known and well respected developers, in the video game making industry, should be smart enough to know by now that nobody really knows how long it takes to make a really great game, and they should all stop giving release dates until they know that date will be met. They are disappointing their fans who believe in them that they are capable enough developers to know how long it takes for them to make their own games. But they never do. And therefore their real failure isn't knowing how long a game takes to makes, nobody knows that for sure, but they don't learn from their past mistakes, something a 2nd or 3rd grader learns how to do, the mistake of giving a release date for a game they should know they aren't going to meet.
How's that? Oh, and I did program a few videogames back in the early 80's on my home PC that never left my bedroom, but I never thought to myself I knew when they would be done. You never know.
And back to my original point, I usually am less annoyed at the developers for missing dates than the people who keep repeating that "delayed game" mantra as if it is valid excuses for missing given dates. It's useful as a valid argument that games should be worked on until they are done, and not released buggy or incomplete, but it isn't an excuse for constantly giving dates that aren't going to be met. See SSBB.
@rjejr NOW THATS THE RJEJR I KNOW! my friend i concur! LOL! now ill start getting ready for work and grumble to myself about The Battle Dojo buffoonery , Try-again heroes and the Fatal-Frame fiasco...is it December 4th yet?
@IceClimbers um, I Googled "Star Fox Zero release date" and it came up really big, March 2016. I believe google more than I believe Ntinedo.
https://www.google.com/search?q=Star+Fox+Zero+release+date&oq=Star+Fox+Zero+release+date&aqs=chrome..69i57&sourceid=chrome&es_sm=122&ie=UTF-8
I figure Google is good to go.
OK, so now that you have me questioning google I'm going to have to guess Google translates Q1 into March maybe? Like all those holiday dates are Dec 31 on Amazon? That's just off the top of my head though as I can't find it in any link, all Q1 like you say. Which I knew, but I dare not question Google for I fear it's wrath when it gains self awareness.
BTW, if Nitneod says Q1 I'll risk Google's wrath and bet the end of May like MK8 and Splatoon.
@WanderingPB "is it December 4th yet?"
Only 6 more weeks. Hanukkah starts Dec 6th, I have 16 gifts to buy for my kids before then so I know. Or really - they won't let me forget.
@Minotaurgamer "another stupid wind waker"? Oh god...
I just want more info on the game. I don't mind waiting honestly. I know it will be worth it. Just... a few new screenshots or like give us a brief description of your starting place or...SOMETHING. I really think this will be an amazing Zelda but we know next to nothing about it other than "its an open world Zelda".
@rjejr Please keep religion off these threads!
Sometimes that philosophy leads to cool innovations. Sometimes it leads to a long string of disappointments. Fingers crossed in this case.
@rjejr
Anouma "I'm hoping to put..."
Even if he is talking future, he is talking about the future in which his hope can be judged: after the game is released. Notice it's about a twist on his own view of an open world game, too. He's somewhat humbly acknowledging that it might be viewed differently from the outside after it's released.
That's the way it sounded to me.
Sure, everyone is bitter about the delay and how it shouldn't have happened this way, but it just doesn't bother me that much. Nintendo in late 2014 still had hope for a turn around for the Wii console sales. Maybe it was from indicators in Japan locally, because it doesn't even seem awful in that tiny view. My point being that it was going to work hard to save the Wii U. The sands shifted and now it's a different type of game where profiting from what is already out there and staying in a holding pattern for a very important hardware launch is the new focus.
The delay was partly intentional, in other words. Not just a mismanaged time frame to work in.
If it does indeed launch on both Wii U and NX I'd be much more confident of that speculation. If it goes Wii U only... maybe it's just the typical game development delays mixed with betting on an unlikely scenario in order to boost confidence in the console.
How different would Nintendo be right now if the Wii U was even half as successful as the Wii? Crazy, right?
Maybe the gimmick is that Link is more realistic, meaning that he'll have to eat and sleep and travel at a slower pace to avoid getting tired. Plus it could be a several day walk to the next town so that players can get the sense of a grand journey.
@crimsontadpoles I'd be happy with long distances between towns as long as the hub world is populated with side quests like the random people you can meet in GTA.
@crimsontadpoles
I'd really love to see that honestly. The real oppressions of life hoisted onto the shoulders of our hero. The key would be to make sure the player finds it fun and interesting and not oppressive. I'd also enjoy weather and shelter being a real problem.
It's tricky without making it into a survival game. If I need shelter, then you better let me build it from all the resources around me.
And as @Kid_Sickarus says you have to keep the player having fun during the otherwise idle stretches of travel.
@crimsontadpoles they did mention that one could eat apples off the trees.
That would be cool, though I would personally love for more interactions with townspeople. I loved Majora's Mask, where every person had their own role in Clocktown. If they could bring multiple towns like that to a grander scale, that would be amazing.
That all said, survival or my idea isn't really a "twist" on open world. People have done that before. I'm curious what would be innovated of an open world
The only surprise I want is them pushing the boundaries of adventure gaming like they did with Ocarina. They need to make Hyrule seem alive by filling it with fun things to do and people to meet. Not surprisingly sparse.
My guess for the surprise is either a time limit, dungeon-order-dependent branching storylines or that it merges two previously separate timelines.
My pessimistic guess is the surprise will be frame rate drops
@617Sqn OK, I edited it, how's that?
@rjejr Huh. That's interesting. If Star Fox does actually release in Q1, we all know it would release in March. So I guess Google is just assuming or something?
To be honest, I'd actually want Star Fox to slip into the end of May as I'm not sure the delay they gave the game was a large enough delay to fix things.
@aaronsullivan You compeltley lost me after - "That's the way it sounded to me." And I'm only half joking.
I've already discussed the verb translation issues elsewhere, but really, does this sound like a man talking about a game that he's happy to have finished, or be close to finishing, after working on it for 2-3 years, or somebody who is still in the thick of development? Nothing sounds even remotely done, and 10 months ago he was assuring us it would be out NOW. It's not just the tense, it's everything he says. And how was he so sure in Dec it would be but in 2015, but in March Nintendo said it probably wouldn't be? And why haven't we seen anything in the past 10 months? And why wasn't it shown at all at E3? Something doesn't add up, as you alluded to in the half I did understand.
Maybe they should have made it episodic, or pseudo episodic w/ DLC like The Witcher 3 and Destiny? Maybe that's the twist, first half on Wii U, scond half on NX? (Thats a joke. I hope.)
It won't suprise me when the NX have this game as launch title.
It will be the system seller.
@IceClimbers The only way to fix that game is to call it StarFox 64 HD Remastered and charge $40 for it. Though I suppose they did sort of do that by calling it Zero, like Resident Evil Zero, which was a RE pre-quel, which which is getting redone as Resident Evil Zero HD Remaster.
Also of note, REZ started out an N64 game and slipped to Gamecube, so maybe SFZ will slip to NX? Starfox Adventures also slipped from N64 to Gamecube, but it was technically Dinosaur Planet while on N64 I don't think they added Starfox until after the switch.
For the record,I wholeheartedly believe SFZ will be out on Wii U by June, but I'm no longer so sure about Zelda keeping that U. Both consoles maybe. Unless NX is holiday 2017, and Zelda U has holiday 2016 to itself. But I'm all-in for NX holiday 2016, people will all be playing PS4s and Xbox Ones by 2017 if they don't.
@rjejr Zelda U (on Wii U) and Zelda U Remastered (on NX) available on the same day. Nintendo is the first to release a remaster on the same day as the original. Truly next gen!
@OneBagTravel You Are Winner! Seriously though, Give this man a medal... or at least a toothpick.
@rjejr I hear ya brother! funny story im sure you'll appreciate this one...i asked my son after the disappointing Ninty E3 which games he wanted for xmas. he looked at me and said Pokemon SMD and Starfox. to which i asked why not Wooly World? he said "Daddy your Yoshi crazy i know ur going to get it for yourself so why would pick when i can get something else too!"...i couldnt help but laugh and feel proud that my son knows me so well and is smart about his choices....and in my house regardless of delays a promise is a promise and he is getting Starfox day 1 like he did Pikmin 3 after the numerous delays LOL!
@617Sqn "keep religion off these threads"
its not a religion you dope its a way of life right @rjejr LOL!
@Minotaurgamer I'm glad I could make you laugh
@gcunit Good thing it's been reassured several times pre and past-delay it's on the Wii U.
@rjejr The U not being with Wii is the same as Playstation not being with 4. He just shortened it up.
Also, when they announced the delay, the said it might not release in 2015. So there was still a chance it was being released this year. So they are almost done right now if they thought it might be finished a couple months ago. I think the game is releasing in May, like the other two most successful Wii U games.
@Minotaurgamer The Zelda HD experience was literally Twilight Princess in HD. And that seems to be happening.
@Minotaurgamer Wind Waker wasn't a commercial success, but it was a critical one that still holds up to today's standards.
@617Sqn If you say that then Christmas should be off these threads.
@IceClimbers I think Sony is releasing The Last Guardian Remastered on the PS4 before they release The Last Guardian on the PS3. Or maybe they'll both come out on the PS5?
Has Nintendo ever actually denied Zelda U on NX, or do they just keep saying it will be out on Wii U? I won't feel like it's coming out on NX until they vehemently deny it.
It's been 5 weeks and 3 days since Nintendo said Nintendo Directs would continue. Maybe they should have held off on that announcement as well until they had 1 ready to go?
@WanderingPB I bought myself Pikmin 3 for my birthday about a week after I bought my Wii U, my kids knew that was coming. My son who just turned 13 currently doesn't have anything on his holiday list b/c we bought him SMM for his birthday and Yoshi for his bar mitzvah, and his brother - typical 10 year old who wants every game and toy he sees - has Skylanders covered. None of us wanted Starfox, not our genre. Plus if you watch any Skylanders Superchargers videos it's like Starfox, but w/ better graphics. Much better.
https://www.youtube.com/watch?v=eNrncIuiIzk
Good job by your kid planning out his gift list, I am impressed.
Oh, and that guy you responded about my post lead me to change a few things, you might not have seen what he was referring to. He asked me - nicely - to change it so I did, it's all good, I'm a reasonable cranky old fella.
I'm curious as to what his twist will be. Zelda has always been a zoned open world and I'm sure they are working to eliminate the loading between the zones but what else can they add? I'm on pins and needles!
@Captain_Gonru No baseball for me until Tuesday, but there hasn't been anything to write about all week, and the weekends are always slow, so here it is.
BTW yes, verb tense is very important. If the Japanese don't have it in their language the translators should learn to put it in correctly, that's why they have jobs as translators. Game is supposed to be almost done, not in the process of thinking up new twists.
On the bright side just found out I'm spared jury duty on Monday, but I have to call back Monday afternoon to find out about Tuesday. And I have no idea how many days I have to keep this up. I'd rather be playing amiibo Festival.
@rjejr Yeah, I wasn't very clear.
Basically, I was thinking that Nintendo had hopes that end-of-year 2014 was going to sell a bunch of Wii Us so they were going to do whatever was possible to get Zelda U out within the year.
That didn't happen. So, they decided to change focus on many things and basically gave up on Wii U resurgence of console sales, instead focusing on profits.
You profit from a game like Zelda by selling 10s of millions (or 5 million*). Can't do that on Wii U alone, so...
My last sentence seemed out of place, but I was just trying to say that the success of the console changes the plans for games.
*had to correct my hyperbole!
@EllenJMiller Lake Hylia isn't Uranus, besides it's too small.
@aaronsullivan : I'm 90% positive Nintendo has never expected tens of millions with a single Zelda game.
According to this http://vgsales.wikia.com/wiki/The_Legend_of_Zelda (which may be inaccurate) no Zelda has ever sold ten million.
@aaronsullivan OK, got it now. Thought that's what you were trying to get at, but figured you were in teaching mode so it was over my head.
That does make sense though, rush the game along to get it out on Wii U holiday 2015, but realize Wii U is dead, and the game isn't quite coming along as planned, hold off on it for a simultaneous release on NX rather than a 1 year later port on NX. Hadn't considered that.
Have you read all prior 100 posts? (I haven't, just asking.) Maybe the new twist is co-op multiplayer, but it needs 2 Gamepads, so it needs to be on NX. Same for Starfox. And Splatoon 2. Too bad the Wii U name is so contaminated, a Wii U2 (don't tell Bono) w/ dual Gamepads, untethered play anywhere Gamepad support (b/c the Wii U is in the Gamepad, not the base) and StarFox at launch might have worked. I know you like Nintendo Land, but it was never worth the $350 entry fee.
It really sucks that nobody wants any thing new, but just "sprinkles." To me it is so great when they take advantage of new hardware, even if they are hit-and-miss (cough DS Zelda cough).
@Monsti
GTA 5 was great but it was still a conventional sequel. I like Nintendo to surprise. And no, not all surprises are negative. Remember when nobody wanted Metroid to go first person? Nintendo has done more of the same lately and how well has that turned out for them...? Exactly.
@rjejr
Agree with your last comment 100%. If rumors are to be believed, though, the NX will be exactly what you described.
@rjejr my son has heard my ramblings about my hours and hours with the original Starfox and SF64 so he actually chose it in order to play with me...im a very lucky dad! LOL! but he's also very open minded gamer and is willing to try different games out which at his age i was not. i feel lucky b/c after the playing the original Skylanders on the Wii he doesnt care about the new versions or even Disney Infinity. he told me he would rather me buy more games than figures...i raised him well rjejr
"that guy...he asked nicely"
but...but once i remove the blade that i keep in my boot from its sheath it can not be returned until it has spilt blood....but ok i will fall back this time but cant make any promises for next time b/c its silly to me especially when you said nothing wrong. we should just respects each other thats all
@Fee No, you're right. I wasn't being accurate. But still, Zelda needs to sell multiple millions to make a decent profit, I'm betting. The development has gone long with a large team. So, let's say, Nintendo wants to sell 5+ million and that's not going to happen with a ~10 million console install base (~2.5 million of which are the less Zelda-crazy Japanese owners).
@rjejr If I was in teacher mode I would have been clearer I hope! haha.
Wii U2 - Bono digs it.
If Nintendo really gets the multiple device all in one room thing going, the advertising can be all about families and teenagers having a blast together each with something different on their screens. It's a Nintendo experience that many can call uniquely Nintendo now as the other consoles edge away towards online-only more and more.
Could be a good angle.
@brandonbwii I actually agree with you. I'm not a GTA fan btw I just don't like this argument that fans are never satisfied. I think Nintendo has been especially bad at understanding what their fans want in the last years. Metroid is a long long time ago though, and I feel there has not really been a good surprise in a while. Also: To me it's important that those surprises come on top of a great structure. Nintendo's philosophy for the last 10-12 years has been: Surprises > quality and out of all their problems that's their biggest one. I'm terrified Nintendo will use Zelda for another one of their experiments rather than a great base structure with their surprises on top of it.
Well, it's gonna be interesting to see what we get, for sure...
Remember when Twilight Princess and WindWaker were criticized for being too open world focused?
Watch Zelda U being criticized for being too open world and not linear enough!
I can't wait to see what the Zelda cycle does to this game and everyone all of sudden loving Skyward Sword.
Just finish the damn game and actually release it on the Wii U.
@Monsti
Sure I agree that a lot of their surprises has been hit-and-miss lately, but one of the few great surprises for me recently was A Link Between Worlds. I was not disappointed in the slightest despite questionable alterations. It's open ended nature, faster pace, controversial item selling/renting feature, and most use of rupees yet were all steller improvements.
I'm going into this Zelda with the hopes that they are going bigger and better for a console release. All the news so far looks like that will be the case. If there is in fact a gimmick or two that will likely be icing not a deterrent.
@Captain_Gonru Just for you Im watching game 6 while typing on my Wii U during the rain delay. Which is now over, time to go.
@mjc0961 There is a thing that is a thousand times better than the Wii U called the 3DS you know.
@DiscoGentleman What about terms relating to Mirai? (The future)
@Captain_Gonru One of the terms is Voir Dire, a Norman-French term branching from Latin Verum Dicere. A way of judging jurors... in reality, though, it's just a way for lawyers to cheat the system and attempt to alter the outcome in their favor, at least in the United States. Most people aren't really serious about it, and those who are when they do attend a jury (like my mother) are considered too dangerously close to the truth for private defenders who don't want their clients (and by proxy, their own business prospects) to lose.
Either:
1/ link loses his ability to walk at the start and has to crawl around. The entire open world game takes place in a village... Takes a couple of hours to crawl from end to end.
2/ entire game takes place in a sphere world. You travel by digging down at the right angle through the centre of the world... To arrive at the right destination. Look out for falling rocks or diamonds on the way.
For the record: I loved skyward, just wished it was HD. My favorite 3D Zelda. It was a bit disjointed though.
You know, it's not that difficult to make this Zelda open world kinda special right out the gate.
Have any land sections feel like a mix of all the classic, 2D/3D, land based Zelda games; like the NES original, A Link to the Past, Ocarina of Time, Twilight Princess, and Skyward Sword.
When you get to any sea sections, which would join seamlessly with the huge land areas, then it would play like Wind Waker.
Allow the player to fly over the whole world using a Loftwing.
Land, sea, and air all covered, in a connected open world, and in a way that would just really bring together everything that's stood out across all of the 2D/3D Zelda games, in one cohesive world.
That alone would be a stunning starting point for a 2016 open world Zelda.
The only thing I care about is that the game is good. Just shut up and get on with it. Don't talk about it until you know it's being released. Then announced it with a bit of build-up time and you're good to go. Although I would welcome the opportunity to punch tingle in the face due to his inappropriate nature.
Although, I do think this might just go to NX instead and leave Wii U behind, which I think would be a smart move.
I had this feeling the new Zelda's open world would be something more like Skyrim. Who knows, Nintendo could surprise us all and turn it into a MMORPG.
The twist is the intro of beastiality between man and horse. Yes!
@aaronsullivan You lost me again at "advertising ".
I do think if they pull this of - Wii U in the Gamepad, 1 set of games - they could really advertise and have it mean something. There would be a steady stream of good games year round sold to both Home and Away gamers,worth the marketing $.
Man we are so setting ourselves up for disappointment, you know that.
It will be a massive open world with the twist being.....invisible walls!
@Captain_Gonru #OldGuysOff-TopicAgain
Us, or Rose and Thomas? My wife was scared to death of Rose, he is kinda creepy, like a ventriloquist's dummy made out of clay.
@Captain_Gonru Nintendo is going to have to do a really great job of marketing the NX for anybody in my household to want one w/ everybody in our neighborhood owning MS and Sony consoles. And we will be getting a PS4 next year, I need to play Uncharted 4, R&C, Dreams and FFXV. And the 5 months of silence isn't convincing anyone to buy anything right now. But I'm still willing to wait and see.
My kids want Pokemon XZ and YZ but I'm guessing that's on 3DS. And Zelda will be on Wii U. But after that, maybe we are done?
@rjejr "setting ourselves up for disappointment". Well... it's exciting to see it make sense which means we are probably way off.
It should be noted that there is real evidence that whatever Nintendo does next there will be less division of games. The hardware teams have been combined for at least a year now with the goal of a single development platform. The days of Kid Icarus on the portable only and Pikmin on the console only will mostly be over. Maybe it's because there is literally one type of device but even if there are a couple (please!) the same game will be showing up on both much more often and that part of the "dream" is very likely to happen.
Then, there's mobile.
@Minotaurgamer alright then?
@aaronsullivan I've been having extremely lengthy conversations w/ a couple of other guys on here, and my family talks about Nintendo's failings non-stop - and while it seems to all make sense and work out, I can't help but think Nintendo will be short-sited in some extremely important area and mess the whole thing up.
Wii U - no dual Gamepad, which makes it the first console in history to only work w/ 1 of it's controllers, even my old Atari worked w/ 2. That's a HUGE oversite. And no Wi-Fi in the Gamepad means they made a tablet that's on an invisible 8' cable to the base rather than a useful tablet in the entire house. I know Japan is full of tiny apartments, but in the US we live in multifloored homes. No int making a wireless tablet that isn't. I could stop buying tablets every year for my wife and kids if the Gamepad simply worked on our home WiFi for Youtube and the internet.
Marketing - Wii U had none, but that's great compared to all the damage Microsoft did w/ it's no rentals, always on, Big Brother Kinect plans. They were smart enough to reverse most of them, but a lot of the damage was done and irreparable.
Don't forget, besides giving us the limited Gamepad Nintendo also gave us Virtual Boy and the Powerglove. Who knows how they could screw this up. The ways are limitless. Download only is a non-starter for some. No b/c at all will send others running. $500 Home and Away box prices them out of the market. You get the idea.
After the E3 NDE I realized Nintendo just doesn't believe in focus groups. Metroid: Federation Force and AC:aF show they don't know or simply don't care. Constant amiibo shortages and retailer exclusives. They don't seem to run their ideas by anyone w/ a degree in marketing. So yes, some things are a given, 1 set of games for both home and away consoles, probably 1 save point to make it seamless. But there is so much more after the basics they can horribly mess up. That's when the disappointment arises.
@Minotaurgamer yeah, after i saw that video of that concept... sigh, its all i wanted.
Maybe the open world twist will be an open world that spans not just land, but also sea (a la Wind Waker) and the air (a la Skyward Sword)? That TRULY would be a super massive, but nonetheless a Zelda-worthy "world".
@aaronsullivan hmm, so my last reply to you was extremely negative, time to turn that frown upside down. OK not really.
But since you are my toys-to-life guy wanted to share you the good news that Amazon price matched themself on my Skylanders Dark edition purchase for $99 that they refunded $25 b/c it's now $75. Actually I only paid $90 w/ Prime so I may be getting the entire box for $65. I was going to cancel my XCX collectors edition and pick it up at Best Buy w/ GCU but now I'll let Amazon do it, I owe them. And it saves the $30 GCU sign up fee.
Also good news for me, but bad for you I'm afraid. I never did buy Toybox Takeover at Amazon for $14 and Target had 50% off w/ Cartwheel so I got it for $10 on Sunday. $10 is our average daily Hankkuh ceiling so that $4 helps. Well I did save you $6 so I don't feel to bad, only a little. So mostly good news. Which is really good by my low standards.
@rjejr Well maybe the speedway lol. $10 is nice.
@rjejr
Also these deals seem better this year but maybe it's because I'm enjoying the product more . And is it me or is Amazon doing more of these price matching deals. I'm visiting retail much less.
@aaronsullivan I didn't get the speedway b/c we are already buying 2 Skylanders games to get both Nitnod amiibo so we'll have that racing game on Wii.
Amazon is good. If they carried Wii U themselves it would have sold better. At least a few hundred more anyway.
@aaronsullivan BTW I'm bobmrik on Wii U.
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