Miitomo is a tricky thing to assess early doors, as it's not exactly what many were expecting. In fact, my first reaction in a sleepy fog was that it was a bizarre decision that appeared to go back to the original idea - mooted back in 2013 - of a Mii-driven app. I felt a sense of slight disappointment and also a little dread, mainly over the seemingly inevitable instant reaction of investors - they weren't particularly pleased. The fact it's now coming in March 2016 isn't necessarily great either, as it had been expected by the end of this year.
For some added context, my initial knee-jerk instincts weren't to be trusted. I had planned to stay up into the early hours for the investor briefing but dozed off before they happened, with my lovely colleagues Damien McFerran and Mitch Vogel saving the day. So I woke up at 4am with a jolt and immediately opened up my laptop to see what had happened; it's best not to trust negative reactions in those circumstances.
I've since been dwelling on Miitomo and chatting about it with colleagues, with the tweets of Platinum's JP Kellams also being rather persuasive, and I think I can see the enormous potential here. That doesn't mean the positive view is bang on and 100% likely to be proven accurate, but I'm quickly coming around to the opinion that Miitomo, rather than being an underwhelming début for smart devices, could be a significant and important product for Nintendo.
The argument is simple: rather than produce a game that functions as a spin-off from established franchises - they'll still come, of course - Nintendo is kicking off with something more ambitious. An app that can potentially be far more significant and useful than a runner or puzzle game. It's aiming to deliver a product that can become part of our daily lives.
Just recently I wrote about five key challenges that Nintendo faces with NX, and point five was "integration with the thriving smartphone industry". Rather than write it out again, below is part of that entry.
The key... is embracing and tapping into gamer's lifestyles to make Nintendo a core part of their lives. With DeNA's speciality skills in networking and services it's likely that we'll see aspects of smart device apps and NX interacting and overlapping, with examples being the 'loyalty program' that DeNA itself is developing. If this is done in ways that are clever, fun and rewarding it has significant potential. The modern trend - epitomised by the most successful technology companies in the world - is to integrate brands directly into our daily lives; we'd suggest that NX and smart devices can combine and work together to make this a reality for Nintendo.
So let's consider how Miitomo is supposed to work - you create a Mii (or hopefully have the option to transfer one from Wii U / Wii / 3DS) - and it's your representative in the app; you then answer a series of questions that your Mii then shares at the right moments. You connect with others through a Friend system, which just like Nintendo's consoles requires both sides to actively agree to the listing, and the app uses data from your Mii setup to initiate "friendly conversation starters" with those on your Friend list. We shared a gallery of Nintendo's slides for Miitomo which show how a conversation starter may be use for hobbies, and then others join in with fully customised individual responses.
The goal of the app is to open up communication for those perhaps too shy to normally do so, and to help us learn more about our friends. Of course online chatterboxes can make use of it too, as they already do with Facebook, Twitter and various other social networks, but the aim of Miitomo is to help others to get involved that would otherwise stay quiet. It's a pretty noble idea, and as Nintendo has acknowledged about 200 million Mii characters have been created across Wii, 3DS and Wii U; it's a recognisable brand.
Despite all of this, how does Miitomo make money for itself and drive its users towards Nintendo products? As those with far more experience than I in smart devices and making money in the games industry have observed (such as Kellams) there's actually enormous money-making potential, and the launch of this app alongside the new Nintendo Account system is significant. Nintendo's stated that Miitomo will "push forward the My Nintendo membership service", so it's safe to assume there'll be crossover between our cloud-stored My Nintendo information - games bought and played, rewards etc - which will factor into our Mii's representation of us in the new social app. On top of that the free Miitomo could be monetised with any number of customisable extras such as outfits - things like Splatoon hats, Star Fox ears etc - or even designer speech bubbles. Yep, a bit like StreetPass Mii Plaza on 3DS.
If Nintendo can convince millions to jump on board the potential for cumulative success and monetisation are clear, as are the opportunities for cross-promotion and highlighting Nintendo products to those users.
In some ways Miitomo effectively looks like a less wacky and more personalised Tomodachi Life, which is unsurprising considering the app's name along with the franchises' success in Japan and - to a degree - in the West. Yet the quirkiness of Miis and that 'Nintendo Charm' can be accentuated to the Nth degree if Miitomo takes off, especially if DeNA builds in intuitive one tap access to share statuses on the likes of Twitter and Facebook - these are, ultimately, far more significant and valuable than Miiverse in this perspective. That sharing could be limited to stock Mii-driven answers - as Nintendo will likely want to avoid personal conversations leaving the app - but images of cute Miis exchanging pleasantries could be yet more useful exposure for the brand. Nintendo's utilised image sharing to social media in clunky ways through its Animal Crossing titles on 3DS, for example, so this could be the next logical step.
I'll wrap this up by coming back to the 'Blue Ocean' referenced in the headline, which is business speak for "be hugely popular with a broad, diverse audience and make stacks of cash". It's a concept that also related to finding an untapped market, a unique product that'll capture the public's imagination. Nintendo achieved this with Wii and DS, in particular, and it's that principle of "expanding the gaming population" which is at the core of this app. My initial reaction was "this isn't what I want as a gamer" and to believe it was a mistake. Yet gaming and entertainment products now go from strength to strength based on how they match our lifestyles, how they become part of our routines. Companies like Facebook, Apple and Google understood this years ago and are now mega corporations.
While Miitomo won't likely have anything like the reach of those giants for Nintendo, it's aiming for a similar thing - to become a part of people's lives. If it achieves that then those consumers will embrace - in their own ways - Nintendo itself as part of their routine, they'll perhaps buy in-app extras or look into picking up a system and a few games. Miitomo, through its very nature, will be used differently by many people, and the hope for the big N is that it can catch on like the various other chat and communication apps that are out there - except this will have a distinctly Nintendo approach.
Will Miitomo take off for Nintendo? I don't know, but I think it has the potential to be a significant and important success not just with established fans, but millions of others that have a dusty Wii under the TV. It has more chance of revolutionising how people perceive and engage with Nintendo than any Mario runner ever could.
Comments 101
Still feeling a little starved of details, but not hugely turned off. Seeing the business sense and Tomodachi Life was a fun experience. There could be some charm there. There is a lot of moaning on social media about wanting Mario Kart 8 and the the like on smartphone. My reaction to that is that it ain't ever happening; the point is to extend the Nintendo brand to encourage more console purchases, and with them, come the epic games. As ever, we have to see how it pans out. This is not "For the players" as Sony would put it. It is very "Nintendo", though.
I just want a Direct, PLEASE!!!! Agghhh! XO
Just remember how much fun the Conversation bits in the cafe are in Tomodachi Life. . .
It's not that it's a bad idea for an app. It's a bad idea for Nintendo's FIRST app. The whole point of this was to please the investors and get people psyched about playing Nintendo games on their phones. Announcing just this for nearly half a year from now is like a sad little whimper when they need to bust out a great big shout. It's continuing a lengthening trend of Nintendo refusing to do what people want and expect. That's worked for them in the past, but right now they're just shooting themselves in the foot over and over again. I mean we'll see how this turns out, and there will be other games that come later... But this is just plain bad business. The timing is just horrible.
I think it's a smart move when you come at it from a Japanese, not Western perspective. Japan loves mobile and still love Nintendo, mix that with an introverted society and they seem to be on to a winner. I'm glad the rest will be paid for apps, but this will be an intriguing oddity for my ridiculous overpriced phone i'm currently typing on.
I can see investors turned off by the delay, but was anyone seriously expecting Mario/Zelda?
I still don't think I'm ever going to use this.
I'm honestly not that excited about this. Do I think it's an interesting idea? Sure. I'll probably check it out too when it does launch. I just don't think it was the right thing to start off with and the fact that they are delaying it to promote it at an easier time is just... no. It's mobile and it's free. You release when it's ready and let the product speak for itself. People will give it a spin because it's free and because it's Nintendo so there's no need for promotion. They also shouldn't have announced this on it's own. They should have picked one or two other mobile games to announce with it. Say Miitomo is launching in a couple weeks and the other games are launching 2nd quarter next year and leave it at that.
Very strange, but interesting concept that I think is mostly in response to the social climate of Japan at the moment. Can't say I can imagine this doing well in the West. To be honest, I can't even imagine this getting released in America.
Pass.
Not even a game. Pass
If they make it a mobile phone version of street pass plaza, I'm game. All the street pass games can pretty much be played on the phone, thought mii force and the zombie game would be annoying.
Amiibo unlocked costume pieces would be awesome too!
Hopefully this brings us more mii customization options! I want red hair and eyes!
An application like this may make sense in Japan but I see no appeal and in Europe. It is like challenging Facebook. You will most likely fail like Google plus did.
@IAmDeclanJay Yes, a Direct would be nice. It has been announced by a journalist for The Wall Street Journal that the format (for 2016, at least) is changing, but no date.
This is a giant fail. Only the most blind Nintendo fan would think this app has a successfulfuture. I cannot believe THIS is their first game.
Not sure what this is yet, but they better change the name to "Mii Friends" in the west, b/c "Miitomo" sounds like a clinical diagnosis for either bad breath or foot fungus.
"Miitomo is a tricky thing to assess early doors,"
I know this is a UK website, but is "early doors" a real saying? I can't even figure out what that could have be before auto-correct may have played w/ it.
Pokemon Shuffle was actually the first Nintendo game on smartphone. Miitomo will be the first of the five DeNA/Nintendo partnership games. Pokemon Go!! has already been announced as well. I can see that having more mass appeal in Western markets, but Miitomo is simultaneoulsy less than a game and more than a game. It's really a platform for the Nintendo presence on mobile, more of an app.
@rjejr hahaha - it does sound like an embarassing medical condition! "Early doors" is indeed a saying. It probably refers to the opening of theatre doors for a select audience before a performance for the general hoi polloi commences. It could also refer to pub openings. It's a bit like "early entrance tickets" for conventions. Meaning has now been extended to include anything in its early stages.
I'd assume this would link directly to miiverse also. Free advertisment for games.
What.....Nintendo is going mobile....they better not put my beloved Nintendo games on crappy phones!
What.....Nintendo announced an app.....this isn't what I wanted....I wanted a real Nintendo game!
This app has been delayed because the year is already going as planned as far as profits go. No need to rush extra revenue and profit into this year, especially when you can talk about management change as being a driving force behind any shortfalls. Then start fresh in April with mobile, nintendo account, etc and show a nice increase in revenue and profits vs what ever extra cost NX incurs depending on what 2016 brings for it
@rjejr It is indeed a real saying, generally meaning to arrive early for something. Also the name of a brilliant BBC sitcom from about 10 years ago, referencing those who would arrive early for pub opening in the evening.
@DarthNocturnal Just start making friends with strangers via miiversr, then use miitomo to get to know them. The idea is to widen your network of friends beyond people you know IRL
@rjejr Early doors.... doorways.... days - Early Days
So I just read you can only use it with registered friends. Well, none of my friends have smartphones and even if they had I doubt they would use this app. So this app is pretty much worthless to me.
There's no way this isn't a dud. Every new Nintendo announcement is such a dissapointment it's doing huge damage to my fanboyism.
@Agent721 Why do you think that? The Miis are one of Nintendo's most popular brands.
I feel like this is a flop already and it's not even released yet.
Sugar coat it all you want, this app is crap
Heh. This just screams GALAX from Gatchaman Crowds to me.
If this could be integrated with Facebook somehow I could see a ton of people using it. But by itself I'm afraid it would just be another weird thing that no one really uses. Especially if you can only interact with people on your current Nintendo ID friend's list. Maybe if there was a way to "discover" more friends...? I dunno. Until I hear more I'm not interested at all.
@Shiek
Wasn't it stated that the new nintendo account will be compatible with facebook and goohle accounts?
Im confsused, I like it I think?
And Android-based clone app to appear in 3...2...1...
@khaosklub I haven't heard that (been kinda disappointed with Ninty lately and have been staying away from Nintendo news because of it) but if it's true then that's pretty exciting!
What? WHAT!? No no no no! I really wanted a Tomodachi Life sequel. This better not be phone exclusive. T.T I need it but I don't want to pay for a smart phone or Android.
It's not something I will jump in to myself but crikey I thought this was a license to print money.
I hope it bombs and Nintendo gives up on smart device games altogether.
Tomodachi Life was a success in EU and the States. This is free to download. It's a potentially big payoff for consumers for little investment either in cash or time. It's not really something I'll get myself for my iPhone but I might download it and try it out.
Investors are idiots. Anyone expecting Mario Bros on a touch screen device is clearly deluded.
Plus more games are coming out. Possibly spinoffs of main franchises. People need to just be patient
This app sounds like a Facebook middle man.
People who want to share their life with others already do that on Facebook, this app just does the same thing, but with Miis gossiping about you instead with said information you provide it. This isn't an untapped market. As other's have mentioned, Google tried hard to challenge Facebook with Google Plus, even forcing youtube users to make Google Plus accounts, and they still failed spectacularly.
the aim of Miitomo is to help others to get involved that would otherwise stay quiet
How? If this app asks me for information I wasn't going to share on a place like Facebook or Twitter why would I want to share it in the form of Miis gossiping to each other?
@DarkKirby
It has a playful game approach that shy people will play with in an environment of people with a common interest. Facebook unfortunately became a popularity contest for many young people so it's virtually useless noise until it is tamed. Twitter is speaking into a great big echo chamber. I find this very different myself.
Not saying I love it, though.
My concern with this is that it better feel like a fun game. Even if it is an open-ended lightly playful game, it needs to revolve around gaming in some regard, right?
This does have the potential to spread among young people as a fad, at least, but if it doesn't tie in to games and longer term entertainment it will fizzle pretty fast. That said, Nintendo and DeNA have done nothing but talk about long-term plans for updating and evolving mobile apps, so I think there are plenty of plans to expand this as a central and social point of contact to the whole Nintendo set of entertainment choices.
(I'd like to have seen Miis get an upgrade but I think maybe their character is now defined by their limitations, so that's a tough one.)
What if this had streetpass games? Streetpass would be so much better on phones because everyone always has their phone.
What if this had streetpass games? Streetpass would be so much better on phones because everyone always has their phone.
I don't really understand how this game fits the blue ocean strategy even with the definition in the text. It's an overcrowded market and there is nothing really unique about it. And I assume Nintendo will limit the crap out of what you're allowed to do and say.
I guess the app will make a couple of quick bucks for Nintendo...so fine...whatever. I just hope they know that that's all this is.
Only 200 million Miis made? My niece has probably made that many on my Wii and Wii U on her own.
I can't see why I would ever want this app but I'll be all over any turn based strategy games they want to release on mobile. Good luck Ninty!
I can see micro transactions for virtual cosplay! Ker-ching!
I'm a minority, but I mentioned to friends that I'm not getting any games for my phone, even if by Nintendo. I don't want every waking hour consumed by games. This app, however, I'm quite open to getting. In very intrigued
I wasn't expecting Mario or Zelda. Maybe something like WarioWare or Dr. Mario or something from their lesser known franchises to get the ball rolling. It is what it is and Nintendo clearly is putting all their eggs in the 2016 basket.
Too early too tell how this rolls...
This is absolutely pathetic. I feel like Nintendo should run a contest to have a random 30-year-old message board poster run the company. It literally could not get worse.
@Arlo completely agree, it doesn't seem like a bad app, but for this to be their first app, apparently just a taking app it's really off-putting for a casual Nintendo fan
@amiiboacid
I'd disagree. Paul Tassi of Forbes Magazine has a column out this morning discussing exactly how I feel & says it very well, I recommend reading it. I don't believe anyone is looking for a Mii game, but games that instead have Mario, Link & Donkey Kong....What Nintendo is known for. While Miis are cute, I just don't see anyone looking to play a social game with them.
Mehtomo...
We'll see.
Not my cup of tea but I wasn't expecting it to be. Nintendo has a way of making hugely popular software, so I know better than to underestimate Miitimo
This is an amazing idea. The average smartphone user wants something that is easy and entertaining. They don't want iZelda, Nintendo fans do and those people already have a 3ds.
I really wanted to see Nintendo's spin on mobile games. And this is not even a game.
Mobile games are so hard to get right because of the limitation of smartphones. You have to find a perfect balance with controls and the best so far have been the one touch games. Everything else feels just wrong. Would have been nice to see what Nintendo could have come up with.
A Mario endless runner or something like Rayman Jungle Run with that special Nintendo twist would have been interesting.
"Connect to gammers and make Nintendo a part of there daily lifes"
is a phone game
not even a real "game" in the first place
is a facebook esc app with Nintendo
Mk. I'll give it a shot I guess..
@Bananaman678 While Nintendo-fans have a 3DS for games, what mobile users have is WhatsApp, facebook and probably a few other social networking apps too, what's the market for a Mii-based social media app going to be?
A lot of people aren't getting it, whether it executes well or not is not the first problem.
People on here seem to forget that social/chat apps like:
Periscope
Instagram
Twitter
Facebook
WhatsApp (Sold to for over $1 Billion)
SnapChat
Etc...
Are wildly popular with the general population.
This app could very well take off just like the rest.
I guess I don't really get it, but I'm interested to learn more in the coming months. My impression is that this is some sort of Mii-centric social network for awkward people.
@MitchVogel
In Asia, people tend to be reserved to the point of sometimes being closed off.
These societies encourage the reservedness and punishing the social outgoingness.
This is more targeted for Asia and possible Europe.
@Xenocity That's another problem I was considering; this seems like the kind of thing Japanese people will really take to, but the rest of the world won't really understand.
@MitchVogel
I don't see why it can't be big in the Americas.
It should do well in nearly all of Asia and in European countries like Germany and Eastern Europe.
People expected something huge but honestly I'm glad they didn't go full force. We need to see what can they do before we get Mario or Zelda.
Now if Nintendo released Zelda and confirmed it would have microtransactions, people would throw a hissy fit. This game has it too, but I prefer getting Mii's as a test rather than a huge franchise.
To point out the elephant in the room, this is not a game for me, the 36 year old lifelong male Ninty fan. To me this app is aimed predominantly at the sort of girls who play candy crush and live on whatsapp replying 'lol' to their friends. These kids are the sort of consumer that is used to paying for microtransactions. They know Nintendo from Wii Sports, Tomodachi life and Animal Crossing, and being the console they had to play just dance on. It may sound slightly sexist but it is merely about marketing to a key mobile demographic. This seems like the ideal start to make money on a simple idea with little worry for control schemes and holding IP's in the reverence they deserve.
It's free, so I'll give it a shot. I just wish Nintendo would have just stuck to creating a true game. Maybe their next app will be more of what fans were expecting.
Over-thinking this one big time. Could have made a straight forward 4 level Star Fox shooter on rails game for mobile in advance of the Wii U release, the appetizer before the meal. Instead, I'm honestly not sure what that heck this is or why it is necessary or why it is from Nintendo. Big N, the mobile world wants your IPs, not our Miis!!!
@Bananaman678
Untrue. Some of us are older, and can't carry a portable video game to work. However, we do have our cellphones with us. Many us would download and play Nintendo's classic games if they were available. In fact, I'd bet a ton of older gamers would buy some of the games in a heartbeat. I known people who have had hacked copies of Dr. Mario, Zelda and other NES games on their phones and they look great, played great and the people who had them, showed them off all the time, to a rather jealous crowd of friends. Who wouldn't want to play Donkey Kong on their cell phone? Or Mario Bros? They're games from the old arcade era, quick tidbits of gaming, that would kill on a cell phone.
I work in high finance, in private equity, and I would look like a fool carrying around a 3DS to work. Image matters at certain places of work, especially in certain fields. Not everyone who plays Nintendo is still in school and some of us would like to see their games on the cell phone.
@Gerbwmu Exactly. Nintendo is darned if they do and darned if they don't.
it looks interesting to me, and I've been hankering for something which resembles the Wii's "Everyone Votes" Channel... Though I can't say how many people would give it a try outside of Japan. If I can't download the app through a PC web browser or F-Droid, then I won't be getting it. Google tracks me enough with my phone just being turned on, I'm not going to open a Google Play account just for this.
Which reminds me... How are we going to download these apps outside of the NX, anyways?
It looks interesting but a little limited perhaps. If this is one part of it that's cool but I'd love to use it as an alternative to texts like Facebook Messaging but with Miis! If it showed everyone in that conversation's Mii and they could play little animations with the messages and such that'd be a lot of fun I think. Mix in a little Tomodatchi Life oddness and things like these pseudo surveys, I think that'd be great!
I don't know why people keep saying everyone was expecting Mario or Zelda, we weren't. What we were expecting was something that could actually drive console sales and games. Something like the streetpass games. Games that have a simple hook, with the intent of, 'hey, the 3DS has even better games, go check those out too.' Any of those streetpass games could work on a phone. What we got instead was an app for people who don't know how to communicate. I blame the internet and texting for this.
Ehhhhh... It seems like they're trying to win back that "Casual Wii Crowd" that flocked to smartphones. I think it will be a success, but not a "hard-core gamer" success. Will it help sell more systems? Verrrrrrrrry iffy. I just hope that they (Nintendo) don't get so focused on the casual crowd(again) and forget about the hardcore gamers...(again). It's one thing to please the investors, and it's another thing to please the people who ACTUALLY BUY the system.
@Agent721 you'd look like a fool carrying a 3DS but perfectly fine playing Donkey Kong on your phone? I get the train to work everyday and see several people playing 3DSs, iPads, laptops and even the odd Vita. Some are in suits, some are in casual nobody is judging any of them they're all just getting on with their commute. Stop worrying how you look and play the 3DS if you want those games. It's your time spend it how you want too, anyone that judges is not only not worth your time but way behind the times.
This is quite smart as I've been wanting a version of street pass on my phone. Still not quite there but the possibilities are intriguing.
@Sakura @gcunit @Chris77 - early doors
Thanks everyone for the info. My brain still reads it as a typo, maybe it's my inner NY accent or something but "ear" and "doo" don't want to be pronounced back to back, I keep reading it as "early do-ers".
If you are disappointed with this reveal, here is an FYI:
This game wasn't made for you.
That's right. It wasn't. Miitomo was not developed to cater to the consumers who currently use a Wii U or 3DS.
Rather, the game was made to cater to the millions of former Wii and DS owners who have now abandoned Nintendo hardware in favor of mobile gaming. Nintendo's mobile strategy is and likely always will be: How do we get more consumers to play on our dedicated hardware and software??
Now, do I think Miitomo will be the game that convinces the highly casual portion of the Wii and DS audience to immediately start jumping onboard the Wii U, 3DS, NX, and/or other future Nintendo hardware?? Probably not. I personally couldn't care less about this game (or application, as it barely resembles a game at all), and I understand why people are disappointed with its concept.
But I also couldn't care less about Candy Crush (which is a sentiment that many core gamers share), and that game generates millions of dollars every day. The people who have made Candy Crush the success that it currently is the audience that Nintendo is targeting with Miitomo. If you wee looking forward to playing high quality AAA Nintendo games, then buy a Wii U, buy a 3DS, and/or wait for the NX and buy it when it is released.
I understand what the app is for, but I just don't see how it will do a big dent in the Japanese market, every one here uses LINE to communicate with friends/co-workers/family/etc. There are 54m users in Japan (stats from 1 year ago), with a population of 126m. Old people usually don't have smartphones or use communication apps and kids often don't have smartphones yet. So the bulk of Japanese adolescents and adults use LINE. Miitomo is essentially competing with LINE and I don't know how it's going to convince people to use both LINE and Miitomo or to go Miitomo only. Nintendo certainly has a tough battle ahead of itself. Who knows what will happen.
https://www.techinasia.com/line-japanese-messaging-app-has-170-million-monthly-active-users/
@westman98 @aaronsullivan
So I've been over-analyzing the Miitomo anouncment to death, and while I think both of you are on to something, here's what I've decided Miitomo's biggest problem is, both w/ investors and comments on this site - hype. (Full disclosure, I know absolutely nothing about this "App".)
Ninnteod and DeNA made a HUGE (by Nintendo standards) announcement about all the mobile games they were going to come out w/ together, including all of Nintnedo's IPs, going so far as to buying large amounts of stock in each others companies. That was way back on March 17th, over 6 months ago.
https://www.nintendolife.com/news/2015/03/nintendo_set_to_license_all_ip_to_mobile_publisher_dena
Then we have the less than stellar E3, then Iwata passes, then mostly silence and Starfox getting delayed until 2016. So we hear nothing from Ntinedo, just about 5 or 6 stories on here saying the DeNA announcement is going to be made any day now. So everybody is waiting to hear what game is finally coming out in Fall of 2015 that Nintendo was willing to sell their soul to make the move to mobile after all those years of saying they'ld rather burn the company to the ground than put games on mobile.
HEre's what IWata sai djust 2 short years ago at E3 -
""If I was only concerned about managing Nintendo for this year and next year — and not about what the company would be like in 10 or 20 years — then I'd probably say that my point of view is nonsense," said Iwata, in an interview with The Wall Street Journal at this week's E3 conference. "But if we think 20 years down the line, we may look back at the decision not to supply Nintendo games to smartphones and think that is the reason why the company is still here.""
So after all of that - denials, reversals, stock buying, waiting - they announce that their big Fall 2015 game is coming out - in March 2016, and it's almost unpronounceable and indescribable. So indescribable it has to come out after Christmas so as not to confuse people.
Ninntedo sold their soul for Miitomo, and they can't even get that out on time w/ another company helping them develop it. Madness.
Had Miitomo been announced at the DeNA pres event back on March 17th as "Mii Plaza on Mobile" that anyone could use, it might have been received w/ a nice round of applause. But the hype bubble for a "Game" was just to huge, this had no choice but to implode.
Imagine if when Wii U launched the big game was "Wara Wara Plaza" where you watch all the Mii's run around and click on them to read notes above their head? And that was the only game Wii U had at launch.
i think in retrospect this can be big and catch on w/ the millennials. But imagine if Valve announced they would be showing Half Life 3 next year, and then when they did it was a match 3 game. Even if it was the greatest match 3 game ever, Valve HQ would still be burned to the ground.
Miitomo shouldn't need a full year to make and 6 months to announce it would be delayed another 6 months after the all the DeNA hullabloo. More Nintendo madness. .
@Ogbert
I get your point, mine is, if I want to take a 10 minute break at the office, it's much easier & simpler to pull out my phone, then it would having to carry another device. And cheaper! I shouldn't have to plop down more money to play games that could be played on another device. There is no shame in gaming at all, and everyone who knows me personally knows I am a big gaming advocate, but at my job, in the work office, it would be much easier (and more discreet) to have the games on the cell phone. No one can see what Im doing, for all they know I'm checking email. I'm answering you from the job now, If I had to pull out the 3DS to answer you, I simply could not. It's about discretion...and gaming on the sly!!
@Agent721 Gee, I wonder if Nintendo NX could simply just be a handheld with phone capabilities.
I know I want to be a phone.
@TsukiDeity Yeah, they are gambling with this. I think one of Nintendo's goals is to expand their market into China and potentially other markets besides NA/EU/JP (they said they plan to release the mobile games worldwide in most cases)... though China has its own big chat program like LINE and is a really tough market with its authoritarian government.. It also sounds to me like they are partly responding to all of the social problems resulting from programs like LINE, though.
@rjejr First i'd like to say Fluffin Puffin Yoshi and that level in World 3 is AWESOMETACULAR and you and your boys need to try it!
Second why is everyone so hung up about this mobile game? Is this seriously going to change any perspective you have on Nintendo? Happy Home Designer was not the Animal Crossing game i wanted nor thought should have been made but look over a million sold...Tomadachi Life, no thank you but look how it sold....im just saying sometimes u just never know. plus I dont care about having any of my core Nintendo experiences on the mobile platform so this news to me means nothing, zip, zilch... People dont want Zelda on mobile but are upset that Zeldas not on mobile huh? When has Ninty done anything the way people expected? That makes them Ninty they innovate they constantly try new things...and it either does outstanding or dissappoints. Miitomo is not an App for core gamers its an App like any other App you try it and decide whether u like it or not. And since its not something i want it can come in 2019 for all i care...im too busy playing games to worry about games i have no interest in or are clearly not aimed for me. Play Wooly World my friend and smile your going to go bald trying to figure out the madness which is Nintendo
I thought mobile game are the future and that they were going to save Nintendo. Epic Fail!
Guys, I hate to say this, but this looks like a horrific fail. Nintendo once again fails to entertain their mature/adult target age with one. That may be unfair to say since it isn't even out yet, but I don't think anyone really needs this when you have a Facebook account. I think this game could have potential to be a small time-passer "game", but nothing more. I was really hoping Nintendo was working on an amazing first game for the mobile genre.
I can think of a number of interesting ways to use this app... Difficult questions about current events and politics being one of them. However, I can't help but wonder if this app will be "regulated" (aka neutered) like Swapnote was... If that happens, it would defeat any use for this app.
Miitomo seems like it will cater to a Japanese audience more so than others, so I don't think it will be as well received anywhere else. This was probably not a good choice for a first reveal. Everyone was expecting SOMETHING more than this, as their premier smartphone entry. It's so very...underwhelming.
@Xenocity I see no country in the EU right now where this app will be a huge success. The only reason this could get some traction is because it is done by Nintendo.
And can we please all stop calling this a game? This is not a game.
@rjejr Very good post! It reminded me of all the negative comments (including mine) deriding the capital alliance. I hope Miitomo (pronounced Me-toe-moe) isn't the microtransaction filled disaster that people were worrying about back in March...
@rjejr It likely won't help any and is definitely off topic, but the etymology of both words can be traced back a fair way. "Early" was influenced by Old Norse and Old English to become "ere-ly" in Middle English. Regional accents and a lack of codified spelling until fairly recently have changed it to its current form. Door was influenced by a whole heap of languages, including a proto-Indo-European language and Greek. All forms, though, start with a hard voiced sound using "d" or "th" and are then followed by "or" and "ra" sounds, for example "duru" in Old English and "thura" in Greek. The Middle English form was "dore", possibly pronounced "dor-re", but has evolved into door. Anyway, the extra syllable you feel needs to be on the end of "doors" is simply a remnant of the word's etymology, concealed by a redundant double "o" in our modern spelling, but present in a few dialect pronunciations that extend the "oo" sound. Apologies if this is a bit too much information, but I find it absolutely fascinating. That "ra" syllable is still in subconscious memory in speech. Brilliant.
@Xenocity Where do you mean by Asia? It is a big place. Don't take my word for it, but I think Japan is supposed to be the most introverted country in the world followed by Finland. Even in the US, though, about 20% something like are supposedly introverted so that is still a sizable population when you are talking about 300+ million. It is a spectrum, though, so the category is pseudoscientific.
I'm excited by Miitomo, I just hope my friends will be too
@Nintenjoe64 Advanced Wars would be great on mobile. With a complete version on 3DS or Wii U. But that's not going to happen.
Some of the meltdown I've seen on the internet is hilarious. Iwata himself said not that long ago that they are working on a Mii app. Miitomo is exactly that.
Nintendo are a joke. Next they'll be releasing amiibos for the mobile game. And you saps will buy them.
@TheWPCTraveler
Good luck with that 🙂
I will wait and see if Miitomo does what it is suppose to do before saying it is going to be bad. We know really little about it and for all what we know Miitomo might have mini-games that excite us gamers more than the social aspect. Either way, I guess we gamers will just stick to Pokémon Go .
@PlywoodStick (pronounced Me-toe-moe)
So, it's not Meat-Oh-moe then? Well at least they have 6 months now to change it to "Mii Friends". Or at least "Mii Tomo" w/ a space. And thanks.
Funny thing, I still like the idea, it's just not being handled very well, even by Nintendo standards. I greatly underestimated and under appreciated Iwata.
@WanderingPB - "why is everyone so hung up about this mobile game?"
I thought I answered that question really clearly in post #83. I guess I need to do a better job next time. Playing DI 3.0 right now, looking forward to Yoshi. I'll let ya know how it goes. After the World Series is over. Hopefully not for awhile yet.
@Sakura So I'm not crazy, I'm just in tune w/ my ancestral heritage? Well that's good, I think. Fascinating read BTW, enjoyed it.
@rjejr actually my friend i did read your post #83 but much like DKCTF, MK8 DLC and the Wii U's value we just disagree and that negative perspective just doesnt make any sense to me but i respect ur opinion. Enjoy DI 3.0 with the family
@WanderingPB "negative perspective"?
hmm, thought it was well thought out response to the circumstances. Had I just said - "the games sucks, that's why people are upset" - then yes, that would be negative, but I said the main reason for the reaction was being unable to live up to the "hype".
My apologies if you felt all the soul-selling stuff was negative, I view that more as colorful creative license. I'm ok w/ the deal personally and want Nintendo on mobile, even "Meet-a-Mii" (my English translation), and my initial reaction was laughter, lots and lots of laughter. I was just trying to explain the overall negative reaction to the announcement.
I'm ok w/ not agreeing though. I'm happy for anyone who doesn't agree w/ me, they are probably happier people.
This has to be a Japan-only release, right?
@Agent721 Miis are probably the more fit for a social games than any of Nintendo's other ips. Theres a whole social media site centered around the miis. And with the success of Wii Sports, miis may be just as or more popular than Mario.
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