@jakysnakydx Just like I already said to another user, "churning out" is too strong, and too many people look at it in terms of black and white. Yes, a yearly release is too much, but I'm not talking about that. And I'm not talking about games that happen to have Zelda in the title (such as spinoffs and re-releases), but full, new Zelda experiences. As it is, Nintendo takes much too long on them. I know they take their time and it often leads to quality, but I still think it's way more time than they need. Five years for a console title is ridiculous to me, especially since I know they're spending so much time tearing down the whole engine and rebuilding everything from scratch each time instead of utilizing their assets.
It doesn't have to be either one year or five years. It can be two or three. Plenty of developers create wonderful, completely polished products in that amount of time.
@palatinus I know there's a lot that goes into making a game. That's why it's reasonable to believe that Nintendo could do it in a couple of years. And it's not about "churning out" games. It's about being efficient and using what you've got. I'll always point to Majora's Mask as a great example of what they should be doing. It was a fantastic game, and they developed it in no time by using OoT's assets. The quality is in the design of the story and the dungeons and the entire game world--not in the graphics engine.
There's just no denying that Nintendo has serious time management problems. Again, if a group of fans can put this much effort into even something this small, Nintendo, with entire teams of programmers and designers, can do it in a reasonable amount of time, even amid the usual overhead stuff that comes with development. Instead it takes them three years just to remaster MM, which only a single year to make in the first place.
We're so starved for Zeldas, we've got to make them ourselves. And when we try, Nintendo threatens to sue.
Makes you wonder why Nintendo doesn't just release a 3DS zelda game using the assets from OoT and MM. If a group of guys can do it in their free time, why can't a whole Zelda team within a year or two?
I played this on the PS4 at Best Buy. I really didn't like it. The controls were awful, I died in stupid ways over and over again in the intro level, and it felt like it was trying too hard to get that whole animal companionship overly-emotional thing that's so popular right now.
By this point, upgrading ain't gonna happen for me. I was a little tempted when Majora's Mask came out, but by now it's not looking like enough 3DS games are going to be coming in the future for me to feel that the very slight upgrade is worth it.
I don't avoid purchases on the eShop because I don't want to take risks on games. I don't buy much on the eShop because nearly everything can be scored on Steam for a small fraction of the price. If there were more exclusives that I were into, I would be buying them.
@Ralizah I suggest playing the first Paper Mario on N64 first. Thousand Year Door improves on it in basically every way, so it's much more satisfying to play second. It's easier to appreciate all the new features.
It's perfectly fine to not hate the game itself, but to hate that it exists. The people who want it cancelled are going too far, definitely. But I don't think it's wrong to feel somewhat insulted by the announcement when we've been wanting a real Metroid game for years. We're allowed to have opinions about the stuff Nintendo puts out, and this has made a lot of us really unhappy. Doesn't make us entitled whiners.
I've never thought it would for even a second. They're not going to delay the game until holiday 2017, which is the absolute earliest NX will come out.
@SanderEvers I didn't count it because it was just an enhanced re-release of the GBA one. It's weird that it took them so long to make an exclusive one.
It took them eleven years of having handhelds with built-in wireless functionality, but they finally gave us a multiplayer Zelda game. No more link cables for this guy!
This looks like Mario Party with none of the fun and mini games, with Amiibo functionality that I fail to understand the need of. And for some reason it's also Animal Crossing. It's baffling and entirely underwhelming.
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Re: The First Western Splatoon Splatfest Kicks Off on 4th July
Uh, yeah, I'm going to be pretty busy that day...
Re: Fans Are Creating A Brand-New Quest For The Legend of Zelda: Ocarina Of Time
@jakysnakydx Just like I already said to another user, "churning out" is too strong, and too many people look at it in terms of black and white. Yes, a yearly release is too much, but I'm not talking about that. And I'm not talking about games that happen to have Zelda in the title (such as spinoffs and re-releases), but full, new Zelda experiences. As it is, Nintendo takes much too long on them. I know they take their time and it often leads to quality, but I still think it's way more time than they need. Five years for a console title is ridiculous to me, especially since I know they're spending so much time tearing down the whole engine and rebuilding everything from scratch each time instead of utilizing their assets.
It doesn't have to be either one year or five years. It can be two or three. Plenty of developers create wonderful, completely polished products in that amount of time.
Re: Fans Are Creating A Brand-New Quest For The Legend of Zelda: Ocarina Of Time
@palatinus I know there's a lot that goes into making a game. That's why it's reasonable to believe that Nintendo could do it in a couple of years. And it's not about "churning out" games. It's about being efficient and using what you've got. I'll always point to Majora's Mask as a great example of what they should be doing. It was a fantastic game, and they developed it in no time by using OoT's assets. The quality is in the design of the story and the dungeons and the entire game world--not in the graphics engine.
There's just no denying that Nintendo has serious time management problems. Again, if a group of fans can put this much effort into even something this small, Nintendo, with entire teams of programmers and designers, can do it in a reasonable amount of time, even amid the usual overhead stuff that comes with development. Instead it takes them three years just to remaster MM, which only a single year to make in the first place.
Re: Fans Are Creating A Brand-New Quest For The Legend of Zelda: Ocarina Of Time
We're so starved for Zeldas, we've got to make them ourselves. And when we try, Nintendo threatens to sue.
Makes you wonder why Nintendo doesn't just release a 3DS zelda game using the assets from OoT and MM. If a group of guys can do it in their free time, why can't a whole Zelda team within a year or two?
Re: Review: Never Alone (Wii U eShop)
I played this on the PS4 at Best Buy. I really didn't like it. The controls were awful, I died in stupid ways over and over again in the intro level, and it felt like it was trying too hard to get that whole animal companionship overly-emotional thing that's so popular right now.
Re: Reggie Fils-Aime Hints at Smaller New Nintendo 3DS for North America
By this point, upgrading ain't gonna happen for me. I was a little tempted when Majora's Mask came out, but by now it's not looking like enough 3DS games are going to be coming in the future for me to feel that the very slight upgrade is worth it.
Re: Début Splatfest Postponed in North America
Dang! I was looking forward to this!
Re: Take More Risks With Your eShop Purchases, Pleads Nintendo's Damon Baker
I don't avoid purchases on the eShop because I don't want to take risks on games. I don't buy much on the eShop because nearly everything can be scored on Steam for a small fraction of the price. If there were more exclusives that I were into, I would be buying them.
Re: First Impressions: Getting Into the Fold With Mario & Luigi: Paper Jam
@Ralizah I suggest playing the first Paper Mario on N64 first. Thousand Year Door improves on it in basically every way, so it's much more satisfying to play second. It's easier to appreciate all the new features.
Re: Muppets Creator Responsible For Those Amazing E3 2015 Digital Event Puppets
Definitely the highlight of the presentation. Which is...sad. But it was still cool. As you could probably guess, I'm a big Jim Henson/Muppet fan.
Re: Muppets Creator Responsible For Those Amazing E3 2015 Digital Event Puppets
@cookiex Wha? That was totally Reggie.
Re: Talking Point: Metroid Prime: Federation Force and Entitled Fury
It's perfectly fine to not hate the game itself, but to hate that it exists. The people who want it cancelled are going too far, definitely. But I don't think it's wrong to feel somewhat insulted by the announcement when we've been wanting a real Metroid game for years. We're allowed to have opinions about the stuff Nintendo puts out, and this has made a lot of us really unhappy. Doesn't make us entitled whiners.
Re: Metroid Prime Producer Wants to Make Another Sequel With Samus, "Not Involved" in 2D Titles By Yoshio Sakamoto
Uh, in much bigger news, confirmation that that was Sylux?!
Re: Iwata Vows To Listen To E3 2015 Digital Event Feedback And "Work To Better Meet Your Expectations"
The problem is that fixing the digital even would require actually making the games we want, which is clearly not something they're willing to do.
Re: Don't Worry, The Legend of Zelda is Still Coming to Wii U
I've never thought it would for even a second. They're not going to delay the game until holiday 2017, which is the absolute earliest NX will come out.
Re: The Legend of Zelda: Tri Force Heroes Resurrects Zelda Co-Op On Nintendo 3DS
@SanderEvers I didn't count it because it was just an enhanced re-release of the GBA one. It's weird that it took them so long to make an exclusive one.
Re: Triforce Heroes Resurrects Zelda Co-Op On Nintendo 3DS
It took them eleven years of having handhelds with built-in wireless functionality, but they finally gave us a multiplayer Zelda game. No more link cables for this guy!
Re: Animal Crossing: amiibo Festival Is Basically Mario Party With KK Slider And Company
This looks like Mario Party with none of the fun and mini games, with Amiibo functionality that I fail to understand the need of. And for some reason it's also Animal Crossing. It's baffling and entirely underwhelming.
Re: Metroid Prime: Federation Force Is The Metroid Game You Didn't Expect, Or Perhaps Want
It's not even Metroid, so I can't be disappointed. They just slapped the name on it.
Re: Mario & Luigi Paper Jam Brings More RPG Action To 3DS Next Year
STILL not the Paper Mario game I want. But much better than the others, and something I do really want to play.
Re: Hyrule Warriors Is Slashing Its Way to 3DS
Even if it's unlisted, someone has to have shared the link. So I'm thinking it was less "mistake" and more outright "leak".
Re: Review: Vector Assault (Wii U eShop)
Wow. It's rare we get copycats quite this shameless.
Re: Feature: Nintendo Franchises We Want to See at E3 - Metroid
I'm calling it right now: Metroid II remake for 3DS. I'm like, 90% sure this is the next Metroid game we'll see.
Re: Video: This Fan-Made Zelda Sketch Shows What Happens When Link Runs Out Of Loose Change
This is the kind of thing I imagined when Nintendo announced the Wind Waker shorts. I liked it!
Re: Editorial: Nintendo's Approach is Often Peculiar, Yet That's An Enduring Strength
Their videos are beyond cringeworthy. And I absolutely love them.
It's like laughing at your grandpa's jokes because it's more funny that HE thinks they're funny.