News Article

Nintendo Highlights Over 50 Unity Games on the Way to the Wii U eShop

Posted by Thomas Whitehead

"We’ve got a lot of Unity content on the way"

It's no secret that the Wii U eShop is set to play a prominent role in delivering a high volume of diverse content to the home console in the coming weeks and months. After much promise of a substantial collection of download-only games the library is starting to grow, with a varied range due in April and beyond.

Nintendo's been showcasing some of these upcoming releases at this week's GDC (Game Developers Conference) 2014, and Nintendo of America's Damon Baker has emphasized the sheer number of titles on the way. The focus at the event has been on demonstrating the Nintendo Web Framework and highlighting titles utilising the Unity development engine. The latter tool-set has been a major contributor of content and will continue to be just that, especially as Wii U developers enjoy the benefits of a free development licence on the system. Speaking to Siliconera, Baker detailed some impressive numbers of Unity-based games currently in the approval process and due in the next couple of months, as well as projects confirmed for later releases.

Over the course of this show, we have nine games on display. We have 17 that are currently in the pipeline, that have been submitted. So they will all be out within the next two months.

And then, we have another fifty that are waiting in the wings, that are coming; so we’ve got a lot of Unity content on the way.

A number of projects have taken longer to arrive than perhaps anticipated — quite a few titles have slipped from original 2013 targets — but we certainly seem to be on the cusp of a solid run of download content.

Are you an active fan of the Wii U eShop, and do you think the store will play a vital role for the Wii U this year? Let us know, as always, below.


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User Comments (51)



EverythingAmiibo said:

Nintendo, I salute you. This is the one thing you have done right with the Wii U. Now please, get to work on that Zelda game!



King47 said:

This is good. No complaining from me. Though I would like it if the eshop gets a little redesign.



CanisWolfred said:

I wouldn't mind being able to see which of the 17 are coming within the next two months...



GalacticMario28 said:

Fifty are waiting in the wings? That's good to hear. Providing all goes well, there should be no shortage of eShop games for quite a while.



AJWolfTill said:

Can't fault the people in charge of negotiating with Indie studios. The eshop is certainly the golden boy of the Wii U right now.



maximo_jd said:

Lets hope one of those Unity games are Shadowgun, Dead Trigger ,Samurai 2 Vengeance and Deus Ex The Fall



Cyberbotv2 said:

Makes sense that these games will be arriving at the start of the new fiscal year on April 1st. We need a list with release dates.



XCWarrior said:

I hope they get more than 50 before the end of the year.
Next 2 months = 8 weeks / 17 games = about 2 games a week
Rest of year from there = 32 weeks / 33 games = about 1 game a week

Not counting stuff from Nintendo, eshop isn't going to populate all that quickly.

I have found several good games come from the Indies so far on WiiU, hopefully it continues.



MAB said:

This is why D4L will own the future of the gaming industry



rjejr said:

Are the Unity games like the 5 we saw on Wed, or are they more of the HTML5 Playboxie variety? Those games we saw on Wed all looked pretty good, but some of those HTML5 games are free on the web for a reason.

I thought Child of Light was using Unity but its using UbiArt so thats not helping.



JaxonH said:

I want that DK vs Mario that Nintendo showed off using the Nintendo Web Framework. Game looked slick, and super fun. Loved how you used the gamepad to view a smaller window and pan around the large, panoramic view of the stage on TV. If they can make a game THAT good using NWF, then anything's possible.



PrincessEevee9 said:

Rather see these games being retail instead of eShop to justify buying them. But good news nonetheless.



NodesforNoids said:

I think that alot of studios weren't prepared for HD (either members of one studio that went to form new studios ala Yacht Club and lost assets or simply never worked in HD before). Nintendo specific studios in particular seemed hard pressed to make release dates and it's obvious that HD has effected development times. Even on the other systems, game development is much longer than PS2, the original Xbox, the Gamecube and the Wii. It seemed that only the games for Wii that looked close to HD took longer than 2 years to create. I think Nintendo was smart, balancing the longer dev times with the quick turnaround possible with Unity. Now that sites like Nintendo Life, IGN, Gamespot and Game Informer take digital game reviews as seriously as physical copies, it's easier to avoid the sludgy, trashy mess that plagued the Wii's first 3 years. 8 years ago, my top ten most anticipated list wouldn't have included 6 indies, but here we are.



Action51 said:

@PrincessEevee9 - The thing about them being retail VS digital distribution is a matter of making them economically feasible for small developers to release them.

Would be nice to have boxes and discs, but those publishing costs and retail shelf space are actually what keeps a lot of great games from being made while the "safe" annual sequels to big franchises are safe bets for that sought after shelf space at major retailers.



ICHIkatakuri said:

The indie scene and change of policy from the wii shop was the main factor in my decision to go for the wii u at launch. It's been a long time coming but it's good to hear things are finally moving along nicely.



CaviarMeths said:

Why do people say quality over quantity?

The two are not mutually exclusive. You can have both or you can have neither, especially considering that these games are coming from a bunch of different studios with their own agendas and staff.

Quality and quantity, not quality over quantity.



Ttimer said:

and people were saying that there was a drought of games for the wii U until Mario Kart 8 comes out......
Nintendo is doing AMAZING!
cant wait to get a Wii U!



defrb said:

They are more then welcome on my indie machine, good news, as long mario kart 8 is still in the pipeline... =)

The following Wii U indie games will be available to play at Nintendo’s booth, each one developed using Unity:

Ballpoint Universe: Infinite
Cubemen 2
Ittle Dew
Monkey Pirates
Stick It to the Man
Wooden Sen’SeY



Sean_Aaron said:

Download titles have a much higher profile on Wii U than they did on Wii and I'm very happy with that. Most of these games have shorter development windows and there are more players in the scene and more diversity in what they're doing. If the big publishers were the only game in town I'd likely only be buying Nintendo games because I have a limited tolerance for brooding violence and little appetite for racing; no interest in sports. The big-budget console games that fall outside of those genres are few and far between.

Viva Los Indies!



Geonjaha said:

That's great and all, but as mentioned before, eShop games aren't going to sell systems (especially when so many of them are ports anyway). I'd much rather they work on their VC releases. Bring it up to 2 a week minimum ( There are hundreds of VC games on the Wii - it wouldn't be that hard).



Jazzer94 said:

Could be good but I need to see these 50 games in action before I jump to conclusions.



ToniK said:

I would like to see more stuff filling the void between small indie (puzzle) games and blockbusters. Like budget games with more content and stories. This indie flood is great and all but hardly offers memorable must-have titles. More like play-and-forget. There are exceptions of course but I've already seen enough platformers with unique art styles. Not trying to sound too harsh, just my two cents



LoBo said:

N64 games please on the wii u vc not the wii vc
and Gamecube games , no more excuses do it !!



MrV4ltor said:

@rjejr Unity is a 3D engine, but it's also capable of 2D/2.5D games. I'd think that most of those 50 games will either be 3D or 2.5, but a guy that works for Nintendo in third party stuff said that there has been an overwhelming response for their Nintendo Web Framework, wich is used to build and port HTM5/Javascript games for/to Wii U. Another person on neoGAF said that 50 is just the current number they know of and that there are acually way more games in dev for Wii U. It's practically 70+ games since there are 17 that are in lotcheck right now and will be released within the next two months.



MAB said:

Nintendo obviously aren't making enough cash on their VC, that's why they don't bother releasing anything. SEGA has already beat them to a pulp as far as showing who has the better old school games while knocking Nintendo out cold with the best emulation & options along with working hard to deliver what the fans really want from a VC service... Unfortunately I can only play these great SEGA efforts on the crappy 3DS because I would prefer them on Wii U instead



DiscoGentleman said:

"SEGA has already beat them to a pulp as far as showing who has the better old school games while knocking Nintendo out cold with the best emulation & options along with working hard to deliver what the fans really want from a VC service..."

I can't tell if you're mildly trolling or a delirious fanboy.



ikki5 said:

@MAB that could be easily fixed though. Look at the titles they release on their VC and you'll see why they don't make enough cash. Plus. for them to put these VC titles on there, it costs them next to nothing except the cost of paying the guy to code them and I doubt it will take him very long to do. probably selling 15-20 VC games will pay for that if not less.



MAB said:

The problem is that the guy they pay to code VC puts in minimal effort if not none at all




Luna-Harmony said:

Rather disc games as wii u has no harddrive and more wii u shop uses up space on the small memory card inside so would have to lash out on a hard drive.
Most the games would be iPad games but on wii u and triple the price say a game comes out on iPad it cost's £4 on wii u would be £11.



ledreppe said:


I've given up waiting for Gamecube games on Wii U. I just bought a Gamecube console in the end, and will buy the actual discs! LOL



rjejr said:

@MrV4ltor - Thanks for all of that. Things seemed simpler on the Wii when things were either "games" or "shovelware". Wii may have not gotten a lot of HD multiplat games but it sure seemed like it was always getting games compared to Wii U.



PrincessEevee9 said:

@Action51 But they're also shooting themselves in the foot because many people won't/don't like purchasing eShop titles because having physical copies mean you can sell if you grow bored or even take it back if you don't happen to like the title. Small developers flourish int he eShop because it is easier and less costs but without taking risks they're losing out on money. Just wish there was some middle ground ya know?



SammytheSaiyan said:

It's good to know that Nintendo has lots in store for the Wii U. Then again, quality over quantity, so we'll see what happens.



BertoFlyingFox said:

Nintendo should really try and release well-priced external HDDs for their WiiU. An officially branded one at a cheap price point will also give people incentive to grow their digital library. Maybe even add 3DS connection/storage, so they could be like brothers and share a room...

With all this news of their digital presence....they HAVE to ease their customers into the digital storage mindset. WiiU "deluxe" only has 32gb of storage.

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