User Profile

Sean_Aaron

Sean_Aaron

Male, 45, United Kingdom

Joined:
Fri 30th January, 2009
Website:
http://www.seanswiiworld.co.uk/

Recent Comments

Sean_Aaron

#1

Sean_Aaron commented on Nintendo Download: 30th April (Europe):

Sin and Punishment I'll have as well as the amiibo Tap game. I never did finish the former - something about having them as downloads makes a lot of these old Wii games more appealing. I do hope we'll end up with the full first-party catalogue in the end.

Sean_Aaron

#3

Sean_Aaron commented on Video: So, How Fast Is 200cc In Mario Kart 8?:

I have three stars in all cups and all classes, but 200cc is on another level. I stopped using sponge tyres ages ago, but they looked really good on the P-Wing so...wow, car could barely hold a straight line!

I'll try the advice of starting the drift early and maybe switch to off-road tyres. It was a lot of fun in mushroom cup, but I was luck to finish in the top six - when I managed it!

Sean_Aaron

#4

Sean_Aaron commented on Nintendo Marketing Boss Says amiibo Expectatio...:

Shulk would be nice, but yeah to echo others, having Mario Party 10 which is a game that primarily appeals to children and yet having ZERO amiibo available for it is really lame. If any figures should be readily available I'd think it was that series. We also haven't had announcements about the balance of the figures, but we're told Smash equivalents will work - those being as hard to find as the Super Mario series ones!

Sean_Aaron

#5

Sean_Aaron commented on Natsume Suggests That Nintendo's Moving Away F...:

If they would allow Wii shop content to have its own channels, leverage more internal memory to use the Wii VC side-by-side with Wii U VC then a lot of grousing would go away. I'd like to see Wii U versions with the added bells and whistles, but in the meantime better access to Wii content would be nice!

Sean_Aaron

#6

Sean_Aaron commented on Tales of More Super Smash Bros. amiibo Pre-Ord...:

ShopTo has a pretty dodgy looking website, though I've ordered from them years ago. With these pre-orders I'll believe it when it's in my hands. I was surprised I got my Jigglypuff pre-order in and that my GAME pre-order of Toad was fulfilled after I had what I thought was a safe pre-order of Pac-Man cancelled by Amazon, leaving me to pursue a pricier eBay pre-order from Japan which will supposedly post next Wednesday.

Yarn Yoshi seems like an impossible dream at this point!

Sean_Aaron

#11

Sean_Aaron commented on Talking Point: Mario Kart 8 and Super Smash Br...:

Mario Kart 8 is in my mind the perfect entry to the franchise and the reason on top of the obvious stuff like HD making four player games playable in a way that I didn't find the Wii version, is DLC keeping the games fresh and meaning that nearly a year on my daughter and I are guaranteed to give it a go every time the Wii U is turned on - I can't say that about any other game on the system.

In fact if they keep the DLC train running I could see a Mario Kart-only Wii U as a perfectly sensible purchase.

Sean_Aaron

#13

Sean_Aaron commented on Poll: Would You Like Mario Kart 8 and Super Sm...:

Given these two games have been responsible for selling many systems by themselves, I think it would be foolish of Nintendo not to keep supporting them through the life of the Wii U. They have proven that Mario Kart certainly can be expanded and I doubt there's anyone who's spent serious time with that game that wouldn't buy more content for it if the quality is there, so why not?

Sean_Aaron

#14

Sean_Aaron commented on Guide: Improve Your Wii U's External Hard Driv...:

@audiobrainiac that's really not the case, you just need to ensure your portable drive has adequate power either via a y-cable or a powered hub (I used to do the former; now I do the latter). The key with a hub is to make sure it's rated for hard drives - even many powered hubs are not (generally the cheaper ones).

And yes, you can hook up a second hard drive, but only for backup purposes and only after you've gone into data management section of the settings menu. I also wish the just supported two drive mirroring or least prompted you to connect the other drive rather than guessing. I'm going to put something in my blog for future reference I think.

Sean_Aaron

#15

Sean_Aaron commented on Guide: Improve Your Wii U's External Hard Driv...:

@diastelo I moved the Crunchy Roll app to internal storage because I could only watch a couple of episodes before it would happen. Playing Earthbound was definitely a challenge - I got into the habit of creating new save points every 15-30 min. No issues since moving to the laptop drive (guess it doesn't sleep as quickly), but yeah, gotta turn this off, totally.

Sean_Aaron

#16

Sean_Aaron commented on Guide: Improve Your Wii U's External Hard Driv...:

What the hell Nintendo, why is this hidden? I've had issues in the past with my old desktop Seagate that I'm sure are directly related to this: long VC game sessions and Crunchy Roll video watching resulting in an error stating the hard drive was disconnected (when it wasn't), presumably because the Wii U gave up waiting for the drive to wake up again.

I've since switched to using a desktop drive via a powered hub, the hub seems to keep the drive active, so no problems seen thus far, but I'm definitely getting another one for backup purposes, so I'm not fussed about a shorter lifespan (Seagate and Toshiba 1TB drives are like £45-50).

Sean_Aaron

#17

Sean_Aaron commented on Interview: Choice Provisions on the Nindie Sce...:

Referring to developers as "pretentious hipsters" and ranting in a comments section because they suggest voting for their character in a write-in poll is probably taking the whole write-in poll thing more seriously than the developers by a mile. Lighten up!

Sean_Aaron

#19

Sean_Aaron commented on Games Consultant Believes Nintendo NX Could Be...:

That's an interesting idea. To the people dismissing it because it's not a console, I would argue that a unique peripheral which is supported by Nintendo software (along with the possibility of a licensed API for third party support) would still fit the definition of "dedicated games platform." Nintendo would still control the interface via their own hardware for games sold on someone else's platform.

I would agree it's unlikely, but it's not impossible. Nintendo would certainly have the brand power to pull it off unlike an indepdent studio. It certainly couldn't be any worse than the majority of gamepads for mobile devices which are generally poor build quality and overpriced.

Sean_Aaron

#21

Sean_Aaron commented on GAME Launches UK Pre-Orders for Splatoon amiib...:

Id say no to that price, but I just dropped £20 for a Japanese Pac-Man.

I'm looking at Olimar and Jigglypuff, but I'll wait for the Official UK Store offering before going to GAME. Not bothering with Amazon after having my pre-orders for Pac-Man and Shulk cancelled.

Sean_Aaron

#24

Sean_Aaron commented on Talking Point: It's Too Early to Write Off the...:

I'm sure there's more content coming, but the lack of major third party support has only meant that I've purchased far more Nintendo games on Wii U than I did on Wii. I would like to see more Virtual Console games and more Wii downloads and that would be enough alongside some nice indie games.

The people who "know" Nintendo are abandoning this machine are forgetting the basics: whether or not it competes well with other machines isn't as important as whether or not the installed base is large enough to make it profitable to develop software for. Clearly the latter is true, because if this was a Virtual Boy-scale disaster Iwata wouldn't still be in that chair and Nintendo might well be done as a gaming hardware company.

Betting the farm on whatever the NX is might or might not turn out well. Market conditions will be no different than when the Wii U launched: mobile games are still massive, other console content continues to be moribund but selling to a dedicated crowd that probably won't care about Nintendo's unique offering and the economy is still stagnant (regardless of what politicians say). NX might truly be the end of Nintendo as a console maker or be some other game changer like see them exit some overseas markets in that space.

It will be interesting to see what happens, but regardless I'm keeping my Wii U!

Of course there's also a simpler explanation for delaying Zelda even if ready: maximise product sales. Since Nintendo is doing all the heavy-lifting, putting out two similar games in the same year might not seem to make as much sense to them. I did think having both Xenoblade - an open-world sci-fi adventure and the new Zelda game - an open-world fantasy adventure, release within months of each other was a bit odd. They are both event titles for an overlapping audience, so best give them time to breathe and sell as much as possible, no?

Sean_Aaron

#25

Sean_Aaron commented on Cancelled ZombiU Sequel Prototype Featured Co-...:

As much as I dislike dual stick controls I could have coped with that, but using two buttons for your default attack (and awkwardly at that) was a deal-breaker. Patch it to make it a simple single button press and I'd be there.

Sean_Aaron

#27

Sean_Aaron commented on Head Teachers in the UK Issue Warning to Paren...:

@Quorthon what a bunch of nonsensical hyperbole. This law is so far from your examples it's an insult to people who've suffered actual oppression to even make the comparison. There's a law against selling 18-rated games to minors here, just like many places make it against the law to sell them alcohol or pornography. No doubt you think all such places are also just like nazi Germany.

Sorry, but just because someplace isn't completely anarchic doesn't make it a fascist dictatorship...

Sean_Aaron

#28

Sean_Aaron commented on Head Teachers in the UK Issue Warning to Paren...:

I don't think the law presently supports this. Yes it is illegal for retailers to sell 18-rated games, but this is the first time I've seen any suggestion of trying to push that as a way to pursue parents for making these games available to children.

I can see this being open to all kinds of abuse, however I do think that too many parents take little or no interest in the activities of their children; the fact that we have a law against selling games to minors in the first place speaks to that.

What is being suggested here however isn't "taking children away from parents," but bringing parents to the attention of social work, though I agree you don't really want that. Solution: don't let your kids play 18-rated games when they're well under that age - I wouldn't regardless of my child's age (yes, I'm a parent, as if not being one disqualifies someone from having an opinion on this topic).

Sean_Aaron

#31

Sean_Aaron commented on RCMADIAX Takes to Twitter to Outline New Strat...:

I bought Block Drop U and I thought it was a decent puzzle game to play on the Gamepad - even showed it to my partner the other day.

I think it's a mistake to take interactions on fan forums and make that the basis of business decisions. Unless you've failed to even break-even I couldn't see abandoning a platform either, but hey I don't make games for a living...

Sean_Aaron

#32

Sean_Aaron commented on Review: Super Destronaut (Wii U eShop):

There is something oddly compelling about Space Invaders. If the classic game from the SNES VC was out for the Wii U I might not be interested, but those neon colours are quite enticing and remind me of Exidy arcade games...bring it to Europe!

Sean_Aaron

#34

Sean_Aaron commented on Dot Arcade Lights Up the North American Wii U ...:

I think the presentation is hardly "cheap" as some have said. They seem to be capturing the glow of the LEDs very well - a cheaper look would simply be using flat dots - something like a flash game. It takes more than a simple concept to pull off a quality retro experience: you also need a quality presentation.

These are also people from a noteworthy development house, so I don't think they're out to scam people with a crappy time-waster. I'll give it the benefit of the doubt, but then as someone in my mid-forties I'm likely right in the target market. Hopefully they'll bring it to Europe regardless of performance in NA.

Sean_Aaron

#35

Sean_Aaron commented on Exclusive: Affordable Space Adventures Pricing...:

The idea is great and the execution looks like it could be good with thr promise of a novel co-op mode meaning it could be something fun to play with my partner who otherwise doesn't play a lot of games. Day one purchase for me!

Sean_Aaron

#36

Sean_Aaron commented on Exclusive: Affordable Space Adventures Pricing...:

Unless the physical copy has been hand-crafted from marble or is otherwise special it has no more intrinsic value than the digital copy. In this instance there is no physical copy available so that point isn't even relevant.

Sean_Aaron

#37

Sean_Aaron commented on Exclusive: Affordable Space Adventures Pricing...:

I don't understand why the assumption is that an indie title should automatically be cheaper than a major retail release. People forget that in the cartridge era there was no differentiator: they were all games you could play on the console.

If this title provides an equivalent experience to a so-called triple-A title then I think it should command the same price. Inflated budgets aren't justification for inflated prices and arguably an indie title of quality is going to require a lot more sacrifice from its developers - these people have to eat too, ya know!

Sean_Aaron

#38

Sean_Aaron commented on Reaction: The Nintendo 'NX', and Why We Think ...:

If they're showing it off next year I'd expect an early 2017 launch for handheld; late 2017 launch for console version (if applicable). Depending on how much of the farm is being bet on the latter we may well see parallel game launches on Wii U as a hedge - hold stuff back to maintain interest; if no one boards the NX train say the home version is a premium add-on and keep supporting Wii U until software and hardware sales drop off.

Honestly there's nothing to stop them continuing to support Wii U for longer than other platforms because of the strong eShop - you could well have it coasting along for years after a new console launch with eShop support only, even if they stop selling the kit.

Sean_Aaron

#40

Sean_Aaron commented on Reaction: The Nintendo 'NX', and Why We Think ...:

The idea of a single scalable platform makes more sense to me than a portable you can hook up to your TV - I just don't think Nintendo could deliver something like that and still have a mass-market price point.

Regardless of what it ends up being, unless it's got backwards compatibility I simply cannot see coming along for this ride. I feel like I've barely scratched the surface with my Wii U; there's no way I'm buying a new console in the next couple of years. I just have other priorities. I had hoped Nintendo was going to make their move to platform status with Wii U, but it looks like they might be a generation late for me. I'm not ready to say goodbye until there's hard facts, but it does feel like I might be sticking with the current generation and sitting out the next one or two as I did with the PS2/Gamecube era.

Sean_Aaron

#41

Sean_Aaron commented on Nintendo Share Value Spikes Following DeNA and...:

Of course it went up. If Nintendo announced tomorrow they were dumping their hardware division and making games for Playstation and XBOX it would go even higher. People who invest in stocks care about moves they think will be more profitable; right now there's probably a lot of people out there thinking Nintendo should give up on console dev because R&D is a significant investment in cash they could be paying out as dividends instead.

I think it remains to be seen whether this is a good move or not, but a share price spike isn't anything more than gamblers rejoicing at what they think is a sure bet - doesn't mean it's the best choice for Nintendo.

Sean_Aaron

#42

Sean_Aaron commented on Iwata: We Are Challenging Ourselves To Redefin...:

It's hard to see this as anything other than hedging their bets. I think it's a wise admission on their part that they cannot predict the future and therefore betting the farm on their handheld or console business surviving into the future is a mistake. If they can create a common interface across devices then they can keep their dedicated hardware relevant as some kind of niche commodity. It just allows them to move resources where they see the most demand.

Sean_Aaron

#43

Sean_Aaron commented on Review: Sky Kid (Wii U eShop / NES):

@KeeperBvK Well look at these comments. This game has been reviewed multiple times on different platforms by different reviewers on the same site. I'm sure if you read each review you'll be able to tell what the reviewers think about the game and deduce from what they have to say about it why they feel the way they do and see if your own feelings generally line up. If you're only looking at scores however you would rightly say "what's going on here?"

Scores are not reviews; at a glance they tell you practically nothing about a game. You need context for it to mean anything. This is why Metacritic is the worst thing to happen to media criticism ever. There are already enough problems with game reviews being mainly about non-subjective things like graphics and gameplay without scoring making the content practically irrelevant.

Sean_Aaron

#45

Sean_Aaron commented on Review: Sky Kid (Wii U eShop / NES):

That looks like quite a good port. I'm sure I have the arcade version on my Japanese Wii, but I do like the convenience of the Wii U seeing as most of my Nintendo console VC stuff is there. Roll on the euro release!

Sean_Aaron

#46

Sean_Aaron commented on Video: Here’s How amiibo Will Work in Captai...:

I have pre-ordered a Toad amiibo from GAME (please don't get cancelled) for this purpose and because the Toads are my daughter's favourite Mario characters. Anything it does in a game is bonus and the mini-game isn't a must-have feature. Unlike the Smash series I can see the Mario series of figures having a longer lifespan as they'll no doubt be used in future games.