User Profile



Male, 45, United Kingdom

Fri 30th January, 2009

Recent Comments



Sean_Aaron commented on Muramasa: The Demon Blade And Trauma Team Hitt...:

Muramasa got next to no retail presence in the UK - GAME wouldn't stock it for whatever reason and Rising Star probably didn't make what they were hoping for as publishers. I'd really like to see that come overseas in the eShop, but then we're still waiting for Super Mario Galaxy too!



Sean_Aaron commented on Talking Point: Wii U Gamers Have Been Treated ...:

@electrolite77 Again my point is that what the others offer isn't that obvious and is a minority of what's there. I've said this before, I could probably find something to play on a Playstation or an Xbox, but there's nothing there that makes me want to own either platform just for that purpose and a casual glance at the catalogue doesn't inspire me. They're just not appealing systems and I'm definitely not the target market for either one of them.



Sean_Aaron commented on Talking Point: Wii U Gamers Have Been Treated ...:

@Operative I don't have a 3DS and I don't care about 3DS or any Nintendo handheld, so I don't see it as a new Zelda game every year. I had a Wii and there were two Zelda games (I'm not counting that peripheral-selling shooting game) on it. I have a Wii U and there have been zero new ones. Not a great example, but do keep on assuming you know what I like and enjoy as if we know each other. Always a good foundation for any Internet discussion with faceless strangers.



Sean_Aaron commented on Talking Point: Wii U Gamers Have Been Treated ...:

@arnoldlayne83 If you're a fan of those franchises then great; I'm not so having console line-ups dominated by them turns me off of those systems. Pretty straightforward and not a judgment against anyone who disagrees, though I know in modern gamer "culture" having an opinion that's outside the norm seems to imply judgment against anyone else even if you don't say anything like that.

And yes, there's too many platformers on the Wii U for my taste as well which is why I only get those that appeal to me: I didn't buy the new Kirby game and I avoid the majority of indies as they all seem to be puzzle or action platformers of one kind or another. I'm still on the fence about Super Mario Maker; only my daughter showing real interest is likely to get a buy from me as I already have mix of current and VC platform games and that's enough for me.



Sean_Aaron commented on Talking Point: Wii U Gamers Have Been Treated ...:

@HollywoodHogan @electrolite77 The reason is pretty obvious. Nintendo doesn't do market oversaturation, you'll get maybe one entry in a series per system; possibly two, whereas you can guarantee multiple franchise entries from publishers on other consoles as quickly as they can churn them out. How many Call of Duty, Battlefield, Halo, Gears of War, Need for Speed games are out on PS360 right now?. If Nintendo was putting out a new Zelda or Super Mario Galaxy game every year I wouldn't be buying them - heck I skipped Super Mario Galaxy 2 on the Wii (it's on my Wii U hard drive now, though).

And yes, I'm fully aware of the gems from the PS2/GameCube era, but I've moved on since then and I don't feel the poorer for missing those. Another era of 3D gaming with a dual-stick joypad didn't have any draw for me and I had other priorities, what can I say?

I also know there's more to the PS/360 than the three genres I named, but those are far and away the dominant ones and they are the most-promoted and biggest draws on the systems, you cannot deny that. If those kinds of games disappeared from those machines tomorrow I guarantee sales would crash through the floor.



Sean_Aaron commented on Talking Point: Wii U Gamers Have Been Treated ...:

I'm in agreement. I think that Nintendo system owners do put Nintendo games first, but let's face it third parties did themselves little favour and their seemed to be no real commitment to the system unless it sold massively. That might make business sense on some level, but doing things like delaying Rayman Legends cost at least my sale and I'm sure there were others like me, prepared to buy at the original date who had moved on given the more crowded first party schedule by the time of the multi-platform title launch: can't blame anyone but Ubisoft for that.

In the end it doesn't matter much to me. I was in a shop looking at the PSBONE displays and nothing was attracting my eye at all: I saw a few racing games, sports titles and third or first-person action/shooters - basically the same stuff as was available on the PS/360. There is just nothing to attract me to those other consoles, so if Nintendo did drop out of making machines I guess I'd just drop out of gaming consoles again like I did during the PS2/Xbox era. As long as the big "AAA" publishers keep relying upon endless franchise entries and similarly-themed games I'm not buying their stuff; as long as Nintendo keeps putting out interesting quality titles I'll keep buying their stuff. Pretty simple!



Sean_Aaron commented on Donkey Kong Nearly Missed Out On Pixels Stardom:

People hate Adam Sandler because his humour tends to be soulless, lowbrow, nasty "jokes" based around mocking people, because he puts his friends in his movies and because his movies cost far more to make than lower-budget quality films mainly to give himself and his friends a bigger paycheque than they deserve.

There's a great video from Red Letter Media about him and his production company that lays it all out. He was fun in the Wedding Singer and he had a good bit in Shakes the Clown, but he didn't write or produce either of those...



Sean_Aaron commented on Nintendo TVii Service Ends In North America On...:

I never understood the point of it either. Anyone who's interested in some kind of catch-up or on-demand service already had one by the time that launched and could get an app for it on the Wii U. Getting the licensing and development sorted was just an unnecessary expense for Nintendo and given the Wii U had no other media functionality like playing films on disc, it just didn't make a lot of sense.



Sean_Aaron commented on Donkey Kong Nearly Missed Out On Pixels Stardom:

Adam Sandler is cinematic kryptonite, that pretty much put a giant question mark on this film for me. I can see it without being out of pocket because of my Cineworld Unlimited card, but I'm still doubtful this is worth my time.

Wreck It Ralph had an actual story and heart; I'm not getting the sense this has either...



Sean_Aaron commented on Speculation Grows That AMD Will Provide the Ni...:

AMD had a pretty crap financial result recently, but they're Intel-compatible so I guess it doesn't matter much if they're a losing company to hitch your console to. I'm hoping they'll achieve backwards-compatibility via emulation or including the old chipset (I think Sony did that with PS2?) on the board, but it doesn't matter what they're doing until they start announcing some details and given the Wii U's improved performance this year I can't see why they'd want to do that, fanboy demands notwithstanding.



Sean_Aaron commented on Grim Tales and Horrifying Creatures Await in Y...:

Now that's the kind of thing I like to see in the eShop as opposed to retro-styled action/puzzle platformers. And very nice touch having someone in costume with a Gamepad on the sofa - lets us know this isn't just a port to the Wii U as an afterthought, cheers!



Sean_Aaron commented on The Binding of Isaac: Rebirth Launches on the ...:

Cave Story on Wii U would be great, but the Zelda-alike and Metroid-alike retro-flavour games I'm not getting the appeal of. I can just play one of several Metroid or Zelda games if I want to play a game that's like Metroid or Zelda.



Sean_Aaron commented on Nintendo Seeks Improvement at E3 2016, Though ...:

They really should stop talking about it; they shouldn't have apologised in the first place. Showing actual gameplay footage and demos (unlike Microsoft who just showed a bunch of trailers that rarely indicated what kind of game was being trailered because there was no game footage at all) is very positive; they could have had more sizzle by showing more about what we know is upcoming. I totally get holding things back; historically Nintendo has saved big surprises for Directs unrelated to E3, but clearly they could have done a little bit more.



Sean_Aaron commented on Nintendo Is "Exploring" The Idea Of Early Acce...:

No, I will never buy a demo or alpha software to help fund completion. Well, never say never, but it's hard to imagine something so cool that it would appeal to me and yet not already be funded. If you want to fund a project get some financial backing, don't try to sell your demo at full price and promise a finished game "someday."



Sean_Aaron commented on Tablets Stole The Wii U's Thunder, Laments Shi...:

I'm not going to make any absolute statements in the face of the information vacuum on the NX, but I will say if it's a standalone console which isn't backwards compatible with software and hardware (including stuff I downloaded with my NNID and Wii disc games) from the previous couple of generations, it's very unlikely I'll be taking the plunge and likely be done with consoles unless Apple does something in that sphere.

If it's a handheld that can connect to the TV that might be interesting, but I have an iPad I game on and honestly I can't see carrying that (which I mainly read books on and surf the web, read email) and another device. Without compelling software I have no reason to upgrade and a new Mario Kart or Metroid game will not make a sale. The nice thing about skipping another generation or even all future consoles is that I can still play and enjoy my Wii U.



Sean_Aaron commented on Parent Trap: Woolly Yoshi amiibo Finally Turn ...:

I have to say I'm surprised there isn't some articulation in the Smash Bros. amiibos. If you look at Donkey Kong, for example, the arms are clearly separate pieces that are glued in, making me wonder how much more would have been involved in having an articulated joint to let the owner move the arm position or have a head that rotates? It's minor and the figures are great regardless, but that would make them a bit more fun for kids who are arguably the main target market (making shortages all the more painful for parents).



Sean_Aaron commented on Editorial: Nintendo's Approach to amiibo is In...:

I have paid double for one figure from Japan and that's it. The stock shortages mean my partner's kids miss out which sucks; I've been lucky to get pre-orders in at the online Nintendo store for figures I want.

As to the appeal? They're just nice figures; in-game functionality is kind of a bonus for me.



Sean_Aaron commented on Feature: Five Key Moments from Nintendo's E3:

@Spectra_Twilight Yeah I don't get it. I'm pretty sure Nintendo stepped back from E3 years ago; Nintendo Direct is where I expect big reveals - NOT E3. But I guess people have short memories. And getting outraged because a wee trailer isn't exactly what you hoped from a new franchise entry...what is that?



Sean_Aaron commented on Review: Vector Assault (Wii U eShop):

I like Geometry Wars and it's a shame Activision seems to have abandoned the iOS version years ago. I'd happily buy a carbon copy of it, but this only seems to walk to the walk: controlling a pushchair and outrunning crippled golf carts doesn't quite grab the feel of Geometry Wars. Next!



Sean_Aaron commented on World of Goo and Little Inferno Developers Ann...:

Well they made a lot of money off Little Infero being a launch title. I think nearly everyone with a Wii U at launch must have bought that title. Hopefully they should regard the Wii U as a safe bet, even if the eShop is more crowded now than it was back then.



Sean_Aaron commented on Splatoon Producer Inks Out Reasons For Lack Of...:

It's not just language, but the people trying to run the show and tell others what to do. This is a game with fairly short rounds, so I honestly can't see the benefit and I'm sure the game's performance is better for leaving it out as well. People will eventually get the strategy and do what needs doing from looking at the map or their team will suffer - don't need chat for that.

Chatting with people (friends) in the lobby would be nice, I agree; especially if you want to go on to choose complimentary loadout and I wouldn't put it past them to include it in a future release.



Sean_Aaron commented on Video: We Check Out The Squid amiibo Challenges:

I got the boy and girl ones, but the squid not being sold separately does annoy a bit as I expect it will not be cheap to buy on its own. By way of confirmation I've checked Amazon and there are Japan-based marketplace sellers (the one territory where this figure is sold on its own) selling for around £25 with postage. Tempted...



Sean_Aaron commented on Poll: Early Impressions on Splatoon and That A...:

Haven't wanted to play single-player yet. I'm up to level three, so just a handful of online matches, but the only issue I've seen so far is sometimes a delay in getting into a game; with an error kicking me back to the mode select at the tower once. When the game is going it's smooth as silk: zero issues and I'm on wi-fi with a fast connection both in my wlan and to my flat.

I chose the "needs beefing up" option, but I think it's pretty obvious they're drip feeding the environments and waiting mini-games (a brilliant way to wait for a game to start) to keep things "fresh." Feels great and a far cry from online gaming on the Wii.



Sean_Aaron commented on Weirdness: The Second Player Can Have Motion C...:

Um, why not just have Remote+Nunchuk controls available full-stop? It's not like you couldn't have the Gamepad in a stand to use the map jump function in single-player and there's not too many buttons for the two part scheme. Even in the dojo the Gamepad player could use the built-in sensor bar and a stand...



Sean_Aaron commented on Curve Digital Reiterates Commitment to Wii U W...:

I think they're mainly publishing on Wii U. I have Lone Survivor which was engaging for a time, but I think is a bit too long (though I may be near the end?), Thomas Was Alone, which I've not had a chance to play yet, and Ultratron which is good fun. They seem to be bringing stuff that people want. How about Papers, Please?



Sean_Aaron commented on FullBlast is Bringing Some Shmup Action to the...:

I'm sure there was an article about this a month or two ago because I remember that trailer. It's pretty and it's a shooter - could be fun. So are the giant critters working with the people in the space ships? What's going on there?