Comments 272

Re: Review: SUPER ROBO MOUSE (Wii U eShop)

rosemo

It doesn't surprise me these games are trash. I know it's hard to design a good game but wow, I'm not sure I would continue my career if I consistently released poor quality products with no sign of getting better.

Then, you have Radio Free Nintendo with some developer on there shilling this game big time in the New Business segment even though they are well aware of the dev's track record.

Re: Poll: What Did You Think of Nintendo's 2015?

rosemo

Wii U: Kirby and the Rainbow Curse, Super Mario Maker and Yoshi's Woolly World are great. Also, Affordable Space Adventures and the Humble Nindie Bundle.

3DS: Legend of Zelda: Majora's Mask, Yokai Watch, BOXBOY!! and Pokemon Picross are great.

That's all the time I have to play games anyway so I'm satisfied.

Re: Jools Watsham Explains Why his Latest Game Didn't Release on Nintendo Platforms

rosemo

This is disappointing. However, most of the "Nindie" group is not completely exclusive to Nintendo platforms. At some point, they need to make money so I am on board with them staying in business and supporting Nintendo in the future. As for feedback, I would say first, they need to stop with the vaporware projects like Treasurenauts. I agree with a previous poster that RK is overambitious and does not market the games well. They could really benefit from partnering with another studio like Choice Provisions or Curve Studios to publish their games. Second, they should stop focusing on remakes and concentrate on new IP. On 3DS, they remade ATV Wild Ride, Moon Chronicles and Dementium, all games that came out for DS. Third, they need to make a new game with existing IP rather than expansion packs of previous games. With Mutant Mudds, we got Mutant Mudds, Mutant Mudds Deluxe and Mutant Mudds Super Challenge. So these games are being viewed by the community as expansion packs and are subject to diminishing returns, especially when each iteration is more difficult than the preceding one. I am not a video game dev and little experience in this area, but I think if RK had a solid marketing/publishing partner and focused on getting quality new games out the door, they will be around for a long time.

Re: Miitomo, Nintendo's First Smartphone Game, Is Delayed Until March 2016

rosemo

Well, here's the thing. They are darned if they do and if they don't. To use a premium IP would be viewed as selling off the core business to mobile. To use a new or unestablished IP would be viewed as "not going far enough". They are in a tough spot. For my part, I don't care about the concept of this first game. However, I may be interested in the other four. I'd be willing to bet game #2 comes out pretty quickly after Miitomo.

Re: Talking Point: The NX Hype Will Ramp Up as Nintendo Steps Into a Vital New Era

rosemo

@mookysam Agreed. I think the NX will be more of a game hub that houses games and streams them to your TV via dongles, similar to Chromecast. They will also sell you a handheld device to download from the hub to take on the go. The handheld will then sync with the hub when back in range. You can then fire up the game on the TV and continue with your current save. The handheld can also serve as a gamepad to maintain Wii U compatibility. Just my theory.

Re: Talking Point: The NX Hype Will Ramp Up as Nintendo Steps Into a Vital New Era

rosemo

@mookysam Agreed. I think the NX will be more of a game hub that houses games and streams them to your TV via dongles, similar to Chromecast. They will also sell you a handheld device to download from the hub to take on the go. The handheld will then sync with the hub when back in range. You can then fire up the game on the TV and continue with your current save. The handheld can also serve as a gamepad to maintain Wii U compatibility. Just my theory.

Re: Talking Point: Nintendo's Dismissal of Chris Pranger Highlights Issues With Company Culture

rosemo

It doesn't matter if he signed an NDA or not. If I speak at an IT related conference, I have to run my presentation by my employer even though the company is not an IT company. The reason is because they want to make sure that what I am saying represents the company well. I'm assuming that if Nintendo cleared Chris to be on a game related podcast and knew the topics in advance, he would have been fine. However, he apparently did not and violated company policy. Also, everyone needs to remember that employment at any company is an "at will" situation. You can quit your job at any time for any reason. LIkewise, the company can quit you as well if they feel like they don't need your services or you are not performing to expectations. Let's all wake up to that reality and move on. It serves you just as well as it serves the company.

Re: Talking Point: Nintendo's Dismissal of Chris Pranger Highlights Issues With Company Culture

rosemo

I disagree with the premise of this article. I listened to the interview and, while I enjoyed the candid discussion, I am not at all shocked that Chris was fired. In fact, his comments since the firing indicate that he is not holding Nintendo at fault either. I work in IT but the company I work for is in a highly regulated industry. If I divulge any information publicly about the company or its product development, I am as good as gone. I signed that NDA on day one, and it is binding even if I leave the company. But that doesn't mean that the company's culture is broken. Nintendo doesn't owe anyone any information on insider baseball. With that said, I hope Chris Pranger finds employment quickly and is able to provide for his family.

Re: Guide: Everything We Know So Far About Nintendo's Deal With DeNA, Smart Device Plans and More

rosemo

I believe this is actually a really sound business move. The fact is that technology is becoming very commoditized now, so that most companies don't maintain their own infrastructure/support services but outsource them to specialized companies. Nintendo is making moves to invest some of their war chest in the e-commerce and mobile space instead of trying to do it all in-house. Of course, they have been doing this for years with game development studios. I wouldn't be surprised if the Nintendo of 10 years from now looks very different from the Nintendo of today, unrecognizable even.

Re: Developers Outline Their Ideas for Nintendo's Next Generation Handheld

rosemo

@minotaurgamer Nintendo's fork of the Android OS (AOSP) would not be any more open than is Amazon's Fire OS, which is just a souped up fork of Android. In personal conversations, I have suggested that this may be the way forward for Nintendo as well. They could have access to a lot of social and web services at no cost and be able to lock down the OS to only access the Nintendo eShop as the app store.

Re: New Nintendo 3DS Models Announced

rosemo

This is intriguing but I don't think I'll buy it. I've got too many games for the non-upgraded 3DS to play to need to spend money on a new one. This seems a lot like the DSi to me. There were a few retail DSi-only games, you know. I think Konami published one, but Nintendo only released DSiware. So this could be like the GBC, which was a stop gap until the GBA was ready. They may just want to extend the 3DS until the WiiU is ready to be replaced so they can introduce new systems built on the same infrastructure.

Re: Review: Color Zen (3DS eShop)

rosemo

This is the problem with games like this, Quell and others. Typically, the 3DS version is $2-$5 more than the phone version. I understand the eshop has increased costs but it is hard to pass up the phone version when one is on a limited budget and has access to a smartphone. It makes me to wonder how well these games sell on 3DS/Wii U.

Re: Review: EDGE (3DS eShop)

rosemo

I commented in the forum that I think the game is good but the 3D is broken. The images ghost a lot for me. I usually play in 3D so I noticed it right away. I do enjoy the game though. The level design and music are great!

Re: Say Hello To The Nintendo 2DS - A 3DS without 3D

rosemo

Though the device is slightly ugly and name (2DS???) is confusing, I believe this is actually a very smart move by Nintendo. Look at their lineup for Christmas:

The Legend of Zelda: A Link Between Worlds
Mario Party: Island Tour
Pokemon X/Y

They hit all their major user audiences with those three releases and then offer cheap hardware to allow for playing the new games. It (and the rest of the 3DS family) will sell like crazy. Good move.

Re: Review: Mega Man 4 (NES)

rosemo

I had Mega Man 3 and 4 as a kid. My friend had MM 1 & 2. I played all four and I've got to say, we actually liked the fact that this game was less frustrating than the others. I think it is all a matter of perspective. Older, more experienced gamers will naturally like the more difficult challenges.