Comments 525

Re: Random: Teenage Mutant Ninja Turtles: Shredder's Revenge Pays Special Homage To Classic Fighting Moves

ramu-chan

It's a good effort visually, but the game itself is only so-so to play. The taunt is open to abuse and essentially makes the game absurdly easy (and even without taunt spamming it's still a walkover), the cool down period on some moves is long enough to make them useless, and it doesn't really flow as well the Konami originals did.

Then there's that soundtrack. What a missed opportunity. At best forgettable and at worst it's rap music. It's awful.

Re: Sonic Mania Dev Confirms Involvement With Sonic Origins

ramu-chan

I never really got the love for Sonic 3. Visually it's such a mess, with the backgrounds looking scrappy, dithered, and blocky. Compared to the beautiful Sonic 2, it just doesn't compare.

Then there's the music. Masato Nakamura defined the 16-bit Sonic sound, and whilst Sonic 3's music isn't awful, it's certainly a big, big step backwards.

At least it's better than Knuckle's Chaotix I guess.

Re: Former Elite Beat Agents Devs Confirm Next Title, 'Backbeat', To Debut On Switch

ramu-chan

Music games rely so heavily upon having a great soundtrack, and there can be no better example of this if you compare Ouendan with it's awful Western re-skin Elite Beat Agents.

They took away the great music and replaced it with forgettable blandness, and the game was ruined. It also didn't help that they took away the Ouendan squad themselves, which did rather ripp the heart and soul out of the game.

Re: Valve Responds To 'Switch Vs Steam Deck' Comparisons, Insists It's "Going After" A Different Audience

ramu-chan

@WhiteUmbrella

Misinformation? Such as? HDR and 4K are entirely unconnected. I have a 1000nit 1440p ultrawide on my PC, and my ancient iPhone X also has HDR and that's 1125p. In fact most high end phones have HDR now.

VRR, as Digital Foundry went to great length to talk about in the Steam Deck direct would have been massively useful to have. It allows weak GPUs to run at an even frame cadence under 60fps but above 30fps. Look at the footage of Jedi Fallen Order or Control on the Stream Deck. They're in the 40s, and they look absolutely terrible on a non VRR screen.

I have a Switch but I've barely touched it in over a year. I'm a PC gamer mostly, which is why this device makes no sense to me. I want to play PC games with the graphics on ultra, with HDR and with a frame rate well above 100. That's why I play on PC. I run a rig with a 3080 and a 5900X. No compromise.

And lose the condescending tone please.

Re: Valve Responds To 'Switch Vs Steam Deck' Comparisons, Insists It's "Going After" A Different Audience

ramu-chan

I would say that people need to temper their expectations for the Stream Deck. It has a good CPU for sure, but its GPU is roughly on par with a PS4 Amateur. That means 30fps and low graphics settings for the most part.

Valve really look to missed a trick with the screen too. It isn't OLED, it doesn't support HDR, and it doesn't have FreeSync/VRR. The latter in particular would have been immensely useful on a device with such a weak GPU.

It's also twice as heavy as the Switch, which was already a very cumbersome and hefty device. Frankly I find the Analogue Pocket more appealing than both of them.

Plus you can add in the mess of so many different PC stores (the days when everything was on Steam see sadly long gone) and I just isn't that interesting.

Re: Review: Battle Axe - A Battling Throwback That Doesn't Land All Its Hits

ramu-chan

Very harsh and frankly unfair review. Why did the reviewer play through it On Easy mode first? And as for the length, arcade games of the era were short, and that's exactly what this game is a lover letter to. I've been playing the Xbox version and it's great, a really authentic feeling early 90s arcade game, just as Capcom and Konami made. Look at the other reviews out there, this is a real outlier.

Re: Frame Rate And Resolution For Monster Hunter Rise Demo Revealed

ramu-chan

@Chowdaire The difference between 30fps and 60fps is night and day. If you're on a VRR display then drops down into the low 50s can still look smooth, but if not, any drop below 60 hits hard.

Once you're into PC gaming even 60fps starts to look a little slow, hence the move to 144fps, 240fps, and even 300fps and above. That's certainly overkill territory, but 120fps is still a pretty nice upgrade over 60fps. It just feels so responsive and snappy, and of course buttery smooth.

Re: Frame Rate And Resolution For Monster Hunter Rise Demo Revealed

ramu-chan

Let's hope this gets a port to a modern system, and that rumoured Switch pro turns out to be true. There is no world in which 756p is acceptable on a modern 4K TV. It just isn't good enough. And the Switch doesn't even support HDR either.

Having been playing a lot of Series X lately I see 1440p at 60fps as the baseline now. That's it. The lowest end acceptable. Ideally I'm looking for 2160p at 60fps in HDR.

Re: Cult FMV Shooter Corpse Killer Is Shambling Towards Your Nintendo Switch

ramu-chan

I'm quite partial to a bit of Night Trap, but this is genuinely terrible. It's a light gun shooter with laughably bad digitised enemies running towards you. They're wholly disconnected from the world (which is also a video stream) and even by 90s FMV standards, they just look awful.

And the game I guess might have kept you amused in an arcade for 5 minutes with a big plastic light gun, but now, with a crosshair? Nope.