progx

progx

Life's a race, switch it up.

Comments 1,630

Re: Surprise Leak Reveals Lenovo Is Releasing Another Switch-Like Gaming Handheld

progx

And Nintendo Life outright refuses to cover how Apple is gearing up to get into the market. Especially when they release their first M-powered Apple TV.

Apple is the only threat to Nintendo. They’d likely place their games on their App Store and Google’s Play Store. Hate to break your heart, but if Nintendo left the hardware business it would murder traditional gaming and those customers will leave for their phones.

Re: A Bunch Of Nascar Games Will Soon Be Delisted From The Switch eShop

progx

The NASCAR license transferred to iRacing after they acquired Motorsport Games. This affects ALL versions of the games they published, so other consoles and PC versions will be taken down from sale too.

NASCAR Heat wasn’t really the best way to experience the Motorsport, especially when Sierra/Papyrus had the license for many years with EA Sports. These games were in the shadow of the great ones.

However, I played NASCAR Heat 4 on my PC, it was fun to a point. Felt very arcade-ish. Plus, it had a cool season progression feature to start off in dirt tracks, then make your way through the various cup circuits. It was interesting and fun at times, but it wasn’t nearly up to the quality the old titles had.

Re: Nintendo Lowers Its Hardware Forecast As Switch Sales Slow To A Crawl

progx

The rest of the industry is down too. Console gaming has gone flat due to content not being very engaging. Nintendo has made some excellent games, but they’ve had some duds too.

PS5 did surpass the NES back in October, but it took almost four years to get there.

I think there’s serious gamer fatigue in the market. Hope GTA6 will make things interesting for PS5/XSX crowd. The Switch 2 will do well, but if the rest of the industry goes flat and it’ll have an uphill climb ahead of it. It’ll be like the NES days.

Re: Talking Point: Nintendo's Latest Financials Make One Thing Abundantly Clear

progx

@MjJmediablogger yeah, it’s going very well for the PS5 and Series X. Even those handheld PCs are starting to see competition from those Android handsets because of better battery life.

If the next Switch keeps the same form factor, it will still sell well. Nintendo found that most consumers who play games these days seem to care about power and ingenuity. They just want engaging games to play, not interactive movies.

Re: Random: Takaya Imamura Ponders The Possibility Of Star Fox Zero On 'Switch 2'

progx

@N00BiSH @anti-matter they tried doing a Star Fox game away from the normal formula, it’s called Star Fox Adventures. It didn’t do very well on the GameCube.

I can’t see Nintendo using Ratchet & Clank style gameplay for Star Fox. In fact, I highly doubt Nintendo wouldn’t want to lift anything from a Sony IP either since they’re still a bit brisk toward them compared to Microsoft.

Re: Come On, Where Are The Composer Credits in 'Nintendo Music'?

progx

Since Nintendo now has a music streaming app, I would imagine the did the bare minimum to get it out the door. Likely, to make sure it works for the Switch Online customers first before mass deployment.

As others mentioned, it's Japanese culture, but I hope when they make changes it will include crediting some of the people who worked on it.

Re: Xenoblade Chronicles X: Definitive Edition Confirmed For Switch

progx

@mariomaster96 I'm guessing Nintendo might take a different approach in getting people to buy or upgrade to the next Switch. It might be an approach that Microsoft has with Xbox Series that your games will perform and look better on the next hybrid model. There will be exclusive titles, but I don't think Xenoblade Chronicles X would've been a big mover as an exclusive.

Re: Dragon Quest HD-2D Remakes Include A "Surprise" If You Play In Chronological Order

progx

@Ruler-Of-All-Evil @Maulbert look up flyers from the 1990s and see how much video games cost then. The PlayStation brought some stability in price, but it wasn't until the PS2/GC/Xbox era that we saw a universal pricing structure. Otherwise, especially in the NES/SNES/MS/Genesis days, it was the wild west for prices. There were some N64 games that came out for $70 brand new. Wouldn't be surprised if the original DQ3 released at $50-60 or more dollars when it came out as Dragon Warrior III.

Re: Poll: Are You Bothered By The Frame Rate In Zelda: Echoes Of Wisdom?

progx

Outside of our bubble, I guarantee the majority of the owners of this game couldn’t care any less. They wake up their Switch from sleep, then play the game.

For me, it’s a non-issue since it isn’t killing the game. I’ve played games where I’ve had to wait for patches, Cyberpunk 2077 comes to mind on my Xbox (yes, even on my Series X).

Re: Nintendo Slays Switch Emulator Ryujinx

progx

@nessisonett not sure... Nintendo wouldn't go after them unless they knew they were going to win. Also, it's much quieter than how Yuzu went down. I don't blame Nintendo for going after an emulator of a product they're actively marketing and selling, but I'd like to know what got the creator of Ryujinx to decide to shut it down. Probably we'll never know.

Re: Nintendo Slays Switch Emulator Ryujinx

progx

The original comment said Nintendo sent an agreement to the creator. So, did they offer the creator of this emulator money for all the related assets? Judging from the comment, it doesn't sound like there were any threats; possibly financial motivation to abandon the project and give everything to Nintendo.

Agreement and lawsuit are not the same thing.

Re: Nintendo Slays Switch Emulator Ryujinx

progx

@RupeeClock certain consumers. The majority of Switch owners didn't seem to care about these issues. They had over 106 million active users last year on their platform, I'm sure the number was barely 1/64th of this total that cared about these issues (let alone the number of units sold). For example, all of my friends who own a Switch didn't care about getting better performance (or buying a complicated PC handheld) over just hoping in and playing the game.

I get it. You have a vision of how these games should perform. That's fine. However, the majority were happy playing on the Switch itself over a handheld PC. Not every gamer wants to play around and tinker with settings of a game before playing it.

Re: Forget The Console Wars, Miyamoto Says Nintendo Has Always Followed Its Own Path

progx

@KidSparta Nintendo did play in the specs game with the N64 and GameCube. The storage mediums completely undercut those two powerful systems.

Atari caused the video game crash of the 1980s in the US. It almost made it impossible for Nintendo to come to market because of their s*** business practices (or lack-thereof). It was so bad that the NES was marketed as a toy rather than an electronic due to Atari burning retailers with their stock. The NES had no competition out in the US because it was deemed a failed market and almost seemed to be impossible. Nintendo did it. If it wasn’t for them, the industry would look very differently today (or might not exist as it does now).

As for the original Gameboy, it particularly ran unopposed until the early 1990s. It was unchallenged for about four years until the Game Gear made an attempt and failed. Nintendo knew for the handheld, it couldn’t marketed strictly to the same gamer market and had to be something more. Tetris was a purposeful choice for bundling with the system, later Brian Age and other titles for the DS would take it to the next level.

Re: Rumour: Switch "Successor" Will Be Backwards Compatible, It's Claimed

progx

I’m wondering how much difference there is between the current and new one. Not all Arm-based packages can be compatible with one another, but I’m curious if there is a difference between Tegra chipsets, what changed?

Figured Nintendo would want backwards compatibility for the next Switch. This is where they can start forming the upgrade habit, this way they can create a “smartphone like” fever for the next upgrade in four years.

Re: Rumour: Nintendo To Launch A New Switch OLED Bundle With Mario Wonder

progx

@JohnnyMind they wanted to get excitement out for the original Switch since Nintendo was ice cold with the Wii U. The Switch is still pretty hot in the marketplace, it’s a night and day difference between the Wii U/3DS years. If they do anything, it’ll be a teaser and no announcement of specs until after the new year.

Highly unlikely they’ll announce the next evolution of the Switch until January, then an event in lieu of Direct in February and a likely spring launch in April or May.

Re: N64 Platformer 'Glover' Returns As A Physical Switch Release

progx

@Grackler never played either version. I’m sure the N64 version is the best one to the fans, but the AVGN made a whole video on much easier the PS1 version was over the N64.

Obviously both versions of the game met their demise at the end of the video… it’s the Angry Video Game Nerd after all.

Re: Braid: Anniversary Edition Sales Have Been "Utterly Terrible", Says Creator

progx

@Desrever I think it’s an issue with the game. It had some recognition as an early Xbox Arcade game, but it hasn’t been able to outshine the likes of Meatboy, Shovel Knight and SteamWorld Dig. Also, there are FAR more indie titles than there were when Braid originally launched on Xbox Arcade.

From the sounds of the article, he said not porting to the consoles would’ve been a mistake. Even though the Steam SKU is leading, it’s still horrible sales for them. There’s so many choices, I don’t think Braid turns the heads it once did and doesn’t have the nostalgia factor as other contemporaries of its time.

From what I understand, studios are still making a lot of money from Switch eShop sales.