Comments 2,781

Re: Famous Seattle Retro Gaming Store Has Been Hit By Armed Robbery

invictus4000

@johnvboy Good comment. Luckily, these self defense situations are indeed rare which I'm grateful for but they do happen. But thats the difference between just owning a gun and having it locked up in the basement and actually carrying and TRAINING with it. I do have a gun ready to go in several places in my house and when I carry outside, I'm always alert for danger and locked and loaded. If a goon is suddenly coming at me whether on the street or at home I feel I'd be ready.

I'm a 20-year martial artist though so maybe my sense of defensive situations is a little higher than the average person. Haha

Re: Famous Seattle Retro Gaming Store Has Been Hit By Armed Robbery

invictus4000

It only took 15 comments to turn political. Haha. Ill join!
1) This is of course very sad but the owner did the right thing to comply. Things can be replaced. Lives cannot.
2) Being in Seattle was thier first mistake. Haha. Terrible, anti-freedom leadership at the state level.
3) This is why I carry everywhere. I'm a concealed carry license holder and never go anywhere without my firearm (Taurus G2C 9mm). I pray I'll never ever have to use it but won't regret for a second if I need to defend someone or myself. Statistically speaking, criminals don't want a gunfight and often thier guns are airsoft or painted toys OR they are untrained and can't use them well. They just wanna get in and out with no trouble. If more people in the US took advantage of the 2nd Amendment and responsibly carried and trained, crime would actually go down a lot. Criminals will get guns no matter what so we may as well increase defenders everywhere as a deterent.
4) I dont know what the specific gun laws are in Seattle but here in Utah, its still the wild west. Many people carry and if someone draws a weapon on you like in a situation like this, it's considered a deadly threat and lethal force is justified.

Ok, I'm done!
PS. I won't be replying to any argumentative comments. Just thought I'd leave my two cents before the comments got shut down. Haha.
Hope the store owners can recover and the baddie gets caught.

Re: Feature: How Do Game Developers And Artists Feel About The Rise Of AI Art?

invictus4000

As a published indie author, AI art has been a godsend. Ive been using it a lot through Midjourney and DollE 2. As long as you clarify the art is AI generated, I see it as completely ethical.
What a lot of people don't understand is that many of these AI bots don't "copy and paste" pieces of others' art. It studies the noise and patterns of other art, down to the pixels and color combinations then truly does build something new from scratch.

Obviously, if you have it make a copyrighted character or something that resembles something copyrighted, that would be a clear no-no for the same reasons it would be if a human did it.

Re: Everything We Know About The Super Mario Movie From The Teaser Poster

invictus4000

@AstroTheGamosian I'm a big fan of the live action Mario movie too. Haha. And you're right. This needs to succeed if we want more Nintendo movies. Whether it's good or bad, I think it will be a massive smash hit simply from IP power alone.

Imagine if Nintendo movies end up being an MCU style multiverse that culminates in a Smash movie. Haha

Re: Hands On: Splatoon 3 Brings New Ideas, But Nothing Revolutionary

invictus4000

Seems the main argument is that one camp is happy with Splatoon 3 as is while the other camp (which I'm in) feels its Splatoon 2.5 and doesn't offer enough new stuff to justify a purchase. People in camp one are like "well, what do you expect Splatoon to do? Change its whole identity? Be an RPG?" No. It just needs something- ANYTHING to set it apart from then first two. Here is an example of what would get me excited. Picture this for Splatoon 3:

  • Triple or quadruple the amount of character customization options
  • Have a fully customizable apartment out from the city acting as your hub and collectathon museum.
  • Have three different cities you can bus or train to to play the actual game, each city looking totally different (Inkopolis, a Vegas type one, a New York type one, etc)
  • Each city would host different modes, feature different shops, mini games (where you could buy or find things for your apartment), etc. giving you reason to travel to all of them often. Have them bigger with more activities to do.
  • Story mode would have you traveling to these cities unraveling some kind of mystery in addition to the regular campaign levels.
  • Local and online co-op for both traditional battle modes OR apartment hang outs.
  • Native voice chat
  • Mechanic of being able to graffiti city walls with custom drawn art.
  • Level builder to share with friends or online.

See what I mean? Like, keep all the same gameplay and modes we know and love. Thats fine. But do even just a few of the above things to push the series forward and make it *ahem FRESH.

Re: Reminder: Fortnite's Dragon Ball Crossover Event Is Now Live, Here's A Look

invictus4000

@WolfyTn I hear ya. The DBZ stuff is annoying but honestly I've found great pleasure in blowing away weeb after weeb after weeb. Lol. The DBZ skins are accurate representations but look RIDICULOUS in the game. They seriously look like giant sports team mascot suits. Lol! There are so many "giant-heads" running around and they make for easy targets. 😆 🤣 😂

Re: Random: We've Been Waiting Over Half A Decade For A "New" Mainline Zelda Game

invictus4000

I understand pandemic blah blah but still...this is kind of depressing. And extra ironic since BotW2 is being built on the foundation of an already completed game (assets, engine, etc).

I feel confident that this won't be the case, but I'm praying they don't pull a Splatoon 3 and have BotW2 just be morenof the same old thing. I'll need a huge new gameplay mechanic to really be hyped. Not to mention an actual story...