Mario + Rabbids Kingdom Battle came about like a fever dream in 2017. Nintendo lending Ubisoft its poster child franchise? A Rabbid dressing up as Princess Peach? Mario wielding a gun? Madness. More surprising still, it turned out to be a ridiculously good strategy game – one of the best on Switch. The sequel, Mario + Rabbids Sparks of Hope, has seen the general sense of surprise associated with the first replaced with one of expectation. No longer does anyone doubt whether Ubisoft can make a decent strategy game with the Mario licence, and — perhaps more astonishingly — few critics bemoan the inclusion of the chaotic little Rabbids in the Mushroom Kingdom. Five years later, the question now is whether or not Ubisoft has improved upon the formula born from gaming’s most unexpected crossover.
The answer is as complicated as Rabbids are dense. Much has changed since Beep-O and the Rabbids found themselves crossing dimensions into the Mushroom Kingdom. Despite both being strategy games with light RPG elements, Sparks of Hope plays quite differently than its predecessor, to the point where it feels almost like a different game. Gone are the labyrinthine maps interspersed with battles and block-based puzzles to solve. Instead, Sparks of Hope introduces five vibrant worlds which Rabbids have colonised, full of challenges, quirky characters, and little secrets to discover by solving simple puzzles, which are no longer restricted to the block-based variety. Classic coloured coin challenges, secret stages reminiscent of Captain Toad: Treasure Tracker, and more make for welcome additions.
Mario and friends visit each of these worlds on a quest to stop the mysterious space-tentacle monster Cursa, who has infected the galaxy with Darkmess – yes, mess not ness – which is a kind of ooze that warps our heroes to another dimension to do battle when touched. Idyllic beaches, frozen ice palaces, and fairytale autumn woods need cleansing from Cursa’s Darkmess. This shift to more open locales is a welcome one; we found every centimetre of the dense worlds a delight to explore.
When in this Darkmess dimension, Mario, Luigi, and Peach once again team up with their Rabbid counterparts (and three new heroes) to dash, jump, and blow up Rabbid-themed enemies and a few possessed Mushroom Kingdom baddies, but where the original’s battles played almost like puzzles, with tight, grid-based movement and opponents placed in specific spots for you to clear out within a certain amount of turns, Sparks of Hope plays much looser in both movement and the options available to you.
Heroes now move freely across the map, limited only by their range and until they fire their weapon. Moving your party of three into position to set off a chain of team jumps becomes a necessity to gain the upper hand, though most characters can only jump once per turn. You can otherwise move about as much as you want to perform free actions, such as throwing Bomb-ombs at enemies, before repositioning for an attack. This freedom of movement adds a fluidity not often seen in most strategy games, challenging you to see how much havoc you can wreck on space-faring villains every turn in arenas both sprawling and compact.
To help facilitate this havoc, each of the nine heroes now has a weapon unique to them. Mario can attack two enemies at once with his dual blasters. Rabbid Luigi throws a frisbee that can ricochet off multiple targets. Newcomer Edge hurls a massive sword that wouldn’t look out of place in Cloud Strife’s closet, hitting twice in a line. All heroes also have an individual ability, though this time around not all were created equal. Rabbid Peach’s Heal feels lacklustre compared to Peach's powerful Team Barrier, for instance. Sparks of Hope also introduces equippable Rabbid Lumas called – you guessed it – Sparks, which have a wide range of powerful effects that negate some of the need for defensive tools.
Even on the highest difficulty, Sparks can trivialise encounters. Each hero equips two at a time. Enemies are strong or weak against certain Super Effects that Sparks can impart to the heroes’ attacks, such as the Splash Effect that sends Cursa’s Stooges and Wildclaws bouncing out of bounds or the Ooze Effect that deals extra damage at the beginning of the enemy turn.
Super Effect Sparks have their uses but some Utility Sparks truly shine. Take the Glitter Spark, which lures foes from across the arena toward the user. Using it frees up all three party members to unload their area-of-effect Sparks and abilities to clear an otherwise difficult battle of entrenched enemies immediately. It surprised us how this combination worked for the many victory conditions thrown our way. Reaching a certain point in a map, surviving waves of enemies for six turns, destroying a certain amount of Darkmess eyes, and boss encounters with special mechanics? No problem. All fell before our mighty Glitter Spark strat.
While discovering creative combinations or quick strategies to clear battles made us feel like the smartest Rabbid in the colony, we lamented the lack of challenge. Even without abusing certain Sparks, the plentiful battles rarely required us to find a clever way to overcome improbable odds. Rather, any cleverness on our part sped up the inevitable outcome – victory. Not once did our team of three wipe out, and we only lost a single hero in some of the more drawn-out boss battles. Yes, even with enemy damage and health boosted on the highest difficulty.
Still, each time we rescued a new Spark from Cursa’s minions or levelled up enough to unlock a cool ability, such as Mario’s Jump Shot or adding fire to Bowser’s Rabbid Mechakoopas, we were keen to see how we could use them against a respectable roster of enemies. This cornucopia of variety ensured we were eager to move on to cleanse the next world of Darkmess, while solving creative little quests for some eccentric Rabbids along our way toward saving the galaxy.
With nine heroes to assign skills to and 30 unlockable Sparks to equip, clunky menus impeded experimentation somewhat. Irritating loading screens when opening and closing the menus, and a couple button presses too many when switching between skill trees and Spark loadouts, left us sticking with our favourite three or four heroes later in the game. Even when it was clear Rabbid Rosalina’s enemy-freezing Ennui ability would come in handy during a specific battle, we opted not to use her as we were tired of fiddling about in the menu. A way to save loadouts or swap characters without having to pause would have gone far.
Amusing cutscenes that highlight the cast’s personalities – particularly the Rabbids – help keep the adventure entertaining despite our menu-based grievances, and a great soundtrack by the legendary composers behind Banjo-Kazooie, Super Mario RPG, and Ori and the Blind Forest did so as well. We made sure to head into the options to turn up the music volume, and so should you. We’d also recommend turning down the voice volume as they’ve given Beep-O a posh, slightly prissy voice that grated on our nerves from the first cutscene onward. We missed his cute little beeps and boops from Kingdom Battle quite a bit after hearing him narrate for the 30 hours we spent cleaning up Cursa's interplanetary mess.
Conclusion
Mario + Rabbids Sparks of Hope’s battles suffer from an imbalance between the vast array of options available and the difficulty – a stark contrast to Kingdom Battle’s challenging, curated fights. This doesn't mean it isn't an enjoyable strategy game in its own right; the battles are less an evolution of what came before and more an impressive shift toward freedom and creativity that, unfortunately, can sometimes trivialise Cursa’s attempts to take over the galaxy. An extra couple of notches on the difficulty meter might have forced us to experiment and dig deeper to find winning strategies. However, Sparks of Hope shines in most aspects outside of these Darkmess bouts. Delightful little puzzles, quests, and memorable locales abound, which yet make this Rabbid-themed adventure a must-play for Mario and strategy game enthusiasts alike.
Comments 88
So, what are the different between Gold edition and Cosmic edition ?
@Anti-Matter Cosmic includes a few weapon skins, the Gold edition contains the full Season Pass.
I got the first game on sale, and made it to the final chapter I believe before I quit and never went back.
I might do the same for this one; soon as a sale hits for 50% off or more, I'll give the game a look.
I really enjoyed the first game but never got around to beating it. I'll keep my eye on this one for when it inevitably is 95% off in like 6 months.
I'll grab this title at some point. Too many games on my docket for now. Glad to hear Ubisoft is continuing with the quality on this spin-off series.
Still gotta beat the first one, but I am excited to see the newfound production value in this one! Very hyped to play
BF is gonna hurt.
I wanted to buy this but I still haven’t bought the first one despite it being constantly on sale lol. Shame about the difficulty on this one. Strategy RPGs tend to be a bit boring if you’re not constantly on the razor’s edge of victory or defeat.
Glad to know I'm far from the only member of the "didn't finish the first game" club. It just isn't really for me. I'll probably have to pass on this one.
I'm glad it got a good review. I'll wait for the inevitable $20 sale price.
They need to make another super mario brothers 2 type of game, bring back Mouser and Wart and shy guys for a new game like that would be great
I DID finish the original!
Probably pick this up Friday.
Yeah, I really liked the original, but the Donkey Kong DLC is still on my backlog. Might just finish that and wait for a sale.
I enjoyed the first game for the most part but started to grow tired of it towards the end and don't really have any real desire to play a sequel. It's Ubisoft though so I'm sure it'll end up really cheap at some point so I'll probably grab it then.
I am also a member of I Played And Generally Enjoyed Mario + Rabbids: Kingdom Battle But Not Quite Enough To Actually Complete It… Anonymous. It’s nice to meet you all.
Absolutely loved the first game and I’m glad this one turned out well. It’s a shame the difficulty isn’t nearly as brutal even on the highest setting but I’m sure it’ll be a ton of fun nonetheless. That said… it’s a Ubisoft game that’ll inevitably drop to $20-$30 in a few months so I’ll wait for a sale.
Loved 1st version so will get this. Gonna await a decent sale in coming months
Sad to see the difficulty isn't there. I found the original to be quite challenging at times.
I didn't enjoy the first one and will skip this one as a result.
It's really frustrating that Q4 is full of "Good Games" but lacking that one "Great Game" for yet another year.
I guess for those that love Rabbids, Bayonetta and don't mind yet another Pokemon game this will be a great end to the year. Not so sure that's the majority of people though...
Are we going to write 893 comments here celebrating this game or do we save 893 comments just to shame a worker for speaking against Nintendo.
I loved the first game, but I hit a game breaking bug near the gate of Bowser's Castle so I can't finish it, at least not without starting over. But I loved what I was able to play and can't wait to play this. Just hoping I'm not hit with another bug.
@nocdaes Pokemon will likely be a majority, a new Pokemon generation is always insanely popular such that there's massive stock issues with physical releases.
100%ed the original and loved it to death. I'll be buying this at launch, as I fully believe it'll be worth the $60
Making extremely specific and subjective observations complaints, and attributing them to "we" (everyone working for the site?) instead of "I" is just plain poor writing.
I'll be playing this on Thursday assuming my copy gets delivered on time. I bought the Gold Edition.
Low difficulty sounds like a big negative but honestly the difficulty / complexity is the one thing that kept me away from long play sessions of the original. After a while it became more tiring than relaxing.
@Ralizah Ditto.
@Grumblevolcano That's true, it is at least a new generation. I definitely feel Pokemon fatigue still though. I don't think I can be bothered to go through all the same old same old beginnings of yet another Pokemon game! Agree I'm in the minority there though - it'll do well.
That said, there will definitely be parents that skip it even if their child specifically asks for it on the basis that they already got this and that Pokemon games recently.
@nocdaes The first M+R sold 10 million copies or so. Pokemon games all sell amazingly well. And Bayonetta is popular with the hardcore crowd. So I'm not sure what "majority" you're referring to. The majority of gamers only buy a few Mario, FIFA, and Call of Duty games every generation
A bit lower than the Metacritic average, and on the low end of the positive scores. Most other positive reviews are conveying that this is a big improvement over the game, and one of the best on the system.
Shame about the game being too easy. Sounds like a fun tactical experience for the young ones then.
@Ralizah Not going to deny Rabbids did very well, but how many of those units were at heavily discounted prices? It also benefitted enormously from a quiet release window - hence I bought it at the time! No such luck this time around.
Day 1 buy for sure. This looks like a bigger and better game than Kingdom Battle so I'm pretty excited for Thursday.
I really enjoyed this game but (like many others it seems) I never ended up beating it. I personally don't mind a lesser difficulty if it's a fun experience. Elden Ring and Metroid Dread have cured me of any desire for punishingly difficult games.
I'll bite. Need something to tide me over until Pokemon Scarlet.
As a guy who loves the jubilation of clearing a hard level, I'm a little disappointed about the nerfed difficulty.
(Might choose the worst loadouts possible to artificially increase it)
Well, nice to hear that the game is good at least, but there wasn't really much doubt there. A nice thing to look forward to once this thing goes on a hefty sale.
No local multiplayer, no Yoshi and now too easy? Sorry, I loved the first one, but looks like a big downgrade.
Sounds great, with the exception of all the loading screens. Hoping there's a patch to fix that before I buy.
Loved the first game back when I had a Switch. Believe it or not, but the first game got me into turn based RPG games. I cant remember if the first game had any difficulty options or not, but that game was pretty hard at times. That final was also one of the best boss fights i've played in a while, in terms of difficulty, soundtrack and just the visuals was so cool. Reading the review here saying the game is easier than the first game is a huge negative. It sounds like its Yoshi/Kirby in terms of difficulty, like a cakewalk throughout the game. I was seriously thinking about buying a new Oled Switch just for Bayonetta 3 and Sparks of Hope, but reading this review, along with the controversy that surrounds Bayonetta and Platinum games at the moment, im just gonna pass on it this time.
Really hope they patch up the difficulty. I loved the first game and thought the ultra challenges DLC were the perfect icing on the cake.
I was really looking fwd to this, but will wait until the game is fully fleshed out with dlc and hopefully a difficulty update. Wouldn’t mind paying full price for that.
Wow it's super disappointing that the difficulty was turned down. I feel like the challenge of the first game was a big part of why I enjoyed it. The DK DLC was disappointing only because it was too easy compared to the main game.
Looks like I'll wait on buying this until the price drops.
I don't mind that it's on the easier side, I was embarrassed that I was struggling in a few fights in the previous game, with such a kid friendly aesthetic XD
The extra freedom sounds really fun too.
Picking this up day one ^-^
Easier than first Mario + Rabbids? Ok. Out of my wishlist NOW.
The first game was a big hit with me and my oldest son, we're both excited to get our hands on Sparks of Hope.
Waiting for Rayman to complete the game.
FYI in case anyone missed it.
https://www.nintendolife.com/news/2022/09/rayman-returns-in-mario-plus-rabbids-sparks-of-hope-dlc
Heck yeah! This is just the game I'm needing. Can't wait until Thursday!
This is a definite Black Friday get. Way too many October games already on my plate.
This looks great for me, I pre-ordered the Gold edition, as I have trust I can enjoy the Rayman DLC in the future, sure hope so!
It's a shame the difficulty is turned down a bit, or a lot, by some of the Sparks. I cheesed bits of Kingdom Battle with more health anyway, but I still liked some challenge at times. I suppose I have to either use Sparks that aren't as powerful as Glitter, or ignore them at times, and then the challenge might be there a bit.
I DID finish Kingdom Battle and the DLC, if by that we mean final boss with the stories. I then left it there and did not go back to the extra challenges.
I heard a bit of Beep-0 on the previews, but choice not to watch the videos much. To me, it sounded half like him and half nothing like him at the same time. How I thought he'd sound. A bit annoying to start with but I think I might actually like it or thinks it's okay for me, although maybe not. I will see for sure when the game comes, hopefully it won't bug me.
Otherwise yeah, what I was expecting. But 5 planets is a bit disappointing, although it's fine. I thought it might be 4 main ones or something. The first game had 4 main worlds anyway and it sounds like it's still a fun tactical game overall.
We'll see my final thoughts when it comes, but still happy and excited for this!
Great. Really looking forward to this. Really enjoyed the first one (I did finish it but not the DK DLC).
"Sparks of Hope plays quite differently than its predecessor, to the point where it feels almost like a different game."
Well, it is a different game...
Figures already being scalped
Who probably will buy the game? Who loved the first game.
Ubisoft/Nintendo decision: let´s make this easy game, EASIER!
WHAT???
Everyone who wants to buy this game has finished the first game. The game should have a higher difficulty level, not a lower one. Does not make sense!
Mario + Rabbids Kingdom Battle is a VERY EASY game to do 100%.
Mario + Rabbids Sparks of Hope is EASIER!
No way i´ll be playing this game...I need to be challenged. The game needs to have an easy mode, and a HARD mode.
So..everyone can have fun.
I expected better
I'll buy it anyway
I really enjoyed the first game and completed it as well as the DLC. I'm not entirely convinced that I need this one, however.
Last one was really good but was dirt cheap within months.
I actually completed the first game and am likely going to complete this one too once I get it on a sale.
Well the first entry was a delightful surprise of a once thought strange crossover. I got the Gold Edition on a heavy discount wayback and finished the base game... but didn't go back to play the DK DLC until the Pandemic which was a nice treat as well- although much easier than some parts of the main game. I really enjoyed the experience (and I'm not even really into SRPG's or RTS's).
That game had great polish and it's own charming vibe. Maybe this will inspire Nintendo to lend out more of their cherished (perhaps more neglected) IPs to capable developers, especially if they're not doing much with them or their plates are full with other things.
However just like I did with the first game, I can wait for one of those significant Ubisoft sales to pick up this second entry up in the coming months!
This gives me many Sparks of Hope! And as we know..
… Wun can only hope.
How does compare to the first one? Is it as simple as this one got an 8 while the original got a 9. Or this just based on the reviewer's taste?
I would get it day one, but knowing the fact that in a few months this will go on deep sales, I can wait.
I’m so stoked to play this! I never finished the original, but I did really like it. Unfortunately I’ll be waiting for a sale, because I can’t justify spending $90 for the game and its DLC when it will probably be on sale for $20 eventually. There’s also too many games coming out in the next month!
Unlike everyone else here I never finished the original despite having a good time with it.
Really enjoyed the first one but will probably skip this. Kind of a one and done thing for me.
I’m a bit disappointed by the score, but I’m still really excited. I hated the first one until I went back to it recently, and I ended up loving it. I hope this one is as good, or even better. Can you at least raise the difficulty, or is it locked on one?
@Sakisa me too!😂
@Mrkittyhead They do say that even in the highest difficulty the game did not provide enough challenge. It is kind of a letdown since I loved the difficulty in the first one. It was what caught me by surprise (in a good way) about that game.
More than enough there for me to enjoy. Shame about the minor-ish quibbles which I can understand. Loved the first game. Cheers for the revw.
@Wisps oh, ok. I see that now.
I've been quite critical of SoH before it's release as someone who adored Kingdom Battle with my main fear being the potential breeziness of it all due to having almost no mandatory battles like the first game. To see those fears be somewhat validated does make me a bit sad, but when everything else is absolutely incredible, I'll probably be able to look past it. The minute this goes on sale for €20-ish, I'm picking it up!
I enjoyed the first game despite it not offering much challenge. I could just play it without too much thought and still breeze through. I was hoping this would offer a greater challenge. Boohoo. Will still get it though and breeze through again.
@CMS_Glalie yes, that's what I meant, a total downgrade for me. You and I may or may not have someone to play local multiplayer with, but it doesn't matter; if the first game had that mode/option and this one doesn't it is by definition a downgrade.
And for a first game that was praised for it's challenge and now in it's sequel the thing that most critics and people in the comments criticize is the apparent lack of it, well... if most people think that is also a negative point.....
It may be a good game, but those things for me and apparently a lot of people are downgrades
Loved the first game, and looking forward to this one
@Wisps
actually I was afraid of this point and i read a lot of review to see if it was truth and the truth is , some reviewer are saying the same others are saying at the hardest difficulty still provide some challenge and you have to be careful and planning each battle looking for elemental weakness and synergies, is depend to how you play and how good you are with tactical games, beside they are saying there is a huge spike in the last world and some of the side quests actually provide the best challenges(and if you think about it most reviewer never do all sides to save time to complete the game and prepare the review for the embargo, they barely do 40-50% completion game in total normally, some maybe even less than that )
Really enjoyed and finished the first game, and the kids enjoyed it as well.
The lower difficulty is a huge turnoff, especially if this becomes a rinse-and-repeat strategy that works everywhere...
... But that might be perfect for the kids.
Will get it eventually. Still working through la-mulana 2 (trying to minimise the guide, but man...), barely started XC3, and haven't touched Splatoon which the kids are enjoying...
Ok I didn’t realize that like half the people here also liked the first game but not enough to actually beat it
Finished this just now. Was a really fun RPG.
Wait. No local Multiplayer? That's annoying! Couch Co-op was such a big fun at Kingdom Battles. We loved it!
Sorry to say but with getting half of the game modes I'll wait for a half of the price sale.
What a missed opportunity, UBI!
The first game had my favorite boss battle in the last 5 years, that singing opera ghost! Hope this one has some creative bosses like that, so funny.
I never made it past the second, maybe third "world" in the original: I was on world 3 and still felt like every single fight since 1 has been tutorial filler. I got bored and wandered away. If they've gone in a new direction, I may actually give this more of a glance than I'd intended.
Early impressions are mostly positive for me so far. I'm loving the revamped battle system, however, there are WAY too many loading screens on here.
Just bought this game and very disappointed. This is no longer a turn-based strategy game! This sequel has timers and dexterity jumps. You can no longer queue sequences of actions like dashes... No idea what they were thinking, this is an entierly different genre altogether. The NL review barely touches up on this. If you're hoping for another X-Com style turn-based game, move along.
I think the difficulty level is just fine. You can always make the game harder (don't use Sparks, skip most side quests until you're done with the story, play while holding the controller upside down if you have to), but you can't necessarily always make it easier. So I'm glad to see you can choose to become invincible, perhaps for only a mission or two that annoy you, and move on.
I'm halfway through the campaign, did 100% on the first two planets and I gotta say that I had doubts over the possibility for UBISOFT to match or surpass the first game, which is one of my top 10 games ever.
still, i got the feeling that there is a little lack of depth of certain mechanisms which could have improved significantly such as terrain interaction and weapons (the fact that it's only skins which have close to nothing to do with stats its a little disappointmento).
to me it's a 9.5 outta ten, let's leave some room for improvement!
Beep-O's voice got me to put this game down... it's that bad.
the gold edition is now available for pretty much the price of the standard version in my region. tempted to buy it. hmmm.....
I loved the original so I bought Sparks of Hope with high expectations. Sparks of Hope is just too easy. I honestly don’t know how you would lose these battles. I’m playing it on the hardest difficulty settings you can set the options. To be fair, I’m only halfway through the main game, but so far the graphics are gorgeous, the controls work well, but the gameplay is mind numbing. I think the only challenge will be to keep going despite the overly easy gameplay, it’s that boring and simple. I’d rather play the original Mario Rabbids, Into the Breach, or Steamworld Heist instead of Sparks of Hope. If I could, I would return my digital copy and just play any of those games again. Very disappointed, this could have been a great game.
@B238ben I heard the game was too easy and just played it on hard all the way trough
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