Recently we were tickled pink to be invited by Nintendo to have a go at Splatoon 3, and as you might expect we accepted the offer.
We got to play for about an hour or so, running through a few of the single-player levels, two rounds of Turf War, and three rounds of the new and improved version of Salmon Run — but how did our short time make us feel about the game?
The single player was solid; we ran through three levels faster than anyone else there because we have to stoke the fires of our own egos from time to time, and there were clear inspirations from the wonderful Octo Expansion DLC for Splatoon 2. We were however a little bit disappointed that the entire structure of the single player is the same as the previous two games.
There have been improvements across the board, and we couldn’t say for a moment that we didn’t have a blast with what we played, but given the announcement trailer for the game teased us with an Inkling running openly and freely through a desert, having the overworld once again restricted to a series of islands is a bit of a letdown.
Having said that, there is a lot more to do in the overworld now. Areas are entirely covered by a mysterious ooze that turns you into a mammal if you touch it (no, that’s not a joke), and you need to use your Small Fry buddy to consume what we could only describe as ‘fruits’ on said ooze, causing it to dissolve away and further your progress. There’s also a variety of collectables and consumables to be found hidden throughout, so there’s definitely more on offer here… even if it wasn’t quite what we were hoping it would be.
There were clear inspirations from the wonderful Octo Expansion DLC for Splatoon 2
Turf War, on the surface, hasn’t changed much at all either, but after playing some rounds we noticed there have been myriad small changes throughout the entire experience that add up to an overall stronger-feeling gameplay loop. This is likely something that only hardcore Splatoon fans will notice at first, but we’re sure casual players will reap the benefits of these tweaks in the long run.
We had a pop at two of the new weapons too — the Tri-Stringer and the Splatana Wiper. The Stringer is a hugely versatile option, allowing you to act as a sniper or as a scattershot pressure powerhouse depending on how long you charge each shot. Don’t go getting up close and personal with enemies though, as they’ll make mincemeat of you.
The Wiper is a strange one as well, feeling mostly like a stealth-based weapon more than anything else. It truly excels in close quarters as a surprise attack, meaning that camping is likely to be a new and common technique with this weapon. Lobbing grenades around corners is going to be paramount in countering this single-strike killer.
Splatoon 3 is an evolutionary step rather than a revolutionary one.
Salmon Run is a similar story, with most of the changes being many minor improvements that add up to more than the sum of their parts. The big change that everyone’s gaga for, however, is the ability to throw Golden Eggs, but you might be surprised at how they’ve implemented this new feature.
In order to throw an egg, you need to have enough ink in reserve to throw a Sub-Weapon, as the cost is exactly the same. This means you’ll have to think twice about using up so much ink on what is absolutely not an offensive action if you’re surrounded by Salmonids. Even if you do manage to lob an egg you’d best still be on your toes, as Snatchers who come and steal unattended Golden Eggs can now fly directly to an egg’s location rather than having to slide their way up to it like chumps.
The takeaway is, and we’ve not exactly been hiding it, that Splatoon 3 is an evolutionary step rather than a revolutionary one. We wouldn’t want it to stray too far from the original notion as it’s still such a unique take on the genre, but we can’t deny that the lack of any truly wild and unexpected new inclusions left us excited, but not blown away after our time with it. There’s plenty new in Splatoon 3, and we believe hardcore fans will easily get the most out of it, but it’s much more of a question mark for the wider Splatoon audience.
Comments 190
Why do people want Splatoon to be something different?
It's a shooter, one of the most Unique ones at that...
If you want Splatoon to be a visual novel or a RPG then say so, but I don't understand this continual push that they need to reinvent the wheel.
It's the sort of series where it's better if the changes between entries aren't too drastic. Don't risk ruining a good thing.
@Rika_Yoshitake I think the issue is more that it's a sequel to a game already on Switch, and it doesn't have enough to convince most casual fans or even newcomers go get the newest Splatoon game when the last one is still just fine.
@HotGoomba The running joke for Splat 2 was that It was Splatoon 1.5, this has been going on for 2 releases now. It has nothing to do with the Switch.
Sounds like you guys came into this game with expectations too high. Nice set-up for a letdown.
So a more refined take on the ideas from Splatoon.
That's great, if all you wanted was a refreshed version of Splatoon.
@HotGoomba Personally I prefer it when games cater to the actual fans rather than trying too hard to lure in the casuals. It'll still sell well enough. People who don't want 'just more Splatoon' can buy one of the billion other non-Splatoon games out there instead.
@Rika_Yoshitake Ok first off, damn you replyed quick, and secondly, the difference with Splatoon 1 to Splatoon 2 and Splatoon 2 to Splatoon 3 is that this time it's not doesn't have the benefit of being on a new console, so it's not as intriguing to buy as the previous game.
@BenAV that's 100% fair, can't disagree with that.
Remember that Splatoon 2 hasn't been updated in 3 years. Couldn't all of this have just been added to 2, spread out over that time period. In a post-Fortnite world, full price online games really need to justify sequels. I'm happy for the hardcore Splatoon audience, but as a casual fan, this feels too similar to the game I already have to be worth paying £40 for.
My issue isn't that it's an evolution but that they're rehashing old stages from the previous two games. Why not at least make all entirely new stages to make it truly exciting and interesting? Splatoon 2 is literally on the same console, certainly didn't need to bring back stages from that which could be all new stages.
At least with Mario Kart the older levels are all on different consoles and truly retro... 10, 15, 20, 25 years old or so...
I'm excited. Can't wait for 9/9 to get here already
It would be fair enough if this was on a new system and you couldn’t just fire up Splatoon 2.
"Splatoon 3 brings nothing revolutionary"
Big Man: Hello there!
Mario Odyssey did not do anything revolutionary but they did everything in the game very well. And everyone fell over themselves to worship it.
Blogs are funny about multiplayer games.
It's like no one knows what a shootee sequel is. I mean COD and Battlefield don't change drastically year to year.
I've still never played a Splatoon game. I don't ever play online and rarely have anyone to play locally with, so generally avoid multiplayer focused games. Is there enough single player content in the Splatoon games to make it worth a purchase? I usually wait for games light on single player content to drop in price drastically before diving in, but Nintendo games never drop that far.
I still feel like during those 5/6 years of development they could've did more. I think I'll skip S3 entirely and save my $$.
It's NOT hard to find matches on SPLATOON 2 and millions will probably still be playing it after 3.
Sounds good to me. Also, how much can they really change it? It's a shooter. They added new swim mechanics to it on top of the egg throw and similar ones. Idk what more you'd expect, other than maybe a new mode (which they have confirmed there are new modes, just not as expansive as Salmon Run or Clam Blitz, the latter of which did NOT launch with Splatoon 2 so who knows what other modes they'll add).
Nintendo would of been better doing the MK8 Deluxe route and just added this as DLC instead of rushing out a sequel for a game that's not needed at the time. Use the time to give people F-Zero, Kid Icarus, Donkey Kong or Star Fox instead of something better off as added content.
@Joker1234 I think Splatoon 2 already was a glorified Splatoon Deluxe lol.
I think this new one will be fun and I’ve not touched 2 in a long while so am likely to pick this up, probably around Christmas.
The egg throwing mechanic sounds less useful than I expected, but I still hope it stops people from egg camping the whole round.
It’s a great franchise but it was always going to struggle to stay fresh.
After perfecting multiplayer and adding all the new ideas, I’d love it if they made a next game that focuses much more on the single player campaign. This world and even the battle system would lend themselves perfectly to RPG elements with a much more elaborate storyline and a focus on exploration. They can still keep the multiplayer part, but then they’d have a whole world to let those MP battles take place in.
The game is already unique in my eyes with it's paint shooting, improving and tweaking the already great ideas is fine with me.
I don't expect them to reinvent the wheel when it works already...
Providing it's polished and has plenty of content day one with more added regularly I'll be happy.
Bring it on!!
I’ll skip this one, not enough new to justify for me as I’m already bored of 2 so think I would burn out on this fast. Realistically for me the next splatoon game will be on Nintendo’s next platform, should be a long enough break between games
More of the same with tweaks? Seen that in a million genres. That's how sequels work. Gameplay's superb as it is. I shall check this thread again in a bit, looking forward to it.
I'll probably get this game when the paid DLC comes out because even though the Online Multiplayer looks amazing all I really care about when it comes to Splatoon 3 is the story content.
I saw this article pop up and had to come over and shame you guys.
Nothing revolutionary you say? Did you see the card game? Need I say more?
This game is gonna be AMAZING.
Jokes aside, I think it's gonna be Splatoon 2 with all the extras it's supposed to have from the beginning. And honestly, that's all I need to fall in love all over again.
(Plus we might finally get some lore answers cause this franchise is packed with questions)
I'm willing to bet that a lot of the more casual players who aren't convinced it's done enough will still end up rushing out to buy it if they see enough other people having a fun time with it.
It should also be a great entry point for new players who missed the boat with Splatoon 2. There are a lot more Switch systems out in the wild now than in 2017.
They added tons of content, a new story, improved the multiplayer (NPLN, server-side storage), added even AMD upscaling I read.
They won't revolutionise without a new switch, this Splatoon 3 IMO is the best we can have and if you tell me to brainstorm "revolutionary" ideas on the current hardware, the boards will be blank frankly...maybe even more esport/streaming/competition engagement
its not even a case of the game being bad, if anything the sequels get better and better. more of a discussion of casual wanting to double dip on a game sequel or not
i think anyone looking in already knows the games arent just simple copy/pastes of each other, but at worst this game will be ignored by people who got their fill with 2 and at best be another solid sequel fans love
I got bored of the Wii U version after a few weeks and this looks exactly the same as that game so I'll pass.
Yes, the changes here are incremental. But by golly, these changes make all of the difference.
No more waiting for Salmon run. The sisters announcements can be in the background. More freedom on spawn points. And save data transfer, that got me to pre-order the game.
Though a Splatoon battle Royale would be nice...
Isn't the Splatoon-series itself quite revolutionary? Why should every entry be revolutionary on top?
I like Splatoon but I’m not a hardcore fan of the series. That said, all of the footage just makes me want to pick up my copy of Splatoon 2. Maybe I’ll get 3 down the road but I’m just not personally interested in what they’ve shown considering I already have Splatoon 2.
For competitive multiplayer focused games, sometimes not much changing is more than fine so long as the bits that have changed feel substantial and, at least in my eyes, 3 more than justifies it's existence as a full blown sequel. Can't wait for it to come out in 2 weeks time (which still feels surreal to say)!
I guess I'll be holding out on this now. Thanks Alex you've saved me wasting my money 👍
Splatoon 2 was derided as ‘Splatoon 1.5’ at launch, and to be fair, it could have justifiably been called ‘Splatoon 1.8’. But two years of updates later, what we ended up with something closer ‘Splatoon 2.4’. The game continued to get bigger and better, and being part of that cycle was a real pleasure. I imagine the third game in the series will more than earn its ‘3’ after a few months of updates, but I also don’t blame casual players for not upgrading if they’re already content with the content in 2.
@Rika_Yoshitake Many people, including myself, assumed the reason they released Splatoon 2 so early was just so there was Splatoon on Switch, not so it’s a new game, so yeah, that has to do with Switch. Also if Splatoon 2 was Splatoon 1.5, what is this one? 1.75 or 2? Because if it’s the latter it should add more to the game than 1.5 did, but this game doesn’t appear as though it does.
Complaining about the sequel to a shooting game that came out 5 years ago being too similar to its predecessor feels disingenuous when we live in a world where CoD exists.
Last game got 10/10 by NL. Curious what the new game will get. It seems to be improving on a lot of things, but not in a revolutionizing way. Still worth a 10?
@Sonos That may be true yet Mario had no Switch game yet and it was the 1st open world-ish 3D Mario since Sunshine
It was the later levels of Splatoon 2 single player (base game & octo) where the level desgin got more innovative and impressive. I await the full game review at release. Otherwise, this hands-on hasn't really changed anything for me. I would expect something a bit more unique from a next gen console Splatoon.
@MichaelP It doesn’t have to be “revolutionary”, but it should at least add more features. Splatoon 2 just came out a few years ago and still has a pretty massive player base. This game doesn’t really add that much, it’s just a pay-to-keep-playing Splatoon 2.
@BenAV I don’t disagree with you, but my problem with this game is I’m a decent fan of Splatoon. I only bought 2 (never played 1) in 2021 during the chicken vs. Egg splatfest, but I became a big fan of it after and played it a lot. But now I need to pay $80 to keep playing? As a casual fan who tries not to spend too much money on video games, that sort of sucks. I’m happy for the people who are big fans and will enjoy this game, but from the perspective of a person who likes Splatoon but not enough to buy an update on the same console, all this means to me is I can’t play Splatoon 2 anymore.
not worth getting day 1 since it's mostly the same will get it much later
@Fizza Splatoon is not a competitive game tho and it never will be
I am a seasonal Splatoon player. This preview helped scope out what I should expect from my sport. I don't believe this game will recieve a perfect score but it will be fun. I am ready!
I think I have to be on the side of those saying refinements in sequel online multiplayer games are where its at, rather than reinventing the game each time. Call of Duty, Fifa, Madden, etc., all survive just fine with ANNUAL releases, each with upgrades and new modes, etc., but not changing core gameplay, and they all do just fine. Heck, they are some of the top selling games every year. Splatoon has had years since the release of 2. They are adding new modes and ways to play. They add new lore and locations with every game. The controls and gameplay are more refined, tight, and in control in 3 than in 2 or 1 (per your preview here). It seems like every feature that has made Splatoon great in the past is being built upon, refined, made better for the player. Also, new stages and content have already been announced for...what...the next year or two? And that's the FREE updates, not counting any paid more expansive DLC that Nintendo comes up with for the game.
Is it enough to pull people off from Splatoon 2 to this new one? Maybe, maybe not. But those that really enjoy it will make the move over, and with the hundred million plus base of Switch that should guarantee this game makes over a million in sales easily. And with the promised content to come, I can definitely see this becoming another Switch evergreen title. Nintendo, to my mind, is the king of evergreen when it comes to gaming.
I still think the whole ‘does it earn the title of 3’ thing is so ridiculous. It’s the third game. There’s all kinds of new stuff. Core gameplay is similar. What is the issue
@CodyMKW splatoon is absolutely a competitive game what are u talking about
I think I know why you don't like this game now. Nintendo wrote me that you were wrong. Better luck next time.
BUT did you play the card game?
The fact that this game has a collectible card game proves that it's more than enough to be Splatoon 3, in fact, I think it has enough to be Splatoon 4.
@eaglebob345 Yes I get that but don't we kind of expect a little more of Splatoon - a series that was almost effortlessly innovative and effective from the very beginning? The original game completely tore up the "online shooter rule-book" and made an absolute mockery of it. So there is a question of why do the sequels have to subscribe to "online shooter rule-book rule #896 - sequels should basically be the same"?
I hope that it's good, I hope that people love it, it clearly refines a lot of "backroom" things that Splatoon 2 could have done with in a way that will make it feel essential for big fans of the first games. I don't think it's for me personally (I played plenty of the first 2 games but haven't in a while and I think I wouldn't play much of this one at this point in my life). Thankfully not everything needs to be made specifically for me!
In terms of innovation I'd like to see (honestly) - something completely different from the Splatoon franchise. A Splatoon MOBA for example or a fully fledged Splatoon RTS or a Diablo esq. Splatoon overhead "looter shooter". I think that the team that was so innovative with the original game would bring something unique to each of those genre's using the basic Splatoon toolkit and style.
@Rika_Yoshitake Yes - A Splatoon visual novel is exactly the sort of experiment they should be doing with the franchise. Not as a replacement to a Splatoon 3 but as an aside. It should also be a franchise fast tracked into having films and TV series - it's such a unique property that it could and should be bigger than just the core shooting game that spawned it.
@Rika_Yoshitake Because online-dependent shooting games, nowadays, do not seek to divide their audience into several versions of games. They look to improve the same game via DLC and enrich and renew the experience over the years so that more people can play with each other. Again, since it's an online-dependent game.
So yes, I understand all the criticisms.
Online shooting games that are successful such as:
Release: 2017
Sequence: no
Launch: 2017
Sequence: no
Launch: 2017
Sequence: no
Launch: 2015
Sequence: no
Launch: 2020
Sequence: yes, $free (and players won't lose what they invested in the first game), fall 2022
Splatton 2: ($60 + $19 = $79, 13.3 million people playing, unknown number of active players or daily active players still playing)
Launch: 2017
Sequence: yes, Splatoon 3 ($60 +$???), fall 2022
Question: how not to divide the audience in an online-dependent game that costs $60 + $??? ? Sounds like a bad strategy.
Not everyone who once bought Splatoon 2 will buy Splatoon 3. It's unfair a wrong strategy to diminish the influence of a game in this style. Unless Nintendo is going to drink this water like Mario Kart 8, playing Splatoon 3 for the next console and trying to squeeze as much of this orange as possible... which is not good for gamers, as it is not a free game. Let's see what happens. But you can understand the criticisms, of course you can!
Today, people can think: Splatoon 2 will be a $79.90 paperweight. Splatoon 3 will be ($60 + $???) too. Meanwhile millions of people are playing day and night other amazing games for free, with super rich communities and ecosystems of events and news for years and years.
Nintendo seems to be pretty "slow", or so much "electronic arts", in today's world. Lots of missed opportunities.
@BenAV 2017 was a diff time. Everyone had either Splatoon 2 or BOTW. Today, we have hundreds of games in our backlog. So S3 has a lot to compete with now when it comes to users having time to play it.
Again I worry that online matches will be divided the first 2 years as Nintendo is not doing enough to cut people off of S2 while S2 is still selling well.
Should be ok if you didn't own Splatoon 2 on Switch, but if you did, it's going to seem like a really expensive update.
And so the complaining about Splatoon 3 being too much like Splatoon 2 continues.
All the while:
People buy FIFA every year.
People buy Call of Duty every year.
People buy thousands of dollars/euro's/etc of V-bucks every year.
People buy Battlefield every year.
People buy Dark Souls (or one of it's clones) every year.
People buy (name random shootie shootie game here) every year.
Splatoon 2 was released 5 years ago. Also Splatoon 2 was very popular and nearly perfect for a fun 4v4 shooter. WHAT ELSE do you want?!
I want a game that improved upon what Splatoon 2 offered. And Splatoon 3 absolutely 100% does that.
@Vivianeat did people not have backlogs in 2017? a brand new Nintendo game of this caliber is not competing w backlogs lol
Yeah this is why I'm just going to pass up Splatoon 3, never been the biggest Splatoon player and I think the concept has become a bit played out for me.
Eh... Ratchet & Clank: Rift Apart, anyone ?
So it's a game like Batman Arkham Origins that was a solid game, but nothing mind blowing after what Asylum and City did to the series beforehand.
@BabyYoda71 It's unfortunate but that's the risk with picking up an online multiplayer-centric game years after it comes out, I suppose. As someone who bought the game in 2017 and put over 1,000 hours into it but haven't played much in the last 2-3 years, I'm super ready for a new entry and have been for a while.
@Vivianeat It's one of Nintendo's big first party titles for the year, it's going to do extremely well regardless of what it's competing with. I think the player base split should only be a concern for anyone who still wants to play Splatoon but refuses to upgrade to the newest entry as a large majority of the active players will absolutely jump ship.
@Crockin Were there thousands of games avail in 2017? Its a tough Q4 for Splat3. I'm sure it will do great but not sure it will reach S2 sales. Nintendo should avoid Metroid or BOTW 2 news till 2023 to avoid creating 2nd thoughts of buying S3.
Multiplayer sequel has new content and some new mechanics, but doesn't reinvent the wheel, and people are upset by this?
If it was completely different, it wouldn't be Splatoon any more.
@shgamer Arkham Origins had awesome boss battles though.
Really looking forward to this. Put a lot of hours into the last game but probably haven't played it once in the last year or 2. Looking forward to jumping back in.
@Vivianeat people who play video games have backlogs on other consoles and on steam. You could say the same of any Nintendo game coming out this year. Q4 is a tough window BECAUSE splatoon and Pokémon. If anything bayonetta and Mario rabbids are the ones that will have a harder time
I find how some of the Nintedefending going on here is structures is a little disturbing. It's cool if you're fine with the new coat of paint put on the game...but how can you pretend that criticisms of wanting a new mode, a new addition (like how Salmon Run was added to 2) or something to shake up or evolve the format is a bad thing? You don'd get Super Mario World by just making Lost Level style iterations to the original Super Mario Brothers. This is a game that asks you to invest a lot of time in, to create a healthy online community, and quite honestly I sucked SPlatoon 2 dry by how much I played and I just don't see enough new happening here to make the experience feel like one I'll stick with for any lengthy period of time. I mean, even down to, only have 2 map rotations in pubs or the ranked modes JUST being the same. Not even a new one. Or Salmon Run maps looking super super familiar - so many creative ways Salmon Run could have cool new SETTINGS in the rotation.
Kit and Krysta of all people had one of my fav comments after the Splatoon 3 Direct, to paraphrase "lockers are cool but I wish they had put some of that creative energy into the gameplay/modes."
@Dang69 yeah or the game just looks good and we like splatoon
The single player being a tutorial mode on floaty platforms with the same enemies again - that is a disappointment. But the brief words here on the multiplayer changes are underselling it, and you don't have to be a hardcore fan to understand them.
New movement options, new weapon types, and new stages are huge for Splatoon. Unlike some shooters, Splatoon weapons actually play very differently from each other. There are long-ranged and melee weapons balanced against each other. The squid surge, respawn launcher and invulnerable dodge roll look to make rushdown better. The special weapons are mostly new and appear less toxic.
Splatoon's multiplayer is so accessible in the genre because you can care about kill/deaths, or you can avoid danger and paint the stage to contribute. It's the core of the series and why I suspect they don't want to invest in lengthy, one-off single player set pieces.
@Sonos "Mario Odyssey did not do anything revolutionary but they did everything in the game very well. And everyone fell over themselves to worship it. Blogs are funny about multiplayer games."
Did you think about that comment at all before typing it?
1) Mario Odyessy was the first sandbox 3D Mario game of its kind in 15 years (since Sunshine).
2) It added new mechanics they made the formula feel FRESH. The way you used your hat as a platforming mechanic and possessed enemies felt completely new to the series. The way coins were utilized and not using a life counter also improved and modernized the game nicely.
3) Mario Odyssey is platformer meant to sink in like 30 hours (more or less) based how much you collect. It's a tight single player experience. With online based multiplayers (even the storymode for Splatoon 3 was treated as something secondary like narrative based tutorial for the online mode) you arent intended to just play this for a bit and jump off. The experiences are so different that, lets say SM Odessy 2 comes out next month - after only putting like 60 hours in the previous game, I could very happy with just some new levels TBH. But with an multipler game...after 100s of hours of Splatoon 2 (which isnt a lot compared to many), I want Splatoon 3 to feel different enough that I'm not feeling like I'm replaying the same game again. It's something I want to stick around with. The online gaming community has evolved so much in the 5 years since Splatoon 2 came out...the changes the game here feel like a mid season update in something like Fortnite.
@Crockin Everyone loves Splatoon. We just wish more HARDCORE fans would stop being in denial sometimes and be more critical. It takes HARDCORE and CASUAL fans to take the franchise to new heights and force Nintendo to listen. We can make that change!
The fact everyone here is so divided shows that Nintendo does not care and will gladly take money from the hardcore players and keep doing it.
@Ragdoll72 "
"It's like no one knows what a shootee sequel is. I mean COD and Battlefield don't change drastically year to year." Yes but they come out year to year (COD does). It's not 5 years between the exact same game. And people complain about the multiplayer in those too - that they dont do enough new, and still between those multiplayer modes, they do more new than we are seeing. But COD does also have a persistent BR and the multiplayers in COD games (like Vanguard or Cold War) now more or less also exist just add to the BR in new guns and themes and assets. Not defending COD tho, that stuff is a mess.
I guess ppl were expecting Splatoon 3 to be GTA 6?
@eaglebob345 "Complaining about the sequel to a shooting game that came out 5 years ago being too similar to its predecessor feels disingenuous when we live in a world where CoD exists."
So you're saying because someone else, COD, does something wrong, it's then not ok to be critical of Splatoon 3? Because COD releases similar feeling games annually with similar feeling multiplayer modes? You say this like people don't complain about COD. You say it like that community isnt criticial. It's gotten to the point that they are now holding off on it being annual, because sales were way down for Vanguard.
Why did I know this comment section would be fun lmao. Do you guys really expect the changes in a SHOOTER game to be "it's an rpg now, and you can race cars, the shooting is gone."
@Vivianeat ok but splatoon is not like some dusty old franchise in desperate need of a makeover. There’s more than enough new content and gameplay changes in the vanilla base game to justify its existence.
Totally unnecessary cash grab crap game for fanboy so are you surprise it’s more of the same .
@Rainz "I guess ppl were expecting Splatoon 3 to be GTA 6?"
Yes...the best way to make a point is to use such an extreme fake view point in your comment. No one was expecting this...or an RPG or the game to be completely different. I dont get the Nintendefenders saying stuff like this. When Splatoon 2 came there was healthy discourse around the game asking if there was "enough new there." But nowadays, with the Switch Cult, you can't be critical or even question something about a Nintendo game without all the blind faithers just posting comments like this. No, no one expected GTA 6. We maybe expected something new like how Salmon Run feels supplemental to the game modes. Or maybe ranked mode getting new stuff in addition to clam blitz and tower defense again. Or maybe we expected if the online stayed the exact same, maybe the story mode would be changed up. There's just not a lot new here in the ways that matter most. Just freshening up the way you play the game. It's totally cool if you are satisfied with the small changes made, but it's really weird to be critical of articles and commenters asking if "is there enough new here to keep me invested in the online thrust of the game?"
@Slinkoy1 Of course you know what would happen if they changed it up...they'd cry because it wasn't like Splatoon 2. Not saying they're contrarians and goalpost movers in here, but....
@JohnnyC Actually I've just been playing a bit of it on my Wii U I got a few days ago. It is a solid game no doubt (although I was a bit burned out on Batman games when I played it on my PS3 back in 2013).
@Sonos I’m genuinely curious, you don’t think Mario odyssey did anything new? I found the game to be overall quite a new experience snd fun. And it was the first platforming Mario game to move away from his typical powers
Sounds like all good news to me, if they changed too much then I may not have bought it.
I’m hoping Nintendo stop going on about this game soon. So many trailers, updates, a Direct, another sort of Direct tomorrow, all to tell us what we already know- a shinier version of Splatoon 2 is coming.
@Crockin Yeah but the same looks to play the same, minus the nice new coat of paint and QoL. I want this to stick with me for awhile. But I feel Ive sucked Splatoon 2 dry. Thats cool if you're happy, but I dont think the criticism me or commenters or articles have with the game are unreasonable. No one wants the game reinvented, just for it not to feel ONLY mostly the same. ONLY is the keyword. Keep in everything from before...just...whats the "NEW" Salmon Run? What new creative mode could that look like? Or, on Salmon Run, what sort of FRESH experiences could be thrown in the map rotation? Maybe one map rotation is collecting eggs in an abandoned underwater, sealed off oil rig? To control the level of the "tide" leaking into the underwater oil rig, you gotta ink up cracks in the glass or the metal seams of the play area to slow the water coming in, all while fighting salmonoid and collecting eggs? What if it's an oil right (again) out in the water, but is high above the water, and pieces of the playfield break off and fall into the water far below? Salmonoids could shoot up to the platform from geysers, I dunno. I mean at least find ways to change up the backdrop.
@Mr_Fox exactly my feelings on the whole thing, I loved the first game, but couldn't get past 60 hours with splatoon 2, the formula gets repetitive very quickly, with additions and refinements placed in a very sparse way, there is SO much that could be done with this concept, but the devs were happy to go the "annual shooter" route
I won't be surprised if splatoon 4 was a live service game
the concept is one of the best things that came up in the gaming world, but it's a shame that as it turns out, the devs' creativity has short lived
@Crockin Honestly if Nintendo changed the graphical "look" to BOTW or Jet Set Radio for example, it might be a day 1 purchase for me. Changing the "graphics/look" would've made it look "fresh" and none of us here would b arguing, because then the game would "look" NEW.
@shgamer Agreed, I didn't see what was wrong with it. I've been playing it again on the PS3 too, I remember enjoying it first time.
@dew12333 "Sounds like all good news to me, if they changed too much then I may not have bought it."
These sort of responses feel so "cult" like to me. Not trying to personal attack, enjoy what you enjoy, but I see so much of this comment and feels so unnecessarily limiting to your own experience. Because, what if, they kept eveything you like from before, BUT added more to it? It's like...imagine people in the 80s defending the Japanese Super Mario Bros 2 (lost levels)...and saying that type of comment? You may never have gotten Super Mario World, if they kept it that iterative. These comments just make me feel weird.
@BadTango same - I responded to their comment earlier listing what made it so fresh to the 3D Mario formula, then couple that with the fact it's the first 3D sandbox Mario game in 15 years (Sunshine was 2002)...that the comparison is weak. Nintendo fan community has changed so much since 2017, btw. Back then, when Splatoon 2 came out, their was healthy discourse about "is there enough new here for the few us that played on WiiU." Nowadays I see "what were you expecting GTA6?" types of comments. Truly cult like.
@Dang69 it doesn’t play the same tho. New movement options and new specials weapons and stages completely change the meta and how strategies are formed. Alex even says in his video how different it feels, despite how down he was on single player mode. There’s plenty to criticize with splatoon in general, but this game being a new game should not be a debate
Edit: also, it doesn’t look the same either. Completely new setting, full round of new characters, much nicer lighting and shadows, way more varied animations etc etc.
@Munchlax they could (and should) have update Splatoon 2 a little bit more, that's true. But adding too much could be counterproductive. You only have 2 stage at a time, and there are already lots of stages. Imagine adding more. How much I have to wait until I can play in a specific stage? The new moves the inkling can do are another thing that would have been too difficult to implement directly in 2 trough an update,just like the new multiplayer infrastructure. New weapons maybe would have been the easiest thing to add after some adjustments. But having a 3rd (and then 4th) story into a single game? It would be good, but probably too much for the type of game this is. And is nice to change the hub after 5 years. Yeah, I think there's enough for a new game, and most of these things would have been to difficult to implement into the game without changing too much its core or adding too much to it.
No one was expecting a totally different genre (don't be ridiculous). What many wanted was a much expanded single-player experience, and probably a couple of new modes.
@BionicDodo in my experience, no. If you don't have anyone to play with online and don't enjoy playing online in general, the Splatoon series is not a good fit at all. The single player in the previous entries is very shallow and what is there is short lived
@RainbowGazelle yes, like battle against BOTS offline in all game modes, single player and/or split screen coop experience...so when Nintendo launch Splatoon 4, so that splatoon 3 does not become a future useless paperweight with no one to play online.
In rocket league when a player leaves the match, the game replaces him with a BOT. At Splatoon there are no programmed BOTS, so if someone abandons a match it's ridiculous and it ruins the match, and it's not fun.
Having BOTS to play offline/online is the only novelty that would make me spend $60 on a game like this. There is nothing else that Nintendo can try to induce me to spend on this game. I want a game I can play in five years, not a game with an expiration date (for $60).
If that's the case, I'd rather play Fortnite for free (and you don ´t need to pay NSO to play Fortnite online, it´s all free). You always have someone to play with and there's always news. Much more than Splatoon.
I like splatoon and I’ll probably buy 3 if enough of my friends get it but that 59.99 is gonna hurt when I hit the purchase button. Given what I’ve seen most of the changes are QoL or gameplay tweaks, nothing bad but if you aren’t hardcore you probably won’t notice/appreciate them. I’ll withhold further judgement until after I’ve played the demo.
The single player is where they really could have stepped things up here. The multiplayer was always going to be evolutionary (though a battle royale mode could have shaken things up a lot even if it would be derivative of Fortnite etc.), but still there’s a lot of potential for the gameplay to be explored more in single player beyond the stuff they’ve already done and seem to be doing here. An open world full of challenges, decrepit real world landmarks and bustling towns that have been taken over by Inklings and the like…that’s really what I thought we were going to get when the first trailer came out. There’s franchises that can get away with just largely being more of the same (Mario Kart, Smash)…I don’t really think Splatoon is one of those though
@DarthXenos Thanks for the input. It's a shame as I like the idea of the game and it feels like something I'd have loved back in my 4-player GoldenEye days.
@Crockin "New movement options and new specials weapons and stages completely change the meta and how strategies are formed."
Well, for one, at launch, out of the 12 maps there are only 4 new stages, and since they are still doing the 2 map rotations, a lot of the time, that part will feel the same while playing. Alex only played on 2 new maps, not sure if they are adjusting the old returning 8 maps (I think someone did spot a difference on an old map screenshot) to feel like what he was describing here with the new ones and how they felt.
"change the meta"
I mean, that's the least to expect from a new game, or a new "season" from online game. You know what I mean, the meta for sure should be different. The weapons and adjustments shown off, cool with this, I don't think they needed to reinvent what they had at all. So much variety already, that rebalancing is all you need for it to feel new in that regard. I MEAN I would have actually loved LESS weapons but you could buy attachments for said weapons that allowed for different subs or trade offs in distance versus damage etc. Think this would have been a cleaner way to buy and store (fewer )weapons, then customize them with attachments, so you'd still net on the same number of variations you had in the previous game. But this isn't criticism. Just thought itd be cool.
And I dont know yet how much the movement will change the meta or the game feel. Much like the new checkpoints in Tower Defense, seems like it may make it feel a bit different but not super significantly change anything. He even said as much when he broke down how the movement worked. Seen others echo this sentiment and kind of break it down. I was hoping the that Greninja looking ink grapple would be a part of the base character moveset but unfortunately that looks like a special or move specific to certain weapons. I think they could have more done with this, for a 5-year-later-sequel.
"Doesn't look the same graphically." I think 2 looks really pretty so I'm not like critical of the art direction or fidelity even if it is all mostly the same from before. If it's improved, that's great. My criticism comes more in things like, Salmon visually looks like Salmon Run in Splatoon 2. The colors the setting etc. Or that glimpses of the story look kind of familiar. Which, yeah, wait and see on the storymode, but I'd assume if they had some really different looking stuff in it theyd show us a snippet.
@RainbowGazelle I think you sum up us critical peeps comments personally. It's not that we want a completely different game from Splatoon2 or to change how the game totally plays. We just wanted a more expanded single player and a couple new modes. That's really it. I'd trade lockers for that!
@StuTwo They aren't trying to reinvent the wheel here. The games will of course be similar because they are in the same series, but that doesn't mean Splatoon 3 won't be a great game on its own. People are being overly critical for a series that's only had 3 games in 7 years, with a 5 year gap between the second and third entries. Besides, there's bound to be more changes they haven't shown yet, and there's the continued story to enjoy as well.
You say that at every level, you found a bunch of changes that added up to more then the sum of it's parts and a vastly improved experience. So ... is your problem math?
Instead of a single change that made the game better by 5 units, we got 5 changes that each made the game better by 1 unit. Isn't the end result the same?
I just don't get it. What was the revolution you were looking for? It's a 4 v 4 3rd person shooter based around Ink with 3 minute matches. You can't change any of that and still have a game called "Splatoon". Can you give me an example of an area where a revolutionary change COULD happen?
That's how most sequels should be, especially if it's only the third entry in a series. Don't fix what isn't broken, as they say.
@Dang69
The single player is expanded quite a bit when compared to 1 or 2 and there are a bunch of new modes, included a completely new "invasion" mode, a new way to play ranked matches, and a completely new collectable side game. On the esprot side, you can explore maps solo, you can watch imported ghosts, you have much more control over what maps you can play when, and the spectator interface is completely reworked and on par was a game like DOTA. Plus there is a 2 v 1 team mode as part of splatfest.
So ... what's didn't you get? That sounds like what you said you wanted. Like I'm not attacking you or defending this game, I just legitimately want an example.
@Dang69 What is there to be critical about? They obviously haven't shown off every little thing about the game and there's definitely more to the story mode than what was revealed. The game was never going to be very different from the previous two because it would make no sense to change everything. All they really need to introduce is a new story, new weapons, and new maps and they would meet the criteria for a new game. Expecting loads of new weapons and maps at launch would be silly, especially knowing how the previous two entries were handled.
@HeadPirate "You say that at every level, you found a bunch of changes that added up to more then the sum of it's parts and a vastly improved experience. So ... if your problem math?
Instead of a single change that made the game better by 5 units, we got 5 changes that each made the game better by 1 unit. Isn't the end result the same?"
No there their problem isnt math. You're making a biased response by assigning your own value set to the changes and assumptions on what a "big change" has in value to "amount of units of change."
@Ragdoll72 This is an excellent point. I'm not sure what it is about Splatoon, but it seems as though folks want revolutionary changes each iteration. I don't think that's fair. The last splatoon was great, imo, and it looks as if Nintendo has done just enough to warrant a new entry. Pretty much what I wanted: new levels, new coat of paint, new guns, etc. I think I'll pick this up.
@Dang69 Why can't NintendoAttackers like you set your aim on series in need of it like Pokemon. People are far more forgiving on that than Splatoon should be.
Nintendo fans are an interesting bunch. No Zelda for over half a decade, freak out. New Splatoon after over half a decade? "Meh it could have been just DLC" lmao.
@HeadPirate
"The single player is expanded quite a bit when compared to 1 or 2". Can you prove this? That's not what any of the trailers, fottage or Direct has set ths up as. Nor is it what Alex said in the video from the bit of it he played.
"There are a bunch of new modes, included a completely new "invasion" mode, a new way to play ranked matches, and a completely new collectable side game. "
I am excited by the invasion mode BUT they said, "every few months". There are new ways to play ranked matches, by what oyu are queing into, but the modes themselves arent different. Same clam blitzs and tower defenses and stuff. SO I dont really agree with it being a new gameplay mode.
"On the esprot side, you can explore maps solo, you can watch imported ghosts, you have much more control over what maps you can play when, and the spectator interface is completely reworked and on par was a game like DOTA."
The QoL changes in the game were needed, but this is little more than updates that should have been there in the last game. Once again it doesnt per se change how you actually PLAY the game inside of the modes. BUt could you explain to me how you have more control over maps you play on? Maybe I missed how exactly that works.
"Plus there is a 2 v 1 team mode as part of splatfest." Yes but thats just in Splatfests, and besides there being 3 different team options, doesnt change all that much, tho it is welcome.
@Dang69
Not really sure why you would attack me personally, but ... umm ... nope. I'm just repeating what they said in the review, I got no skin in this game.
They review says that a number of small changes vastly improve the experience, but they are disappointed by the lack of big changes. I just want to understand why a big change vastly improving the experience is better then small changes vastly improving the experience. Shouldn't the core focus be the overall improvement, not how it got there?
@Dang69
So ... you don't have any example then?
@HeadPirate I'm not attacking you personally, I mean you got a Pearl profile pic and I fought for her in every Splatfest and am DEFINETLY part of the reason chaos won, so I'm not gonna be too mean lol. My criticism with your comment was you were assigning value to units of change, were creates a bias for "calling out their math." One big change isnt necessarily equal to a bunch of small units. Or maybe a few medium changes + a bunch of small ones > one big change, is even better.
Tell me one shooter today that has multiple sequels that has done something revolutionary? Because all the big ones, don’t change jack. Disteny one and twos biggest difference is light powers, other then that the shooter gameplay was just the same just with a little upgrade.
Call of duty literally comes out with a new game every year, and battlefield still remains the same even after all there games.
Why is splatoon 3 held up to this crazy standard?
@Jamessmooth And also like, this series is not even a decade old. People gotta chill lol. They beg and moan for sequels that simply improve on the last iteration to get games more frequently, but when it’s not zelda, they freak out and don’t know how to handle it. But also would flip out if it WAS zelda
The sequel no one asked for isn't revolutionary? Go figure. It's like people knew we didn't need it.
@HeadPirate "So ... what's didn't you get? That sounds like what you said you wanted. Like I'm not attacking you or defending this game, I just legitimately want an example."
I wanted Salmon Run to feel different. They tweaked stuff, and I dont hate the tweaks but it's not enough. Even the setting could be confused with the last game for that mode. I have suggestions for Salmon Run, have posted them before and could again if you like.
I wanted a brand new mode, something that had a bit of a wow factor for me. Like how they added Salmon Run to Splatoon 2. Bare minimum I feel like it's weird they didnt do this. Could there have a new solos mode, maybe it's like an obstacle course, inking stuff or fighting mini bosses and tiny salmonoids along the way while racing against others to reach a goal?
Also in unranked pubs, could there have been variation? I mean, could there be a new duos mode? Could it have a bunch of duo teams on specially designed, bigger maps for a ton of players? Like a tiny Battle Royale? I think a tiny BR map could have been a really unique experience since BRs TAKE SO LONG to play a match out. Not saying they should do this, just wanting SOMETHING different in addition to what we had before.
I also think it would have been really smart to either change up, add and or subtract from the Ranked Modes. Just Tower Control, Rain Maker, Clam Blitz and Splat Zones again? Could something have been added here? Something removed. Something changed more than checkpoints in Tower Control? It feels like the same experience again.
The story mode is Splatoon 2i snt that great. Not bad, just "fine." Octo-expansion was dope. Glad it seems like they are referencing that DLC more...still I've kind of done all of this already. Was there a way to do storymode where some of the gameplay took place on maps that felt more open? Like we thought we were seeing in the trailer, Alex mentioned. Like explore a bit?
Don't need all of what I said above...but SOMETHING from my comments I feel would have landed this better with me. Looking forward to the catalogs if they are implemented well and feel like battlepasses.
@sanderev
Well, the thing is ... the incremental change in a lot of games you listed is much bigger then you would expect. Maddin 19 and 20 are completely different games because how the flick stick changed. Same with, say, Mortal Kombat 10 vs 11. The open / counter is very different. Treyarch COD doesn't even remotely resemble Infinity Ward COD because collision, impact, and bullet ricochet are all different.
The thing is, you kinda have to understand the games on a expert level to see the changes. Look at DOTA and LOL ... they are literally the same game, made by the same person, with only one core difference. That difference makes the experience completely distinct, but I bet you 99% of both player bases couldn't tell you what it is (the ability to deny).
I think that's what's happening here. The Japanese media that got to play it generally ARE calling it a revolution, saying it's completely new experience. Most reviews in the West, including one of my friends who got a hands on with it, lean more towards a refined but overall unchanged experience. I think the difference is the level of player.
I used to joke all the time in 2 that at home in Canada I could hold my own vs A, A+ and even the occasional X player, but on the Japan servers anything higher then C would hand me my ass before I knew what was going on. So the people who see vast implications of the new esports features and mechanic changes see a whole new world, while people who play more casually don't.
Nether group is right or wrong, and nether play style is correct or incorrect. It just looks to me like Nintendo is gambling on this entry elevating the game among hardcore competitive players and esports fans, and might not have put in enough fluff to catch the casual eye.
Will it work out? Who's to say. But I get it. People often forget that Nintendo isn't just selling games, they are selling everything around that game. Splatoon is on TV almost every night in Japan, and Nintendo holds exclusive rights. You can buy monthly books that highlight players and matches. I think they are just going where the money is, and they think that's esports.
We clearly don't NEED another Splatoon this gen. It strikes me as being an easy way to plug the BOTW2 and Metroid Prime 4 sized gaps in the schedule.
Should add a BR mode, it’s like the number 1 feature shooters add after horde modes, which Splatoon already has.
Also, Shiver confirmed as female by Nintendo.
I'm wondering if we are going to get an update on "the" article from last week. Between "that" article and this one, Splatoon's fanbase is fast becoming one of the most toxic fanbases I have ever had the displeasure of being attached to, and I'm a Pokémon fan. I've seen so much manufactured controversy and hatred for no real reason these past few months. Including the controversy about the "switched release dates" with Splatoon 3 and Xenoblade 3.
@AlexanderDaniels "Why can't NintendoAttackers like you set your aim on series in need of it like Pokemon. People are far more forgiving on that than Splatoon should be."
I am critical of Pokemon, lol! And I do agree people are wayyyyy too forgiving on those franchise releases. I mean even Arceus, for all the new the game brought to the table (cribbing from Monster Hunter)...it looked worse than an upscaled Gamecube (compare it to Wind Waker, not even the HD one), and the area design was super flat and boring. But the way people talked about it, it was like...crazy.
@Dang69
So ... no examples then? Just a list of complaints with the core structure that makes Splatoon Splatoon?
Might I suggest that ... maybe you just don't like this game and you shouldn't play it? You can't like DOTA but wish there was a second map. You like DOTA if you like how it revolves around one map. You like Splatoon if you like how it revolves around one game mode. You clearly don't. Fantastic news is that you don't have to justify not liking it to anyone, and there are a bunch of other games you can play!
I really don't understand why you're spending your day talking about a game you don't like, but whatever floats your boat, man.
@Crockin " this series is not even a decade old. People gotta chill lol"
But this is happening, because Splatoon is an online-dependent game.
When releasing a new version, the previous version automatically becomes useless. Paper weight. Because the trend is for people who still play online to migrate to the next version. So the previous version is meaningless. It ceases to be a game to be nothing.
Well, it is impossible to play the core game alone in this game (there are no bots to play against).
Do you see how many online-dependent games with sequels?
Do you see League of Legends 2? League of Legends 3?
Rocket League 2? Rocket League 3?
PUGB 2? PUGB 3?
Fortnite 2? Fortnite 3?
Do not see these games splitting the audience and making the old version completely dead. And Splatoon is like these games. It doesn't make much sense for a $60 online-dependent game and $$$NSO-dependent. Fortnite is a free game and free-NSO, for example. It's how people are seeing it. This game is expensive to have an expiration date.
@locky-mavo A tiny BR mode for this could have worked really well. Like it's a 12 minute match. Duos with 8 teams, 16 players, maybe to save on development time they repurpose old maps, mash them together, make them bigger and wider, have tides slowly make the play area smaller, maybe there are checkpoints you ink along the way for extra points, or eggs you save from the water, I dunno, so that being the last person standing is only part of the point calculation at the end. It'll feel fresh in the world of BRs because it's QUICK in and out gameplay compared to a 20 to 25 minute match.
Aren't most shooters always more of the same anyway? Feels like we're expecting too much from a genre that by default can't change the game up that much. I feel like that's the inherent nature of shooters, to improve systems and balance stuff out but visually and mechanically, you just stick with what worked. I might buy Splatoon 3 because I hopped over Splatoon 2 so I don't have the issue of it feeling 'too similar'. Been a while since I got to play Splatoon so I'll enjoy this one while it lasts. Shooters could never keep my interest for long with the goal just being competition against rando's. Can't imagine how those pro-players don't get immensely bored of doing the same thing over and over for so long, but hey, tastes differ after all.
I wonder why does Switch even need two Splatoon games. Nintendo should rather invest their time into the neglected franchises like F-Zero or Starfox, or create something totally new.
@HeadPirate "So ... no examples then? Just a list of complaints with the core structure that makes Splatoon Splatoon?"
I gave you a list of examples of what I wanted! Did you miss that post?
"Might I suggest that ... maybe you just don't like this game and you shouldn't play it?"
Splatoon 2 is my 1st or second favroite game on Switch and I played it for 100s of hours. I'm allowed to share my perceived criticism in what I wanted in a followup.
"You like Splatoon if you like how it revolves around one game mode. You clearly don't."
I love Salmon run even more than pubs. Splatoon 2doesnt revolve aorund one mode, but I DID love what Splatoon 2 revolved around. But, like many, I played this game A LOT. I wouldnt want Splatoon 3 to be completely different (I actually dont like that Alex uses the word "revolutionary" in his video). But since I have played Splatoon 2 SO MUCH, and the fact that 3 is a full priced sequel 5 years later....I just dont get why people get upside when someone like me suggests...hey I'd rather have the Sequel to the Original Super Mario Brothers be NOT like Super Mario Bros 2 Japan, and more like Super Mario Brothers 3. That's what I'm saying with this Splatoon. Wheres my raccoon tail moment?
"Fantastic news is that you don't have to justify not liking it to anyone, and there are a bunch of other games you can play!"
Such a lame way to disagree with someone just trying to have a discussion, esplecially when it's a sequel to a game I love.
"I really don't understand why you're spending your day talking about a game you don't like, but whatever floats your boat, man."
I don't have the game yet, so it's impossible for me to not like it. I'm sharing my perception.
@Rykdrew ok fine! Splatoon 2 will die. Don’t care. The entirety of this new content would easily be 2-3 $30 dlc packs. Don’t even compare those other games, the level of polish and control is just not even in the same ballpark.
And not sure if you know this, but people spend hundreds, THOUSANDS on games like fortnite, league etc. How do you think they keep going?
@Rykdrew
That core argument isn't accurate. HON had a higher player base then DOTA for almost it's complete lifespan, and BOTH DOTA and HON had a higher player base then DOTA 2 for a good 2 years. Each Halo game moves some people to the next one, but the previous game doesn't become unplayable overnight. Match making in Halo 2 was just as fast as in Halo 3 pretty much until 4 came out. EverQuest 1 is still around and EverQuest 2, a peak, never reach 1/10th the player base. CODMW2 didn't really lose anyone to Black Ops, and even MW3 didn't do much of a dent. How about Smash? There are more Melee tournaments then there are ultimate. I could go on ...
People are going to play the better game. If I buy Splatoon 3 and it sucks, then I'll play Splatoon 2.
You also need to understand that games with a FTP model make STUPID amount of money compared to retail games. So unless you want Nintendo to add loot boxes and skins to Splatoon, you can understand why Fortnight, which makes $500 million A MONTH from microtransactions isn't really in the same boat as a game that stopped generating sales years ago when it comes to needing a sequel.
I can also tell you that the servers get shut down when you stop making money, regardless of if you have a sequel or not. Even without Splatoon 3, Splatoon 2 will be down in a couple years. Back in the 2000s some companies experimented with server shut downs to "move" people to a sequel. It didn't work out, and no one does that now.
@BadTango The term was revolutionary. No, it didn't. It added a hat. Same deal here.
@Dang69 You're sharing your perception of something you have never seen?
It does seem like there's very little that's new here, which is strange given how long we've been without a new title.
It really just strengthens my opinion that Splatoon should go F2P in the future. Nintendo could release new weapons and maps via battle packs (or whatever Nintendo chooses to call them), and perhaps continue to develop and distribute new single-player campaigns as premium DLC.
At least that way we'd get more than two years of support per title.
@Ralizah
You might be right, but what you call F2P isn't considered a viable business model in Japan by most. They use a model called "coin op" for F2P (and call the Western model "Whaling"), where you pay for extra play time or extra chances to gain rewards mostly around the single player experience rather then rewards themselves or things to show off in multiplayer. Look at ... Puzzles and Dragons for an example. It run afoul with a lot of gambling laws. At the same time, Whaling doesn't really work because FOMO and value based on exclusivity are not that big in Japan. In fact, wearing a "better" or more expensive skin then your friends in a game would be a huge faux pas, from my experience. There are exceptions, obviously.
But as long as this is a Japan focused game, which it is, that type of FTP model isn't likely.
@BionicDodo yeah, if I didn't have friends who also played, I wouldn't be into the series. Unfortunately, even local play isn't worth much with this series unless you have a bunch of friends with their Switch in person. This is just one of those games that shines in online play and doesn't really do much else.
@Sonos fair enough! I personally really enjoyed it and felt like I had a new game and world to explore. That said I was never allowed games as a kid, so this was my first time getting a recent release that i owned on my own console.
@Crockin I play League of Legends for six years. I play Rocket League since 2017, 5 years. I play Fortnite for 4 years.
FREE.
The only time i paid for anything i was a new car model (cosmetic) for Rocket League. And $39 in Magic the Gathering cards.
FREE online (No subscriptions), FREE game. it´s not pay to win!
If you want pay you can, if you don´t want to pay: don´t pay.
Online shooting games that are successful such as:
Release: 2017
Sequence: no
Launch: 2017
Sequence: no
Launch: 2017
Sequence: no
Launch: 2015
Sequence: no
Launch: 2020
Sequence: yes, $free (and players won't lose what they invested in the first game), fall 2022
Launch: 2017
Sequence: yes, Splatoon 3 ($60 +$???), fall 2022
Splatoon disputes this audience. Many people, like me, who have Nintendo Switch, also play on Steam, Epic and other consoles.
Splatoon is fighting for this audience. Many who played Splatoon 2 today play Fortnite....
I see this when I log into the profiles of players I've played Switch online against..
Fortnite: 1050 hours, 680 hours...
Splatoon 2: 160 hours.....320 hours....
Fortnite, when one plays both, is usually played a lot more than Splatoon....by people who have Nintendo. I can film my TV screen, of each person who played online against me....one by one, put it on youtube, count and put the link here.
Splatoon, again, competes for the attention of many people who play Fortnite, PUGB, etc.....
...and I don't know how to completely kill a $60 game for you to pay another $60 more for a similar one will help.
Question: how not to divide the audience in an online-dependent game that costs $60 + $??? ? Sounds like a bad strategy.
It's very personal to compare Splatton's "polishing" to other successful games on the market. This is a personal matter.
Quality and fun doesn't have 100% to do with bugs or not.
When you see games like Fortnite generating $5.7 billion A YEAR (much more than animal crossing + pokemon + mario kart) and attracting almost 300 million players, with almost 20 million players simultaneously, in the same minute on the server...... a number like playstation, xbox or switches will never have.....
....you can't tell these players that Splatoon is better.....because otherwise, they would be playing Splatoon and not Fortnite. The switch is a super cheap console. Anyone can have it.
What we can say, is that these games (PUGB, Fortnite, Rocket League, Rainbow Six Siege...) do not share their player base with numerous versions, and offer non-stop events for years and years, attracting a huge community.
Splatoon can be nice, but there are so many nice games all around.
A $60 franshise online-dependent....that split and kill the game....to every few years, making it completely obsolete, because it doesn't even have bots?
Splatoon deserved a smarter business strategy from Nintendo. Nintendo would earn more and you would have a lot more people to play with online.
The game would have a lot to grow. But probably only time will tell, but what I think will happen is that Splatoon 3 will sell less than Splatoon 2.
Nintendo is asking for an incredible opportunity to create a huge and profitable ecosystem around Splatoon......These days, games are whole ecosystems per se than whole consoles.
Less and less the console matters.
Most players are no longer on consoles, today.
@HeadPirate "You're sharing your perception of something you have never seen?" Yes. That's all I'm saying and I hope I'm wrong about all my perceived criticisms and I'll get the game and be overjoyed and not want to play Fortnite as much anymore, since Splatoon2 is what got me into online competitive games. My comments here come from a place of love for the franchise. I want to get back into Splatoon. I think it has the best art direction of ANY Nintendo game and maybe any video game ever. I think the world lore is great. I think the concept of inking, using said ink to splat, cover maps and then using it as mobility device to swim is brilliant. It's a rare game that actually has an authentic vibe of COOL to it. BUT, as much as I have loved it, I can't play the same thing forever without feeling something new is being added that is significant for to not like like I've already had my fill from the last game. I just don't feel like me not seeing new modes, not seeing some kind of "wow" moment in the trailers, is an unrealistic concern to have. Did you ever see the list I posted I something I would have liked to see in the trailers up to now?
@Rykdrew my brothers in Christ y’all gotta start editing these responses. The reality is, Nintendo is not going to release free content on the level of splatoon. What is hard to understand about that?
@Crockin
The subject is not about free content. It's about what I wrote in the last post.
@Rykdrew Your post was a little confusing tho - it did sound like your point was, have one game in ftp model and update that so that you never split off or fracture your audience like 60 retail releases like Splatoon might do. Crockin was saying it is pointless to expect Nintendo ever going FTP with a game of that size. I agree with both of you lol
@Rykdrew can you condense? What is your main point? You said splatoon should be F2P. That is what I addressed
My post #139 got confused so I replied HeadPirate too.
Sorry
I must be part of the minority on this one. I keep going back and forth on whether to buy, skip, or wait. I bought my Switch for Splatoon 2. This time, I'm not sure I'm prepared to shell out another $60 to purchase the newest game in the series. It really feels like more of the same. The hub looks different but it's still basically the same exact thing. The characters are different but are still basically the same. I'm looking forward to new maps, but couldn't they just gave us those in the form of DLC? Same with new weapons? I don't know. I'm not asking for something completely different or major changes....I just feel like I'm getting ready to buy the most expensive DLC I've ever purchased and I don't really play #2 anymore so is it worth it?
That's where I'm at.
I am excited for three team matches. That sounds like a blast.
My point is that there are successful business models.
Success = softhouse makes a lot of money, and the community around the game is huge and everyone has a lot of fun.
We have hugely successful games using the FTP business model.
We have very successful games that are the base game + DLC.
Assumptions:
Okay, my point is.
Will today's online multiplayer gamers, who are not loyal to any console, care about Splatoon3 costing $60, knowing that one day the fate of this game will be the same as that of Splatoon 2 (or at least, that's the expectation)?
After all, they live in a world with LOTS of good, cheap, successful online multiplayers, full of news, and that don't divide their community.
A community around a game is the greatest marketing there is. If a group of friends of mine invite me to play Fortnite or Rocket League, I play with them.
I find $60.......+ $60.....+ $60 over the years an ever-increasing barrier to entry as there are more and more amazing and cheap online multiplayers on the market.
Conclusion: I think Nintendo adopting the traditional sales model for Splatoon is a huge missed opportunity.
That's why I think Splatoon 3 will sell less than Splatoon 2 in the long run, while the numbers should go up.
I hope I'm wrong.
Sorry, English is not my native language. It's easy to be wordy LOL
@Dang69
That was just a joke but clearly you took personal offence. You legit sound like you might cry over this. It’s Splatoon 3, take it or leave it. If your so butt hurt about Splatoon 3 , don’t buy the game. It’s that simple. I’m pretty sure the community will enjoy the game just fine without your holy presence. The game isn’t even out yet and your already crying. It’s just a video game. I’ll take Nintendefender over being a whinny obnoxious troll everyday of the week , thank you!
If u know best , being such a Splatoon 3 expert..why not take all your gaming development expertise and design your perfect Splatoon 3 game.
We’ll wait….
Actually no we won’t 😂
@Ralizah FTP Splatoon in the future would be amazing. Create a mobile version too with cross progression. Have stand alone premium story DLC that is only playable on Switch version but your purchases are still under one profile (for both mobile and Switch). Seasonal updates with maps and guns is all free though. But you have paid seasonal battle passes, nothing in the battle passes is pay to win tho. Only cosmetic, for weapon wraps or new styles for gear you earn for free in the shops (lyou earn free in game currency still to purchase clothing just like you do now, but the battle pass has new cosmetic styles for that gear). This keeps all the pay to win out of it. Have a weekly item shop (maybe with brand collabs) with new gear in it BUT attributes of said gear must also be available for "free" in the games shops. Maybe the battle passes and item shops have new music tracks you can use while playing in a match. Stuff like that. Hell I think after the 2 year mark Splatoon 3 could go FTP for the online modes. If you're a new user and dont own the game, you pay a fee for the story content (CoD works like this if you FTP online versus buying a copy of the game).
@Rainz haha, i'm not that invested I'd cry over any of this - when I was responding to you I guess i was more or less responding in general to a bunch of similar posts like yours, because you sounded like a million other people saying exaggerated things in response to worries about the game. I mean at the end of day, there isn't anything much new here, gameplay-wise. No "wow" moment in any of trailers or presentation. A few tweaks are made, a nice new coat of paint, but that's it, and that's kind of surprising to me. Sure I'm not alone in that. There is little reason why there couldnt be something more new here, a new mode or whatever. But speaking of being upset...just sad to see this cult mind set from people like you, where you get reallllly defensive when someone proposes something a bit critical about a Nintendo game and someone isnt blindly consuming product from the giant billion dollar corporation that you have your identity so strongly associated with, lol. That said, maybe the game will surprise and feel really fresh. Who knows until it comes out.
"If u know best , being such a Splatoon 3 expert..why not take all your gaming development expertise and design your perfect Splatoon 3 game."
Why the hell would I want to work in gaming? Lol. This is a passtime of mine, would never want it to be my job.
Hero Mode still being largely the same is a little disappointing, but then again, Hero Mode has always been like a glorified tutorial for the online multiplayer that will always be the meat and potatoes of Splatoon. Hence, that’s why I plan on beating Hero Mode first before I start playing Turf War, not just for the story, but to get to grips with the few, but still notable changes they’ve made to gameplay. I expect the paid DLC campaign will be the more serious Story Mode just like Octo Expansion.
Gold egg throwing in Salmon Run taking up as much ink as a sub weapon sounds like an effort to keep the mode frantic, yet I think it still could’ve been frantic enough even if we could’ve freely thrown eggs to each other and to the basket with just a little ink. Snatchers sounding like they’ve become Chinooks is a little alarming! If that’s the case, eggs will be snatched even faster.
I just hope they support cloud save this time around. After hundreds of hours in Splatoon 2, I had no desire to re-do it all if I ever lost my Switch since all unlocks were stored locally. I wish more people would talk about this!
@ohithere they do have cloudsaves in 3
@BadTango I thought the game was a masterpiece. Which really was my original point. This article is giving a 'ho-hum this sucks' vibe where other non revoltutionary game was orgasmic in its hands on articles.
NL is susceptible to the angry Splatoon folks infecting the thread - becoming the same thing.
Unhappy? don't buy it folks.
Yeah I think the main issue is why make a brand new game called Splatoon 3 and split the player base when it's not that big of a change. Developers liked EA and Nintendo at this point in time in gaming should just make a living entries. They are kind of doing that with Mario Kart 8 but if the changes are that small just keep updating the game with new areas. Don't get me wrong I will throw my money at Nintendo all day long. Splatoon 352 count me in!
As anything if NL doesn't like why even make a post about it. That's tells you there's more new to this game than they want us to know. Also Splatoon Switch console is releasing along with the Splayoon Pro controller what else could be even better. I think someone got butte hurt here so they will put down Splatoon3 for that reason.
@Dang69 i think you are trying to compare the days when technology was moving at a fast pace, to current days where people get excited about a minuscule change in resolution or frame rates.
But that wouldn’t have changed my opinion, because if they said they was going to make goldeneye 2 back then I would have said the same then as I do now for splatoon.
@Dang69 No idea, but I sure hope so! I'm taking a risk by pre-ordering it with the expectation that they won't make the same mistake twice.
The splatfest world premerie can now be pre-registered, you can also play the tutorial and design your character.
Honestly, a fresh coat of paint and I'm good to go! I often buy new versions of sports games so it's a similar concept. Splatoon 3 will be a Day 1 purchase for me!
This is why Fortnite, Genshin, etc are ruining the game industry.
Whiners on this side of the aisle complain about a paid franchise needing to go F2P and glorify F2P elements like it's so much better.
Meanwhile, people on the F2P side of the aisle complain about major burnout and toxic F2P elements ruining their lives.
Splatoon going F2P would mean the end of taking your character into a shop and buying gear. It would mean shelling out money for toxic F2P business models, locking the best gear and items behind season passes, etc.
Not to mention literally every game mode and gameplay activity in a F2P game boiling down to wall-to-wall token grinding. Nothing matters anymore in a F2P game, because your only reward for playing the game is earning tokens or currency instead of actual items and gear.
Seems the main argument is that one camp is happy with Splatoon 3 as is while the other camp (which I'm in) feels its Splatoon 2.5 and doesn't offer enough new stuff to justify a purchase. People in camp one are like "well, what do you expect Splatoon to do? Change its whole identity? Be an RPG?" No. It just needs something- ANYTHING to set it apart from then first two. Here is an example of what would get me excited. Picture this for Splatoon 3:
See what I mean? Like, keep all the same gameplay and modes we know and love. Thats fine. But do even just a few of the above things to push the series forward and make it *ahem FRESH.
With the campaign being described in the direct as a finale to the story, does anyone else think Splatoon 3 will be the last game in the main series of Splatoon? I don't think there are many more locations, weapons and fish puns they can squeeze out of this concept
@BenAV I completely agree that there is no need to change a successful formular for a game like Splatoon.
BUT it does not negate the idea of something new, total wild and unexpected. They could keep the old formula but still include a new mode or something to attract casual players and veterans alike!
@mazzel both splatoon and splatoon 2 got extra modes and content post launch, including a whole awesome single player mode, which is already confirmed for 3.This is the base. More than enough content to start with
@Dang69
Fair enough! Don’t get me wrong , I understand the concerns about this being more of a refresh than a true sequel. It might not be the revolutionary change we were expecting but “if it ain’t broke…don’t fix it!” For me I’ll reserve judgment until I’ve actually played the game. I’d already tempered my expectations so any new changes are welcome. My hope is this iteration will improve and expand the franchise, let’s keep it mind they have 2 years of anticipated updates. This could be quite a different game by then! Clearly your pretty passionate about this franchise. I think Splatoon 3 will be great, you can’t go wrong with more Splatoon. If you look on the bright side we could get that revolutionary Splatoon alongside new Nintendo hardware!…in 2027 mind u lol
😂 I’m happy to see that online video game discussions haven’t gotten any less ridiculous since my days of staying up all hours of the night arguing with other nerds on the IGN forums in the early aughts! The sheer number of opinions about what this game is or isn’t coming from people who haven’t played a single second of it is really something to behold! Not sure where this idea that the game needs to be revolutionary to justify its existence comes from, but holy hell is there a lot of people around here who subscribe to it 😂 Seems beyond absurd to me, but maybe I’m just getting old 🤷🏼♂️
@fixjuxa
It was my initial point…there’s this sense of entitlement where a game is only worthy if it’s groundbreaking and revolutionary nowadays. There’s nothing wrong with the Splatoon franchise but ppl felt burned by Splatoon 2 so now they demand a revolution. If only the same expectations where expected from franchises such as Fifa, COD etc..
@sanderev You don't speak for everyone here including me. All of those games you mentioned there don't interest me at all.
@fixjuxa IGN was/is a horrible website. I haven't used my account on there in years and I have no desire to go back to it either.
@RubyCarbuncle From what I recall, IGN was one of the better gaming sites back when I started going there…in the N64 days…in 1998 😛 I don’t read it anymore, but I did drop in on it a long while back looking for some Wii coverage and I didn’t find it much to my liking then. I spent a lot of time in the forums there for a few years from 2001-2005ish, but I can’t speak to what’s it’s like these days. That said, what I’m seeing here in this comments section doesn’t seem at all different from the kinds of posts I recall seeing there (and posting myself occasionally if I’m being honest 😂) 15-20 years ago 😛
Pretending you're not going to give it a perfect score? Oooo the suspense.
@Crockin I personally don't like this development in the game industry.
It is good to add more content in the future, definitely!
Nevertheless, we are talking about a 60$+ new game here, which offer obviously not much new. The extra content will set me back another 25-30$, so in total almost 100.
My point is, they should include something new in the base game and then build up on that, not the other way round. Just my 2 cents
@Dang69
So just to be completely clear here;
Some people played a pre-release, limited version of this game as part of a supervised presser where what they could do was limited for about an hour, they wrote a few hundred words about that experience, and from this you have somehow gleamed enough information to write several essays about your impressions of virtually every aspect of this game?
Man, maybe just step back a second and think about that. I don't know if you're a troll (I always write replies for lurkers and try to answer questions they might have and assume the OP isn't going to care), or if you really just care a lot about this series, but either way I think you might be over-reacting just a tad. You really need to just be okay with the fact that not every game is going to please every person and sometimes series go in a direction that means they are not for you any more.
From an esport perspective, this game is a complete revolution based on everything I'm reading from pro players and the Japanese media that have played it, and I can already see how the changes they've talked about are going to have radical impact at the higher levels of play. I mentioned some of these changes as well as others, and you dismissed them because it's not important to you. That's fine. You don't need to defend you preferences and you don't have to like the direction the game is going, but it seems to not be aligned with what you were hoping for and you just need to get over it. That sucks and we've all been there.
Personally I'm stoked … I would rather have replay Analytics and the small but important changes to both lane and nest positions then every change of addition I've seen on people wish lists. I would rather learn that the whole team spent the last year arguing balance and technical aspects rather then trying to add in any new content.
I'm not happy about everything. I'm really upset that Off The Hook are gone and think it was a horrible decision given their CDs still make the charts and their live performances are so popular you have to win a lottery to have the privilege of buying tickets. But reddit seems to love the new idols, and my opinion is just one among millions.
So without a limitless budget and all the time in the world, Nintendo can not make a Splatoon game that makes you, me and the people on reddit all happy at the same time. I've made the choice to give the new idols a chance, but I could have just as easily called it a deal breaker and stuck to playing 2. You can choose to try and enjoy the refinement and small changes, or you can choose to move on from a franchise that doesn’t want to be the game you want it to be.
Either way, what you're doing here isn't going to have any positive impact, for you or anyone else.
@HeadPirate
Say less!
Isn't the fact that it hasn't changed too much a good thing? I don't want Splatoon 3 to be drastically different than 1 and 2.
Something I wish they did was a new co-op mode where you play as a sort of janitorial
Crew assigned to clean up arenas from turf war matches.
Either way, I’m all in on this. Being able to play on the same team every time with my kids and friends… sold!
Game looks fantastic.
So….it’s a sequel?
@RubyCarbuncle I'm talking about the majority. Around 99%. That you are one of the 1% doesn't really matter. But be happy, I am also one of that 1%.
Sounds like what I wanted. More Splatoon but improved.
Amazing how many people here I’ve seen complain it should be DLC or patches or season passes or whatever, bemoan that exact behaviour and business practice in other games. You’re damned if you do, damned if you don’t!
Good thing. Splatoon 1 was good but was a pretty slim package. Splatoon 2 added more all around and some new modes. And looks like 3 is going to do the same.
@invictus4000 I don't want to start an argument but literally, none of the changes and "big ideas" you suggested would interest me aside from maybe more character costumimisation. This goes to show that we're all different and expect different things from our games. From what I've seen from the trailers I'm more than happy and excited for splatoon 3, more of the same with improvements is enough to warrant a purchase after 5 years. If the game had changed too much perhaps I wouldn't have been interested because what I really like about it is the core formula. But apparently on this site this makes me a drone or a part of a cult...
As long as it's fun that's all that matters.
@fixjuxa Well based on my experience from 2008 onwards let's just say the people I saw weren't very nice at all.
@sanderev Ahh fair enough.
@RubyCarbuncle Sorry to hear that😕 And it certainly doesn’t surprise me. People are a-holes on the Internet.
@ohithere dont worry they absolutely announced cloud saves for 3
@Rainz Thanks for the nice response to me and understanding where I've been coming from. Also I hate that the preview vid used the word "revolutionary" - makes it sound SO drastic. I just wanted an evolution - but unlike Alex in the video, these changes feel like updates not evolutions.
@HeadPirate
"Some people played a pre-release, limited version... you have somehow gleamed enough information to write several essays about your impressions of virtually every aspect of this game?"
No. For one I stated this has been my perception of what was been shown to me. Not fact. And really that perception has been informed Nintendo updates, the recent Direct in particular. This NL video is just supplementary.
" just step back a second and think about that."
Fair enough. But I'm not a troll and love Splatoon 2. It is absolutely my favorite art direction of any game. The vibe is legit cool, unlike something like Fortnite. I care about it and thats why I'm critical by my perceptions. It'd be different if, say it's a Piokemon game. I'm a casual fan there. Whereas with Splatoon 2, I am the audience, am a huge fan of 2, it MADE me get into online competitive games, I didnt do that before this game like at all. My complaints here arent about the game needing to be different than the DNA that was established in 2, my observational criticisms are that there doesnt seem to be enough new here after I played the heck out of the last game. That's all.
"From an esport perspective, this game is a complete revolution based on everything I'm reading from pro players and the Japanese media that have played it, and I can already see how the changes they've talked about are going to have radical impact at the higher levels of play. I mentioned some of these changes as well as others, and you dismissed them because it's not important to you."
I didnt dismiss you, I just dont think they'll impact it THAT greatly. I watched some pro Splatoon player on Twitch break down the Direct for a few hours...he repeatedly would say dont be negative...but this is what I'm seeing and to what extent the tweaks will have, based on his perception. I tended to agree with it, and playing that little intro section in the Testfire, the movement so far feels nice, but I dunno. They coulda leaned even more into it. Japan also tends to be more polite online so...
"upset that Off The Hook are gone and think it was a horrible decision given their CDs still make the charts and their live performances are so popular you have to win a lottery to have the privilege of buying tickets." Well it looks like we agree on something. I personally like the new idols but that doesnt effect gameplay and someone out there seems to like it but I didnt bring it up. I'll especially miss Pearl. They'll be back in the DLC, their silhouettes are on it.
"So without a limitless budget and all the time in the world..." I really just wanted a new mode, like Salmon run, and have the Ranked modes have new stuff in them. I would have been happy with that. Like one new thing.
"Either way, what you're doing here isn't going to have any positive impact, for you or anyone else." True but I have no friends in real life that play this stuff lol. Not many of my friends are gamers. My gf's kid is the only Splatoon player I know and I got her into the game when she was like 6 or 7. Shes 9 now and pumped about the game. I'm not talking poop about the game with her tho. Just asking her opinions. After the direct I called after sending her mom the Nintendo Direct and asked her opinions and she goes "I know you're gonna be mad because Pearl is gone and that you will like that card game mode a lot because it looks like Tetris."
So I don't mean to be toxic, sorry.
@Dang69 Where did they announce cloud saves? I'd love to see it!
@ohithere The bottom of their official page lists it. I think I heard them first say it in the Direct. Can't remember.
@Rika_Yoshitake The thing is, does it really that different than Splatoon 2? why buy a new game then
Just get ready to splat folks this game will be a blast. Splatoon 3 will be like Splatoon 2 and those before it but it will end up being much more improved. I have 2 and im looking forward to grab 3 the first chance I get but I didn't preorder so time will tell.
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