Comments 246

Re: Talking Point: Nintendo Needs to Learn Lessons From Its NES Mini Mistakes

genericmelancholy

@Nico07 But if they do that and effectively make the Classic Mini a proper console (albeit one that just runs retro games), wouldn't that take away from the Switch's VC sales? I think they should make a new version with the original 30 NES games and add 30 SNES games, bundle it with an SNES controller (with compatible NES controllers sold separately), and of course make more stock. With no online or anything. That way, it remains a cool, cheap Christmas present but doesn't impact sales for VC.

Re: Review: Super Mario Run (Mobile)

genericmelancholy

I thought the whole point of Nintendo's mobile games was to attract new customers to their consoles, but by adding such a high price tag (for a mobile game) the only people willing to buy it will be people who are already hardcore fans. I hope Nintendo will learn from this for their next mobile game (also please no DRM).

Re: ​Pokémon Shuffle Has Passed 6 Million Downloads on 3DS

genericmelancholy

I remember playing the crap outta this game when it first came out, then I started playing again a few months later. But then I realised the game's 2 big flaws: 1. The game's standout feature (catching Pokemon) is also it's biggest pay2win feature and 2. If you're a new player or if you've started playing again after a long break than it's incredibly hard to get to the level that everybody else is at.

Re: Video: Here's The Cheapest Way To Play Pokémon GO

genericmelancholy

Do yourselves a favour and don't get phones from unknown Chinese brands. At a similar price point you could get a Moto E, which, while it only has 1gb of RAM it runs Pokemon GO surprisingly well. For a little extra (still under £100 currently) you could get a Wileyfox Swift, which has 2 GB of RAM. Both of these phones come with Android 6.0.

Re: Talking Point: 3DS Homebrew Development Causes Another Game Takedown as Nintendo Maintains Its Tight Grip

genericmelancholy

@MasterGraveheart The hackers don't create the exploit. The hackers don't take the game off the eShop, nor is getting it taken off the eShop done on purpose. Even if they were hacking for "malicious" reasons (which they are clearly not), why should they be blamed instead of Nintendo who allowed all this to happen? They're not jerks by the way, they're pretty nice guys who do this stuff mainly to add features that should be there already (region free, anyone?). It's not even the devs' fault; Nintendo just aren't looking out for these exploits before they come and notifying devs to make a fix. Blame them.

TL;DR: Direct all of your anger at Nintendo, the hackers don't deserve it.

Re: Talking Point: 3DS Homebrew Development Causes Another Game Takedown as Nintendo Maintains Its Tight Grip

genericmelancholy

@MasterGraveheart Exploits, as well as being used for simple homebrew, can be used for malware and other bad stuff. What if the people who create that 'bad stuff' found out this exploit first and, for example, corrupted people's saves? Would you blame the devs for leaving the exploit, that caused those saves to be corrupted, in the game, or the hackers for finding it before they could? It's the dev's code, and therefore the dev's responsibility.