These are pointless excuses now to be honest. They bought Bethesda so they have exclusivity. Simple as that. Somehow they can't straight-up just say that to our faces.
I think my OG joy-cons drifted only once but that's 3 years after launch. Never experienced it again though my Lite drifted I think around 5-6 times already after subsequent cleaning.
Hopefully those "improvements" did make it to the new shipments. Thankfully right now my OLED white joy-cons have no signs whatsoever.
@MegaVel91 The game just showed up early in the mail the other day Lucky me~~
@SpiritGun7
Story and character interaction are loads better IMO compared to IV. It's still SMT through and through but you'll kinda see some elements that made Persona so good that made it into this.
Voice acting here is great as well. Personally I thought the acting in IV was a bit passive and emotionless but I would have preferred using JP voice acting but there's no option despite people saying it had dual audio. Searching around I believe it's an eShop download but it's still not available since the game is not yet officially released.
Got my copy of SMT V early. Reaaaally enjoying it so far. I'll maybe play BDSP at the end of the year. Looking forward to Kirby, Splatoon, Bayonetta, and Arceus next.
I'm willing to pay full price for this since I haven't played a single Prime game (except Hunters) even if it's just Prime 1 for now. Though it sucks for people who already did though.
The mech genre is pretty niche in the West compared to Japan so I wouldn't be surprised if this never comes out in English. I hope I'm wrong though as I personally enjoy these types of games. I even imported a lot of mech-style games from Japan especially in the PS2/3 era. Good thing the Super Robot series is available in English in the SE Asian market so I import those as well.
@HenHiro lol I specifically said middleware, if you're familiar with it. Game Engines are middleware tools though career-wise I have not utilized them. But to answer your question, I have about 10 years of C++ middleware development ranging from corporate embedded systems to consumer electronics utilizing also graphics APIs. You can maybe see the connection there. With enough coding experience you can easily draw basic polygons using existing libraries. You can already start developing an "engine" from there if you want. Just for curiosity's sake I tried UE3 a few years back since UE uses C++ as well. I have also used Unity back in college by helping out a friend.
All that said, my words against yours so make of that what you will. I normally don't state my background to support an argument since doing so just makes you look silly. But since you explicitly asked then there you go. Silly me.
@HenHiro No I don't. I keep an open mind about things like this. And It's not that their engine is terrible, It's down to their design choices and style. If they wanted to they could have spent the time to polish animations and stuff in SwSh. In the end they chose not to. Let us remember that Pokemon is an All Ages franchise. They opt to design games as simple as possible for little kids to understand and doing complex graphic work isn't really a priority for them. Personally, I still didn't care since I still enjoyed the games. To each their own. Would I preferred more realistic motions and animations? Definitely but still keeping an open mind about circumstances.
FWIW, ILCA is a fairly young studio. Even if they had the cash pool of Game Freak or TPC, it boils down to their technical experiences and tools used in their previous work. The mostly do porting work and mobile games so they're experienced in Unity. That's fair. Does it get the job done? Sure. Does ILCA have the capability to understand spec sheets from Game Freak even when using 3rd party engines? Sure. As a result they chose Unity for Pokemon. I don't see anything remotely wrong with that other than the usual optimization problems associated with the engine we see with other devs ang games. As I said if they prioritize that I don't have a problem with it. Could they have done it more "properly" if they just made their own proprietary engine? I doubt it since middleware development is very costly (based on experience) as much as game development itself. They wouldn't have the time as well for something so gigantic a task just for a remake.
This applies to Game Freak with Arceus as well. Does the studio have experience in very complex graphics-intensive games in the past? Obviously no. Did that show in SwSh? Sure. Does Arceus look rough? Sure. Do I still like the style? Yeah, sure why not. Should I expect them to up their game in the graphics department for their next title? Absolutely.
I don't really care what engine runs what tbh as long as it's properly optimized on the target machine. Game looks good so I'll still play the heck out of it.
From this list specifically, I would say Tetris Effect is my top pick for last month. But I still really enjoyed my time with Crysis 2/3 which is pretty impressive performance-wise on Switch. I'm guessing my 3rd would be Fatal Frame and Dusk at 4th considering my little play time with those games. I'll be trying out Greylancer and maybe Voice of Cards at some point.
I got spoiled with Advent Children so I would personally love a CGI Metroid movie. Doesn't really need to be live action. Even a Zelda CGI movie would be fantastic.
Not really news per se (at least from a typical consumer perspective). This kind restructuring when top execs leave is pretty common even with small companies. Thankfully they're a big enough company to still take care of their employees.
But I'm guessing that SVP prefers KFC's gaming efforts than of Nintendo's. lol
@JustMonika Yeah, not sure why the pretty long wait. I'm guessing it's just low priority for them since it's essentially an Asian/JP release. Or they're just forcing us to buy digitally instead.
I'll still try to play it though once it arrives since it's Halloween and all or I'll just boot up my Wii U copy while waiting for it to arrive.
I'd say at least give us a port of Silent Hill 3. Easily the most scary out of all the games in the series for me. Though I'd be also down for 2.
@TsukiDeity I emailed Play-Asia a month ago and they said both the Asian and JP physical versions support English via patch. So it won't have English out of the box.
@Specter_of-the_OLED I think we need to at least applaud Nintendo for agreeing to have the game released on other platforms as they essentially co-own the series, making it available to more people. As the series producer already stated that new entries/remasters/remakes of the games need Nintendo's go signal; games post-Fatal Frame 3. I think these is one of those few franchises that would've been in limbo without someone stepping in.
A little bit unfair for that "Nintendon't". I believe Koei Tecmo themselves are handling publishing for this game (came with the agreement to release muliplat, I guess) which in turn handles digital and physical releases. It's already a common practice for them especially in the Asian market. I don't think the Big N has a hand on this aside from maybe some logistics.
@VIIIAxel I'm not a copyright/trademark lawyer but I'm fairly certain you can't just copyright something as ambiguous as that keychain's shape. The Keyblade however is a different story and the character himself though I'm not too sure if they can just use Sora for anything else other than just the game.
It's not just an issue with Disney though. Nintendo would have to ask permission from every 3rd party publisher who owns a character in that mural assuming they do need permission to provide/sell that image/poster via their official channels.
I can't imagine all of these bugs were found in just 2 weeks since the game was released. Not to mention the time it takes for the patch cert process from Nintendo. I'm guessing they really wanted to launch the game alongside the OLED even with outstanding problems. Though the only issue I encountered was the frame drops.
I generally don't like day 1 DLC. But if I know that the game is already packed with content to begin with, feature complete (like let's say BotW or SSBU), and those additional stuff isn't integral then it's fine with me. Hopefully it's the case with this game.
And looking at the pricing I guess it's not so bad. Usually day 1 DLC I see everywhere else is $10 a piece minimum. Though I won't be touching those Mitama content. Still sucks this isn't part of the base game already so if they're gonna do this they better give us something juicy down the road.
Curious to see if they fixed the sporadic performance issues recently discussed by Digital Foundry. Personally, I haven't encountered any in my play time.
@Entwickler I loved Doom and Doom Eternal on Switch but the only thing that bugs me is the muddy colors and sometimes poor contrast. Whereas the Crysis remasters the colors are mostly spot on.
Comments 1,382
Re: Phil Spencer: Elder Scrolls 6's Xbox Exclusivity Isn't About "Punishing" Other Platforms
These are pointless excuses now to be honest. They bought Bethesda so they have exclusivity. Simple as that. Somehow they can't straight-up just say that to our faces.
Re: Random: Smash Bros. Director Masahiro Sakurai Just Bought An Xbox Series X
I'm also thinking of picking up a Series X just for GamePass.
Re: Doug Bowser Comments On The Battle Against Joy-Con Drift, Says Nintendo Are Making "Continuous Improvements"
I think my OG joy-cons drifted only once but that's 3 years after launch. Never experienced it again though my Lite drifted I think around 5-6 times already after subsequent cleaning.
Hopefully those "improvements" did make it to the new shipments. Thankfully right now my OLED white joy-cons have no signs whatsoever.
Re: Nintendo Reminds Us Of Switch's Upcoming Releases, And 2022's Looking Pretty Mighty
@MegaVel91 The game just showed up early in the mail the other day Lucky me~~
@SpiritGun7
Story and character interaction are loads better IMO compared to IV. It's still SMT through and through but you'll kinda see some elements that made Persona so good that made it into this.
Voice acting here is great as well. Personally I thought the acting in IV was a bit passive and emotionless but I would have preferred using JP voice acting but there's no option despite people saying it had dual audio. Searching around I believe it's an eShop download but it's still not available since the game is not yet officially released.
Re: Nintendo Reminds Us Of Switch's Upcoming Releases, And 2022's Looking Pretty Mighty
Got my copy of SMT V early. Reaaaally enjoying it so far. I'll maybe play BDSP at the end of the year. Looking forward to Kirby, Splatoon, Bayonetta, and Arceus next.
Re: Rumour: Metroid Prime Switch Remaster Is "Wrapped Up" According To Industry Insider
I'm willing to pay full price for this since I haven't played a single Prime game (except Hunters) even if it's just Prime 1 for now. Though it sucks for people who already did though.
Re: Limited Run Games Announces More Physical Releases For Switch, Pre-Orders Now Open
Only game I'm interested in this list is BlazBlue.
Re: Tencent Acquires Studio Behind Samurai Jack And Ninjala
Ah. Another added to the list.
Not hatin'. But in all of the Tencent acquisitions none of it had shown results. Dead zero. Nada.
Re: Level-5's Mech RPG Megaton Musashi Is Getting A Free DLC Update This December
The mech genre is pretty niche in the West compared to Japan so I wouldn't be surprised if this never comes out in English. I hope I'm wrong though as I personally enjoy these types of games. I even imported a lot of mech-style games from Japan especially in the PS2/3 era. Good thing the Super Robot series is available in English in the SE Asian market so I import those as well.
Re: Looks Like Pokémon Brilliant Diamond And Shining Pearl Are Unity Engine Games
@HenHiro lol I specifically said middleware, if you're familiar with it. Game Engines are middleware tools though career-wise I have not utilized them. But to answer your question, I have about 10 years of C++ middleware development ranging from corporate embedded systems to consumer electronics utilizing also graphics APIs. You can maybe see the connection there. With enough coding experience you can easily draw basic polygons using existing libraries. You can already start developing an "engine" from there if you want. Just for curiosity's sake I tried UE3 a few years back since UE uses C++ as well. I have also used Unity back in college by helping out a friend.
All that said, my words against yours so make of that what you will. I normally don't state my background to support an argument since doing so just makes you look silly. But since you explicitly asked then there you go. Silly me.
Re: Unity Is Buying The Tech Assets Of Oscar-Winning 'Lord of the Rings' VFX House Weta For $1.625 billion
John Riccitiello: This is a start of an unprecedented relationship with Weta
Re: Looks Like Pokémon Brilliant Diamond And Shining Pearl Are Unity Engine Games
@HenHiro No I don't. I keep an open mind about things like this. And It's not that their engine is terrible, It's down to their design choices and style. If they wanted to they could have spent the time to polish animations and stuff in SwSh. In the end they chose not to. Let us remember that Pokemon is an All Ages franchise. They opt to design games as simple as possible for little kids to understand and doing complex graphic work isn't really a priority for them. Personally, I still didn't care since I still enjoyed the games. To each their own. Would I preferred more realistic motions and animations? Definitely but still keeping an open mind about circumstances.
FWIW, ILCA is a fairly young studio. Even if they had the cash pool of Game Freak or TPC, it boils down to their technical experiences and tools used in their previous work. The mostly do porting work and mobile games so they're experienced in Unity. That's fair. Does it get the job done? Sure. Does ILCA have the capability to understand spec sheets from Game Freak even when using 3rd party engines? Sure. As a result they chose Unity for Pokemon. I don't see anything remotely wrong with that other than the usual optimization problems associated with the engine we see with other devs ang games. As I said if they prioritize that I don't have a problem with it. Could they have done it more "properly" if they just made their own proprietary engine? I doubt it since middleware development is very costly (based on experience) as much as game development itself. They wouldn't have the time as well for something so gigantic a task just for a remake.
This applies to Game Freak with Arceus as well. Does the studio have experience in very complex graphics-intensive games in the past? Obviously no. Did that show in SwSh? Sure. Does Arceus look rough? Sure. Do I still like the style? Yeah, sure why not. Should I expect them to up their game in the graphics department for their next title? Absolutely.
Re: Looks Like Pokémon Brilliant Diamond And Shining Pearl Are Unity Engine Games
I don't really care what engine runs what tbh as long as it's properly optimized on the target machine. Game looks good so I'll still play the heck out of it.
Re: Hideki Kamiya Says He Wants To Make An Okami Sequel "Someday"
Every time I boot up Bayonetta it always reminds me of Okami. Really hoping for a sequel.
Re: Feature: Nintendo Life eShop Selects - October 2021
From this list specifically, I would say Tetris Effect is my top pick for last month. But I still really enjoyed my time with Crysis 2/3 which is pretty impressive performance-wise on Switch. I'm guessing my 3rd would be Fatal Frame and Dusk at 4th considering my little play time with those games. I'll be trying out Greylancer and maybe Voice of Cards at some point.
Re: Nintendo Talks About Its Future And Reconfirms Next Gaming System Is Coming In "20XX"
I heard 20XX is pretty close. Maybe a month from now. lol
Re: Metroid Dread's Producer Would Like To See Samus In Her Own Movie One Day
I got spoiled with Advent Children so I would personally love a CGI Metroid movie. Doesn't really need to be live action. Even a Zelda CGI movie would be fantastic.
Re: Mario Kart 8 Deluxe Has Now Outsold Mario Kart Wii
I would surely love to have Mortal Kombat 9 on Switch.
...
Re: Nintendo Is Opening A New Store In Japan
Osaka will be my primary destination for my next visit to Japan. This is perfect.
Re: Metroid Dread Version 1.0.2 Is Now Available, Here Are The Full Patch Notes
Pretty good fixes overall. The game doesn't really need QoL updates at least not right now. Though an expansion down the line would be nice.
Re: The Binding Of Isaac: Repentance Arrives On Nintendo Switch This Week
@Tibob Huh. Wasn't aware they worked things out in the end. Hopefully the employees found something to be happy about as well.
Still, the fact remains that their priorities is still pretty crappy, considering 90's Arcade Racer is still radio silence for over 6 years now.
Re: The Binding Of Isaac: Repentance Arrives On Nintendo Switch This Week
I thought the devs already broke ties with Nicalis?
Re: Switch Hacking Group Leader Gary Bowser Agrees To Pay Nintendo $4.5 Million
Bowser still won. Though still very unfortunate for Bowser. I bet Bowser's happy.
Re: Nintendo Shuts Down Offices In California And Toronto
Not really news per se (at least from a typical consumer perspective). This kind restructuring when top execs leave is pretty common even with small companies. Thankfully they're a big enough company to still take care of their employees.
But I'm guessing that SVP prefers KFC's gaming efforts than of Nintendo's. lol
Re: Action RPG 'Date-Em-Up' MAGLAM LORD Hits The West Early Next Year
I'm down. The more weird RPGs we get the better
Re: Tomb Raider Will Finally Make Its Switch Debut With Two Lara Croft Titles In 2022
Surprising this isn't a cloud release
Re: Level-5 Amps Up Promotion For Mech RPG Megaton Musashi, On Switch This November
Amped up for this
Re: Review: Fatal Frame: Maiden Of Black Water - A Ghostly Wii U Treat Resurfaces On Switch
@JustMonika Yeah, not sure why the pretty long wait. I'm guessing it's just low priority for them since it's essentially an Asian/JP release. Or they're just forcing us to buy digitally instead.
I'll still try to play it though once it arrives since it's Halloween and all or I'll just boot up my Wii U copy while waiting for it to arrive.
I'd say at least give us a port of Silent Hill 3. Easily the most scary out of all the games in the series for me. Though I'd be also down for 2.
Re: Video: Atlus Releases New Shin Megami Tensei V 'World In Ruins' Trailer
So hyped for this!
Re: Review: Fatal Frame: Maiden Of Black Water - A Ghostly Wii U Treat Resurfaces On Switch
@TsukiDeity I emailed Play-Asia a month ago and they said both the Asian and JP physical versions support English via patch. So it won't have English out of the box.
Re: Review: Fatal Frame: Maiden Of Black Water - A Ghostly Wii U Treat Resurfaces On Switch
@Specter_of-the_OLED I think we need to at least applaud Nintendo for agreeing to have the game released on other platforms as they essentially co-own the series, making it available to more people. As the series producer already stated that new entries/remasters/remakes of the games need Nintendo's go signal; games post-Fatal Frame 3. I think these is one of those few franchises that would've been in limbo without someone stepping in.
A little bit unfair for that "Nintendon't". I believe Koei Tecmo themselves are handling publishing for this game (came with the agreement to release muliplat, I guess) which in turn handles digital and physical releases. It's already a common practice for them especially in the Asian market. I don't think the Big N has a hand on this aside from maybe some logistics.
Re: Review: Fatal Frame: Maiden Of Black Water - A Ghostly Wii U Treat Resurfaces On Switch
Got the physical JP version from Play-Asia. Looking forward to some late night playthroughs with the fam this Halloween.
Now if we can only get another Silent Hill....
Re: Random: Sakurai Shows Off Printed And Framed Version Of The Super Smash Bros. Ultimate Mural
@Bakfug Fair point.
Re: Random: Sakurai Shows Off Printed And Framed Version Of The Super Smash Bros. Ultimate Mural
@VIIIAxel I'm not a copyright/trademark lawyer but I'm fairly certain you can't just copyright something as ambiguous as that keychain's shape. The Keyblade however is a different story and the character himself though I'm not too sure if they can just use Sora for anything else other than just the game.
It's not just an issue with Disney though. Nintendo would have to ask permission from every 3rd party publisher who owns a character in that mural assuming they do need permission to provide/sell that image/poster via their official channels.
Re: "I Don't Think The Switch Needs A More Powerful Version" Says 'World War Z' Lead Designer
Apart from Panic Button, It's great that Saber and Virtuous are taking the time and effort (and risks) to port/develop games on Switch.
Re: Random: Nintendo Rejected Samus Voice Acting In Metroid Prime For Being "Too Sexual And Sensual"
Lisa's VA from Genshin Impact comes to mind immediately.
Re: Grand Theft Auto: The Trilogy Gets A Meaty File Size, By Switch Standards
They can always seek advice from Shin'en since they're essentially compression wizards.
Re: Random: It Has Now Been 1,000 Days Since Metroid Prime 4's Development Was Restarted
Cheers to another 1,000!
Re: Tetris Effect: Connected On Switch Receives Its First Major Patch, Here Are The Full Details
@ReWane Better read the article again.
TL;DR No.
Re: Grasshopper Manufacture Joins Chinese Video Game Giant NetEase
Congrats to Suda! Hopefully he can create the games he actually want to create.
A little positivity in the comments couldn't hurt I guess.
Re: Tetris Effect: Connected On Switch Receives Its First Major Patch, Here Are The Full Details
I can't imagine all of these bugs were found in just 2 weeks since the game was released. Not to mention the time it takes for the patch cert process from Nintendo. I'm guessing they really wanted to launch the game alongside the OLED even with outstanding problems. Though the only issue I encountered was the frame drops.
Re: Hisuian Zorua And Zoroark Revealed In Mysterious Pokémon Legends: Arceus Video
The VA sounds vaguely familiar. Still, cool marketing for Legends.
Though as always the Pokemon twitter fandom toxicity is still off the charts.
Re: Suda51 Says It Would Be "Really Cool" To Reboot Or Remake Nintendo's Older IP
Custom Robo would be a good fit for Suda. And the robo player will be Travis
Re: Shin Megami Tensei V Gets Day One Paid DLC And Digital Deluxe Edition
I generally don't like day 1 DLC. But if I know that the game is already packed with content to begin with, feature complete (like let's say BotW or SSBU), and those additional stuff isn't integral then it's fine with me. Hopefully it's the case with this game.
And looking at the pricing I guess it's not so bad. Usually day 1 DLC I see everywhere else is $10 a piece minimum. Though I won't be touching those Mitama content. Still sucks this isn't part of the base game already so if they're gonna do this they better give us something juicy down the road.
Re: Nintendo's First Patch For Metroid Dread Is Now Available, Here's What's Included
@saryo We should just force them to publish their git commit messages
Re: Nintendo's First Patch For Metroid Dread Is Now Available, Here's What's Included
@westman98 Samus 'bout to serve french EMMI breakfast.
Re: Nintendo's First Patch For Metroid Dread Is Now Available, Here's What's Included
Curious to see if they fixed the sporadic performance issues recently discussed by Digital Foundry. Personally, I haven't encountered any in my play time.
Re: Metroid Dread, Zelda, Pokémon And Mario All Nominated In Golden Joystick Awards 2021
I don't know about you but Dread should be nominated for Best Audio as well!
Re: Video: Fan-Made Smash Bros. Effort Pays Tribute To Kingdom Hearts' Iconic "Simple And Clean" Track
My favorite was the DLC guidance with Sephiroth and Pyra/Mythra. Hilarious
But this was pretty good. Nostalgia trip while watching the whole thing.
Re: Review: Crysis Remastered Trilogy - A Slick FPS Package That Runs Fine On Switch
@Entwickler I loved Doom and Doom Eternal on Switch but the only thing that bugs me is the muddy colors and sometimes poor contrast. Whereas the Crysis remasters the colors are mostly spot on.