The Call of Duty franchise has had a mixed history on Nintendo hardware, on occasion skipping the Wii but, most recently, seeing entries arrive on the last-gen system before moving onto the Wii U. Often the Nintendo versions have been announced late in the day, yet that's not happening with Call of Duty: Advanced Warfare, as Activision has confirmed that the title is skipping the system.
The co-founder of developer Sledgehammer Games, Michael Condrey, explained to Eurogamer at Gamescom that Nintendo's system wasn't in the business plan for the title.
We're not developing a Wii U version. That was a business decision made by Activision to focus us on Xbox One, PS4 and PC. Another studio is doing current-gen. The Wii U wasn't on the business key plan. So that was off our radar, but I know the company's not doing it.
Activision's Eric Hirshberg also weighed in, maintaining that Activision was still supporting Nintendo systems, particularly with franchises — such as Skylanders — that perform well on the hardware.
All I can say is we analyse each game and the platforms we think are appropriate for each game each time. It's a judgement call each time. This is the judgement we made.
We want to make sure we're bringing the games to the platforms where the audiences for our games live. Nintendo's a great partner. They've continued to be a great partner and we're going to continue to support them with the IP it makes sense with.
This echoes comments made by Ubisoft regarding its Wii U line-up, as another publisher restricting its Wii U support to family and accessible games. This decision will no doubt disappoint a small but persistent band of CoD players on Wii U, and it's a pity that the world's foremost FPS will not benefit from the excellent Wii Remote and Nunchuk controls this year. From a business perspective, however, it's difficult to argue that titles like Advanced Warfare often struggle to make a sufficient impact on Wii U.
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