So am I going to get a physical copy of Etrian Odyssey 5 then, Sega, seeing as I'm a loyal fan of the series who has bought all the other games so far?
'If it makes sense'....just like it made sense to release Mass Effect 3 for full price whilst every other platform got a trilogy collection? Just like it made sense to release a gimped version of FIFA based on last year's engine, and then to not support the current gen console the following year but carry on supporting the previous gen one? Just like it made sense to release a port of a racing game for full price 4 months after all of it's hype had died down and with zero marketing?
EA do not understand the meaning of the word 'sense' when it comes to releasing games on Nintendo platforms. They really need to own up to their own mistakes as to why their Wii U games didn't sell.
I missed the Nintendo store preorders due to being at work but luckily I had the foresight to order one from GAME. It's fine if they initially overcharge me, my account can handle it until the inevitable refund. Somebody who did get a Nintendo store preorder has also offered me their Family Crest coin when it turns up too, so hopefully all's well that ends well.
The only one I'm really annoyed about is Tokyo Mirage Sessions....the Fortissimo Edition went up for sale again while I was at work (I do late afternoon/evening shifts) so I wasn't even aware of it until it was long gone. I've so far managed to get every other Special/Collector edition on the Wii U (including the Bayonetta 1 & 2 First Print Edition, as well as Project Zero) and have been unable to source it from elsewhere so I'm now at the mercy of the scalpers for that one
I thought this was a great bundle. I had most of the games already but to get Retro City Rampage DX and Shantae on 3DS, and Citizens Of Earth and Runbow on Wii U for around £10 was still well worth it for me...I'm actually enjoying Runbow much more now (didn't like the demo) and might drop cash on the DLC
It was nice being able to give a few free codes away for my spare games on here too Hopefully encourages people to try a few games they wouldn't normally have bothered with
@Oubie Yes, any downloads you delete can be redownloaded at any time
The only game that's disappeared from my account history is Go Go Kokopolo (DSiWare), but the publisher removed it anyway unfortunately. (lucky I've still got it on my system memory)
@everybody else......either put your email address with your comment or fire me an email with your request to [email protected], I'm not posting them publicly because there's people taking codes and not commenting, grrrrr.
@linkimaumi1 No problem, it's just nice to be able to help people out with freebies if I can. I'm in the UK so all my spare codes are European ones.
If anybody wants them, I've got up for grabs:
Super Street Fighter 4 3D Shantae & the Pirate's Curse (Wii U code only) Affordable Space Adventures Freedom Planet Swords & Soldiers 2 Nano Assault Neo EX
Eh....I've already got Swords and Soldiers 2 and Nano Assault Neo EX. Runbow's a nice addition though as I wasn't hugely keen on the demo but I'll give it more of a chance now it's been added to the bundle I've already bought.
It kind of sucks that I paid full price for Freedom Planet and Retro City Rampage (on the Wii), and still paid a fair whack for Shantae and Affordable Space Adventures which had slight discounts on them around last Xmas, but I've still bought a Humble Bundle to help charity out.
Hopefully more people will now appreciate what an awesome game Freedom Planet is.
@Angelic_Lapras_King I can't see us getting Super Mario Sunshine HD....the original Gamecube version uses the analogue triggers on the Gamecube controller, the R button in particular to control the strength of the jet of water from the Fludd pack...
Anlogue triggers which Nintendo have not implemented into any of their controllers ever since.
Excellent game. But as @C-Olimar says, it's not really worth wasting money on the DSiWare version, it's only the first world. Better to seek out the full release if you can find it.
@NodesforNoids Because Yokai Watch is a portable fun Pokemon style RPG and Uncharted 4 isn't? You're literally comparing apples and oranges.
I do have Uncharted 4 preordered but I am concerned that it's going to be all cutscenes and presentation over actual gameplay. The last trailer I saw had zero gameplay footage in it. That does not exactly get me excited. I really liked Uncharted 1 & 2 but I found Uncharted 3 and even The Last Of Us a let down because they were more about the style over the substance. The Last Of Us in particular is pretty much the Emperor's new clothing of gaming, with a lot of people scared to say anything negative about it because of all the perfect scores it got despite the fact that the actual gameplay in it is pretty dull for the most part.
I'm more looking forward to Mirror's Edge Catalyst, to be honest.
The Etrian Odyssey games are what I play most on 3DS, I even picked up Etrian Mystery Dungeon. I'd hate it if they now did an Etrian Untold 3 and we didn't get it here in Europe.
Thanks, Nintendo, and your pointless region locking that I'm sure some people will still defend.
More people ought to give Star Fox Zero a chance. The only people who seem to really dislike it for the most part are those who haven't played it and are determined to ignore any positive comments or reviews it's had unless it fits in with their agenda of 'Motion controls are bad, mmmmkay?'
Physical copy of Yokai Watch for me, been really looking forward to it. I'll download that Mario/Donkey kong amiibo game as well, seeing as I've already got all the amiibo I'll need to get full use out of it.
@VanillaLake As I said, we'll have to disagree to disagree. I'm still wondering why you give Pandora's Tower a free pass (even going so far as to say you prefer it to Xenoblade Chronicles and The Last Story) despite it's middling reviews and Metacritic score though, whereas in the case of Star Fox Zero (which has had some more favourable reviews than Pandora's Tower got) you feel that they warrant you avoiding the game altogether.
@JaxonH I can only agree. So far, I'm having a lot of fun with it and aiming and shooting on the Gamepad with gyro controls remind me of the good old days of playing the original Star Wars arcade game with the yoke controller, and feels just as fast and responsive. The controls are not 'bad' they are just different to the norm....I can remember people complaining that they'd rather play Kid Icarus Uprising with 2 analogue sticks wheres I can't see how that would be anywhere near as fast and accurate or enjoyable at all, but it was enough to put a lot of people off even trying it. From when the very first footage was released and the motion controls were showcased, it was clear that a negative portion of the internet had a very clear agenda to complain and not even give the game a chance, and were going to cling to every bad review they could find as justification for them not having to admit that they just might be wrong.
Speaking of Star Wars, imagine just how dull and formulaic it would have been had it launched in arcades with the traditional control set up of the time, a joystick and a couple of fire buttons. Sure, it would have still been fun but the yoke controller really immerses you and gives you the feeling of being there, and makes for a memorable experiences. Often, change is good.
This is a shame I've been considering getting this on Wii U since it launched but looks like I'll have to avoid it and buy the PS4 version instead. I'd rather support the Nintendo version but I don't want to be stuck with a broken mess that may not be patched for a while.
@VanillaLake I've read that in it's entirety. I've also been playing Star Fox Zero myself since I received it through the mail yesterday. It's too early for me to give a detailed opinion so far but I'm personally enjoying it despite a few minor issues. Just because I'm not screaming from the rooftops about how poor the controls are to fit in with your preconceptions doesn't make me some kind of rabid Nintendo fanboy, just in the same way that you admitting earlier on that you like Pandora's Tower much more than either Xenoblade Chronicles or The Last Story doesn't mean you have to make an issue out of it's many faults despite it reviewing worse than either of those two games and only sitting at 73 overall on Metacritic.
You can't have it both ways.
What I don't understand is why you and some others seemingly hold one massive negative write up of a game (which is still a 'review' of sorts despite not having a score) as being some beacon of truth and honesty on the internet when there's plenty of other more positive reviews out there? So this one guy is right and all the others are biased nostalgia clouded fanboys? I didn't think much of The Last Of Us when it first launched, does my single opinion count for more than all the other people who loved it and gave it Game Of The Year awards? I suppose it's your prerogative if you want to stick to your guns though in order to push your agenda just as much as it's my prerogative to dismiss it and focus on the people who've actually bothered to give the game a score, even if it was a low one. We'll have to agree to disagree on this issue I'm afraid.
A lot of the negative comments on this review are hilarious. Oh Noes! Nintendolife didn't agree with our preconceived notions that the game would be complete rubbish! Therefore we must keep going on about Metacritic and 1 random idiot who wouldn't even do the job he was paid to do and finish the game (which apparently would only take a few hours even if you have issues with the controls) in order to push our agenda! Nintendo fans must be biased!
OK
So what makes all the positive reviews wrong and all the negative reviews right?
Nintendolife isn't the only professional body that have given Star Fox Zero a positive review, there's also Games Master Magazine, Game Central Metro, Cheat Code Central, The Games Machine, Game Rant and God Is A Geek amongst others.
Why must we take the negative reviews as gospel but treat all the positive reviews as if they're biased or wearing rose tinted glasses in some way?
Pathetic. Some people have just not wanted to enjoy this game ever since the first footage was released and concerns were raised about the Gamepad controls. That's pretty much all there is to it. The same way that Pixels wasn't a fantastic movie but certainly wasn't the worst released last year, yet it became the 'cool' movie to bash because people who hadn't seen it took a dislike to the trailer.
@gcunit I think his design is fantastic and it's time well spent. I also feel that way about many of the automated levels I see. But that doesn't meant I won't groan and immediately hit the skip button as soon as I see stuff like this come up in 100 Mario Mode.
They're fun to watch but certainly no fun for nearly everybody other than the creator to play.
These designs are impressive but to me they're no better than the automated levels? Why? Because normal people will never have a hope in hell of completing them so will just have to watch a video of somebody else doing it anyway. Where's the fun in that?
Physical copy of Star Fox Zero/Guard for me. I might grab Shadow Puppeteer whilst it's a bit cheaper, I've still got my old Mario Party 2 cart for now.
I find it impossible to believe that at no point during this game's development did s single one of the development team, or anybody at Nintendo think 'Man, that art style sucks' or 'Wow, the fans will be so disappointed with this when we unveil it!'
I'm one of the people prepared to give it a go, but I'd dearly love to know how this project was greenlit and given the chibi style it has been.
Not my favourite Yoshi game but it is very good I quickly learned that the real challenge was in going for high scores/melons and had way much more fun playing it that way.
I honestly can't believe that people still buy games, only do the bare minimum to see an end screen and don't at least try and get any of the unlockable stuff or extra content. You never get a full appreciation of any game that way.
Hopefully they've tweaked Lovely Planet. There was no option to invert the Y axis in the demo so I found it nearly unplayable. I've had to give QUBE a miss because of it too. There should always be the option for both on FPS games. Seemed like it could be a good game though.
@Sticker I'm not going to judge anybody because I've played a few games via an R4 card myself, but heck, that's AWFUL. The controls I mean. That's why you'd never catch me playing the likes of Super Mario World on a smart phone. Must be really tricky to play with that horrible loocking touch d-pad, touch buttons and also the placement of the buttons. Just...urgh. Even the plug in controllers/controller docks I've seen for smartphones aren't very good.
And plus, in order to avoid having your thumbs all over the playing area whilst you're playing, the phone in the picture has had to relegate Super Mario World to a tiny fraction of the screen. Just...no.
@Moon It's not 'his' copy of the game though, all he owns is the physical media it's on and a license to play it, Nintendo have ultimate ownership of the code and copyright over it. Buying somebody else's game doesn't give you the right to modify it and potentially sell it on to other people making 100% profit from what is mostly somebody else's work. Same as you can't buy a book, alter a couple of chapters and then redistribute it yourself as if you'd written it all. Even if he distributed it for free, it'd still be like he was taking credit for Twilight Princess even though he wasn't involved in it's original development, and Nintendo's name and reputation will be attached to his HD update even though they've had nothing to do with it.
There's a lot more to it than just 'it's his copy, he can do what I like with it'.
Don't get me wrong, I enjoy a lot of fan mods and edits, but it doesn't surprise me when publishers get heavy handed. Especially seeing as Nintendo have literally just released their own version of Twilight Princess HD.
Motion controls do work great with a select few games. Unfortunately, as good a read as it is, Damo's article is blinkered....he's looking at things from the point of view of a father looking at how much his kid is enjoying a couple of really good games he's never experienced anything like before (he even says in the article that his son wasn't even alive when the original Wii launched) and not looking at things from the perspective of most gamers who played a lot of games on both the Wii and one of the other more 'traditional' consoles during that era...in most games, the use of motion controls was either forced or crap. That's not because motion controls are a bad thing, but it's because most developers aren't capable of thinking outside the box enough to implement them properly, especially if they're porting a game from another system with traditional controls. Had the Wii U kept the Wii Remote as it's primary controller, we'd have seen exactly the same situation happen again....a handful of games using the controls really well, and the majority of games forcing them in, in a completely sucky and gimmicky manner. There's a reason that a lot of Wiis ended up gathering dust in people's cupboards after the novelty of Wii Sports wore off.
If Damo was to make his son sit down and play a dozen or so regular Wii games (and I'm not talking about top tier titles like Skyward Sword, Mario Galaxy or Wii Sports Resort), I'm sure he'd be hankering back after a more normal control scheme in quite a short time. Just the same as most of the rest of us were who were around back then.
I'm interested in Return to PoPoloCrois, but I'm not interested in paying full whack for a digi only game that I'd much rather have a physical copy of, so they'll have to discount that price a bit before I jump in.
So nothing new for me this week. But I've got a massive backlog so I'm not really too bothered.
@ULTRA-64 The official release date was last Friday but I've only just gotten mine today (shopto were a bit slow getting stock in). Should be available to buy everywhere now.
Already got these latest amiibo preordered from shopto as well. So glad that the whole amiibo crisis from last year is pretty much at an end.
Probably some skewed figures too because some publishers are forcing us to buy digital whether we want to or not, like Capcom and the Phoenix Wright games, or even Nintendo themselves with Fatal Frame in the US. It's not as straightforward as just assuming people are actually starting to prefer digital.
Before the Wii U launched, this was one of my most anticipated games and I had it preordered for weeks. But when it launched....eh. I tried and tried and tried and just couldn't 'click' with it, a real shame as I love Pikmin and the style of this game really appeals to me. Nowadays it sits sadly unloved in my pile of Wii U games. Maybe this is a sign that I should give it another chance. I do want to like it.
I am guilty of owning the Wii U version, all the DLC and also preordering this. But I genuinely just want to be able to play it on the go on my New 3DS, I'm not just doing it for the extra characters (although they are a welcome bonus).
Urgh. The main 'Teenage Mutant Ninja Turtles' theme at the start sounds absolutely HORRENDOUS. Sorry, but all of this sounds pretty bad to me in comparison to the original soundtrack.
I'd have been maybe slightly more impressed if they'd done a cover of 'Pizza Power' for the opening title screen sequence like the arcade version had. Maybe.
What short memories some people have. Remember when Links Awakening came out on Game Boy, and then a couple of years later Link's Awakening DX came out for Game Boy Color? That had a whole extra dungeon too, effectively locked behind a whole new £100 handheld console. I don't recall anybody crying back then. So I don't really understand why people are crying so much about having to buy a £10.99 amiibo now?
Comments 1,270
Re: Video: WayForward Issues a New Trailer for Shantae: Half-Genie Hero
Day 1 purchase for me. Will we get the nice physical copy in Europe though or just the download?
Re: Nintendo Download: 9th June (Europe)
Just a retail copy of Kirby and the amiibos for me, plus Mirrors Edge Catalyst on Xbox One.
I'm interested to know more about that B3 game though
Re: Sega "Very Interested" In Bringing Atlus Games To Europe
Well, that's nice of them :/
So am I going to get a physical copy of Etrian Odyssey 5 then, Sega, seeing as I'm a loyal fan of the series who has bought all the other games so far?
Re: Nintendo Download: 19th May (Europe)
Digger Dan DX for me. The DSiWare game was fantastic, so at that price an updated version is a steal.
Re: Random: EA Executive is as Non-Committal to NX as Possible, PR Assistant Approves
'If it makes sense'....just like it made sense to release Mass Effect 3 for full price whilst every other platform got a trilogy collection? Just like it made sense to release a gimped version of FIFA based on last year's engine, and then to not support the current gen console the following year but carry on supporting the previous gen one? Just like it made sense to release a port of a racing game for full price 4 months after all of it's hype had died down and with zero marketing?
EA do not understand the meaning of the word 'sense' when it comes to releasing games on Nintendo platforms. They really need to own up to their own mistakes as to why their Wii U games didn't sell.
Re: Some Unlucky Fire Emblem Fates Customer Have Their Special Edition Pre-Orders Cancelled
I missed the Nintendo store preorders due to being at work but luckily I had the foresight to order one from GAME. It's fine if they initially overcharge me, my account can handle it until the inevitable refund. Somebody who did get a Nintendo store preorder has also offered me their Family Crest coin when it turns up too, so hopefully all's well that ends well.
The only one I'm really annoyed about is Tokyo Mirage Sessions....the Fortissimo Edition went up for sale again while I was at work (I do late afternoon/evening shifts) so I wasn't even aware of it until it was long gone. I've so far managed to get every other Special/Collector edition on the Wii U (including the Bayonetta 1 & 2 First Print Edition, as well as Project Zero) and have been unable to source it from elsewhere so I'm now at the mercy of the scalpers for that one
Re: Interview: Humble Bundle Co-Founder John Graham Reflects on the Successful Friends of Nintendo Promotion
I thought this was a great bundle. I had most of the games already but to get Retro City Rampage DX and Shantae on 3DS, and Citizens Of Earth and Runbow on Wii U for around £10 was still well worth it for me...I'm actually enjoying Runbow much more now (didn't like the demo) and might drop cash on the DLC
It was nice being able to give a few free codes away for my spare games on here too Hopefully encourages people to try a few games they wouldn't normally have bothered with
Re: Three New Titles Have Been Added to the Humble Friends of Nintendo Bundle
@linkimaumi1 Yeah, all my codes were EU ones.
Re: Three New Titles Have Been Added to the Humble Friends of Nintendo Bundle
All gone now. Hope you guys have fun!
Re: Three New Titles Have Been Added to the Humble Friends of Nintendo Bundle
Just Affordable Space Adventures left then if anybody wants it? It's a great game, just unfortunately I bought it just before Xmas
Re: Three New Titles Have Been Added to the Humble Friends of Nintendo Bundle
@Oubie Yes, any downloads you delete can be redownloaded at any time
The only game that's disappeared from my account history is Go Go Kokopolo (DSiWare), but the publisher removed it anyway unfortunately. (lucky I've still got it on my system memory)
Re: Three New Titles Have Been Added to the Humble Friends of Nintendo Bundle
@Oubie It's up to you mate, if you still want to make use of the code, you've got first refusal on it.
@ULTRA-64 @Muttley @xcalibur Have fun guys
Re: Three New Titles Have Been Added to the Humble Friends of Nintendo Bundle
Also mine are Euro codes, bear that in mind.
Super Street Fighter 4 3D now gone.
Re: Three New Titles Have Been Added to the Humble Friends of Nintendo Bundle
@Oubie Just sent it to you
@everybody else......either put your email address with your comment or fire me an email with your request to [email protected], I'm not posting them publicly because there's people taking codes and not commenting, grrrrr.
Re: Three New Titles Have Been Added to the Humble Friends of Nintendo Bundle
@linkimaumi1 No problem, it's just nice to be able to help people out with freebies if I can. I'm in the UK so all my spare codes are European ones.
If anybody wants them, I've got up for grabs:
Super Street Fighter 4 3D
Shantae & the Pirate's Curse (Wii U code only)
Affordable Space Adventures
Freedom Planet
Swords & Soldiers 2
Nano Assault Neo EX
@MJKOP No problem, happy to help
Re: Three New Titles Have Been Added to the Humble Friends of Nintendo Bundle
@linkimaumi1 Sure, what's your email address? I'll not post the code publicly just in case someone else swipes it
Plus it's a European code as well if that's OK?
Re: Three New Titles Have Been Added to the Humble Friends of Nintendo Bundle
@MJKOP You can have mine, I've already got Darksiders 2 on both Wii U and Xbox 360, I'll send it to you shortly
Re: Three New Titles Have Been Added to the Humble Friends of Nintendo Bundle
Eh....I've already got Swords and Soldiers 2 and Nano Assault Neo EX. Runbow's a nice addition though as I wasn't hugely keen on the demo but I'll give it more of a chance now it's been added to the bundle I've already bought.
Re: Humble Friends of Nintendo Bundle Passes $1 Million and 100,000 Bundles Sold
It kind of sucks that I paid full price for Freedom Planet and Retro City Rampage (on the Wii), and still paid a fair whack for Shantae and Affordable Space Adventures which had slight discounts on them around last Xmas, but I've still bought a Humble Bundle to help charity out.
Hopefully more people will now appreciate what an awesome game Freedom Planet is.
I'm interested to see what's next.
Re: Talking Point: The 3DS Faces the Challenge of Taking Nintendo Through 2016
@Angelic_Lapras_King I can't see us getting Super Mario Sunshine HD....the original Gamecube version uses the analogue triggers on the Gamecube controller, the R button in particular to control the strength of the jet of water from the Fludd pack...
Anlogue triggers which Nintendo have not implemented into any of their controllers ever since.
Re: Limited Run Games Would Like to Distribute Physical Copies of Phoenix Wright: Dual Destinies
How about an official English release of Miles Edgeworth 2?
Now I'm really dreaming
Re: Review: Maestro! Jump in Music (DS)
Excellent game. But as @C-Olimar says, it's not really worth wasting money on the DSiWare version, it's only the first world. Better to seek out the full release if you can find it.
Re: Nintendo Download: 28th April (Europe)
@NodesforNoids Because Yokai Watch is a portable fun Pokemon style RPG and Uncharted 4 isn't? You're literally comparing apples and oranges.
I do have Uncharted 4 preordered but I am concerned that it's going to be all cutscenes and presentation over actual gameplay. The last trailer I saw had zero gameplay footage in it. That does not exactly get me excited. I really liked Uncharted 1 & 2 but I found Uncharted 3 and even The Last Of Us a let down because they were more about the style over the substance. The Last Of Us in particular is pretty much the Emperor's new clothing of gaming, with a lot of people scared to say anything negative about it because of all the perfect scores it got despite the fact that the actual gameplay in it is pretty dull for the most part.
I'm more looking forward to Mirror's Edge Catalyst, to be honest.
Re: NIS America No Longer Publishing Atlus Games In Europe
Aw heck no
The Etrian Odyssey games are what I play most on 3DS, I even picked up Etrian Mystery Dungeon. I'd hate it if they now did an Etrian Untold 3 and we didn't get it here in Europe.
Thanks, Nintendo, and your pointless region locking that I'm sure some people will still defend.
Re: Star Fox Zero Makes a Positive Start in the UK Charts
More people ought to give Star Fox Zero a chance. The only people who seem to really dislike it for the most part are those who haven't played it and are determined to ignore any positive comments or reviews it's had unless it fits in with their agenda of 'Motion controls are bad, mmmmkay?'
Re: Nintendo Download: 28th April (Europe)
Physical copy of Yokai Watch for me, been really looking forward to it. I'll download that Mario/Donkey kong amiibo game as well, seeing as I've already got all the amiibo I'll need to get full use out of it.
Re: Review: Star Fox Zero (Wii U)
@VanillaLake As I said, we'll have to disagree to disagree. I'm still wondering why you give Pandora's Tower a free pass (even going so far as to say you prefer it to Xenoblade Chronicles and The Last Story) despite it's middling reviews and Metacritic score though, whereas in the case of Star Fox Zero (which has had some more favourable reviews than Pandora's Tower got) you feel that they warrant you avoiding the game altogether.
@JaxonH I can only agree. So far, I'm having a lot of fun with it and aiming and shooting on the Gamepad with gyro controls remind me of the good old days of playing the original Star Wars arcade game with the yoke controller, and feels just as fast and responsive. The controls are not 'bad' they are just different to the norm....I can remember people complaining that they'd rather play Kid Icarus Uprising with 2 analogue sticks wheres I can't see how that would be anywhere near as fast and accurate or enjoyable at all, but it was enough to put a lot of people off even trying it. From when the very first footage was released and the motion controls were showcased, it was clear that a negative portion of the internet had a very clear agenda to complain and not even give the game a chance, and were going to cling to every bad review they could find as justification for them not having to admit that they just might be wrong.
Speaking of Star Wars, imagine just how dull and formulaic it would have been had it launched in arcades with the traditional control set up of the time, a joystick and a couple of fire buttons. Sure, it would have still been fun but the yoke controller really immerses you and gives you the feeling of being there, and makes for a memorable experiences. Often, change is good.
Re: Review: Chronicles Of Teddy: Harmony Of Exidus (Wii U eShop)
This is a shame I've been considering getting this on Wii U since it launched but looks like I'll have to avoid it and buy the PS4 version instead. I'd rather support the Nintendo version but I don't want to be stuck with a broken mess that may not be patched for a while.
Re: Review: Star Fox Zero (Wii U)
@VanillaLake I've read that in it's entirety. I've also been playing Star Fox Zero myself since I received it through the mail yesterday. It's too early for me to give a detailed opinion so far but I'm personally enjoying it despite a few minor issues. Just because I'm not screaming from the rooftops about how poor the controls are to fit in with your preconceptions doesn't make me some kind of rabid Nintendo fanboy, just in the same way that you admitting earlier on that you like Pandora's Tower much more than either Xenoblade Chronicles or The Last Story doesn't mean you have to make an issue out of it's many faults despite it reviewing worse than either of those two games and only sitting at 73 overall on Metacritic.
You can't have it both ways.
What I don't understand is why you and some others seemingly hold one massive negative write up of a game (which is still a 'review' of sorts despite not having a score) as being some beacon of truth and honesty on the internet when there's plenty of other more positive reviews out there? So this one guy is right and all the others are biased nostalgia clouded fanboys? I didn't think much of The Last Of Us when it first launched, does my single opinion count for more than all the other people who loved it and gave it Game Of The Year awards? I suppose it's your prerogative if you want to stick to your guns though in order to push your agenda just as much as it's my prerogative to dismiss it and focus on the people who've actually bothered to give the game a score, even if it was a low one. We'll have to agree to disagree on this issue I'm afraid.
Re: Review: Star Fox Zero (Wii U)
A lot of the negative comments on this review are hilarious. Oh Noes! Nintendolife didn't agree with our preconceived notions that the game would be complete rubbish! Therefore we must keep going on about Metacritic and 1 random idiot who wouldn't even do the job he was paid to do and finish the game (which apparently would only take a few hours even if you have issues with the controls) in order to push our agenda! Nintendo fans must be biased!
OK
So what makes all the positive reviews wrong and all the negative reviews right?
Nintendolife isn't the only professional body that have given Star Fox Zero a positive review, there's also Games Master Magazine, Game Central Metro, Cheat Code Central, The Games Machine, Game Rant and God Is A Geek amongst others.
Why must we take the negative reviews as gospel but treat all the positive reviews as if they're biased or wearing rose tinted glasses in some way?
Pathetic. Some people have just not wanted to enjoy this game ever since the first footage was released and concerns were raised about the Gamepad controls. That's pretty much all there is to it. The same way that Pixels wasn't a fantastic movie but certainly wasn't the worst released last year, yet it became the 'cool' movie to bash because people who hadn't seen it took a dislike to the trailer.
Re: Video: You'll Need Some Serious Surgical Shells Skills To Beat This Insane Super Mario Maker Creation
@gcunit I think his design is fantastic and it's time well spent. I also feel that way about many of the automated levels I see. But that doesn't meant I won't groan and immediately hit the skip button as soon as I see stuff like this come up in 100 Mario Mode.
They're fun to watch but certainly no fun for nearly everybody other than the creator to play.
Re: Video: You'll Need Some Serious Surgical Shells Skills To Beat This Insane Super Mario Maker Creation
These designs are impressive but to me they're no better than the automated levels? Why? Because normal people will never have a hope in hell of completing them so will just have to watch a video of somebody else doing it anyway. Where's the fun in that?
Re: Review: Lovely Planet (Wii U eShop)
Can the Y axis be inverted on the full game? You couldn't do it on the demo and I found it nearly unplayable because of that.
Re: Nintendo Download: 21st April (Europe)
Physical copy of Star Fox Zero/Guard for me. I might grab Shadow Puppeteer whilst it's a bit cheaper, I've still got my old Mario Party 2 cart for now.
Re: Nintendo of America Opens the Teaser Site for Metroid Prime: Federation Force
I find it impossible to believe that at no point during this game's development did s single one of the development team, or anybody at Nintendo think 'Man, that art style sucks' or 'Wow, the fans will be so disappointed with this when we unveil it!'
I'm one of the people prepared to give it a go, but I'd dearly love to know how this project was greenlit and given the chibi style it has been.
Re: Review: Yoshi's Story (Wii U eShop / N64)
Not my favourite Yoshi game but it is very good I quickly learned that the real challenge was in going for high scores/melons and had way much more fun playing it that way.
I honestly can't believe that people still buy games, only do the bare minimum to see an end screen and don't at least try and get any of the unlockable stuff or extra content. You never get a full appreciation of any game that way.
Re: Nintendo Download: 7th April (Europe)
Hopefully they've tweaked Lovely Planet. There was no option to invert the Y axis in the demo so I found it nearly unplayable. I've had to give QUBE a miss because of it too. There should always be the option for both on FPS games. Seemed like it could be a good game though.
Re: Fan-Made HD Twilight Princess Update "On Hiatus" Following YouTube Takedowns By Nintendo
@Roynerer Hey, I don't have an issue with it. Read everything I said in my original post.
You need to tell this to Nintendo though, not to me.
Re: Editorial: The Weird World Discovered When Searching for Miitomo on Google Play
@Sticker I'm not going to judge anybody because I've played a few games via an R4 card myself, but heck, that's AWFUL. The controls I mean. That's why you'd never catch me playing the likes of Super Mario World on a smart phone. Must be really tricky to play with that horrible loocking touch d-pad, touch buttons and also the placement of the buttons. Just...urgh. Even the plug in controllers/controller docks I've seen for smartphones aren't very good.
And plus, in order to avoid having your thumbs all over the playing area whilst you're playing, the phone in the picture has had to relegate Super Mario World to a tiny fraction of the screen. Just...no.
Re: Fan-Made HD Twilight Princess Update "On Hiatus" Following YouTube Takedowns By Nintendo
@Moon It's not 'his' copy of the game though, all he owns is the physical media it's on and a license to play it, Nintendo have ultimate ownership of the code and copyright over it. Buying somebody else's game doesn't give you the right to modify it and potentially sell it on to other people making 100% profit from what is mostly somebody else's work. Same as you can't buy a book, alter a couple of chapters and then redistribute it yourself as if you'd written it all. Even if he distributed it for free, it'd still be like he was taking credit for Twilight Princess even though he wasn't involved in it's original development, and Nintendo's name and reputation will be attached to his HD update even though they've had nothing to do with it.
There's a lot more to it than just 'it's his copy, he can do what I like with it'.
Don't get me wrong, I enjoy a lot of fan mods and edits, but it doesn't surprise me when publishers get heavy handed. Especially seeing as Nintendo have literally just released their own version of Twilight Princess HD.
Re: Soapbox: Nintendo Was Wrong To Turn Its Back On The Wii Remote
Motion controls do work great with a select few games. Unfortunately, as good a read as it is, Damo's article is blinkered....he's looking at things from the point of view of a father looking at how much his kid is enjoying a couple of really good games he's never experienced anything like before (he even says in the article that his son wasn't even alive when the original Wii launched) and not looking at things from the perspective of most gamers who played a lot of games on both the Wii and one of the other more 'traditional' consoles during that era...in most games, the use of motion controls was either forced or crap. That's not because motion controls are a bad thing, but it's because most developers aren't capable of thinking outside the box enough to implement them properly, especially if they're porting a game from another system with traditional controls. Had the Wii U kept the Wii Remote as it's primary controller, we'd have seen exactly the same situation happen again....a handful of games using the controls really well, and the majority of games forcing them in, in a completely sucky and gimmicky manner. There's a reason that a lot of Wiis ended up gathering dust in people's cupboards after the novelty of Wii Sports wore off.
If Damo was to make his son sit down and play a dozen or so regular Wii games (and I'm not talking about top tier titles like Skyward Sword, Mario Galaxy or Wii Sports Resort), I'm sure he'd be hankering back after a more normal control scheme in quite a short time. Just the same as most of the rest of us were who were around back then.
Re: Digger Dan DX is Tunnelling Towards a Summer Release on 3DS
Sweet! The original DSiWare game was one of my favourites on the service, I'll definitely support this once it's out.
Re: Nintendo Download: 18th February (Europe)
I'm interested in Return to PoPoloCrois, but I'm not interested in paying full whack for a digi only game that I'd much rather have a physical copy of, so they'll have to discount that price a bit before I jump in.
So nothing new for me this week. But I've got a massive backlog so I'm not really too bothered.
Re: The Ryu and Famicom R.O.B. amiibo Are Available For Preorder on Amazon UK
@ULTRA-64 The official release date was last Friday but I've only just gotten mine today (shopto were a bit slow getting stock in). Should be available to buy everywhere now.
Already got these latest amiibo preordered from shopto as well. So glad that the whole amiibo crisis from last year is pretty much at an end.
Re: Download Sales Continue to Increase to New Highs for Nintendo
Probably some skewed figures too because some publishers are forcing us to buy digital whether we want to or not, like Capcom and the Phoenix Wright games, or even Nintendo themselves with Fatal Frame in the US. It's not as straightforward as just assuming people are actually starting to prefer digital.
Re: Video: Relive the Glorious Madness of The Wonderful 101 With the 60fps Director's Edition Trailer
Before the Wii U launched, this was one of my most anticipated games and I had it preordered for weeks. But when it launched....eh. I tried and tried and tried and just couldn't 'click' with it, a real shame as I love Pikmin and the style of this game really appeals to me. Nowadays it sits sadly unloved in my pile of Wii U games. Maybe this is a sign that I should give it another chance. I do want to like it.
Re: Video: Take a Look at the Wii U Versions of New Characters from Hyrule Warriors Legends
I am guilty of owning the Wii U version, all the DLC and also preordering this. But I genuinely just want to be able to play it on the go on my New 3DS, I'm not just doing it for the extra characters (although they are a welcome bonus).
Re: Teenage Mutant Ninja Turtles IV: Turtles In Time Gets CD Quality Audio Hack
Urgh. The main 'Teenage Mutant Ninja Turtles' theme at the start sounds absolutely HORRENDOUS. Sorry, but all of this sounds pretty bad to me in comparison to the original soundtrack.
I'd have been maybe slightly more impressed if they'd done a cover of 'Pizza Power' for the opening title screen sequence like the arcade version had. Maybe.
Re: Video: The Cape Escape is the Next Super Mario Maker Challenge from Panga
Well designed but no fun to actually play....seems to be Panga's way of doing things.
Re: Talking Point: Considering amiibo Features and the Reality of 'Physical DLC'
What short memories some people have. Remember when Links Awakening came out on Game Boy, and then a couple of years later Link's Awakening DX came out for Game Boy Color? That had a whole extra dungeon too, effectively locked behind a whole new £100 handheld console. I don't recall anybody crying back then. So I don't really understand why people are crying so much about having to buy a £10.99 amiibo now?