
We originally saw Maestro! Jump In Music on DSiWare where it went by the name Maestro! Green Groove. However, you might not be aware of the fact that this digital offering was actually a republished version of the original European physical retail release, which can be hard to come by these days. Despite some notable flaws and the obvious passage of time, this is still a title that is worth keeping an eye out for in the bargain bin of your local software emporium, as it serves as a timely reminder of just how inventive the touchscreen DS era was.
Maestro is a rhythm action game that stars Presto, a loveable pink bird who is trying to restore order to the world after the villain Staccato has condemned it to silence. To do this, you use the stylus to strum the strings that appear on the bottom touch screen in time to the music while collecting fruit as Presto runs merrily along. Sometimes you'll have to strum the strings from above to make Presto jump in the air, or from below for Presto to drop down a level.
Once you reach the end of a level you are given a grade, with a B+ needed in order to progress to the next stage. The gameplay is initially easy to pick up and a refreshing change of pace from other games on the market. As the adventure progresses, the mechanics get more complicated; you'll need to tap the screen repeatedly, drag the stylus across the screen and employ a combination of these methods. Each technique that gets introduced gives you a practice session first in order to familiarise yourself with proceedings, but some can be overly fiddly and feel forced. On the whole though, the controls are sharp and responsive and you'll be playing along to the music in no time at all.
As it's a music-based game, there is plenty of variety in tracks included here; they're mostly classical with some pop classics thrown in for good measure. You'll be playing along to the likes of Beethoven, Dvorak, Bach and Madness; we even recognised the classic Cornetto song - better known as 'O sole mio - in there somewhere.
As expected with a game of this nature, each world is beautifully drawn and has a theme, ranging from forest to underwater and even space. After three levels strumming to the music, Presto will face off against Staccato in a boss fight which is one of the weaker elements of the game. You have to repeat the actions of the spiders by tapping or strumming the screen. Get it wrong and you lose points from your energy bar but get it right, and you'll inflict damage on theirs. The downside to this is that each boss fight at the end of each world is the same but just a little bit harder, which is disappointing as more could have been accomplished here.

Unfortunately, the game can be completed in about three hours at the most, although this is offset by the unlockable normal and hard difficulty levels plus the chance to try and improve your ranking for each stage with track listing and free mode. It's a fun few hours however, and it will have you returning to try the harder difficulty levels.
Conclusion
Maestro! Jump in Music has its flaws; sometimes the gameplay mechanics can get too fiddly, making some stages more a matter of a luck than skill, boss levels repeat and the overall game can be completed in a matter of hours. However, the innovative style of gameplay combined with the responsive controls make this a title that is well worth tracking down; it's a product from a period when inventive titles were appearing on the DS on an almost weekly basis, and certainly deserves more recognition than it got. If you're not fussed about hunting around video game stores and online auction sites, the DSiWare version is also worth a look.
Comments 13
Thanks for the review! I noticed the game browsing the eshop recently and put it in my wish list. Now it's just the matter of paying the dough, which your review makes easy.
What made you review this now?
Isn't Green Groove on DSiWare only a port of the first world of Jump in Music? It's essentially a demo costing £4.50; I wouldn't recommend it.
This is an absolute gem of a game, highly addictive if you are a fan of rhythm games.
C-Olimar wrote:
Indeed. I've got nothing against retrospective reviews, but I find it quite hard to concentrate on the review when my mind is constantly asking why its been published now.
Even if you guys are just picking them at random, or have been perhaps encouraged by Nintendo to re-look at older titles, it would be nice to know.
Anyways, looks like a nice game. Thanks.
Excellent game. But as @C-Olimar says, it's not really worth wasting money on the DSiWare version, it's only the first world. Better to seek out the full release if you can find it.
Man this was awesome. Although the reason I skipped the DSiware release was because of its subtitle, "Maestro! Green Groove": is it really a fully digital version of the DS game or does it, as the title implies, only contain the first world of the original DS title? Because if Green Groove contains the entirety of Jump In Music, I'm so buying it in a heartbeat.
Just checked on Amazon, a new copy of this game is only £14, and they will ship internationally, so anyone who is interested this is a great price for a fine game.
How strange to see that a 7 year-old DS game had yet to be reviewed until now. Nice to see it's a good one, though!
Glad you pointed out the DS' inventive touchscreen virtues. Those type of experiences are now so overlooked and underplayed in the 3DS era, even by Nintendo...
I have DSiware version in my 3DS. It is a must have. I never found the retail version.
I've had this title in my backlog for a while, it looks great and the review is encouraging. Thanks.
Just a warning - this is one of my favorite ds games, BUT the dsiware version has scaling issues that prevent users from hitting a note in a boss battle necessary to complete it when playing on a 3DS (original version 3DS). The cartridge game is fully worth the import, though - the platforming hybrid was possibly my favorite rhythm-based game of all time.
Nice review and nice score! I saw a video, and it looked fun and original. Sadly the dsiware version doesn't seem to be a option, maybe they should re-release it on the 3DS e-shop?
@TromaDogg @C-Olimar Would be cool if you guys had quoted me, but luckily I decided to check the comments before heading to the eshop. Thanks a lot for the information, I will get it from eBay.
I've got the original but haven't got around to playing it yet. Knowing it's only a short game means I should get around to playing it soon
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