Got Hoa physical (NA) and definitely worth it. It’s somewhat short but it’s a fun ass puzzle platformer with sweet visuals. And. I love supporting smaller devs.
I was super excited for this one and couldn’t never play for very long. 4/10 seems low but at the same time I rarely enjoyed the moment to moment. Sooo.
My favorite is the absolute tome of a manual for Donkey Konga in the US that had English, Spanish, French. For a game that was prettttty simple to play.
I play mostly docked and then whenever I’m on public transportation (slightly less these days) I use handheld. So if it weren’t for covid I’d do both quite a bit.
It’s probably both of those issues. They probably had a crummy beta. They wouldn’t be the first company to have a bad beta which is why they do it. And then with coronavirus it’s too difficult to fix it all remotely in a timely fashion. They are human lest we forget.
@MJInnocent haha to be fair I looooved my 3DS. Lived in China for a few years and that was my only gaming device. Have myself a good 25-30 games for it. And to be honest I gasp like the 3D
I actually want to play through Zelda II so this is pretty cool. Except I have an NES copy so it’s not crazy convenient or anything.
Blaster Master is also a dynamite game. Love it.
But realllllly? I have a Famicom copy of Joy Mech Fight and it requires virtually no translating. They could’ve easily released it untranslated or done some not that hard special Western release.
Love love love the Big N. But honestly. Sometimes I face palm too many times...
I love RCT. One of my favorite games all time and literally spent hundreds of hours on it.
1) This looks stripped down from the original.
2) Year age or so when the Atari CEO released a video about the game he basically told us it’s all about money and we need to buy to support him. I’ve never seen a video where someone seemed slimier. (Can’t find it now)
Guess I’m the only one then. You can argue with these people. (Worst part about the game is how hard it is to google the word “ARMS” and get what you want.)
@SirRandall an original IP, with limited marketing sandwiched between MK8 and Splatoon 2 in an increasingly niche genre that is currently a top 10 game for sales on the system? Probably a decent success.
Use a pro controller if you want. There are players at the top who use motion because it offers something standard sticks can’t. That kinda means it’s not a gimmick.
I mean if you compare anything to one of the best in its category of course it won’t seem great. I’m a decent soccer player but Messi is much better. Sakurai has a lot of money but Gates is richer. Not an airtight argument.
I think people have a pretty unfair idea of this game.
It didn’t fail. It sold 2 million copies.
They didn’t cheat and withhold DLC. It was all free.
They drip feed content. 15 years ago it would take hours and hours of mindless effort sometimes to unlock characters and stages. Now they do it online. But it’s the same effect. They want players to experience the game in a certain way/order and so things reveal themselves to the player in a certain way/order.
It’s not reallly a party game. It’s a fighting game.
It’s core gameplay isn’t finicky/gimmicky. It’s tight. If anything it’s just slow.
Is it perfect? no. But it’s oodles of fun and won a ton of actual awards for character design and tons of love for originality.
I used to get Nintendo Power from the grocery store after my ma would pick me up after school. Perhaps not every month, but over more than a few years I collected quite a few, perhaps 50 or so. Gotta say I loved my NP and I used to bring them around with me everywhere reading.
Just like the days of a fully finished video game coming out to the public and that was THAT, so is a finished product in print. Both zines and games alike can change at the fancy of the interwebs...
@PorllM it’s not really a “new” Nintendo layout since they invented the four button layout 28 years ago...
But I get the point. It’s definitely odd to get used to a different layout, myself included. Playing PS4 games for the first time means I mess up menu selection a lot.
Yo-Kai is a gem in my eye. Only played the original but I feel it’s narrative, world building, and charm are wonderful. It surprised me how hard it was to put down.
Sure it’s not perfect but it’s a hell of a lot of fun whether you’re 5, 15 or 50 years old. Level 5 have always created worlds that pull you in and make you care.
@Heavyarms55 have you tried it? Just curious. I totally thought it’d be stupid. How could having a bucket on your had with plastic in your hands be immersive.
I am in complete disagreement with literally everyone so far.
This is incredible. I could beat this game in under 15 minutes by the time I was 8 or 9 and I’m not even great at video games. This requires immense skill. This is absolutely amazing...
@Octane it’s a remarkably unregulated place. Red tape to start a business is nilch. Environment and safety regulations are improving but scarce. Briberies are all too common for police to turn a blind eye. Knock off products are all too common and the courts protect local over transnational branding (look at Best Buy or New Balance there) it over regulates religion and politics. Not so much business.
I love Ever Oasis. However two gripes with the review.
1) it’s not exactly “seamless” moving between the two genres. Yes they play into one another, but you literally have to warp from the outside world, wait for a load screen and switch your frame of mind to management mode. Rattle off a litany of tasks, and then go back to battling. (More in this in two seconds.)
2) I think that this late in the year you should have to finish a game and play some of the postgame in order to understand it fully. This isn’t Dark Souls or Ghosts n Goblins. It’s a RPG made to be accessible to a younger audience and at 30 hours there’s not much more time left in completing the main story.
My take: I do think the mechanic of having to physically leave the dungeon to go back to the Oasis is brilliant game design. Because you get engrossed in the dungeons, you wouldn’t want to go back to the oasis and start farming, naturally. Of course you want to finish the dungeon.
However being ripped from a puzzle element so you can gather the right skills immediately reminds you of what you need to do in town. Literally the guy you have to ask to trade members has the option to perform management tasks. And once you start, that system becomes compelling.
In fact I think the length of game is the best part. It ends just when this mechanic would get wearisome. Some of the puzzles start to require 2 or 3 skills in the late game, increasingly the probability that, sure enough, you don’t have these skills and have to go back to the oasis. (Every few minutes you’re ripping through spacetime)
If they wanted to develop the puzzle side of the dungeons further, the management side would have to give and vice versa. Right when the puzzles necessitate changing the underlying game mechanics you get to the end game.
It’s amazing game design. 8.5/10. Loved this game.
Since it's an odyssey and they've already used real life inspiration — New Donk City is basically NY and the Sand Kingdom is basically...Mexico? — then they could continue that.
**They could use international game developers.** This would have twofold purpose. One, it could give a sense of authenticity to each realm. Two, it would expand the footprint of Nintendo and the Switch, and it could give a toolkit right in the hands of developers.
They are already working to get into China, so imagine if they help Tencent move toward these types of AAA games, as opposed to only MOBA-style mobile games.
Imagine if game developers from Brazil, Egypt, Nigeria, South Africa, Australia, China, India, etc. which all have sizable English-speaking communities got involved directly with Nintendo. It would help them understand Switch and would give exposure to various game developers.
For the consumer? We could scale the Pyramids, go on a safari or swim in the Great Barrier Reef. Imagine Australia's coast with Cheap Cheaps or Mario leading an expedition in the Serengeti.
@MrDarkmark you can still easily bring it back into mainland China. I bought one in Macau and just walked it over the border it’s just not marketed really or sold in stores. You can also find it readily on Taobao.
Comments 46
Re: Talking Point: What Are You Playing This Weekend? (August 6th)
@Guitar_bard this was one of my favorites on the NES. Map music is still in my head and offers something familiar but different to Zelda. Enjoy
Re: Gallery: Splatoon 3 Salmon Run: Next Wave - Everything Revealed So Far
Personally loved Salmon Run.
Re: 'Hoa' And 'Ever Forward' Are Getting Physical Releases On Switch This Year (Europe)
Got Hoa physical (NA) and definitely worth it. It’s somewhat short but it’s a fun ass puzzle platformer with sweet visuals. And. I love supporting smaller devs.
Re: Mini Review: Twelve Minutes - A Tedious Time Loop That Squanders Its Potential
I was super excited for this one and couldn’t never play for very long. 4/10 seems low but at the same time I rarely enjoyed the moment to moment. Sooo.
Re: Disco Elysium: The Final Cut Gets Its Physical Release Date For Switch
I am definitely getting this.
Re: Talking Point: Do You Have A 'Way' You Play Certain Switch Games?
I’ve played table too a bunch on planes and trains, both multi and solo!
Re: Capcom To Share "Brand-New Information" About Monster Hunter Rise This Month
Definitely day one
Re: Random: Some Hyrule Warriors: Age Of Calamity Cases Have Gone A Bit Overboard
My favorite is the absolute tome of a manual for Donkey Konga in the US that had English, Spanish, French. For a game that was prettttty simple to play.
Re: "Nintendo Isn't That Smart": Pachter Says Nintendo Should Scrap Switch And 'Only Have Switch Lite'
I play mostly docked and then whenever I’m on public transportation (slightly less these days) I use handheld. So if it weren’t for covid I’d do both quite a bit.
Re: Mario Kart 8 Deluxe And Super Mario Party Double Pack Appears In The US
@GilbertXI I played the crap out of this and while I think it’s a pretty average game too, it has sold over 10million...
Re: Soapbox: We've Reached The Point-Of-No-Return In This Nindie Love Affair
Not the point of the article but 40% isn’t a majority, it’s a plurality. But whatever.
Also. Indie games are great on Switch just pre ordered Kentucky Route Zero and Obra Dinn physical copies.
Re: Untitled Goose Game Might Be Getting A Physical Release On Nintendo Switch
Definitely would snag the physical.
Re: Ninjala Gets Delayed Until Next Month Due To The Coronavirus Outbreak
It’s probably both of those issues. They probably had a crummy beta. They wouldn’t be the first company to have a bad beta which is why they do it. And then with coronavirus it’s too difficult to fix it all remotely in a timely fashion. They are human lest we forget.
Re: Talking Point: What Are You Playing This Weekend? (March 7th)
DQXI. Getting to the end here.
Re: Talking Point: What Are You Playing This Weekend? (November 9th)
Switcher3. 50 hours in and having troubles stopping
Re: The Outer Worlds Is Launching On Switch "Some Time" Before The End Of March 2020
So happy with the third party support on Switch. Definitely getting this.
Re: Blizzard Still "Exploring" How To Bring Cross-Play To Overwatch
@Kirgo I'm with ya. I can't imagine this thread is a bunch of programmers.
They went out of their way to bring this to Switch, but they're just that bit lazy not to include crossplay?
Re: Talking Point: What Are You Playing This Weekend? (September 28th)
Bioshock for me this weekend
Re: The Switch Version Of The Witcher 3: Wild Hunt Gets Rated By The ESRB
@Nanaki I’m in the same boat!
Re: Review: Blaster Master Zero 2 - Pure, Retro Platforming Goodness At Its Finest
@MJInnocent haha to be fair I looooved my 3DS. Lived in China for a few years and that was my only gaming device. Have myself a good 25-30 games for it. And to be honest I gasp like the 3D
Re: Review: Blaster Master Zero 2 - Pure, Retro Platforming Goodness At Its Finest
@Spudtendo Pretty stoked about Cuphead to be honest since Switch is the only platform I have (3DS I suppose too).
Already preordered it.
Re: Wargroove Gets Huge Version 1.2.0 Patch On Switch Today
@Mountain_Man both
The story mode is exactly like Advance Wars would be. (Obviously not exactly)
There’s a challenge mode separate though where they give you maps specifically designed for the mode that you have to clear in one turn
Re: Piranha Plant Will Become Available In Smash Bros. Ultimate “Around” February
@Aerona aren’t plants...both?? Like stamin and pistil??
Re: Blaster Master And Zelda II Arrive On The Switch Online NES Service This Month
I actually want to play through Zelda II so this is pretty cool. Except I have an NES copy so it’s not crazy convenient or anything.
Blaster Master is also a dynamite game. Love it.
But realllllly? I have a Famicom copy of Joy Mech Fight and it requires virtually no translating. They could’ve easily released it untranslated or done some not that hard special Western release.
Love love love the Big N. But honestly. Sometimes I face palm too many times...
Re: Talking Point: What Are You Playing This Weekend? (November 17th)
And work my way through Dark Souls a bit.
Re: Atari's RollerCoaster Tycoon Adventures Arrives On Switch Later This Month
I love RCT. One of my favorite games all time and literally spent hundreds of hours on it.
1) This looks stripped down from the original.
2) Year age or so when the Atari CEO released a video about the game he basically told us it’s all about money and we need to buy to support him. I’ve never seen a video where someone seemed slimier. (Can’t find it now)
Not buying.
Re: Nintendo Tries To Give ARMS A Leg-Up With New Party Crash Tournament Event
Guess I’m the only one then. You can argue with these people. (Worst part about the game is how hard it is to google the word “ARMS” and get what you want.)
Sales were positive:
https://www.nintendolife.com/forums/nintendo-switch/was_arms_a_failure
https://www.google.com/amp/s/amp.reddit.com/r/ARMS/comments/83fucw/why_do_people_think_this_game_failed/#ampf=undefined
https://en.m.wikipedia.org/wiki/List_of_best-selling_Nintendo_Switch_video_games
People use motion:
https://gamefaqs.gamespot.com/boards/204207-arms/75491357
https://www.google.com/amp/s/amp.reddit.com/r/ARMS/comments/6hnp6g/pro_controllerjoycon_grip_vs_motion_controls/
Re: Nintendo Tries To Give ARMS A Leg-Up With New Party Crash Tournament Event
@SirRandall an original IP, with limited marketing sandwiched between MK8 and Splatoon 2 in an increasingly niche genre that is currently a top 10 game for sales on the system? Probably a decent success.
Use a pro controller if you want. There are players at the top who use motion because it offers something standard sticks can’t. That kinda means it’s not a gimmick.
I mean if you compare anything to one of the best in its category of course it won’t seem great. I’m a decent soccer player but Messi is much better. Sakurai has a lot of money but Gates is richer. Not an airtight argument.
Re: Nintendo Tries To Give ARMS A Leg-Up With New Party Crash Tournament Event
I think people have a pretty unfair idea of this game.
It didn’t fail. It sold 2 million copies.
They didn’t cheat and withhold DLC. It was all free.
They drip feed content. 15 years ago it would take hours and hours of mindless effort sometimes to unlock characters and stages. Now they do it online. But it’s the same effect. They want players to experience the game in a certain way/order and so things reveal themselves to the player in a certain way/order.
It’s not reallly a party game. It’s a fighting game.
It’s core gameplay isn’t finicky/gimmicky. It’s tight. If anything it’s just slow.
Is it perfect? no. But it’s oodles of fun and won a ton of actual awards for character design and tons of love for originality.
Re: Talking Point: What Are You Playing This Weekend? (November 10th)
Just beat Celeste and now I’m getting after Dark Souls!
(With a smattering of toying with the new Splatoon goodies.)
Re: Soapbox: I'm Causing The Slow Death Of Gaming Magazines, And It Hurts
I used to get Nintendo Power from the grocery store after my ma would pick me up after school. Perhaps not every month, but over more than a few years I collected quite a few, perhaps 50 or so. Gotta say I loved my NP and I used to bring them around with me everywhere reading.
Just like the days of a fully finished video game coming out to the public and that was THAT, so is a finished product in print. Both zines and games alike can change at the fancy of the interwebs...
Re: Review: Dark Souls: Remastered - Perfect Portable Punishment
@PorllM gotcha in any case, lots of selecting the wrong option
Re: Review: Dark Souls: Remastered - Perfect Portable Punishment
@PorllM it’s not really a “new” Nintendo layout since they invented the four button layout 28 years ago...
But I get the point. It’s definitely odd to get used to a different layout, myself included. Playing PS4 games for the first time means I mess up menu selection a lot.
Re: Video: See Yo-Kai Watch 4 Running On Switch With This 10-Minute Gameplay Video And Trailer
Yo-Kai is a gem in my eye. Only played the original but I feel it’s narrative, world building, and charm are wonderful. It surprised me how hard it was to put down.
Sure it’s not perfect but it’s a hell of a lot of fun whether you’re 5, 15 or 50 years old. Level 5 have always created worlds that pull you in and make you care.
Re: Oculus VR Chief Technology Officer Identifies Nintendo Switch As Market Competitor
@Heavyarms55 have you tried it? Just curious. I totally thought it’d be stupid. How could having a bucket on your had with plastic in your hands be immersive.
But it sucks you in. It really does.
Re: Talking Point: What Are You Playing This Weekend? (August 18th)
Mario + Rabbids and Deathly Flipped for me!!
Re: Video: A Speedrunner Has Completed Super Mario World In Under A Minute
I am in complete disagreement with literally everyone so far.
This is incredible. I could beat this game in under 15 minutes by the time I was 8 or 9 and I’m not even great at video games. This requires immense skill. This is absolutely amazing...
Re: Wind Waker HD's Dormant Speedrunning Community Revived By Newly-Discovered Glitch
I don’t speedrun cause I don’t think I’m good enough at any one game to do so
Re: Random: Counting The Screws In NES Cartridges Is A Big Deal For Collectors
it’s not the value of the screws themselves, it’s that it’s a first edition. those are worth more in virtually any medium
Re: Blatant Splatoon Mobile Rip-Off Has Resurfaced in China
@Octane it’s a remarkably unregulated place. Red tape to start a business is nilch. Environment and safety regulations are improving but scarce. Briberies are all too common for police to turn a blind eye. Knock off products are all too common and the courts protect local over transnational branding (look at Best Buy or New Balance there) it over regulates religion and politics. Not so much business.
It’s in that light this knockoff makes sense.
(Source: all firsthand)
Re: Feature: Memorable Games of 2017 - Ever Oasis
I love Ever Oasis. However two gripes with the review.
1) it’s not exactly “seamless” moving between the two genres. Yes they play into one another, but you literally have to warp from the outside world, wait for a load screen and switch your frame of mind to management mode. Rattle off a litany of tasks, and then go back to battling. (More in this in two seconds.)
2) I think that this late in the year you should have to finish a game and play some of the postgame in order to understand it fully. This isn’t Dark Souls or Ghosts n Goblins. It’s a RPG made to be accessible to a younger audience and at 30 hours there’s not much more time left in completing the main story.
My take: I do think the mechanic of having to physically leave the dungeon to go back to the Oasis is brilliant game design. Because you get engrossed in the dungeons, you wouldn’t want to go back to the oasis and start farming, naturally. Of course you want to finish the dungeon.
However being ripped from a puzzle element so you can gather the right skills immediately reminds you of what you need to do in town. Literally the guy you have to ask to trade members has the option to perform management tasks. And once you start, that system becomes compelling.
In fact I think the length of game is the best part. It ends just when this mechanic would get wearisome. Some of the puzzles start to require 2 or 3 skills in the late game, increasingly the probability that, sure enough, you don’t have these skills and have to go back to the oasis. (Every few minutes you’re ripping through spacetime)
If they wanted to develop the puzzle side of the dungeons further, the management side would have to give and vice versa. Right when the puzzles necessitate changing the underlying game mechanics you get to the end game.
It’s amazing game design. 8.5/10. Loved this game.
Re: Soapbox: A Super Mario Odyssey Sequel or DLC is All But Guaranteed
Since it's an odyssey and they've already used real life inspiration — New Donk City is basically NY and the Sand Kingdom is basically...Mexico? — then they could continue that.
**They could use international game developers.** This would have twofold purpose. One, it could give a sense of authenticity to each realm. Two, it would expand the footprint of Nintendo and the Switch, and it could give a toolkit right in the hands of developers.
They are already working to get into China, so imagine if they help Tencent move toward these types of AAA games, as opposed to only MOBA-style mobile games.
Imagine if game developers from Brazil, Egypt, Nigeria, South Africa, Australia, China, India, etc. which all have sizable English-speaking communities got involved directly with Nintendo. It would help them understand Switch and would give exposure to various game developers.
For the consumer? We could scale the Pyramids, go on a safari or swim in the Great Barrier Reef. Imagine Australia's coast with Cheap Cheaps or Mario leading an expedition in the Serengeti.
Re: Soapbox: A Super Mario Odyssey Sequel or DLC is All But Guaranteed
A trippy, nonsensical world. Just getting all sorts of wormholes and time warps and bizarre colorations. LSD World is what I’m saying.
Re: Atlus Confirms That Shin Megami Tensei V is Heading to the West on Nintendo Switch
@TheGameSquid that’s the point. It wasn’t assumed it would be released in the West but it wasn’t confirmed.
Re: Switch Launches In South Korea In December, And The Software Lineup Is Incredible
@MrDarkmark you can still easily bring it back into mainland China. I bought one in Macau and just walked it over the border it’s just not marketed really or sold in stores. You can also find it readily on Taobao.
Re: Digital Foundry Gives Its Full Analysis of DOOM on Nintendo Switch
@SLIGEACH_EIRE fantastic 😂