We should consider that Zelda isn't always just about the video games.
I imagine people care about the timeline for LARP or DND style RPs set in the Hyrule universe. Or fanfic. So timelines and lore matter to them.
Let's not dismiss those fans with "ROFL LOL JUST ENJOY THE D$%N GAME."
Edit: on a sidenote, this is why Wizards of the Coast pays attention to their timeline, because they have plenty of fans who don't play Magic: the Gathering, but follow the lore and collect cards accordingly.
@Anti-Matter I haven't experienced major framerate drops since the first few days of playing the game. Just the occasional short slowdowns, but nothing too bad. There were also memory issues regarding large islands, but thankfully I never encountered them.
Honestly the game is so chill and relaxing that I didn't mind when the game struggles a bit every now and then.
Like many here, I've invested in a large capacity SD card to prepare for digital download games as well as patches. So far so good. Enjoying my slim Switch case since I don't have a lot of cartridges these days. Portal Knights, Overcooked, Spelunker Party, and Golf Story among other indie games fit comfortably in my card.
But unfortunately, 16gb games and up are a bit too painful to both store and download on my incredibly slow DSL connection.
Because of those reasons, I prefer physical for large games. Mandatory 10gb and higher patches are excruciating for the same reason. So I hope developers are able to afford cheaper 32gb+ carts and we have better choices in the future.
@JaxonH I played the heck out of MH4U. Truly one of my favorite 3DS games of all time. Last I checked my old XL, it said I poured 1,105 hours into that game. A combination of adult life and a lack of G-rank caused me to pour in only 350+ hours into MHG. I was hoping to put more into MHGG, but alas, Capcom decided not only to make MHW a non-Nintendo game, but they didn't even bother bringing the old MHXX into either Switch nor even the 3DS. (I know I'm preaching to the choir, sorry, but it bears repeating, salt or otherwise.)
I'm still optimistic we'll get MHXX localized in the future, as Capcom seems fine with releasing old (hopefully not "very old" by the time) titles on Nintendo consoles these days.
@Agramonte and @ShadJV I gotta agree, adult life seems to be getting in the way of my gaming habits, as well. But gosh darn it, I'm going to try and cling to the memories of my youth and find ways to play local co op whenever I can, hehe.
I suppose I've been blessed that many of my gaming friends happen to be coworkers (and former students), so we see each other often. I do feel for @Agramonte 's situation, though. Keeping the spirit alive through online play is admirable and also fun.
@ShadJV if only we could still play the previous title (MHXX) localized, that would be perfect. I don't mind nor hate MHW because why should I. Rather, I wish Capcom would also give Nintendo some love (again.)
@JayJ yeah it's an incredibly niche game. You either get hooked or you hate it. That's what's so weird about MH. I guess it's the same for me as GTA. I could never get into it. But I do love sandbox games like Sleeping Dogs for example.
@Agramonte I play MH4U and MHG local with 4 friends so voice chat isn't necessary. Honestly hanging out with 4 friends playing MH is one of the best feelings in the world. I'm not going to buy another PS4 (though i did buy a new TV this holiday) and convince my friends to bring their consoles and TVs just to play local. Online just doesn't feel the same after you hunt locally.
@Dr_Shellshock me too! Preordered Switch with MHGG in mind. Alas, Capcom chose not to make Nintendo fans happy. Honestly even a 3DS MHGG would have been great. That would have given me a reason to still use my 3DS.
Reading through the review was quite interesting. The tone went went from glowing to meh in a heartbeat. I'm disappointed the reviews for this game isn't as good as I hoped. Shame as I'm always on the lookout for 4-player co-ops.
Multiplayer was the best part of that game. It was so fun adventuring with my brother and friend. And the DLC island was really fun. We were trying to recapture that feeling with Portal Knights, but it's just not the same.
@carlos82 like many others, I too skipped the WiiU (and the PS2/PS3 and all XBOX eras as well actually) so yeah I agree with you. I wanted a lot of cool stuff for BotW and I ended up purchasing 7 Zelda-related amiibo.
Looking back at it, I spent a lot for toys that mostly look pretty on my table at work.
The upside to this DLC/bonus model is my younger brother, friends and coworkers all benefit from my amiibo.
(Come to think of it, maybe we should just pool our money for future amiibo, haha.)
@vio maybe not as impressive as the others you mentioned, but do take note that those games are Two and Eight of their series respectively. A new title hitting 1.35M (as of September) is no slouch. That's more than a 13% install base. Tekken 7 on the other hand, came out in June and has surpassed 2M for the PS4 and XBox1. Given the 97.5M units out there, that's around a 2.1% install base. Yet it's considered a hit by the publisher.
@BlakeMorris I have the same gripes as you do! Particularly with your second point, as it would have been cool to "solve" the game purely as a Tailor. Alas, your "fantasy life" still entailed bearing arms. I was hoping for (ahem) tailored storylines for each job as well.
The radial map design makes sense from a castle standpoint, as I imagine it would really be the center of town. From a gaming standpoint, it did require a lot of backtracking. Fortunately I had my trusty Alpaca mount. The side quests being a bit vanilla was mostly bearable because I found the world so cute that anything I could get out of it was great.
I have very fond memories of that game. It was hilarious with fantastic witty dialogue. And shockingly, it was very emotionally moving, as well. I found myself nearly tearing up at some points. It's definitely in my top 3 favorite 3DS games.
@Ralek85 right on. While I don't own the game, my friend really enjoys ARMS. And going up to 5.0 is already something to be thankful for in terms of support. As for the sales-vs-development, I'm more inclined to think it's the latter. Maybe Nintendo wants the dev team to work on something new. That sounds quite exciting to me.
Maybe ARMS still has an e-sports future, or maybe Nintendo just wants it to remain a living-room brawler. I can live with either.
@NintenNinja16 those are indeed really good points. I suppose since ARMS came out in the Switch's infancy, it may have been more important to establish a solid base, and it really may be too ambitious to dedicate a lot of long-term resources to. Given the Switch's incredibly impressive upward trend, I do think ARMS 2 (if it gets made) will enjoy a bigger audience (and install base!) and also a bigger roster.
@ItalianBaptist actually, A.R.M.S. had sold 1.35M units as of September. (Can't find a more recent figure though) which is not bad considering the established Tekken series entry (#7) has 1.9M spread over two consoles with much-larger install bases. I'd say it did fine. As for its future, that's another thing entirely.
@roadrunner343 in contrast, I love 16-bit style. In my opinion it has a better mix of nostalgia and detail than 8-bit. Sadly, there aren't a lot of new games that use it.
@NintenNinja16 I share your opinion. While @Ralek85 noted the difference in the commercial model of OW and ARMS, it seemed like Nintendo implied that ARMS would have e-games potential in the Switch launch videos and event. Constant updates and balance tweaks are a great way to keep interest, and it's sad that ARMS will lack one of those from now on.
@gloom I agree with you. While the gameplay of Crawl looks like it will be amazing with multiple players, I'm beginning to move on from the 8-bit-pixel aesthetic.
I can imagine why this would get glowing reviews on mobile. It probably looks fantastic on a phone. On the Switch...maybe not so much.
But why are we knocking this game's "old" graphics when we praise 8-bit style? (Then again I'm pretty biased towards 16-bit style. Love me some Chronotrigger.)
Having said that, I'm more a local coop guy (Portal Knights) than an online player (this game), so this is a pass for me.
Aesthetically the game looks like the London Underground map if it were animated. I quite liked it. Not sure if the simple game loop justifies a price tag higher than a phone game though.
Really good news! I hope this continues and Nintendo manages to build a very large userbase, to keep attracting developers.
Inviting indie developers to come on board early in the console's life really helped set a nice foundation alongside some big studios.
Being pessimistic is fine, but being negative and deliberately dismissive and abrasive isn't good manners. You wouldn't act like that at a party and expect people to stick around you.
@SlimeKnight Could be the timing? I still have muscle memory of the SNS combos. Also I hear there's no flex animation after drinking items. Is that true?
@SlimeKnight I agree wholeheartedly!!! MHXX Switch Ver. already exists. Capcom just won't localize the thing! Other consoles can enjoy their MHW for all I care. I just want MHGG!
@MrMichaelJames I agree with you. Probably the big difference though is that my household has 3 Switches...but only 1 PS4. So Nintendo is at an advantage here. I suppose in my household you can call the PS4 as a home console, but the Switch as a personal console.
@NewAdvent "PS4P" and "don't have to repurchase games" means a portable console that has a Bluray slot.
I imagine that would be 4 times as thick as the Switch (for the processors and fans), twice as hot when running, and would only have 30-40 minutes of battery life thanks to a spinning optical disk. :/
Gyro controls on games like Super Mario Kart are a godsend. It feels so weird going back to the analog stick (although I'm no slouch with that control set-up, either.)
As for shooters, the pointer option is a hit or miss for me (pun intended). Really depends on the game.
Comments 584
Re: Breath of the Wild Developers Discuss the Zelda Timeline
We should consider that Zelda isn't always just about the video games.
I imagine people care about the timeline for LARP or DND style RPs set in the Hyrule universe. Or fanfic. So timelines and lore matter to them.
Let's not dismiss those fans with "ROFL LOL JUST ENJOY THE D$%N GAME."
Edit: on a sidenote, this is why Wizards of the Coast pays attention to their timeline, because they have plenty of fans who don't play Magic: the Gathering, but follow the lore and collect cards accordingly.
Re: Nintendo Has Reportedly Delayed the Roll-Out of 64GB Switch Game Cartridges
@Anti-Matter I haven't experienced major framerate drops since the first few days of playing the game. Just the occasional short slowdowns, but nothing too bad. There were also memory issues regarding large islands, but thankfully I never encountered them.
Honestly the game is so chill and relaxing that I didn't mind when the game struggles a bit every now and then.
Re: Nintendo Has Reportedly Delayed the Roll-Out of 64GB Switch Game Cartridges
Like many here, I've invested in a large capacity SD card to prepare for digital download games as well as patches. So far so good. Enjoying my slim Switch case since I don't have a lot of cartridges these days. Portal Knights, Overcooked, Spelunker Party, and Golf Story among other indie games fit comfortably in my card.
But unfortunately, 16gb games and up are a bit too painful to both store and download on my incredibly slow DSL connection.
Because of those reasons, I prefer physical for large games. Mandatory 10gb and higher patches are excruciating for the same reason. So I hope developers are able to afford cheaper 32gb+ carts and we have better choices in the future.
Re: Editorial: Trying to Play Monster Hunter XX in Japanese on the Nintendo Switch
@JaxonH I played the heck out of MH4U. Truly one of my favorite 3DS games of all time. Last I checked my old XL, it said I poured 1,105 hours into that game. A combination of adult life and a lack of G-rank caused me to pour in only 350+ hours into MHG. I was hoping to put more into MHGG, but alas, Capcom decided not only to make MHW a non-Nintendo game, but they didn't even bother bringing the old MHXX into either Switch nor even the 3DS. (I know I'm preaching to the choir, sorry, but it bears repeating, salt or otherwise.)
I'm still optimistic we'll get MHXX localized in the future, as Capcom seems fine with releasing old (hopefully not "very old" by the time) titles on Nintendo consoles these days.
Re: Editorial: Trying to Play Monster Hunter XX in Japanese on the Nintendo Switch
@Agramonte and @ShadJV I gotta agree, adult life seems to be getting in the way of my gaming habits, as well. But gosh darn it, I'm going to try and cling to the memories of my youth and find ways to play local co op whenever I can, hehe.
I suppose I've been blessed that many of my gaming friends happen to be coworkers (and former students), so we see each other often. I do feel for @Agramonte 's situation, though. Keeping the spirit alive through online play is admirable and also fun.
@ShadJV if only we could still play the previous title (MHXX) localized, that would be perfect. I don't mind nor hate MHW because why should I. Rather, I wish Capcom would also give Nintendo some love (again.)
EDIT: sorry, meant MHXX, not MHWW. XD
Re: Editorial: Trying to Play Monster Hunter XX in Japanese on the Nintendo Switch
@JayJ yeah it's an incredibly niche game. You either get hooked or you hate it. That's what's so weird about MH.
I guess it's the same for me as GTA. I could never get into it. But I do love sandbox games like Sleeping Dogs for example.
Re: Editorial: Trying to Play Monster Hunter XX in Japanese on the Nintendo Switch
@Agramonte I play MH4U and MHG local with 4 friends so voice chat isn't necessary. Honestly hanging out with 4 friends playing MH is one of the best feelings in the world.
I'm not going to buy another PS4 (though i did buy a new TV this holiday) and convince my friends to bring their consoles and TVs just to play local. Online just doesn't feel the same after you hunt locally.
Re: Editorial: Trying to Play Monster Hunter XX in Japanese on the Nintendo Switch
@Dr_Shellshock me too! Preordered Switch with MHGG in mind. Alas, Capcom chose not to make Nintendo fans happy. Honestly even a 3DS MHGG would have been great. That would have given me a reason to still use my 3DS.
Re: Editorial: Trying to Play Monster Hunter XX in Japanese on the Nintendo Switch
I stil have the demo on my Switch and play from time to time to keep my muscle memory intact.
Re: Review: Bloody Zombies (Switch eShop)
Reading through the review was quite interesting. The tone went went from glowing to meh in a heartbeat.
I'm disappointed the reviews for this game isn't as good as I hoped. Shame as I'm always on the lookout for 4-player co-ops.
Re: WorldNeverland: Elnea Kingdom is Coming to Switch Next Year
@BlakeMorris XD XD XD
Multiplayer was the best part of that game. It was so fun adventuring with my brother and friend. And the DLC island was really fun. We were trying to recapture that feeling with Portal Knights, but it's just not the same.
Re: Super Sonic Is Coming to Sonic Forces as DLC
@carlos82 like many others, I too skipped the WiiU (and the PS2/PS3 and all XBOX eras as well actually) so yeah I agree with you. I wanted a lot of cool stuff for BotW and I ended up purchasing 7 Zelda-related amiibo.
Looking back at it, I spent a lot for toys that mostly look pretty on my table at work.
The upside to this DLC/bonus model is my younger brother, friends and coworkers all benefit from my amiibo.
(Come to think of it, maybe we should just pool our money for future amiibo, haha.)
Re: ARMS Version 5.0 Is The Last Content Update The Game Will Recieve
@vio maybe not as impressive as the others you mentioned, but do take note that those games are Two and Eight of their series respectively. A new title hitting 1.35M (as of September) is no slouch. That's more than a 13% install base.
Tekken 7 on the other hand, came out in June and has surpassed 2M for the PS4 and XBox1. Given the 97.5M units out there, that's around a 2.1% install base. Yet it's considered a hit by the publisher.
Re: WorldNeverland: Elnea Kingdom is Coming to Switch Next Year
@BlakeMorris I have the same gripes as you do! Particularly with your second point, as it would have been cool to "solve" the game purely as a Tailor. Alas, your "fantasy life" still entailed bearing arms. I was hoping for (ahem) tailored storylines for each job as well.
The radial map design makes sense from a castle standpoint, as I imagine it would really be the center of town. From a gaming standpoint, it did require a lot of backtracking. Fortunately I had my trusty Alpaca mount. The side quests being a bit vanilla was mostly bearable because I found the world so cute that anything I could get out of it was great.
I have very fond memories of that game. It was hilarious with fantastic witty dialogue. And shockingly, it was very emotionally moving, as well. I found myself nearly tearing up at some points. It's definitely in my top 3 favorite 3DS games.
Re: ARMS Version 5.0 Is The Last Content Update The Game Will Recieve
@Ralek85 right on. While I don't own the game, my friend really enjoys ARMS. And going up to 5.0 is already something to be thankful for in terms of support. As for the sales-vs-development, I'm more inclined to think it's the latter. Maybe Nintendo wants the dev team to work on something new. That sounds quite exciting to me.
Maybe ARMS still has an e-sports future, or maybe Nintendo just wants it to remain a living-room brawler. I can live with either.
@NintenNinja16 those are indeed really good points. I suppose since ARMS came out in the Switch's infancy, it may have been more important to establish a solid base, and it really may be too ambitious to dedicate a lot of long-term resources to. Given the Switch's incredibly impressive upward trend, I do think ARMS 2 (if it gets made) will enjoy a bigger audience (and install base!) and also a bigger roster.
Re: ARMS Version 5.0 Is The Last Content Update The Game Will Recieve
@ItalianBaptist actually, A.R.M.S. had sold 1.35M units as of September. (Can't find a more recent figure though) which is not bad considering the established Tekken series entry (#7) has 1.9M spread over two consoles with much-larger install bases. I'd say it did fine. As for its future, that's another thing entirely.
Re: Review: Crawl (Switch eShop)
@roadrunner343 in contrast, I love 16-bit style. In my opinion it has a better mix of nostalgia and detail than 8-bit. Sadly, there aren't a lot of new games that use it.
Re: ARMS Version 5.0 Is The Last Content Update The Game Will Recieve
@NintenNinja16 I share your opinion. While @Ralek85 noted the difference in the commercial model of OW and ARMS, it seemed like Nintendo implied that ARMS would have e-games potential in the Switch launch videos and event. Constant updates and balance tweaks are a great way to keep interest, and it's sad that ARMS will lack one of those from now on.
Re: Review: Crawl (Switch eShop)
@gloom I agree with you. While the gameplay of Crawl looks like it will be amazing with multiple players, I'm beginning to move on from the 8-bit-pixel aesthetic.
Re: Switch Set To Overtake Wii U In Japan After Less Than A Year On Sale
Not bad for an underpowered, overgimmicked, overpriced piece of mobile-hardware trash with nothing but first-party games going for it!
Re: Review: The Deer God (Switch eShop)
4/10? hOOF that must hurt.
Re: WorldNeverland: Elnea Kingdom is Coming to Switch Next Year
I can imagine why this would get glowing reviews on mobile. It probably looks fantastic on a phone. On the Switch...maybe not so much.
But why are we knocking this game's "old" graphics when we praise 8-bit style? (Then again I'm pretty biased towards 16-bit style. Love me some Chronotrigger.)
Having said that, I'm more a local coop guy (Portal Knights) than an online player (this game), so this is a pass for me.
Re: WorldNeverland: Elnea Kingdom is Coming to Switch Next Year
@BlakeMorris Fantasy Life would be great! I maxed out a character in the old one and I still kept playing long after that.
Re: Poll: Surprise! A New Zelda Is In Development, But What Do You Want From It?
At this point it's best to defer to Nintendo's decision. It looks like it will be great regardless of what path they take. So I voted the 5th option.
Re: Square Enix Has Finished the Score for Project Octopath Traveler
Really loving the music of this game. I still have the demo installed on my Switch because it's so gorgeous.
Re: Feature: Chatting to 10tons About Its Prolific First Year on the Switch eShop
Just want to point out, maybe it should be chatting with not chatting to? (Unless I missed what the author wanted to express)
Re: Some Japanese Gamers Aren't Happy About Street Fighter 30th Anniversary Collection
I disagree. Capcom isn't took keen to do Quick Cash Grabs.
...or else they would have released a localized MonHun XX while they focused on MonHun World.
Re: Design Your Dream Subway in Mini Metro on Switch Next Year
Aesthetically the game looks like the London Underground map if it were animated. I quite liked it. Not sure if the simple game loop justifies a price tag higher than a phone game though.
Re: Design Your Dream Subway in Mini Metro on Switch Next Year
Played the Unity beta version of this when it came out several years ago. Good quick fun for--ironically--train rides.
Re: The Gorgeous-Looking InnerSpace Glides Onto Switch Early Next Year
@sr_388 man, beat me by...8 hours?? Crap it wasn't even close. XD
Re: Pokémon Crystal Is Coming To 3DS Early Next Year
@SuperTeeter64 why not, though? There are plenty of 8-bit style games on the Switch.
Though a brand new Pokémon game would be much, much better.
Re: Pokémon Crystal Is Coming To 3DS Early Next Year
Fantastic game. But my 3DS now sits proudly on my shelf next to my original SNES, GB, GBC and Wii.
Re: Feature: It's Time to Vote for Your 2017 Nintendo Life Game of the Year Awards
No Portal Knights on the lists? I would have voted for it.
I went with the usual suspects, alongside some great indies like Stardew Valley and Golf Story.
Re: Sharpen Your Blades Because Titan Quest Is Coming To Switch Soon
Have not played this game. 2-6 player co-op sounds amazing for the Switch!
Re: Nintendo Switch Reaches 10 Million Global Sales In Its First Nine Months
Really good news! I hope this continues and Nintendo manages to build a very large userbase, to keep attracting developers.
Inviting indie developers to come on board early in the console's life really helped set a nice foundation alongside some big studios.
Being pessimistic is fine, but being negative and deliberately dismissive and abrasive isn't good manners. You wouldn't act like that at a party and expect people to stick around you.
Re: Review: Nine Parchments (Switch eShop)
Yeah the demo didn't really capture my imagination. It felt very boring and shallow. My family and friends decided to pass on this title.
Re: Capcom Could Be Bringing Even More Ports To Nintendo Switch
@SlimeKnight Could be the timing? I still have muscle memory of the SNS combos.
Also I hear there's no flex animation after drinking items. Is that true?
Re: Capcom Could Be Bringing Even More Ports To Nintendo Switch
@maceng complete with "fondle the Khezu and collect Sticky Mucus" minigame.
Re: Capcom Could Be Bringing Even More Ports To Nintendo Switch
@SlimeKnight I agree wholeheartedly!!! MHXX Switch Ver. already exists. Capcom just won't localize the thing! Other consoles can enjoy their MHW for all I care. I just want MHGG!
Re: Street Fighter 30th Anniversary Collection Rumbles Onto Switch May 2018
Bring Monster Hunter Double Generations to the Switch and it will truly be a Merry Christmas!
Re: Square Enix Is Bringing Romancing SaGa 2 To Switch Next Week
@Akropolon Ah I see what you mean! Yeah they could really use a bit more proofreading before releasing these videos.
Re: Square Enix Is Bringing Romancing SaGa 2 To Switch Next Week
@Akropolon where'd you see this? O_O
The trailer clearly listed New Game+ as a feature towards the end.
Re: We Can't Ignore The Switch, Says Sony's Head Of Corporate Planning
@MrMichaelJames I agree with you. Probably the big difference though is that my household has 3 Switches...but only 1 PS4. So Nintendo is at an advantage here. I suppose in my household you can call the PS4 as a home console, but the Switch as a personal console.
Re: We Can't Ignore The Switch, Says Sony's Head Of Corporate Planning
@NewAdvent "PS4P" and "don't have to repurchase games" means a portable console that has a Bluray slot.
I imagine that would be 4 times as thick as the Switch (for the processors and fans), twice as hot when running, and would only have 30-40 minutes of battery life thanks to a spinning optical disk. :/
Re: We Can't Ignore The Switch, Says Sony's Head Of Corporate Planning
I hope CAPCOM's head of Monster Hunter also says "We can't ignore the Switch"
Re: Ryan Reynolds Will Provide the Voice of Detective Pikachu
OH LOL. XD
Re: Review: Portal Knights (Switch eShop)
@AcesHigh you are most welcome! Cheers!
Re: Editorial: Wii Remote Pointer vs. Switch Gyro Controls - The Resident Evil Test
Gyro controls on games like Super Mario Kart are a godsend. It feels so weird going back to the analog stick (although I'm no slouch with that control set-up, either.)
As for shooters, the pointer option is a hit or miss for me (pun intended). Really depends on the game.
Re: Review: Portal Knights (Switch eShop)
@AcesHigh unfortunately you'll each need a copy. ^_^;
Re: Review: Portal Knights (Switch eShop)
@Highlar it also has local multiplayer (multiple Switch consoles) for up to 4 players. Been playing 3-player local with my friends lately.