The fact that we're getting a compendium of every Street Fighter game should be cause for celebration, but in Japan some fans are less than happy about the upcoming 30th Anniversary Collection.
The problem stems from the fact that Capcom is using the "international" versions of each game. In the small print relating to the Japanese release, it is noted that "since all titles’ contents are based on the overseas versions, the titles, voicing, and text will be in English.”
This might seem like a minor issue, but it has quite far-reaching consequences, beyond the obvious fact that all of the post-match comments from the characters will be in a foreign tongue. The Street Fighter games were subject to some significant changes; for example, in Street Fighter II, M. Bison is actually called Vega in Japan, while Balrog (the boxer) is called M. Bison.
The story goes that the light-hearted reference to "Mike Tyson" was deemed a bit cheeky when it was localised for the west, forcing Capcom to switch the three "grand master" names around (the Spaniard Vega is called Balrog in Japan). Elsewhere, Street Fighter Alpha carries its western name, rather than the Japanese title Street Fighter Zero.
This might seem like a storm in a teacup, but among the dissenters is none other than PlatinumGames’ Hideki Kamiya, who has branded the collection a "quick cash grab" by Capcom.
Street Fighter 30th Anniversary Collection arrives in May 2018 on Switch, PlayStation 4, Xbox One and PC.
[source siliconera.com]
Comments 123
Ouch
I knew about the names being switched, I didn't know everyone got the American version though. Not sure why they can't do different versions.
@Kalmaro Same reason the EU doesnt get physical Capcom games (if at all)
Financial viability
@YummyHappyPills I guess. Suppose there's more going on here than I thought.
If Capcom wasn't so lazy with their compilations, they'd offer a choice of region from the main menu.
@Kalmaro I dont buy it either but thats the excuse they like to give.
Also remember they are pushing more for western audiences in their direction now...
If Capcom would like to cash-in crazy amounts of money it should start making a compilation of Beat-em-up's.
I'd pay whatever they want for a collection of 12 of them with multiplayer.
Edit: I'm adding a list since I started playing with the idea of how awesome that would be - Captain Command, AVSP, Knights of the Round, The Punisher, Dungeons & Dragons (both of them), Cadillacs and Dinosaurs, Armored Warriors, Warriors of Fate, Battle Circuit, The King of Dragons and, finally, Final Fight
Hamster do both versions
I know it'd be tough to get on the system, but I still want it anyways. Where is RE7 on Switch?
Ah, as long i can get USA Version, that's more than enough for me.
They could name them "Boxer" "Claw" and "Dictator" the way most people do.
If it was the other way round I would be raging so hopefully Capcom can use the next 5 months to create a patch to get this sorted. Cause lets face it that is the only way they will likely do it.
On a purely selfish note I am so hyped for these games. One of the best collections of games I have ever seen! Alpha 2 and 3 will be mine to play wherever I want!
The Japanese should try living here in Europe for a while then they'll appreciate how good they have it. Just a few examples. They're getting Bayonetta physically on Switch. They already got Resident Evil Revelations physically on Switch. They got MHXX localised on Switch, we didn't. They got Dragon Quest Heroes 1&2(still the only Switch game to have used a 32GB cartridge) localised, we didn't. They also get better voice acting than us. Etcetera, etc, etc.
They should really include both versions like Hamster do. Maybe this uproar will force them to change it. Still, calling it a "quick cash grab" is a bit much. From the looks of it they have actually put some effort into this, by including art work, background etc. Ultra Street Fighter 2, as good a game as it is, could be called a quick cash grab,at least compared to this collection. That was just a port of the 2008 HD remaster with a rubbish first person mode tacked on.
Assuming this is a bunch of ROMs and not some weird reprogrammed version I don’t get why they don’t include the Japanese releases and just have a menu to select which version to load. That’s about an afternoon of work at most, and I say that as a programmer.
Personally I prefer the Japanese versions anyway as I got used to the Japanese versions of the boss names from importing all the SFII releases on the Super Famicom.
My biggest problem is that they charged me £35 for just one Street Fighter 2 game not so long ago and now I find out I can have many Street Fighter games for the same price.
I'm not surprised Hideki Kamiya feels that way about Capcom; I wonder if he even gets 1¥ of Okami HD's sales...
@SLIGEACH_EIRE True, very true and to add to that they also have Dragon Quest X on the Switch...I have always wanted the console version of dragon quest.
@carlos82 Very true. Not sure why this hasn't been raised previously. Seems a little unfair.
@uximal Ya, that was such a big deal that goes all the way back to the Wii. It's been on Wii, Wii U and Switch but not once has it been released outside of Japan.
This is very rich coming from the Japanese, i don't see them kicking up a fuss when Capcom decides not to release versions of Monster Hunter or any number of Japan only exclusives.
A few name changes on re-release of old games and they lose their minds over it.
@SLIGEACH_EIRE
You should try living in Australia. It's even worse than Europe for gamers. Though your point is still valid and I agree.
Capcom is welcome to take my money on this one. I can't wait.
@SLIGEACH_EIRE uh, I don't think DQH and MHXX count as "localised" in Japan... XD And better voice acting is natural since it's a whole industry in Japan. I welcome being corrected on this, but how many dedicated voice acting schools, if at all, does the west have?
I suppose I can understand their disappointment, probably fueled by the fact that Hamster's fighters seem to pack two regions apiece as a rule, although "quick cash grab" is a moot point in business which naturally favours cash and grabbing some as quickly and effortlessly as situationally possible. As for Europe, we have had our own luck at times - Europe and Australia got localised Tales of Eternia on PSP, for instance, while the States lucked out.
All I can say is, "TOUGH" There's lots of games made in Japan that are in English text and voice only, and sometimes we don't don't get it (despite having our language) like TwinBee 3 for example. https://www.youtube.com/watch?v=fdQQNBP-CXE
plus you get Japanese voiced characters saying things in English.
end of the day, it's about fighting not voices.
Capcom dude 1: "Hmmm... western people, especially the Europeans, are angry because we constantly mistreat them. Perhaps we need to change our ways!"
Capcon dude 2: "Yes, let's also be mean to our japanese audiences sometimes, this way no one feels disciminated!"
Looks like Hamster can do what Capcan't.
Capcom should have known what the Japanese fans want, and they apparently want the Japanese versions even though it sounds a bit whiny. Japanese gamers could see it as a collection with exclusive American arcade versions! When do you get something SF-related like that released in Japan? Rarely, I assume.
If I was a Japanese fan I'd be excited to get something new, but they seem to be somewhat stubborn to accept a momentarily change, a few name changes, that's just the history that comes with these games. It doesn't change your beloved characters or the canon. It's just a collection of old SF games that happen to be the US-versions.
Maybe it's because its called the "30th Anniversary Edition". It's a boasting name but next to one-one there has played the American SF games in 30 years. It's just fear of losing the nostalgic attachment to these games when they have those tiny cosmetic differences that are destined to confuse many of them. They could have swapped the mindset of the Japanese market by renaming it something like "Street Fighter - The American Collection" and the frustration would turn into excitement.
But now it's too late. It's called the "30th Anniversary Edition" and they want the Japanese versions they grew up with.
Lol, I recently played SF2 for PCE and I thought the names were coded incorrectly.
A cash grab? Is he implying that video game publishers release games just to make money?
Interesting to see it the other way around for a change. Capcom could easily add a region chooser.
Capcom's laziness problem is always getting worse and worse.
As I read his complant I just think of MHXX not leaving Japan as of right now.
That’s sucks, but I’m still getting this.
It is a shame for the Japanese release but I always thought that the western versions of the names actually suited the character models better
@SLIGEACH_EIRE do you have any idea how many western games they don’t get or have to wait incredibly long for?
Aww boo hoo hoo. Japan realizing their market share is a drop in the bucket to the english speaking world. Not quite a cash grab, annoying maybe, but a logical stunt not having to make two builds.
@nhSnork Germany has a pretty big voice acting industry. Like in most of the world, Hollywood movies are a big deal here. But the average movie-goer would never watch a movie with subtitles, so everything is dubbed.
That's the reason why English anime dubs suck so much compared to the German ones
I'm pretty sure France has a big dubbing industry as well.
"who has branded the collection a "quick cash grab" by Capcom"
No [removed] Sherlock. I mean honestly, it's no wizardry to slap a different set of ROMs on the cart for different regions...
But it is a typical Capcom move.
And its a rather bizarr situation overall.
On one hand, they are too lazy to port over the Switch Monster Hunter, a slighty enhanced port of an already localized 3DS game.
And now they are giving the japanese audience the two finger salute in favor of the western releases ?
I really have no clue what Capcoms higher ups are thinking anymore, seriously...
The reference to "Mike Tyson" (M. Bison/ Bulrog) to my knowledge, wasn't dropped because "it was a bit cheeky"
It was because Tyson was facing rape allegations that later followed a conviction at the time of the games release.
Nintendo of America wanted to distance themselves from this.
@BulkSlash, your comment is pathetic. Saying someone else work can be done in a afternoon is the typical programmer mantra on trying to belittle your fellows programmers.
I wish I could hire someone like you as my programmer then I could have the pleasure to fire you when you get "detected".
In my 10 years of experience programming I've came across a lot of people like you. "This is easy. I can do it in a afternoon. It's just an if". The funny thing about people that make that kind of comment is they never show up to do the "easy" job.
Gotta complain about something I guess
@Domicio
I think you need to apologise, there’s no call for being so vicious, especially as at no point did I suggest this was an issue with programming competence. This is more than likely Capcom just not wanting to spend the time implementing the feature.
I run a team of over a dozen programmers and I never belittle their work and always try my hardest to help them learn new techniques and improve their skills. BTW I wouldn’t recommend hiring someone just so you can fire them, HR would probably terminate you for that sort of behaviour.
@BulkSlash, you said "this can be done in an afternoon". HR firing the owner of the company? Lmao.
This is easy job = typical "star" bs.
@Domicio
Well if HR can’t stop you then you’ll likely end up in an employment tribunal and find the rest of the staff start leaving because they don’t want to be around someone who fires people on a whim...
If you’re the owner of the company then I suggest you set a better example. As to me being a “star”, you don’t know me, so please don’t make assumptions.
@faint exactly that! We, in Japan, almost always get western games months later (if at all!)
That people are complaining for making the collection with the US versions instead of the Japanese versions is only understandable. After all Capcom is a Japanese company and Street Fighter is a Japanese game, isn’t it?
This decision is going to hurt the gane’s sales in Japan. Capcom should know better, they’re from Osaka! They should knew what was going to happen!
That sucks. Hopefully they will either fix this before launch or make a patch. Seems odd that they are subbing the home team though.
I disagree. Capcom isn't took keen to do Quick Cash Grabs.
...or else they would have released a localized MonHun XX while they focused on MonHun World.
@BulkSlash
"That’s about an afternoon of work at most, and I say that as a programmer."
Dude, you've been detected. Next time you want to show how special you are, make sure there are no programmers around you.
"the rest of the staff start leaving because they don’t want to be around someone who fires people on a whim..."
People don't wanna work around people that say "this is easy to do". My team have really good people and firing someone because they belittle their coworkers sounds really reasonable for me.
Goodbye, Mr. Star.
I'm supprised they've not coded it to cater for the World and Japanese versions. Complaining about Capcom about exploiting Street Fighter 2 is like complaining about paying Tax... It's always happened and always will. This compilation is more than a little generous from Capcom though.
Yep, Capcom is still Capcom.
Boohoo. How does it feel to miss out on something Japan. Now you know how it feels
@Domicio
I didn’t say it was easy, I said it would be quick to do. I also didn’t say it to be a “star” but to hopefully give others an idea about how Capcom could rectify this.
Anyway, I’m tired of this. I never belittle my coworkers and since you don’t know me I don’t see how you can claim otherwise. I’ll be putting you on ignore now so I can carry on enjoying the other commenters contributions.
Maybe it has something to do with online play? After all, there are arcade roms which are being tricked by an emulator to think they are having a local match on the same arcade machine when in fact, they are having the match over the internet.
Because of this, they have no choice but to use a single rom to facilitate online play.
But which roms? Well, you face a backlash either way. But using Japanese roms for the West is out of the question. Not only would the games be unreadable to western audiences, but Capcom still faces the same problems that they faced in the 90's.
Mike Tyson is still alive, and the mannerisms of the boxer and his name M.Bison could still invite legation.
Of course, I don't have the answers, but I do think there is a better reason for Capcom opting for one set of Roms worldwide.
And my feeling that is that online play has something to do with it.
Absolutely hilarious that Japan is complaining about something like this. Japan has had it too good for years. They can take one for the team for once.
If there's anything to actually get upset about that matters, it's that only four games have online play and they don't include Street Fighter Alpha 2 or the other two Street Fighter III games.
Wait, Japan getting screwed over instead everyone west?
What strange days these are...
Kidding aside, that's really lazy of Capcom on that part, wow. So... was Capcom so in a rush to make things right with their western audience (after our pissed off reactions about their initial Switch support) that now they're screwing Japan to make us happy? Smh Capcom, what is wrong with you these days...? :/
Wow those are strong words from Hideki.
I'd feel the same if this happened to me. Not cool, Capcom. Not cool. Have some respect for your Japanese fans and give them the Street Fighter collection they deserve!
To be fair to the complainers, not localizing the proper versions of the game for each territory really is just being a bit lazy and cheap on Capcom's part, and it's clearly true that this is obviously considered as a bit of a cash grab by the company, anniversary release or not.
This is stupid.
@Ryu_Niiyama Doesn't seem so odd for Capcom. They've been flipping off the Japanese customers in search of Call of Duty's audience for a decade.
Wasn’t Alpha 2 (I think) tweaked for western audiences, adding in people like Dhalsim?
@nhSnork yes, the West has them, and in spades too.
Pretty much every one of the biggest, non-anglophone EU countries has each and every movie/TV series/cartoon/whatever translated and dubbed in their own language (Spain, Germany, Italy, France, Portugal, the Netherlands).
And I don’t wanna sound like “the guy whose nation does it best”, but Italy historically has a great tradition in voice acting.
Such a Capcpom move...
Just add in a region switcher. There's maybe only a few MB of difference (if that) between the variations on these games.
Hell, if friggin' Hamster can do it for all their ACA releases, Capcom can do it too.
It's <current year argument>. Space isn't an issue anymore! Heck, I even did this with the limited space I had on my SNES Classic when adding in some of these very same CPS games!
@impurekind That's the problem here, everyone wants to assume Capcom is just being lazy and not willing to consider that there might be other factors at work here.
Maybe using one set of roms was the only way they could get online to work in some of the games? Or maybe there were some other factors at work that we don't know about.
Either way, I can understand why they are annoyed, but as a wester n gamer, I can't say I feel 100% sorry given Capcom, Square Enix, Namco, and even Nintendo have often screwed western gamers over countless times when it came to games and special edition releases.
If all the Japanese have to deal with is the changed names of bosses and playing Western versions of roms, then while I won't say that its right, its still small potatoes to the west getting shafted by Japanese developers time and time again.
Just give us monster hunter and stop with all these other time wasting games!
Although I've played several of the games in this series, Street Fighter II was the second game I ever put in the SNES, right after Super Mario World. I didn't actually get any good at the game until I was in my mid-20s. But I am extremely nostalgic towards that particular cartridge. Every little detail from the opening Capcom sound byte, trying to pronounce Tatsumaki Senpukyaku, to the confusing, yet oddly charming, character dialogue.
If the only version I had access to was different from the one I played as a kid, then I wouldn't get the same "tingly feels" I normally would. And that's a big draw for me. So I 100% agree with being upset about this little change. Balrog will always be a beefy boxer to me, but I don't expect the Japanese to feel the same way, nor should they.
(That being said, of course I'm buying this up ASAP)
@BulkSlash Capcom is weird about how their old games "actually port" and aren't emulated roms. Or something. So it's different than just a rom dump. Retronauts has talked about this a few times.
That is what they care about? I would trade the entire collection for SFIV. A joke of a 30th Anniversary Collection.
I totally see why they'd be upset.
Well now they know how we feel, ha ha ha!
Duh... It is a quick cash grab, hopefully they do it right though.
@Dang69 Yeah I’ve noticed that with their iOS releases of things like Final Fight and SFII. Those initially looked like emulation but there are loading screens and other small clues/mistakes that indicate they’re ports.
I’m pretty sure the iOS releases originated with the PSP Capcom Collections as the options, unlockables and loading screens match. I wonder if those versions are the basis for this release too?
And at the same time, the Neo Geo games on the Switch offer a ton of choices regarding what version to play... but I guess that's just too much for Capcom and Digital Eclipse to bother doing...
Can't please everyone.
"come on reggie give us mother 3!"
@ogo79: Mother 3 is trash
I feel for them, I feel their rage about it, all I have to do is think the magic word "Bayonetta 1 download" and I get how they feel..
Get ready for Pearl Harbor part 2
@Caryslan But nothing you said doesn't just translate into lazy on Capcom's part as far as I'm concerned.
@Ryno

Not surprised, it's Capcom after all. This is the same company that skipped out on re-releasing the superior Sega Saturn port of Mega Man 8, when they were making Mega Man Legacy Collection 2.
I personally remember when I was supposed to start calling Princess Toadstool Princess Peach and Dr. Robotnik Dr. Eggman. I think this won't kill them.
@AlwaysGreener Sega Saturn emulation to this day is very hard to do, even on high-powered PCs. The Switch has no chance of pulling it off, and I doubt the PS4 or Xbox One can do it either.
So, its not really about Capcom being lazy. Sega Saturn emulation is just very hard to pull off.
They should be more upset at that fact that Super Gem Fighter Mini Mix, aka Pocket Fighter, is missing. At the same time, Capcom really should be including both the US, AND Japanese versions of the games on the same cartridge/download.
US Nintendo account would automatically play the American versions, while a Japanese Nintendo account would automatically play the Japanese versions. Shouldn't be that hard for Capcom to pull off. They're simple Roms, after all...
Not much of a big deal, only thing disappointing to me is that they include regular versions of Street Fighter Alpha 2 and Street Fighter Alpha 3 instead of the more complete Street Fighter Alpha 2 Gold and Street Fighter Alpha 3 Upper, the two better versions of those two arcade games. Also the lack of Street Fighter The Movie: The Game is not cool, I really want to try the arcade version of that game as I don't like the console versions.
@Caryslan Yeah, that's true. And what's really unfortunate is that it's the port with the most content, compared to the PS1 version.
Hmmm... maybe they just worry too much, I mean the Mega Man Legacy Collection was in fact called Rock Man Classics Collection in Japan so I don't think the Street Fighter Collection would be any different. It wouldn't be Capcom to just purposely piss them off.


Well, you know it is when you’re used to always getting the best... Can’t blame them now
1st world problems. I mean really?
@Fuz Toadstool was a terrible name TBH, but Robotnik is just more badass.
If this is a cash grab, then what was that Street Fighter 2 for Switch? Seems like Capcom are just milking the Switch for all it's worth and not producing any original content for the system at all. :/
As far as the names go vega makes sense for the clawed bullfighter since the name is Spanish.
If this is a cash grab, then what was that Street Fighter 2 for Switch?
An early release while the collection was still in production. Like "we gotta release something during the actual year of the 30th anniversary".
Toadstool was a terrible name TBH
If you grew up with it from the 80s, its a perfectly acceptable name for her.
I am sure they will release a Japanese voice pack later.
Boo-hoo. Who cares if a few Japanese gamers are irate about some name changes? It's not nearly as bad as what Japanese devs did to bona fide classics like Knight Lore and Monty on the Run. Jaleco ruined those games.
@AlwaysGreener Saturn stuff isnt the easiest to port/emulate. Thats why there are hardly any Saturn rereleases.
@Angelic_Lapras_King I know, but it's not like it couldn't have been done. The Saturn's architecture maybe complicated, but it could be tamed, if Capcom was willing to put in the effort that is.
@Caryslan @Angelic_Lapras_King Also I think the reason why we hardly see any Saturn re-releases is not only because of the complexity of its design, but the lack of familiarity of the system to most gamers. And the combination of the two makes the Saturn and much of its library a "Lost Cause" to developers, which is a shame, since the only way of being able to play these games are drying up from either consoles dying or disc rot.
Personally, I think "Zero" is a better name for a prequel, anyway.
As for the names, while I wish they had been able to keep the Mike Tyson reference, Vega makes a lot more sense as the name of the Spanish character. Then we could just name the dictator Balrog, and we get the best of both sides of the Pacific.
Surely they'll just apply some quick regional text changes like any localisation?
@Masurao There is definitely a big divide between the two regions. The Americas and PAL seem to get about 95% the same content. Japan on the other hand seems to have a whole variety of exclusive content, and they have a bunch of things that don't transfer over due to the language barrier and so on.
@Handsomistic15 It makes more sense that her name was Toadstool, after all it's more related to her kingdom which was the Mushroom Kingdom. Peach is just a generic name, I don't get why Nintendo suddenly revert to her first name when everyone already got use to her western name. I never heard of Dr. Robotnik's name mention at all in any of the main Sonic game series at the time except in the Sonic cartoons and the Puyo ripoff which was also based on one of the cartoon. By the time the 3D Sonic games started, that's when I learn he is called Eggman.
This video sums them up very well
https://www.youtube.com/watch?v=R_aXElv_HEc
Why not put every street fighter game in the collection? :/ Lazy ass crapcom
you know what, maybe they should just learn English....
I smell a Japanese sound-pack incoming...
@Masurao well the reason why Japan doesn't get certain western games is due to preference, historically indie games have never done well in Japan.
The reason why the west doesn't get certain Japanese games has nothing to do with performance, its pure dog minded "i can have it and you can't" mentality.
No other reason not to release Monster Hunter games in the west when they do so well other than to pander to the Japanese hate of sharing.
@SLIGEACH_EIRE
Damn. I'm usually not a fan of your negativity, but if you hadn't written that comment, I would have done so myself.
"The Japanese should live here to see how good they have it", indeed.
@clvr
Why do I get the feeling we have another fellow Italian among our ranks?
So, what do they call M. Bison?! I know I can Google it, but I couldn’t help yelling that in my head while reading this article. 😄
@Razer
This. Just this.
Heck, I remember a certain Japanese game designer who, quote-unquote, said "eff you western gamers, play your own games" in regards to localization. So yeah, dog minded "I can, you can't" mentality.
@AlexSora89 well, let’s see, I don’t know how to put that...because I am Italian! Ahahahahahahah
Just kidding around, I know you know ahahahah
We’re just a few in here to my knowledge: other than me and you, I can only come up with Benson and another user whose nick I cannot recall right now, but yeah it’s nice to know we’re a small (if a bit under-represented) community-within-the-community 😄
What can we say: Crapcom. LOL... I hope they stop being foolish soon. I love some of their franchises and I'd love to see 'em on the Switch and not like they have done with the REsi Revelations Card + DL (this is bullpoopie).
Wait, I'm really confused by this... They're releasing 12 games in one, some of which are nearly impossible to get, and people are mad about names?
I mean, I get it'd be confusing, but this isn't an end-all situation for these games, and it's like Capcom is trying to appeal to as wide an audience as possible... So why is there all this Capcom hate going on right now?!
@Azikira I don't know why it's difficult to understand. Capcom is going to release the English version in Japan instead of the Japanese version. Do you think they should do that? I don't understand why you're confused. Do you think it's okay if Capcom releases the Japanese version in the US?
@retro_player_22 It's clearly stated in the article that Capcom does that.
@AlexSora89 I know, it actually runs deep within their culture unfortunately, the closed off dont share with anyone mentality, a nation full of introverts.
But they would be up in arms if Rockstar decided not to release the next GTA there or if Bethesda took away Fallout or Elder Scrolls.
We get Indy games but only because they dont want them, all our AAA get released there, even Microsoft stupidly releases their stuff there in the hope that something might catch.
All the while we miss out on games and Japanese developers miss out on money.
@NinNin i personally think its great that Capcom is doing this, giving their countrymen a small taste of what its like to be a western gamer. We get locked out of 30% of the content available in Japan and 50% of what is available to get in the west is in Japanese.
i would like to know how the Japanese would feel if the next GTA game doesn't get released in Japan. Ever.
@Masurao Yeah man, horse racing! I can't tell you how much I would love to play those two Japanese horse racing games, but they are heavily Japanese to the point to where you really need to know how to read it well to play the games.
@Razer
I would have gotten your point but I got distracted by the mental image of a Japanese dub of GTA V halfway through your comment.
"ORE WA TUREVA FIRIPISU, BAKA!"
@clvr
As far as I can recall, it's me, you, @BensonUii and @spizzamarozzi, although there's another one but I can't put my finger on the guy's username.
@BensonUii
The Boot is growing strong in here!
@Francisk0
Same. Capcom' Beat-em-ups were amazing for the time. If they can somehow sneak in AVSP, I'd throw money at them.
That aside, Capcom did a lazy port? In other news, water is wet.
@Masurao I'm sorry but i just don't really see your point here, Indie games have never sold well in Japan, last i checked the majority of gamers in Japan don't care about the Indie games they never get, there is hardly a market for them, using Indie games to make your point isn't going to work here.
Those studio created games you mentioned, you are still getting in 2018, you may have to wait 1 or 2 years, but you are still GETTING those games, if i had it my way, you would NEVER get those games. Just so you know what its like living in the west. Do you really want me to make a list of all the good JRPG games or puzzle games or strategy games that never made it here? You know how many years we jad to wait for Fire Emblem? (i live in the UK, we barely get ANY Jrpg or Japanese strategy games)
All the "Tales" games (we had maybe 2 or 3 tales games on the snes... Thats it)? or even more recently Monster Hunter?(which is popular here). If i had it my way GTA, Red dead Redemption, Skyrim, Fallout, Dark Souls, The Witcher and many other western games especially in the RPG genre would never come to Japan... ever, it would give you a true feel of what its like to be a gamer here, watching all these great games that you cannot play because they wont give them to you.
The reason behind this isn't some overblown Capcom conspiracy, it's common sense.
These aren't ports, they're straight emulation with netplay. The different region/language revisions are not the same thing and are not cross compatible with netplay, it has to be running the exact same ROM set. Same reason you can't run netplay with different ROM revisions on basically any emulator ever. The difference between JP/World or JP/US/EU game revisions almost always have at least a few tiny gameplay changes besides text.
Hamster's ACA series doesn't have to worry about netplay, it's all offline, so it's nothing to flip between international and domestic modes. Did you notice that the one thing that is online (high score and caravan mode) forces you to only play one specific version of the game?
It's pretty obvious that it's a cash grab whether that's a good thing or bad. It sucks that Capcom is lazy to put the JP version of the game for JP players but at the same time AT LEAST they're getting something. If they did the reverse and instead only putting it in Japanese but not putting the English version of it, I would get upset but hey, it's games that have not much story and I've played it in English before anyways. IF they only released this to the west and not release this in Japan, I can totally see them getting angry about it.
I'm not gonna say "Well JP players is feeling the same pain of those westerners" because not only that is childish and immature, it's also 100% incorrect since there are JP players waiting for English games to be localized same as the westerners. I'm sure there are a small group of JP players that wants good western games that might never see a localization same as westerners that wants a localization of their JRPG games. Of course since both JP and westerners aren't SUPER vocal (or know what is going on with both the opposite sides) they'll be ignorant about the it. And that is where they think both JP and western players has it "good" with games.
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