Comments 642

Re: Talking Point: How Do You Define 'Retro'?

SepticLemon

I follow the GameCenter CX's logic of anything that's over 20 years old is retro, but in that case, the PS2, GameCube and Original Xbox now go into the retro category and I feel old seeing as they were my systems during my university days!

Re: Atari's First 'Sprint' Game In Three Decades Launches On Switch Next Month

SepticLemon

@N8tiveT3ch Well, it's not quite Atari-Atari if you know what I mean. The Atari of the 70s became Atari Games in 1985 which was separate from Atari Inc. Atari Inc. folded in 1992, but Infogrames bought the name and intellectual property in 2003 rebranding the Infogrames name to Atari SA, SA meaning Société Anonyme which you could say is French for a limited company. Though Ironically, Atari SA now wants to use the Infogrames names again!

Re: Poll: Hasn't Nintendo Always Been An 'Entertainment' Company?

SepticLemon

@gaga64 I do remember too, but the way I see that was that Sony and Microsoft were already in other technology sectors, whilst Nintendo's technology sector was only really in gaming. So it was easier for them to do their own thing at the time, rather than jump to the hot new thing that could end up giving royalty cheques to the opposition. Nintendo now has a rich gaming history with enough content to expand out of gaming, clearly, Nintendo commissioning Illumination to make the Mario Movie was a really good move, and because of so they now want to expand into the film industry.

Re: Poll: Hasn't Nintendo Always Been An 'Entertainment' Company?

SepticLemon

Considering that Nintendo began as a playing card company, to a toy company, and then a games company, its business model has always been moving to adapt and make good money.

If they want to get into films, I remember during the GameCube era there were rumours going around that they were planning to become an anime studio. Granted, it didn't happen, but it's clear that Nintendo is always looking into new business sectors.

Re: Bayonetta's OG Voice Actor Asks Fans To "Boycott" Third Game After PlatinumGames Wage Fallout

SepticLemon

@Captain-N "4,000.00 USD? Depending on how she gets it, whether once, or over a period of time, I'd say she's being greedy. Especially, if she gets royalties, in addition to the 4 thousand."

That's the problem, it was flat, with no royalties, not even from merch. The issue is that Platinum treated her as if she was replaceable, even though she had spent 7 years before the first game training to hone in on her voice acting work. It would be like if you got a doctorate of surgery from Yale, to then receive a £23K a year contract with a hospital. That's where you say screw that, find work elsewhere. That's what Hellena did.

Re: Atari Anniversary Collection Full List Of Games Possibly Revealed In Retailer Leak

SepticLemon

@Westlondonmist I looked it up, and it turns out that both Midway and Atari were involved in the development of Paper Boy. Midway developed the software, whilst Atari provided Midway with the System II hardware to run the game and some additional software programming to optimise the game for that hardware. But ultimately, the software and the game belong to Midway, even if they did use Atari's hardware, kinda like how Nintendo used some of Sega's hardware for Sherriff and Ikegami Tsushinki's hardware for Donkey Kong and Mario Bros.

Re: Atari Anniversary Collection Full List Of Games Possibly Revealed In Retailer Leak

SepticLemon

@rockodoodle I believe you're thinking about California Games, which was developed by Epyx and released on the Lynx, Master System and NES. Epyx was a third-party developer, but they did make a lot of games for Atari platforms even if they did develop games for Commodore, Amstrad, Apple, Sinclaire and MSX platforms. They were known for publishing Summer/Winter Games, Impossible Mission and Rogue.

Re: Poll: So, What Do You Think Of Mario's New Look?

SepticLemon

As much as I love the way the animation is looking, Chris Pratt needs to voice act rather than just say lines! At least Jack Black and Keegan-Michael Key are putting their best into this movie!

Just hope that the Charlie Day Luigi isn't just Charlie Day reading lines!

Re: Review: Neon White - A Thrilling, Hilarious Genre Hybrid That You Simply Must Check Out

SepticLemon

@Lizuka The cards in the game are basically your guns and abilities. The idea is that each card can be used in two ways, the elevate card can either be used as a handgun, or you can burn it to perform a higher jump or a double jump after doing a normal jump. The purify card can be used as a submachine gun, or it can be burned to lob a sticky grenade that you can use to kill a group of demons, and/or be used to perform Quake-style rocket jumps. But the main idea with these cards is that even though you can stack them, you can only use whats on the top of the stack, and I believe that in later levels you have to be careful about what cards to pick in what order so that you can efficiently complete the level.

Re: Pac-Land Is The Next Arcade Archives Game Coming To Switch

SepticLemon

Nice! This game is great and was the inspiration to turn Super Mario Bros into a similar platformer. I wonder if Hamster will include both the Western and Japanese ROMs in this release as they've done before? The Western version has Pacman looking the way he does in the 80s cartoon, whilst the Japanese ROM uses a version of PacMan that an artist at Namco made that fits the official art of the character.

Just remember kids, when you bounce off the spring board, you have to mash the jump button in order to clear the water or you will drop straight in the pond/lake!

Re: Toaplan's Coin-Op Classic 'Snow Bros.' Is Coming To Switch This May

SepticLemon

@Dimey From what I've read and looked at, this game does have the old and new music but the graphics remain like that. Then there are the original 50 stages that do have new art but don't change the gameplay, along with 30 new stages and the new monster mode. From what I gather, this is going to be a better remaster including new content compared to WonderBoy Returns, which was very dull, where it's new coat of paint didn't make the game any better.

Re: Hardware: This Wireless Portable 4K Screen Offers Cable, Lag And Dock-Free Switch Gaming

SepticLemon

@HolyGeez03 There's no overclock on the Switch. When it's undocked, it runs in a limited power, underclocked if you want to call it, so that it doesn't chew up the battery life.

When it comes to other docks, the problem that the Switch has is that when it comes to USB-C, one of the voltages that it uses when docked is not a standard voltage that's used in the USB-C standard. So it can get bricked due to not getting the right power.

Re: Hardware: This Wireless Portable 4K Screen Offers Cable, Lag And Dock-Free Switch Gaming

SepticLemon

@Damo Bear in mind that the Wii U used digital video broadcast for its wireless video transmission rather than using 2.4/5ghz. It eliminates latency (to a degree,) but its range was bad because the signal couldn't be any stronger than 0.5 watts to comply with international transmission laws. A similar thing happened with FM transmitters when they were a thing in the iPod days, they had bad range because it used the FM range of frequencies at 0.5 watts. So it would only work at about 10-20 metres.