I follow the GameCenter CX's logic of anything that's over 20 years old is retro, but in that case, the PS2, GameCube and Original Xbox now go into the retro category and I feel old seeing as they were my systems during my university days!
It would be awesome if it plays like Sensible Soccer, one button to do everything. I hope they don't do an EA and make you pay for all the other players separately in a gamble.
@N8tiveT3ch Well, it's not quite Atari-Atari if you know what I mean. The Atari of the 70s became Atari Games in 1985 which was separate from Atari Inc. Atari Inc. folded in 1992, but Infogrames bought the name and intellectual property in 2003 rebranding the Infogrames name to Atari SA, SA meaning Société Anonyme which you could say is French for a limited company. Though Ironically, Atari SA now wants to use the Infogrames names again!
@Pak-Man Well, DMA, the company that developed Lemmings would turn into RockStar, but Psygnosis, their publisher, had the rights to Lemmings, and they got bought out by Sony. So Sony has the rights to Lemmings, even though the last Lemmings game was made on the PSP.
You know what we REALLY need! An Alexey Pajitnov Gold Masters Series game!
It'll have the very first Electronika 60 version of Tetris, and a bunch of other games that Alexey made such as Wild Snakes, Hatris, El-Fish, Knight Moves, and Hexic HD!
@gaga64 I do remember too, but the way I see that was that Sony and Microsoft were already in other technology sectors, whilst Nintendo's technology sector was only really in gaming. So it was easier for them to do their own thing at the time, rather than jump to the hot new thing that could end up giving royalty cheques to the opposition. Nintendo now has a rich gaming history with enough content to expand out of gaming, clearly, Nintendo commissioning Illumination to make the Mario Movie was a really good move, and because of so they now want to expand into the film industry.
Considering that Nintendo began as a playing card company, to a toy company, and then a games company, its business model has always been moving to adapt and make good money.
If they want to get into films, I remember during the GameCube era there were rumours going around that they were planning to become an anime studio. Granted, it didn't happen, but it's clear that Nintendo is always looking into new business sectors.
@shonenjump86 Yeah, both Ai o Torimodose and Tough Boy are in the game, but you unlock them later, meaning that you won't be punching to "You Wah Shock" straight away.
@HxRaider Charles Martinet does side gigs too. But I'm pretty sure that Nintendo gives him royalties for playing the voice of the most iconic video game character ever.
@Captain-N "4,000.00 USD? Depending on how she gets it, whether once, or over a period of time, I'd say she's being greedy. Especially, if she gets royalties, in addition to the 4 thousand."
That's the problem, it was flat, with no royalties, not even from merch. The issue is that Platinum treated her as if she was replaceable, even though she had spent 7 years before the first game training to hone in on her voice acting work. It would be like if you got a doctorate of surgery from Yale, to then receive a £23K a year contract with a hospital. That's where you say screw that, find work elsewhere. That's what Hellena did.
@Westlondonmist I looked it up, and it turns out that both Midway and Atari were involved in the development of Paper Boy. Midway developed the software, whilst Atari provided Midway with the System II hardware to run the game and some additional software programming to optimise the game for that hardware. But ultimately, the software and the game belong to Midway, even if they did use Atari's hardware, kinda like how Nintendo used some of Sega's hardware for Sherriff and Ikegami Tsushinki's hardware for Donkey Kong and Mario Bros.
@rockodoodle I believe you're thinking about California Games, which was developed by Epyx and released on the Lynx, Master System and NES. Epyx was a third-party developer, but they did make a lot of games for Atari platforms even if they did develop games for Commodore, Amstrad, Apple, Sinclaire and MSX platforms. They were known for publishing Summer/Winter Games, Impossible Mission and Rogue.
As much as I love the way the animation is looking, Chris Pratt needs to voice act rather than just say lines! At least Jack Black and Keegan-Michael Key are putting their best into this movie!
Just hope that the Charlie Day Luigi isn't just Charlie Day reading lines!
@Lizuka The cards in the game are basically your guns and abilities. The idea is that each card can be used in two ways, the elevate card can either be used as a handgun, or you can burn it to perform a higher jump or a double jump after doing a normal jump. The purify card can be used as a submachine gun, or it can be burned to lob a sticky grenade that you can use to kill a group of demons, and/or be used to perform Quake-style rocket jumps. But the main idea with these cards is that even though you can stack them, you can only use whats on the top of the stack, and I believe that in later levels you have to be careful about what cards to pick in what order so that you can efficiently complete the level.
I've played the PC demo on Steam a few times and it's great fun!
Definitely, a game to look at! Though I prefer using Keyboard and Mouse for FPS games, so I'll be sticking with the PC version; it would be awesome if they add keyboard and mouse support to the Switch version.
I'll pass as I already have it, seems weird that they'll release it as a single SKU even though it's already in a pack that came out a few months after the release of the system. I don't think there's going to be that much difference emulation wise unless M2 is working on it.
Oh man, this game! This is a really hard true ending called "The Saints Trial" where you must not pick up any money, don't kill any enemies and demons, and not cause the bathroom cutscene to happen! lol!
@Gamer_Griff Yup, that's because Namco gave Midway the rights to manufacture and publish Pacman in the US. It's just that things got a little more complicated when GCC came along and made a better Pacman clone.
Nice! This game is great and was the inspiration to turn Super Mario Bros into a similar platformer. I wonder if Hamster will include both the Western and Japanese ROMs in this release as they've done before? The Western version has Pacman looking the way he does in the 80s cartoon, whilst the Japanese ROM uses a version of PacMan that an artist at Namco made that fits the official art of the character.
Just remember kids, when you bounce off the spring board, you have to mash the jump button in order to clear the water or you will drop straight in the pond/lake!
@Dimey From what I've read and looked at, this game does have the old and new music but the graphics remain like that. Then there are the original 50 stages that do have new art but don't change the gameplay, along with 30 new stages and the new monster mode. From what I gather, this is going to be a better remaster including new content compared to WonderBoy Returns, which was very dull, where it's new coat of paint didn't make the game any better.
@Silly_G If you've played Bubble Bobble before, it's a clone of that game, but rather than trapping enemies in bubbles, you roll up enemies in snow and roll them into other enemies to score more points.
@HolyGeez03 There's no overclock on the Switch. When it's undocked, it runs in a limited power, underclocked if you want to call it, so that it doesn't chew up the battery life.
When it comes to other docks, the problem that the Switch has is that when it comes to USB-C, one of the voltages that it uses when docked is not a standard voltage that's used in the USB-C standard. So it can get bricked due to not getting the right power.
@Damo Bear in mind that the Wii U used digital video broadcast for its wireless video transmission rather than using 2.4/5ghz. It eliminates latency (to a degree,) but its range was bad because the signal couldn't be any stronger than 0.5 watts to comply with international transmission laws. A similar thing happened with FM transmitters when they were a thing in the iPod days, they had bad range because it used the FM range of frequencies at 0.5 watts. So it would only work at about 10-20 metres.
Comments 642
Re: Stunning 'Animal Well: Design Works' Book Announced By Lost In Cult
Wait, does this include the game, or is it just a Book that comes with an OST on tape?
Re: Talking Point: How Do You Define 'Retro'?
I follow the GameCenter CX's logic of anything that's over 20 years old is retro, but in that case, the PS2, GameCube and Original Xbox now go into the retro category and I feel old seeing as they were my systems during my university days!
Re: Sociable Soccer 24 Finally Kicks Off On Switch In June
It would be awesome if it plays like Sensible Soccer, one button to do everything. I hope they don't do an EA and make you pay for all the other players separately in a gamble.
Re: Atari's First 'Sprint' Game In Three Decades Launches On Switch Next Month
@N8tiveT3ch Well, it's not quite Atari-Atari if you know what I mean. The Atari of the 70s became Atari Games in 1985 which was separate from Atari Inc. Atari Inc. folded in 1992, but Infogrames bought the name and intellectual property in 2003 rebranding the Infogrames name to Atari SA, SA meaning Société Anonyme which you could say is French for a limited company. Though Ironically, Atari SA now wants to use the Infogrames names again!
Re: Talking Point: What Games Would You Like To See Given The 'Gold Master Series' Treatment?
@Pak-Man Well, DMA, the company that developed Lemmings would turn into RockStar, but Psygnosis, their publisher, had the rights to Lemmings, and they got bought out by Sony. So Sony has the rights to Lemmings, even though the last Lemmings game was made on the PSP.
Re: Talking Point: What Games Would You Like To See Given The 'Gold Master Series' Treatment?
OH WAIT!
You know what we REALLY need! An Alexey Pajitnov Gold Masters Series game!
It'll have the very first Electronika 60 version of Tetris, and a bunch of other games that Alexey made such as Wild Snakes, Hatris, El-Fish, Knight Moves, and Hexic HD!
Re: Talking Point: What Games Would You Like To See Given The 'Gold Master Series' Treatment?
I think King's Quest should get the Gold Masters series treatment next!
The history of those games is amazing.
Re: A New Quake Game Has Seemingly Been Teased
Wait, does that say Quake 6!?
There's no such thing as Quake 5!
Re: Poll: Hasn't Nintendo Always Been An 'Entertainment' Company?
@gaga64 I do remember too, but the way I see that was that Sony and Microsoft were already in other technology sectors, whilst Nintendo's technology sector was only really in gaming. So it was easier for them to do their own thing at the time, rather than jump to the hot new thing that could end up giving royalty cheques to the opposition. Nintendo now has a rich gaming history with enough content to expand out of gaming, clearly, Nintendo commissioning Illumination to make the Mario Movie was a really good move, and because of so they now want to expand into the film industry.
Re: Poll: Hasn't Nintendo Always Been An 'Entertainment' Company?
Considering that Nintendo began as a playing card company, to a toy company, and then a games company, its business model has always been moving to adapt and make good money.
If they want to get into films, I remember during the GameCube era there were rumours going around that they were planning to become an anime studio. Granted, it didn't happen, but it's clear that Nintendo is always looking into new business sectors.
Re: Fitness Boxing Fist Of The North Star Is Getting A Physical Release In The West
@Rettam_itnA
"Omai wa mou shindeiru"
"NANI!?!?!?!"
BOOM!
Re: Fitness Boxing Fist Of The North Star Is Getting A Physical Release In The West
@shonenjump86 Yeah, both Ai o Torimodose and Tough Boy are in the game, but you unlock them later, meaning that you won't be punching to "You Wah Shock" straight away.
Re: Poll: Bomb Rush Cyberfunk Is Out On Switch Today, Will You Be Getting It?
I got it on Steam, so that I can wait when Iam8Bit releases the physical Switch version.
Re: Random: "Walupeach" Was Almost A Thing, But Miyamoto Vetoed Before Seeing The Designs
...but doesn't Nintendo already have an evil Peach though?
Captain Syrup.
I mean, she's the villain in the Wario Land games. If they really wanted a "Wah-Peach," they could just use Captain Syrup.
https://www.mariowiki.com/Captain_Syrup
Re: Upcoming 2D Platformer 'Onion Assault' Pays Homage To Super Mario Bros. 2
Pelle Lok?
Surely that's Serious Sam! lmao!
Re: Bayonetta's OG Voice Actor Asks Fans To "Boycott" Third Game After PlatinumGames Wage Fallout
@HxRaider Charles Martinet does side gigs too. But I'm pretty sure that Nintendo gives him royalties for playing the voice of the most iconic video game character ever.
Re: Bayonetta's OG Voice Actor Asks Fans To "Boycott" Third Game After PlatinumGames Wage Fallout
@Captain-N "4,000.00 USD? Depending on how she gets it, whether once, or over a period of time, I'd say she's being greedy. Especially, if she gets royalties, in addition to the 4 thousand."
That's the problem, it was flat, with no royalties, not even from merch. The issue is that Platinum treated her as if she was replaceable, even though she had spent 7 years before the first game training to hone in on her voice acting work. It would be like if you got a doctorate of surgery from Yale, to then receive a £23K a year contract with a hospital. That's where you say screw that, find work elsewhere. That's what Hellena did.
Re: Atari Anniversary Collection Full List Of Games Possibly Revealed In Retailer Leak
@Westlondonmist I looked it up, and it turns out that both Midway and Atari were involved in the development of Paper Boy. Midway developed the software, whilst Atari provided Midway with the System II hardware to run the game and some additional software programming to optimise the game for that hardware. But ultimately, the software and the game belong to Midway, even if they did use Atari's hardware, kinda like how Nintendo used some of Sega's hardware for Sherriff and Ikegami Tsushinki's hardware for Donkey Kong and Mario Bros.
Re: Atari Anniversary Collection Full List Of Games Possibly Revealed In Retailer Leak
@rockodoodle I believe you're thinking about California Games, which was developed by Epyx and released on the Lynx, Master System and NES. Epyx was a third-party developer, but they did make a lot of games for Atari platforms even if they did develop games for Commodore, Amstrad, Apple, Sinclaire and MSX platforms. They were known for publishing Summer/Winter Games, Impossible Mission and Rogue.
Re: Atari Anniversary Collection Full List Of Games Possibly Revealed In Retailer Leak
@rockodoodle Paperboy was developed by Midway, now a part of Warner Bros.
Klax would've been awesome to have on this collection though seeing as they really wanted that game to be the next Tetris.
Re: Poll: So, What Do You Think Of Mario's New Look?
As much as I love the way the animation is looking, Chris Pratt needs to voice act rather than just say lines! At least Jack Black and Keegan-Michael Key are putting their best into this movie!
Just hope that the Charlie Day Luigi isn't just Charlie Day reading lines!
Re: Nintendo Announces A Special Direct Presentation For Super Mario Bros. Movie
@WiltonRoots Wow, on the email reply I got, this looked bad before I loaded the page because it didn't show the emoji, lmao!
Re: Nintendo Announces A Special Direct Presentation For Super Mario Bros. Movie
@WiltonRoots 24fps with a cap of 30fps. lol!
Re: Review: Neon White - A Thrilling, Hilarious Genre Hybrid That You Simply Must Check Out
@Lizuka The cards in the game are basically your guns and abilities. The idea is that each card can be used in two ways, the elevate card can either be used as a handgun, or you can burn it to perform a higher jump or a double jump after doing a normal jump. The purify card can be used as a submachine gun, or it can be burned to lob a sticky grenade that you can use to kill a group of demons, and/or be used to perform Quake-style rocket jumps. But the main idea with these cards is that even though you can stack them, you can only use whats on the top of the stack, and I believe that in later levels you have to be careful about what cards to pick in what order so that you can efficiently complete the level.
Re: Review: Neon White - A Thrilling, Hilarious Genre Hybrid That You Simply Must Check Out
I've played the PC demo on Steam a few times and it's great fun!
Definitely, a game to look at! Though I prefer using Keyboard and Mouse for FPS games, so I'll be sticking with the PC version; it would be awesome if they add keyboard and mouse support to the Switch version.
Re: Classic Maze RPG 'The Tower of Druaga' Is This Week's Arcade Archives Game
It's already on the Namco Museum though...
I'll pass as I already have it, seems weird that they'll release it as a single SKU even though it's already in a pack that came out a few months after the release of the system. I don't think there's going to be that much difference emulation wise unless M2 is working on it.
Re: Pac-Man's Family All Have VERY Different Names In Pac-Man Museum+
I'm so annoyed with Pac Mom. It's such a shame that Ms PacMan is no longer.
Re: Check Out The New Official Pac-Man Theme Song
Sorry, this new PacMan song sucks.
The 80s track is way better!
Re: Krut: The Mythic Wings Is A 2D Hack-And-Slash Platformer Based On Southeast Asian Lore
Oh man, I got Shadow of a Beast vibes from this. Just change the aliens to mythical creatures, and you end up with Krut.
Re: Review: Snow Bros. Nick & Tom Special - A Tired Bubble Bobble-Alike That's Finally Affordable
Awww... I was hoping that this would be at least a 7. I had fun playing the original arcade game when the fair came to town every August.
Re: Part Fort, Part Nite, All Cop: Robocop Is Now In Fortnite
@Teksetter I wonder how long it'll take until there's a stupidly powerful bot that will beat everyone, and it turns out to be a Mr Rogers model!? lol!
Re: Part Fort, Part Nite, All Cop: Robocop Is Now In Fortnite
@Teksetter
https://youtu.be/lrzKT-dFUjE
Re: Part Fort, Part Nite, All Cop: Robocop Is Now In Fortnite
Now, if you can get this music, that would get my interest! lmao!
https://www.youtube.com/watch?v=wGIKnn-COS4
Re: '80s Anime-Inspired 'Nirvana' Combines F-Zero Racing With Visual Novel Romance
Wait, the gameplay of this looks just like Trailblazer on the C64.
https://youtu.be/S4fbfe9jR_I
I might pick this up if it's any good, I really enjoyed Trailblazer and Cosmic Causeway on the C64.
https://youtu.be/i2SvzHY6JhY
Re: Namco's Yokai Dochuki, Renamed 'Shadowland', Is The Next Arcade Archives Game On Switch
Oh man, this game! This is a really hard true ending called "The Saints Trial" where you must not pick up any money, don't kill any enemies and demons, and not cause the bathroom cutscene to happen! lol!
It's a brutal platformer!
Re: Random: Where's Ms. Pac-Man in Pac-Land?
@AcridSkull That was released in 2016. AtGames bought the contract in 2019.
Re: Random: Where's Ms. Pac-Man in Pac-Land?
@PBandSmelly I'd say that's 90% true.
But according to some reviews, their new Video pinball machine is meant to be pretty good. Maybe AtGames should stick to pinball and only pinball?
Re: Random: Where's Ms. Pac-Man in Pac-Land?
@Gamer_Griff Yup, that's because Namco gave Midway the rights to manufacture and publish Pacman in the US. It's just that things got a little more complicated when GCC came along and made a better Pacman clone.
There's a great youtube version about this here, https://www.youtube.com/watch?v=0LTmUaxXA0c
Re: Random: Where's Ms. Pac-Man in Pac-Land?
Heh, I've been talking about this in the Retro forum. https://www.nintendolife.com/forums/retro/rest_in_peace_ms_pacman
Re: Pac-Land Is The Next Arcade Archives Game Coming To Switch
Nice! This game is great and was the inspiration to turn Super Mario Bros into a similar platformer. I wonder if Hamster will include both the Western and Japanese ROMs in this release as they've done before? The Western version has Pacman looking the way he does in the 80s cartoon, whilst the Japanese ROM uses a version of PacMan that an artist at Namco made that fits the official art of the character.
Just remember kids, when you bounce off the spring board, you have to mash the jump button in order to clear the water or you will drop straight in the pond/lake!
Re: Toaplan's Coin-Op Classic 'Snow Bros.' Is Coming To Switch This May
@Dimey From what I've read and looked at, this game does have the old and new music but the graphics remain like that. Then there are the original 50 stages that do have new art but don't change the gameplay, along with 30 new stages and the new monster mode. From what I gather, this is going to be a better remaster including new content compared to WonderBoy Returns, which was very dull, where it's new coat of paint didn't make the game any better.
Re: Toaplan's Coin-Op Classic 'Snow Bros.' Is Coming To Switch This May
@Silly_G If you've played Bubble Bobble before, it's a clone of that game, but rather than trapping enemies in bubbles, you roll up enemies in snow and roll them into other enemies to score more points.
Re: Random: How On Earth Did We Miss Bandai Namco's "Cooking Action Battle Game" Tabe-O-Ja?
Heh, Tabeoja translates into "Eat it." Now I have Weird Al in my head now and I would love to see him cameoed in the game!
https://youtu.be/ZcJjMnHoIBI
Re: Classic Puzzler 'Qix' Comes To Switch This Week
YES!!!
I'm so getting this tomorrow!
Re: Review: Sol Cresta - PlatinumGames' Intriguing Shmup Doesn't Do Enough To Stand Out
@Spiders There is a tate mode in the game.
Re: PlatinumGames' Sol Cresta Is Receiving A Limited Run Physical Release On Switch
Am I really the only one excited for this game? Clearly I'm the boomer here...
Looks at his special edition Space Invaders Infinite Collection box set
Re: PlatinumGames' Sol Cresta Is Receiving A Limited Run Physical Release On Switch
Oh man!!!
I saw the email! And I'm so getting this!
I would love to see the Cresta series come back!
Re: Hardware: This Wireless Portable 4K Screen Offers Cable, Lag And Dock-Free Switch Gaming
@HolyGeez03 There's no overclock on the Switch. When it's undocked, it runs in a limited power, underclocked if you want to call it, so that it doesn't chew up the battery life.
When it comes to other docks, the problem that the Switch has is that when it comes to USB-C, one of the voltages that it uses when docked is not a standard voltage that's used in the USB-C standard. So it can get bricked due to not getting the right power.
Re: Hardware: This Wireless Portable 4K Screen Offers Cable, Lag And Dock-Free Switch Gaming
@KayFiOS Well, as long as it isn't slower than HDMI, it'll be fine. You just don't want to add more lag to the 2-3 frames of lag that HDMI has.
Re: Hardware: This Wireless Portable 4K Screen Offers Cable, Lag And Dock-Free Switch Gaming
@Damo Bear in mind that the Wii U used digital video broadcast for its wireless video transmission rather than using 2.4/5ghz. It eliminates latency (to a degree,) but its range was bad because the signal couldn't be any stronger than 0.5 watts to comply with international transmission laws. A similar thing happened with FM transmitters when they were a thing in the iPod days, they had bad range because it used the FM range of frequencies at 0.5 watts. So it would only work at about 10-20 metres.