Granted, I'm in the realm of playing PC games above 60fps with my GTX1070 and with a 144hz monitor. I can get games to look really silky and more responsive than a 60hz TV.
Simply put, 60frames-please would just want to have more 60fps luxuries on his system of choice. Granted the Switch is a portable, and has limitations. But there's certainly examples of lazy programing, inefficiency, and understaffed work loads going on that don't make these games the best that they can get. Untitled Goose Game is alright frame rate wise, but I think 60frames-please is correct that it's running somewhere between 30-60fps, but never touching those numbers.But it would be awesome to see the game run silky smooth at 60FPS. But it also depends on how the developers made their model animations too. If they did it under 60fps, it would be pointless to run it at 60fps.
But we can all dream. We simply want the best for our Nintendo Switch System.
@Whalehome What I'm getting at this that even if a game is short, you can still like it.
Heck, back in 1993 I got myself a copy of Kirby's Dream Land and beat it on the same day. I might have felt a little bad for beating it so quick, but I still own the game to this day.
@60frames-please It would be interesting to see what frame rate it's running at, and how stable it is; then compare it to the PC version, and see if than runs at 60fps, or if it's capped to match the Switch version.
@60frames-please Likelihood is that they may have used an older USB Elgato Capture card that would only capture an HDMI feed up to 30fps, meaning that you'd miss every even frame when recording a 60fps game. But it looks great on both portable and docked mode.
@60frames-please I've only played it in portable mode.
I can't give you exact numbers, because I don't have the means to test console games. But it's been very smooth. If there's been any drops from 60FPS, I don't think it's been any less than 50.
@Whalehome People can beat SUper Mario Bros in 6 minutes. But it was launched with a $25 price tag.
And that's $25 in eighties money! That's about $55 after current inflation! Simply put, yes, it's nice when games last, but you can have fun with short games too. It's all about if it's worth it, and I'm having a blast with Goose game at the moment!
@HeroOfCybertron Hello Hello, the developers of the game released a tweet yesterday saying that the game will be launched on 9am Friday in your local time. As it's 2:00pm here, we already had it for a few hours. But if my maths are right, that would make it 9am now for eastern standard time, so it might be out for you now if you live in the east of the US.
@Googie The idea with Burger Time was that the enemies in the game are meant to be foods that you don't put on a burger.
@kirbygirl Actually yes, There were carrot and pea pod enemies in Super Burger Time, not the original. Super Burger Time was an odd one, it was like they were trying to make the game look like a Bubble Bobble clone.
@Bensei Something to point out too. The Japanese download version are three seperate games with their own prices. It's not a bundle like the physical edition.
@KBuckley27 They're not the SNES/SuFami versions. It's the Switch version of the PS4 versions, which in turn are console-ised versions of the iOS and Android versions of DQ1-3.
In this case, the game has English, Korean and Mandarin in it. There's no Japanese language option in this physical release. Plus, there doesn't appear to be a physical release for Japan, yet.
Singapore, even though it's an asian country, uses English as their main language, then maybe Malay or Mandarin as their second. But Singapore people pick English as their main language.
Typically, Asian, or "International" editions of games may contain English language in them, but it's mainly there for the Singapore market.
You don't have to use a long list of commands to do things like you did in DQ1 and 2. You just walk up to something, press A, and it's context sensitive. But in the original NES game, if you wanted to open a treasure chest, you had to pause the game and go to a command to open the treasure chest.
My gripes with the iOS, Android, Switch and PS4 versions of these games is that even though it looks better than the Super Famicom remakes, the SuFami remakes are much more animated, the music is better, and a lot more work was put into them than these newer versions have.
Heh! This actually reminds me of the early 90s when my Grandad had a thing for Italian Cup Football. Channel 4 would play a lot of Italian footy, and in the intro there would be a guy that screams "GOLAZO!" off his lungs! lmao!
@60frames-please They used to have licencing issues when the games came out on the NES. Nintendo had to rename the games Dragon Warrior, because Dragon Quest in the west was the name of a Dungeons and Dragons rule book that had a trademark behind it. SquareEnix had to fight to get the Dragon Quest name for the west when DQVIII came out.
Technically, there should be no issues getting the games out onto western eShops, but the big problem is that these Switch versions are based on the PS4 versions, which are simply modified versions of the mobile Dragon Quest games. The graphics for enemies and the music is a bit mediocre if you compare them to the Super Famicom remakes.
@Wavey84 Oh, and yes, there is a Super Famicom version of DQV, but it's an early Super Famicom title, the DS version feels like a real remake.
As for what system to play DQXI on. I'm not sure if the PS4 version has PS4 Pro support, I'll have to look that up. I'm currently playing DQXI on Steam and running it in the highest quality possible, which looks much better than what the Switch can do in its demo. But the Switch version does come with the 2D mode, which isn't in the PS4 and Steam versions, and the Switch version comes with better audio, as the midi in-game audio has be changed to recorded orchestrated music from the DQXI soundtrack. So there's some advantages with the Switch edition.
@Wavey84 DQXI is a bit more traditional compared to IX and X.
It plays a bit more like DQVIII, but focusing has been removed for a new Pep system, which is this game's equivalent of a limit break. But it's a little random, and you can't always rely on it to come when you need it. But the cool thing with pep is that if two or more characters are pepped up, and have compatible moves, they can perform a pep move together, which is way more powerful than a pep move done by just one character.
Playing in 3D, you can move your character around the battlefield like some modern JRPGs, but your position of characters don't make that much of a difference when it comes to outcome. There's pretty much no point of it being there to begin with, so I'm guessing that when SquareEnix was working on the game, position was going to be a factor in combat, but never came to be.
@Wavey84 DQVIII is worth getting into, and is one of the better DQ games out there. If you want to get into a good retro DQ game, try out DQV, that, to me at least, is the best DQ game made with it's awesome story. I would avoid DQVI though, as it's quite dull compared to IV and V.
If you want to get into them, here's a list of the better DQ games.
DQIII for GameBoy Color, NES or Super Famicom DQV for DS DQVIII for PS2 or 3DS DQXI for PS4, Switch or Steam
Cool, but these are ports of the PS4 versions of DQ1-3, which I've been told aren't great.
The main complaints I've heard is that the enemies don't animate in battle, which is the same as the Famicom and NES versions, but the Super Famicom ports had animated enemies. Then the quality of the MIDI music is worse than that from the Super Famicom versions. It feels like Square Enix rushed these ports out to the PS4 and Switch really fast to make a quick buck.
The issue I've had before is that when you put the Switch into sleep mode, it would disconnect the log in with BethesdaNet. Meaning that when you turn the system back on to play it again, ti would pop up this window every 5-30 seconds about having to reconnect, even though you could only do that from the title screen, and not in game. But I haven't seen that since the update that removed the mandatory sign in, and you can just play it without interruptions even if you lose a connection.
I'm surprised that Hulten didn't use a Sharp monitor, as Nintendo was under contract to use their TVs in promotions and adverts as Nintendo was fringing on breaking copyright laws as Sharp once sold a convection oven called the Fami-con.
The systems that I've had problems with, were my GameBoy, my GameCube, and my original 3DS.
My GameBoy developed a fault where it would refuse to turn on; so out of curiosity, I took it apart to see if I could see a problem and I couldn't see anything that was burnt out or destroyed. So I assembled it back together again, and somehow it worked! No idea how I did it, it might have been something loose that got fixed as I apart the GameBoy back together again.
My original GameCube eventually stopped reading discs, so I contacted Nintendo over the phone and they asked me to clean the lens with a cotton swab and bit of windolene, but it still wouldn't work. The technician on the phone suggested that the diode for the laser that reads the discs might be faulty and needed a replacement. At the time Nintendo provided a two year warranty, and I was within it, so Nintendo sent me a paid stamp and address to send it back to Nintendo. I got it about about 10 days later and it worked a treat!
For the 3DS though, that was a different story. One day the system simply made a loud crack, and it stopped powering on. When I contacted Nintendo about it, they no longer did their 2 year warranty, and only did a 1 year warranty. I had to send the system over to Nintendo, and they ended up send me a bill of £80 for the repair job they did! I never knew what the problem was, but I begrudgingly paid the £80 bill and got my 3DS back shortly after.
Simply put, as you guys mentioned above. They just don't make stuff the way they used to. After all, there's a GameBoy that survived a bomb blast that's displayed in Nintendo New York; providing it's getting its power from the DC input rather than batteries, sure, but the GameBoy is super rugged in comparison to newer systems these days. Not to mention that older systems are simply easier to repair. Hell, the GameBoy itself has to be the easiest system to repair, not to mention all the 1st and 3rd party resources you can get for the system to repair them! It just makes me hope that we don't enter an age where things become so delicate and unrepairable!
Firstly, if you want a Gradius game, you can get Gradius 1 & 2 on the Konami Arcade collection, and the NES version in on the Nintendo Online NES service. Why on earth would you pay for an arcade version of an NES version of an arcade game!? :S
Comments 642
Re: Untitled Goose Game Is Out Now, And You Can Buy It Cheap For A Limited Time
@USWITCH64 That would be like saying...
"Yes, I would like my games to be choppy."
Granted, I'm in the realm of playing PC games above 60fps with my GTX1070 and with a 144hz monitor. I can get games to look really silky and more responsive than a 60hz TV.
Simply put, 60frames-please would just want to have more 60fps luxuries on his system of choice. Granted the Switch is a portable, and has limitations. But there's certainly examples of lazy programing, inefficiency, and understaffed work loads going on that don't make these games the best that they can get. Untitled Goose Game is alright frame rate wise, but I think 60frames-please is correct that it's running somewhere between 30-60fps, but never touching those numbers.But it would be awesome to see the game run silky smooth at 60FPS. But it also depends on how the developers made their model animations too. If they did it under 60fps, it would be pointless to run it at 60fps.
But we can all dream. We simply want the best for our Nintendo Switch System.
Re: Untitled Goose Game Is Out Now, And You Can Buy It Cheap For A Limited Time
@Whalehome What I'm getting at this that even if a game is short, you can still like it.
Heck, back in 1993 I got myself a copy of Kirby's Dream Land and beat it on the same day. I might have felt a little bad for beating it so quick, but I still own the game to this day.
Re: Untitled Goose Game Is Out Now, And You Can Buy It Cheap For A Limited Time
@Tyranexx
To Do:
Slick hair up.
Mack on Zelda.
Annoy Link.
Develop delusions of grandeur.
Recruit lackeys.
Claim that you saved the day.
Re: Untitled Goose Game Is Out Now, And You Can Buy It Cheap For A Limited Time
@Tyranexx Untitled Groose Game!
Re: Untitled Goose Game Is Out Now, And You Can Buy It Cheap For A Limited Time
@60frames-please It would be interesting to see what frame rate it's running at, and how stable it is; then compare it to the PC version, and see if than runs at 60fps, or if it's capped to match the Switch version.
Re: Untitled Goose Game Is Out Now, And You Can Buy It Cheap For A Limited Time
@60frames-please Well, it feels smoother than what happens when Link's Awakening tries to load up a new area.
But I'm fine with it, it's better than some other games i've played on the Switch, and it's pretty smooth in handheld mode too.
I would like to try it out on my PC, but it became an Epic Store exclusive.
Re: Untitled Goose Game Is Out Now, And You Can Buy It Cheap For A Limited Time
@60frames-please Likelihood is that they may have used an older USB Elgato Capture card that would only capture an HDMI feed up to 30fps, meaning that you'd miss every even frame when recording a 60fps game. But it looks great on both portable and docked mode.
Re: Untitled Goose Game Is Out Now, And You Can Buy It Cheap For A Limited Time
@60frames-please I've only played it in portable mode.
I can't give you exact numbers, because I don't have the means to test console games. But it's been very smooth. If there's been any drops from 60FPS, I don't think it's been any less than 50.
Re: Untitled Goose Game Is Out Now, And You Can Buy It Cheap For A Limited Time
@Whalehome People can beat SUper Mario Bros in 6 minutes. But it was launched with a $25 price tag.
And that's $25 in eighties money! That's about $55 after current inflation! Simply put, yes, it's nice when games last, but you can have fun with short games too. It's all about if it's worth it, and I'm having a blast with Goose game at the moment!
Re: Untitled Goose Game Is Out Now, And You Can Buy It Cheap For A Limited Time
@Tyranexx LOL!
Hoot's Mon! There's a goose, loose, aboot this hoose!
https://www.youtube.com/watch?v=xNabUJ5bQPk&feature=youtu.be&t=164
Re: Untitled Goose Game Is Out Now, And You Can Buy It Cheap For A Limited Time
@NoxAeturnus Interesting... Because Germany, an hour ahead of the UK, did get the game an hour before us.
Re: Untitled Goose Game Is Out Now, And You Can Buy It Cheap For A Limited Time
@HeroOfCybertron Hello Hello, the developers of the game released a tweet yesterday saying that the game will be launched on 9am Friday in your local time. As it's 2:00pm here, we already had it for a few hours. But if my maths are right, that would make it 9am now for eastern standard time, so it might be out for you now if you live in the east of the US.
https://twitter.com/house_house_/status/1174652291288166400
Re: Untitled Goose Game Is Out Now, And You Can Buy It Cheap For A Limited Time
@popey1980 No idea, I only just got to the second level.
Re: Untitled Goose Game Is Out Now, And You Can Buy It Cheap For A Limited Time
I got the game right after 9am!
I've been having a blast with it!
But why are there no reviews for it?
Re: BurgerTime Party! Reimagines The Arcade Classic For Nintendo Switch This October
@Googie The idea with Burger Time was that the enemies in the game are meant to be foods that you don't put on a burger.
@kirbygirl Actually yes, There were carrot and pea pod enemies in Super Burger Time, not the original. Super Burger Time was an odd one, it was like they were trying to make the game look like a Bubble Bobble clone.
Re: BurgerTime Party! Reimagines The Arcade Classic For Nintendo Switch This October
I really like the Cuphead art style on this.
But the carrot enemy is replaced with a donut?
What a weird decision.
Re: Japanese Releases Of Dragon Quest I, II And III On Switch Will Be Playable In English
@KayFiOS It's identical to the iOS and Android versions.
Re: Japanese Releases Of Dragon Quest I, II And III On Switch Will Be Playable In English
@Alucard83 Nope, Nintendo hasn't got these as an exclusive as they were PS4 games released in 2017 before they were ported to the Switch.
https://www.youtube.com/watch?v=ZlApLQQSmGI
...not to mention that they're console-ised versions of the iOS and Android versions of DQ1-3.
Re: Japanese Releases Of Dragon Quest I, II And III On Switch Will Be Playable In English
@Bensei Something to point out too. The Japanese download version are three seperate games with their own prices. It's not a bundle like the physical edition.
https://www.nintendolife.com/news/2019/09/japanese_releases_of_dragon_quest_i_ii_and_iii_on_switch_will_be_playable_in_english#comment5231283
Re: Japanese Releases Of Dragon Quest I, II And III On Switch Will Be Playable In English
@Bensei No idea TBH. The Download appears to be Japanese only, whilst the physical edition appears to be Asia only. If it does come out, you'd probably be better off to get the android version, which would be likely the cheapest way to play the game. https://play.google.com/store/apps/details?id=com.square_enix.android_googleplay.dq1_gp
Re: Japanese Releases Of Dragon Quest I, II And III On Switch Will Be Playable In English
@KBuckley27 They're not the SNES/SuFami versions. It's the Switch version of the PS4 versions, which in turn are console-ised versions of the iOS and Android versions of DQ1-3.
Re: Japanese Releases Of Dragon Quest I, II And III On Switch Will Be Playable In English
@NIN10DOXD Yes, you're right.
In this case, the game has English, Korean and Mandarin in it. There's no Japanese language option in this physical release. Plus, there doesn't appear to be a physical release for Japan, yet.
Re: Japanese Releases Of Dragon Quest I, II And III On Switch Will Be Playable In English
@Bensei Yes, if you put a Japanese account on your Switch, the Japanese News feed will be included with your American or European news feed.
Re: Japanese Releases Of Dragon Quest I, II And III On Switch Will Be Playable In English
@BlackenedHalo Not always.
Singapore, even though it's an asian country, uses English as their main language, then maybe Malay or Mandarin as their second. But Singapore people pick English as their main language.
Typically, Asian, or "International" editions of games may contain English language in them, but it's mainly there for the Singapore market.
Re: Japanese Releases Of Dragon Quest I, II And III On Switch Will Be Playable In English
@Don It's mainly quality of life stuff.
You don't have to use a long list of commands to do things like you did in DQ1 and 2. You just walk up to something, press A, and it's context sensitive. But in the original NES game, if you wanted to open a treasure chest, you had to pause the game and go to a command to open the treasure chest.
My gripes with the iOS, Android, Switch and PS4 versions of these games is that even though it looks better than the Super Famicom remakes, the SuFami remakes are much more animated, the music is better, and a lot more work was put into them than these newer versions have.
Re: '90s Football Stars Is Now Golazo!, And It's Coming To Nintendo Switch This Week
Heh! This actually reminds me of the early 90s when my Grandad had a thing for Italian Cup Football. Channel 4 would play a lot of Italian footy, and in the intro there would be a guy that screams "GOLAZO!" off his lungs! lmao!
https://youtu.be/x0aQ8QGEoGU?t=346
The game however... It just looks like a generic no rules football game. Behold the Kickmen looks like a better No Rule Football game to me. https://store.steampowered.com/app/529440/Behold_the_Kickmen/
Re: Japanese Releases Of Dragon Quest I, II And III On Switch Will Be Playable In English
@60frames-please They used to have licencing issues when the games came out on the NES. Nintendo had to rename the games Dragon Warrior, because Dragon Quest in the west was the name of a Dungeons and Dragons rule book that had a trademark behind it. SquareEnix had to fight to get the Dragon Quest name for the west when DQVIII came out.
Technically, there should be no issues getting the games out onto western eShops, but the big problem is that these Switch versions are based on the PS4 versions, which are simply modified versions of the mobile Dragon Quest games. The graphics for enemies and the music is a bit mediocre if you compare them to the Super Famicom remakes.
Re: Japanese Releases Of Dragon Quest I, II And III On Switch Will Be Playable In English
@Wavey84 I looked up the PS4 Pro support for DQXI.
It plays in 4K, but it's not true 4K, the GPU is generating a 1440p image, and then it's upscaled to 2160p(4K).
Re: Japanese Releases Of Dragon Quest I, II And III On Switch Will Be Playable In English
@Wavey84 Oh, and yes, there is a Super Famicom version of DQV, but it's an early Super Famicom title, the DS version feels like a real remake.
As for what system to play DQXI on. I'm not sure if the PS4 version has PS4 Pro support, I'll have to look that up. I'm currently playing DQXI on Steam and running it in the highest quality possible, which looks much better than what the Switch can do in its demo. But the Switch version does come with the 2D mode, which isn't in the PS4 and Steam versions, and the Switch version comes with better audio, as the midi in-game audio has be changed to recorded orchestrated music from the DQXI soundtrack. So there's some advantages with the Switch edition.
https://www.youtube.com/watch?v=xfdFU3O3nf8
Re: Japanese Releases Of Dragon Quest I, II And III On Switch Will Be Playable In English
@Wavey84 DQXI is a bit more traditional compared to IX and X.
It plays a bit more like DQVIII, but focusing has been removed for a new Pep system, which is this game's equivalent of a limit break. But it's a little random, and you can't always rely on it to come when you need it. But the cool thing with pep is that if two or more characters are pepped up, and have compatible moves, they can perform a pep move together, which is way more powerful than a pep move done by just one character.
Playing in 3D, you can move your character around the battlefield like some modern JRPGs, but your position of characters don't make that much of a difference when it comes to outcome. There's pretty much no point of it being there to begin with, so I'm guessing that when SquareEnix was working on the game, position was going to be a factor in combat, but never came to be.
Re: Japanese Releases Of Dragon Quest I, II And III On Switch Will Be Playable In English
@Wavey84 DQVIII is worth getting into, and is one of the better DQ games out there. If you want to get into a good retro DQ game, try out DQV, that, to me at least, is the best DQ game made with it's awesome story. I would avoid DQVI though, as it's quite dull compared to IV and V.
If you want to get into them, here's a list of the better DQ games.
DQIII for GameBoy Color, NES or Super Famicom
DQV for DS
DQVIII for PS2 or 3DS
DQXI for PS4, Switch or Steam
Re: Japanese Releases Of Dragon Quest I, II And III On Switch Will Be Playable In English
@Whalehome
DQ1 is 600 yen, which is $5.65
DQ2 is 850 yen, which is $7.95
DQ3 is 1500 yen, which is $14.05
Re: Japanese Releases Of Dragon Quest I, II And III On Switch Will Be Playable In English
Cool, but these are ports of the PS4 versions of DQ1-3, which I've been told aren't great.
The main complaints I've heard is that the enemies don't animate in battle, which is the same as the Famicom and NES versions, but the Super Famicom ports had animated enemies. Then the quality of the MIDI music is worse than that from the Super Famicom versions. It feels like Square Enix rushed these ports out to the PS4 and Switch really fast to make a quick buck.
Re: Classic DOOM And DOOM II Ports To Receive Performance Improvements In Future Patch
@Realnoize Freezing?
The issue I've had before is that when you put the Switch into sleep mode, it would disconnect the log in with BethesdaNet. Meaning that when you turn the system back on to play it again, ti would pop up this window every 5-30 seconds about having to reconnect, even though you could only do that from the title screen, and not in game. But I haven't seen that since the update that removed the mandatory sign in, and you can just play it without interruptions even if you lose a connection.
Re: Random: Reimagining The Famicom As An Apple-Style Home Computer
I'm surprised that Hulten didn't use a Sharp monitor, as Nintendo was under contract to use their TVs in promotions and adverts as Nintendo was fringing on breaking copyright laws as Sharp once sold a convection oven called the Fami-con.
https://www.youtube.com/watch?v=ba84r28pHRw
Thing is, I'll admit, Sony PVMs are awesome! Trinitron was the best CRTs you can get!
Re: Poll: Have You Ever Had Problems With Nintendo Hardware?
The systems that I've had problems with, were my GameBoy, my GameCube, and my original 3DS.
My GameBoy developed a fault where it would refuse to turn on; so out of curiosity, I took it apart to see if I could see a problem and I couldn't see anything that was burnt out or destroyed. So I assembled it back together again, and somehow it worked! No idea how I did it, it might have been something loose that got fixed as I apart the GameBoy back together again.
My original GameCube eventually stopped reading discs, so I contacted Nintendo over the phone and they asked me to clean the lens with a cotton swab and bit of windolene, but it still wouldn't work. The technician on the phone suggested that the diode for the laser that reads the discs might be faulty and needed a replacement. At the time Nintendo provided a two year warranty, and I was within it, so Nintendo sent me a paid stamp and address to send it back to Nintendo. I got it about about 10 days later and it worked a treat!
For the 3DS though, that was a different story. One day the system simply made a loud crack, and it stopped powering on. When I contacted Nintendo about it, they no longer did their 2 year warranty, and only did a 1 year warranty. I had to send the system over to Nintendo, and they ended up send me a bill of £80 for the repair job they did! I never knew what the problem was, but I begrudgingly paid the £80 bill and got my 3DS back shortly after.
Simply put, as you guys mentioned above. They just don't make stuff the way they used to. After all, there's a GameBoy that survived a bomb blast that's displayed in Nintendo New York; providing it's getting its power from the DC input rather than batteries, sure, but the GameBoy is super rugged in comparison to newer systems these days. Not to mention that older systems are simply easier to repair. Hell, the GameBoy itself has to be the easiest system to repair, not to mention all the 1st and 3rd party resources you can get for the system to repair them! It just makes me hope that we don't enter an age where things become so delicate and unrepairable!
Re: Nintendo Download: 15th August (Europe)
Why on earth is Vs. Gradius on sale!?
Firstly, if you want a Gradius game, you can get Gradius 1 & 2 on the Konami Arcade collection, and the NES version in on the Nintendo Online NES service. Why on earth would you pay for an arcade version of an NES version of an arcade game!? :S
Re: Switch SNES Controller Confirmed, Nintendo Switch Online SNES Games Next?
I'd rather want GameBoy games on the Switch.
Re: Surprise! PC Building Simulator Launches On Switch Today
OMG, why is the music so god damn cringey in this!? lmao!
Re: 12 Classic Shmups Are Headed To Switch Thanks To Psikyo Shooting Stars Alpha And Bravo
Any idea who's stocking it?
Re: Surprise! PC Building Simulator Launches On Switch Today
@NoxAeturnus Actually... It's 4.9GB, that shouldn't be bad on my connection, so why is it taking so long?
Re: Surprise! PC Building Simulator Launches On Switch Today
@NoxAeturnus Well, I purchased the game, but it looks like a big download, so I'm going too be waiting for a while, lol!
Re: Surprise! PC Building Simulator Launches On Switch Today
@NoxAeturnus I just got home and fired up the eShop. It's £14.99, but it has a 10% early bird discount going at the moment, making it £13.49.
Re: Review: The Ninja Saviors: Return of the Warriors - A Masterclass In SNES Revival
Oh, BTW, to you UK Nintendo Life Readers, Amazon.co.uk are getting copies in for a 30th of August release. https://amazon.co.uk/gp/product/B07V3R5B6V/ref=ox_sc_act_title_1?smid=A3P5ROKL5A1OLE&psc=1
Re: Review: The Ninja Saviors: Return of the Warriors - A Masterclass In SNES Revival
"Not the toughest challenge" huh?
Hopefully there's a difficulty switch in the game for when you beat the game to make it harder.
Re: Decade-Old DS Game Dragon Quest V Re-Entered The Japanese Charts This Week
Oh man, V, the best Dragon Quest game!
I need to replay this game again!
Re: Space Harrier And Puyo Puyo Join The Sega Ages Line Later This Month
Oh yes, time to get Space Harrier again for the umpteenth time! lmao!
WELCOME TO THE FANTASY ZONE!
GET READY!
Re: Join The PC Master Race On Your Nintendo Switch With PC Building Simulator
@Zidentia Fair do...
But I bet this game would be a great edutainment tool for those who have yet to build a PC of their own.
Re: Join The PC Master Race On Your Nintendo Switch With PC Building Simulator
@Zidentia True. BUt I bet you don't have the money to afford every single part, board, card and chip that's in this!
Imagine building a Ryzen thread ripper machine, water cooled, with a pair of RTX 2080s at the price of £20!
...sure, it's not real, but that's what a simulation is, it's the same reason why people play flight simulators.
Re: Join The PC Master Race On Your Nintendo Switch With PC Building Simulator
@Ogbert Imagine building your own car...
...that's what building a PC is like. Though I'll admit it's a much smaller scale, and with less mess. But you get the same feeling out of it.