Comments 642

Re: SNK Officially Announces The Neo Geo Mini, An Adorable Arcade Throwback

SepticLemon

@Godzil That purely depends on who's manufacturing it. So far we have no idea, but the worrying thing is that there's a Chinese company that owns SNK, and it's very likely that they'll be the one manufacturing this. Thing is I've seen used any products from Leyou Industries, so at this point it's all up in the air. It'll depend on reviewers to voice an opinion to say if it's good or not.

Re: Review: Arcade Archives Crazy Climber (Switch eShop)

SepticLemon

@Bondi_Surfer Scramble is released on the PS4 through the Arcade Archive series, so there's a chance it'll be released on the Switch. But there's going to be a legal wall to get over to get the licence agreements to release games onto another system. So no real idea when it'll happen. But having Scramble on the Switch would be awesome!

Re: Review: Arcade Archives Crazy Climber (Switch eShop)

SepticLemon

@FinalFrog Well, Pleiades and Phoenix MIGHT have a chance to appear on Arcade achieve as they were published in Japan. Taito published Phoenix, and Tehkan (Now Tecmo) published Pleiades in Japan.

As for Gorf, it never got a Japanese release, not to mention that the game is VERY trademark infringing! lol!

Re: Review: Arcade Archives Crazy Climber (Switch eShop)

SepticLemon

@slider271 I haven't played the original arcade game before. But I did see this in a review in Nintendo Magazine System for Nichibutsu Arcade Classics for the Super Famicom. I kept looking at the screen shots wondering how you actually play the game. I had no idea that the original game had two joysticks when I found out more about the game about 6 years ago when I saw a video about the game on Youtube and found out about how it used a joystick for each hand.

Re: Review: Arcade Archives Crazy Climber (Switch eShop)

SepticLemon

@Lroy Windjammers will be tricky as Dotemu has the agreement for that game. Hasmter can't port Windjammers onto their ACA NeoGeo series. So the only way that would happen is if DotEmu ports the game to the Switch, but seeing as WindJammers is exclusive to the PS4, the only way it would happen is if there's a time frame in the agreement that would allow DotEmu to port to game to other systems.

Re: Review: Arcade Archives Crazy Climber (Switch eShop)

SepticLemon

@Lroy All of them are going to be tricky. Not to mention that people aren't going to download every game either. Like, how many people really want to play the bad NeoGeo games like Super Spy, Cyber Lip and Ragnagard. Yes, there's a few bad NeoGeo games out there!

Re: Review: Arcade Archives Crazy Climber (Switch eShop)

SepticLemon

@NandN3ds Speaking of American and European arcade games. I'm not too sure if Hamster would be interested to release them. Here's hoping that someone like Digital Eclipse can make agreements with Western arcade companies to release games like QBert, Joust and Marble Madness to modern consoles.

Re: Review: Arcade Archives Crazy Climber (Switch eShop)

SepticLemon

@NandN3ds Hamster is releasing a bunch of Japanese arcade games on the PS4 and Switch. There's more games on the PS4 at the moment, mainly due to the PS4 coming out before the Switch, and that Hamster needs to get separate licencing agreements to release each game on each format. Seeing as Hamster has shaken hands with Irem, R-Type will soon be coming to the PS4 and Switch.

Early 80s games though, the PS4 has (From Hamster's Arcade Archive) Moon Creasta, Exerion, Karate Champ (I hope this comes out on the Switch!), Mr. Goemon, and Front Line.

Re: Review: Arcade Archives Crazy Climber (Switch eShop)

SepticLemon

I got this one, and it's a great game. But it's unfair, but that's what makes it a challenge. I can't get past the second level, but it took me a while to get past the first. I'll admit though, this'll be a game that you'll like or really dislike. It's a very marmite-like game.

Re: Random: The Ouya Pad Lives On As A Knock-Off Nintendo Switch Pro Controller

SepticLemon

@Bunkerneath Well, the Ouya library has been moved to the Razer Forge TV. I remember receiving an email from Razer to get a discount on one as I owned an Ouya. But in the end I didn't get one, I wasn't going to buy another machine to play the same exact games on. Besides, Razer had issues paying the ex-Ouya devs after the buy-out anyway, so it wasn't all happy ever after when Razer bought the company.

Re: Review: Lumo (Switch)

SepticLemon

@MeloMan Seeing as Hamster is a Japanese developer, I'm not too sure if Japan got QBert on an arcade cabinet. I've seen Famicom and Super Famicom QBert games, but I don't think Gottlieb managed to get their arcade games into Japan.

Plus, if you need to know, this is a throw back to isometric platformers that were huge in the MicroComputer era that Rare, or Ultimate Play the Game as they were called back then, created KnightLore, the first Isometric Platformer on the ZX Spectrum. Since then, the Speccy, C64, and Amstrad would receive a bunch of Isometric Platformers such as Head over Heels, Chimera, 3D Ant Attack, and Batman! Yes, Batman had a Isometric Plaformer too. A few more would be made for the Mega Drive and SNES before the Playstation, Saturn, and N64 came in, introducing 3D platformers that made the Isometric plaformers of old obsolete.

You get to the present day where retro gaming is pretty big, where newer games have retro influences, and you receive a brand new Isometric Platformer by the name of Lumo!

Re: Review: Lumo (Switch)

SepticLemon

I would totally get this game. I got it on Steam, and I love the game! Thing is, I'm sick of these high priced Switch games, especially when I already own it on another system that I got it at a cheaper price. I'll just wait until there's a sale for this one!