I wonder if Shadowgate still includes the sequel tease at the end which features SG64 star Del Cottonwood. They haven't really done anything with that, AFAIK.
Yeah, definitely trying to make Labo VR more than what it is. This won't be the kind of experience that affords the sort of motion control that Star Trek: Bridge Crew requires, unless it can be used with one of the preset cut-outs (the camera, the Blaster, the elephant and bird doo-hickeys, etc.), as I REALLY doubt Nintendo will release any sort of "booster packs" that only work on one game, nor do I see a strap of any kind being officially marketed.
As for future feasible projects, there's the ever-looming potential for Pokemon Snap 2, but beyond that, the games either have to be semi-comfortable to play using the Switch w/ Joy-Con attached in the VR headset, or they have to be made to suit the patterns that come with the Labo VR intrinsically.
@invictus4000 Depends on how much gameplay you expect. It hews very closely to its source material, and I'd actually say it's comparable to the Hands of Fate games, with the game functioning as a dungeon master of sorts while you make choices at pre-ordained portions of the story.
The key differences between this and HOF are that combat isn't in real time in this one, and you have to have the minimum level in a given stat to be allowed to make certain choices, as in the original gamebooks.
Interesting choice for a physical. Considering how long the books went on before Dever's passing, the included collectibles are a bit on the weak side — "trading cards" aren't my first thought regarding the adventures of gamebook-literature's favorite psionic warrior.
I'd love to see Nintendo do something new with the mobile market, or at least something with an IP that isn't already overexposed like Mario or Fire Emblem. Dragalia Lost is a step in the right direction, being a new IP, but it's still just another gacha-based RPG at the end of the day.
Revisiting Spirit Camera: The Cursed Memoir from 3DS would be something. There was that cancelled DSiWare game GhostWire whose augmented reality gameplay would be a good fit for smartphones, after all. Just set that in the Fatal Frame 'verse.
And while I would prefer a proper Switch sequel, Endless Ocean would be a good fit for the free-to-play market, too. The original games always sold at budget cost, and there's tons of options for cosmetics that would become microtransactions, especially if they brought back EO2's island and reef decorating.
I can't say I blame them; the toys just make the game more cumbersome to play. Better to just get the digital deluxe version for $80 and swap everything around in-game.
@Bomberman64 Diddy and K. Rool were created by Rare (UK), Dark Samus was created by Retro Studios (US), if we're not including assist trophies like Shovel Knight.
These have always been a guilty pleasure for me. I hope they have a nice robust set of events; doesn't have to be many Dream Events, just so long as there's a lot of options.
After playing it for a bit, it's not AWFUL or anything, but it's inevitably stuck in the shadow of Puzzle Quest and its sequels. If the company just put out a collection of all the PQ games — PQ 1 & 2, Galactrix, Kingdoms, and Chronicles — on the Switch, I would call that an instant buy.
The core gameplay here is solid, it just suffers from the lack of features its predecessors had.
Must be why they're waiting until "the end of April" to release Joker — to tie in with the next reveal trailer Atlus has planned for this Royal update of Persona 5 on April 24.
... What is with JRPGs becoming royal? First Final Fantasy XV, now this. Weird trend.
Call me crazy, but... Nintendo Wars × Papers, Please.
Considering how hectic the political strife could get in that franchise's fictional countries, it'd be neat to see how it affects the civilians you don't hear about in the conversations amongst the commanders.
@Grumblevolcano No chance they'll ever rerelease Legends. Unlike 64/Legacy of Darkness and Circle of the Moon, which got the "side story" label later, Legends is explicitly non-canon, since Lament of Innocence became the TRUE origin of the Belmont bloodline.
@Mommar Which makes this a HUGE step back if they're going back to the original game for inspiration. For as much flack as SC3 gets, even it wasn't THAT basic.
I was thankful for their Phantasy Star- and Shining-centric options, and I used the Other category to ask for them to revisit Otogi: Myth of Demons with FromSoftware. At least an HD double-pack rerelease.
Looks like a lower budget Star Control, but of course, they only focused on ship battles and a wee bit of customization. Hopefully there's some depth in there, too.
@Mountain_Man Gunpei Yokoi didn't intend to release it in the form we eventually saw it (he said it was a proof-of-concept prototype), and the incoming Nintendo 64 was given priority in development resources toward the end of the VB's four-year development cycle. I'd say that counts as "rushing to market".
Uhhhh... They wouldn't be releasing this product if they were implementing it in a way that overtaxed the Switch, its capabilities, and the user experience, right? They rushed the Virtual Boy out the door and paid for it. I would THINK that they wouldn't throw their hat into the arena again unless it was in a form they were confident in.
Just wait for the inevitable Game of the Year/"Definitive" Edition. Warner Bros. Games hasn't released a game that didn't later bundle all the DLC together for a cheaper price yet.
And lest we forget, Capcom released RE2 and RE3: Nemesis back on the GameCube for $40 each. As upscaled PSOne games. AFTER they had been given budget prices for the Dreamcast.
I just hope it has some way of allowing you to insert a link to another stage you make, in case you make a series of themed ones that you want to function as a whole world, or otherwise play in order to tell a narrative.
They should really consider that Devil May Cry HD Trilogy for Switch. And if they want to be in a wish-granting sort of mood, some sort of RE Outbreak revival. HD ports, reboot, whatever.
I would have given The Raven a "Maybe", myself. Unless they did some work to optimize it for Switch, it ran horribly on PS4 despite being an upscaled Xbox 360 game, and some of the puzzle solutions were utter nonsense. Not quite "Gabriel Knight 3 cat/mustache" levels of bad, but the kind where they make you run around clicking on everything when you've otherwise solved it but the game won't progress until IT says so.
@Dpullam At the very least, the game's composer, after finding out the project was defunct, went ahead and released all his work to the internet in its raw state. I have to say, some of it was quite beautiful. https://www.youtube.com/playlist?list=PLCB824E78BA7368B6
@Dpullam The company behind it, Nibris, fell into the trap of "taking on too many projects with too inexperienced staff" (they also wanted to remake the Atari classic River Raid, retitled "Raid on the River", IIRC). When their website was active, they literally just had a 3D render of a train car in terms of screens that weren't mock-ups of gameplay.
@retro_player_22 Man, that would be kind of amazing, no joke.
@Dpullam It was supposed to be a gothic horror game that used motion controls, but it never got beyond a proof-of-concept trailer and some really shoddy work. https://www.youtube.com/watch?v=Fr-YhHdeyDA
@PortablexombieV2 Her games are sort of like Bionic Commando styled as puzzle-platformers, with Umihara using her trusty fishing rod as a grappling hook to navigate the levels. She's also playable in the fighting game Blade Strangers.
The real question is how many frames of animation do the characters have in this. I recall playing the 3DS ports of the trilogy and they had cut out some frames compared to the DS versions, making things look choppier despite the cleaner sprites.
Comments 1,046
Re: Review: Hellblade: Senua's Sacrifice - A Dazzling Port That Sacrifices Very Little
Such a fantastic title. This and Night in the Woods were my favorite games of 2017, and both should be experienced at least once.
Re: Classic Board Game Catan Settles On A June Release Date On Switch
What a nice birthday present. :3
Re: Nintendo Download: 11th April (North America)
I wonder if Shadowgate still includes the sequel tease at the end which features SG64 star Del Cottonwood. They haven't really done anything with that, AFAIK.
Re: Feature: 10 Games We’d Like To See Come To Labo VR
@eSocrates Including Innsmouth no Yakata? https://www.youtube.com/watch?v=Gytx-FT-hVk
Re: Feature: 10 Games We’d Like To See Come To Labo VR
Yeah, definitely trying to make Labo VR more than what it is. This won't be the kind of experience that affords the sort of motion control that Star Trek: Bridge Crew requires, unless it can be used with one of the preset cut-outs (the camera, the Blaster, the elephant and bird doo-hickeys, etc.), as I REALLY doubt Nintendo will release any sort of "booster packs" that only work on one game, nor do I see a strap of any kind being officially marketed.
As for future feasible projects, there's the ever-looming potential for Pokemon Snap 2, but beyond that, the games either have to be semi-comfortable to play using the Switch w/ Joy-Con attached in the VR headset, or they have to be made to suit the patterns that come with the Labo VR intrinsically.
Re: A Brand New Story Of Seasons Game Is Currently In Development, Says Marvelous
Lovely. Hopefully it's as feature-rich as Trio of Towns was, if not moreso!
Re: Review: Phoenix Wright: Ace Attorney Trilogy - An Especially Fine Courtroom Drama
@Toshiro_Baloney Can't go wrong with Steins;Gate Elite.
Re: Super Rare Games Announces Joe Dever's Lone Wolf Physical Release For Switch
@invictus4000 Depends on how much gameplay you expect. It hews very closely to its source material, and I'd actually say it's comparable to the Hands of Fate games, with the game functioning as a dungeon master of sorts while you make choices at pre-ordained portions of the story.
The key differences between this and HOF are that combat isn't in real time in this one, and you have to have the minimum level in a given stat to be allowed to make certain choices, as in the original gamebooks.
Re: Super Rare Games Announces Joe Dever's Lone Wolf Physical Release For Switch
Interesting choice for a physical. Considering how long the books went on before Dever's passing, the included collectibles are a bit on the weak side — "trading cards" aren't my first thought regarding the adventures of gamebook-literature's favorite psionic warrior.
Re: Nintendo's Mobile Games Raked In $85 Million During The First Quarter Of 2019
I'd love to see Nintendo do something new with the mobile market, or at least something with an IP that isn't already overexposed like Mario or Fire Emblem. Dragalia Lost is a step in the right direction, being a new IP, but it's still just another gacha-based RPG at the end of the day.
Revisiting Spirit Camera: The Cursed Memoir from 3DS would be something. There was that cancelled DSiWare game GhostWire whose augmented reality gameplay would be a good fit for smartphones, after all. Just set that in the Fatal Frame 'verse.
And while I would prefer a proper Switch sequel, Endless Ocean would be a good fit for the free-to-play market, too. The original games always sold at budget cost, and there's tons of options for cosmetics that would become microtransactions, especially if they brought back EO2's island and reef decorating.
Re: Sega's Yakuza Games Are Not In Consideration For The Switch Right Now
Yakuza had its own subcategory in Sega's recent survey, and I imagine a LOT of the "fill in the comment" blanks asked for Switch ports.
Re: Review: SEGA AGES Gain Ground - A Commendable Failure, But A Failure Nonetheless
I wish Square Enix would do something like this with their Taito library. I'd love to be able to play Cadash on the Switch.
Re: Ubisoft Will Not Release Any Additional Starlink Toys For Future Updates
I can't say I blame them; the toys just make the game more cumbersome to play. Better to just get the digital deluxe version for $80 and swap everything around in-game.
Re: Random: Halo's Twitter Account Wants Master Chief To Finish The Fight In Smash Bros. Ultimate
@Bomberman64 Diddy and K. Rool were created by Rare (UK), Dark Samus was created by Retro Studios (US), if we're not including assist trophies like Shovel Knight.
Re: Six More Sega Ages Games Announced For Nintendo Switch
Yep, Herzog Zwei (WITH ONLINE!!!!) is absolutely a day-one purchase. Perhaps Fantasy Zone, too.
Re: Sega Announces Mario & Sonic At The Tokyo 2020 Olympics For Nintendo Switch
@nintendolie Sonic makes like Dash from The Incredibles and deliberately limits himself.
Re: Sega Announces Mario & Sonic At The Tokyo 2020 Olympics For Nintendo Switch
These have always been a guilty pleasure for me. I hope they have a nice robust set of events; doesn't have to be many Dream Events, just so long as there's a lot of options.
Relatedly, Bowser doing synchronized swimming is one of the best things ever. https://www.youtube.com/watch?v=q8IfARYeWu8
Re: Random: Darksiders: Warmastered Edition Will Ruin Your Switch Shelf
... Is this any different from gold Zelda cartridges? Or the red Maximum Carnage SNES cart? A different color in a sea of uniformity?
People really have to complain about anything nowadays.
Re: Free-To-Play Puzzler Gems Of War Is Out Now On Switch
After playing it for a bit, it's not AWFUL or anything, but it's inevitably stuck in the shadow of Puzzle Quest and its sequels. If the company just put out a collection of all the PQ games — PQ 1 & 2, Galactrix, Kingdoms, and Chronicles — on the Switch, I would call that an instant buy.
The core gameplay here is solid, it just suffers from the lack of features its predecessors had.
Re: Gunman Clive Creator Admits Cuphead Has Him "Excited And Terrified" About His Next Game's Launch
And here I'm still waiting for a release date for Blazing Chrome.
Re: Rumour: New Persona 5 Trailer Connected To Recent Smash Bros. Ultimate Datamine
Must be why they're waiting until "the end of April" to release Joker — to tie in with the next reveal trailer Atlus has planned for this Royal update of Persona 5 on April 24.
... What is with JRPGs becoming royal? First Final Fantasy XV, now this. Weird trend.
Re: Professor Layton And The Curious Village Appears To Be Making The Switch
They should bring Layton Brothers off of mobile phones.
Re: Feature: Nintendo Indie Collaborations And Crossovers We’d Like To See
Call me crazy, but... Nintendo Wars × Papers, Please.
Considering how hectic the political strife could get in that franchise's fictional countries, it'd be neat to see how it affects the civilians you don't hear about in the conversations amongst the commanders.
Re: Konami Releasing Anniversary Collection Series On Nintendo Switch
@Grumblevolcano No chance they'll ever rerelease Legends. Unlike 64/Legacy of Darkness and Circle of the Moon, which got the "side story" label later, Legends is explicitly non-canon, since Lament of Innocence became the TRUE origin of the Belmont bloodline.
Re: Event Horizon Brings Space Exploration And Dynamic Battling To Switch This Month
@Mommar Which makes this a HUGE step back if they're going back to the original game for inspiration. For as much flack as SC3 gets, even it wasn't THAT basic.
Re: Konami Releasing Anniversary Collection Series On Nintendo Switch
Hmm, half the CV and Contra collections are under wraps... Let's speculate~
Castlevania-- Vampire Killer (the MSX game), Bloodlines, Rondo of Blood, The Adventure ReBirth
Contra — Operation C, Hard Corps, 4, ReBirth
Also, here's hoping a Gradius collection is not far behind.
Re: Son Goku (GT) Is Being Added To The Dragon Ball FighterZ DLC Roster
It really is just DragonBall GokuZ now.
Re: Sega Wants Your Feedback About Some Of Its Longest-Running Video Game Series
I was thankful for their Phantasy Star- and Shining-centric options, and I used the Other category to ask for them to revisit Otogi: Myth of Demons with FromSoftware. At least an HD double-pack rerelease.
Re: Event Horizon Brings Space Exploration And Dynamic Battling To Switch This Month
Looks like a lower budget Star Control, but of course, they only focused on ship battles and a wee bit of customization. Hopefully there's some depth in there, too.
Re: "Green Is The New Black" In Smash Bros. Ultimate's Upcoming Spirit Board Event
Pleeeease add more Spirits, Ninty. I love collecting them.
Re: Go Hands-On With Unreleased Switch Games At PAX East This Month
Streets of Rage 4 is gonna be playable at it!
https://twitter.com/Dotemu/status/1104049645234384896?s=20
Re: Rumour: Home Run Contest And Stage Builder Returning To Super Smash Bros.
One of the pixelated images in the 3.0.0 patch trailer resembled a Target Test background to me, so yeah, this isn't altogether surprising.
Re: Talking Point: Labo VR Is The Best Worst Idea Nintendo Has Had In Years
@Mountain_Man Gunpei Yokoi didn't intend to release it in the form we eventually saw it (he said it was a proof-of-concept prototype), and the incoming Nintendo 64 was given priority in development resources toward the end of the VB's four-year development cycle. I'd say that counts as "rushing to market".
Re: Talking Point: Labo VR Is The Best Worst Idea Nintendo Has Had In Years
Uhhhh... They wouldn't be releasing this product if they were implementing it in a way that overtaxed the Switch, its capabilities, and the user experience, right? They rushed the Virtual Boy out the door and paid for it. I would THINK that they wouldn't throw their hat into the arena again unless it was in a form they were confident in.
Re: Video: New Mortal Kombat 11 Story Trailer Confirms Three More Fighters
Just wait for the inevitable Game of the Year/"Definitive" Edition. Warner Bros. Games hasn't released a game that didn't later bundle all the DLC together for a cheaper price yet.
Re: Sakurai Battled Through Health Issues With An IV Drip During Smash Ultimate Development
PLEASE take a vacation, Sakurai..!
Re: Feature: Nintendo Life eShop Selects - February 2019
@SMUG- They're probably waiting for the complete product.
Re: Talking Point: Capcom’s Resident Evil Switch Pricing Is Nothing New
And lest we forget, Capcom released RE2 and RE3: Nemesis back on the GameCube for $40 each. As upscaled PSOne games. AFTER they had been given budget prices for the Dreamcast.
Re: Feature: Things We’d Love To See In Super Mario Maker 2 On Switch
I just hope it has some way of allowing you to insert a link to another stage you make, in case you make a series of themed ones that you want to function as a whole world, or otherwise play in order to tell a narrative.
Re: A Trio Of Classic Resident Evil Games Is Coming To Switch This May
They should really consider that Devil May Cry HD Trilogy for Switch. And if they want to be in a wish-granting sort of mood, some sort of RE Outbreak revival. HD ports, reboot, whatever.
Re: Funko Eager To Produce Nintendo-Themed Pop Figures
The only Funkos I bought were their Gargoyles releases, because that franchise needs way more love and merchandise.
Re: Nindie Round Up: Inops, The Raven Remastered, Utopia 9, Heroes Trials and Debris Infinity
I would have given The Raven a "Maybe", myself. Unless they did some work to optimize it for Switch, it ran horribly on PS4 despite being an upscaled Xbox 360 game, and some of the puzzle solutions were utter nonsense. Not quite "Gabriel Knight 3 cat/mustache" levels of bad, but the kind where they make you run around clicking on everything when you've otherwise solved it but the game won't progress until IT says so.
Re: The Next Smash Bros. Ultimate Spirit Board Event Is A Donkey Kong Family Reunion
Funky for Echo Fighter of DK plz.
Re: Rumour: Nintendo Has Plans To Revive A "Dead And Buried" Game
@Dpullam At the very least, the game's composer, after finding out the project was defunct, went ahead and released all his work to the internet in its raw state. I have to say, some of it was quite beautiful. https://www.youtube.com/playlist?list=PLCB824E78BA7368B6
Re: Rumour: Nintendo Has Plans To Revive A "Dead And Buried" Game
@Dpullam The company behind it, Nibris, fell into the trap of "taking on too many projects with too inexperienced staff" (they also wanted to remake the Atari classic River Raid, retitled "Raid on the River", IIRC). When their website was active, they literally just had a 3D render of a train car in terms of screens that weren't mock-ups of gameplay.
In 2014, there was some talk about the IP being for sale and some other companies were going to resume the project on Wii U, but obviously that never panned out either. https://www.nintendolife.com/news/2014/05/exclusive_lost_wii_game_sadness_to_be_revived_as_wii_u_exclusive
Re: Rumour: Nintendo Has Plans To Revive A "Dead And Buried" Game
@retro_player_22 Man, that would be kind of amazing, no joke.
@Dpullam It was supposed to be a gothic horror game that used motion controls, but it never got beyond a proof-of-concept trailer and some really shoddy work. https://www.youtube.com/watch?v=Fr-YhHdeyDA
Re: Skybound And Beamdog Bring Six Classic Dungeons & Dragons Games To Switch In 2019
Can't wait to make the Nameless One play with his Modron action figure and win imaginary battles in Planescape: Torment on my Switch.
Re: Umihara Kawase Joins The Crystal Crisis Roster As The 20th Character
@PortablexombieV2 Her games are sort of like Bionic Commando styled as puzzle-platformers, with Umihara using her trusty fishing rod as a grappling hook to navigate the levels. She's also playable in the fighting game Blade Strangers.
Re: Gallery: Phoenix Wright Is Looking Mighty Sharp In New Ace Attorney Trilogy Screens
The real question is how many frames of animation do the characters have in this. I recall playing the 3DS ports of the trilogy and they had cut out some frames compared to the DS versions, making things look choppier despite the cleaner sprites.
Re: Porting of Hellblade: Senua's Sacrifice Being Handled By QLOC
Played it on PS4 and was entranced the whole time. Definitely play this with headphones for the best results.