When Ubisoft revealed Starlink: Battle for Atlas, it was evident the company wanted to cash in on the toys-to-life video game craze, much like Activision originally did with Skylanders. Unfortunately, though, the game hasn't performed quite as well as the team behind it had hoped.
In a production update on the Starlink webpage, it's been revealed "sales for Starlink: Battle for Atlas fell below expectations", and as such, the company has decided not to release any additional physical toys for the Spring update or in the future.
Despite the immense and continuous support from our players, the sales for Starlink: Battle for Atlas fell below expectations. Consequently, we recently made the decision to not release any additional physical toys for the Spring update and in the future.
In saying this, the company is still working hard to "do right" by its passionate community on the digital front:
As part of our effort to do right by our passionate and dedicated community we are currently hard at work on our biggest update to the game so far and are pleased to tell all of you that there will be new digital ships, pilots and weapons to collect.
Additionally, there will be a ton of free content to expand your games such as additional missions, challenges and new activities to engage in throughout Atlas, including content that was inspired by community suggestions, such as Outlaw Racing.
The next update for Starlink launches in April and will also include Switch-exclusive Star Fox missions, allowing players to take control of Peppy, Falco and Slippy as they engage in aerial dogfights against Star Wolf's lieutenants.
Are you at all surprised Ubisoft won't be releasing any additional physical toys for future updates? Did you purchase any Starlink toys yourself? Tell us down below.