Ah here we go again, we need to buy the first season if we want the rest. Season 3 is the only one I never played because it was not on Wii like the first 2. I'd rebuy the first 2 if I could get all three on one cartridge or something. Or even separately, I'd be more inclined to rebuy what I already own if I could get something physical for my money.
@Twili_Waker If you host the world either on a realm, or on a computer that has the bedrock edition installed, and then join it online, then you could play it on Switch.
I personally think the SNES version with the SA-1 enhancement patch applied is a much better designed version than this (and with the patch it doesn't slow down either). On an emulator, remove the sprite render limit to get rid of sprites disappearing when there are too many on a scanline and you're gold, that's the best version you could play.
Sadly this doesn't have any of the Hyrule ruins like the castle or the temple of time. I wish it did, but I can imagine how much extra work on top of it all that would have meant
On the topic of wireless video and audio transmission, keep in mind that in the 1980s, most TV sets were likely to come with an RF antenna built in, so all you'd have to do would be to built an RF modulator in the console and set your TV to the right channel to receive the wireless video and audio signal. It would have been subject to interferences from other broadcasts but it wouldn't have been much worse than the video quality you'd get from the RF cable on the Famicom anyway (the original Japanese console ONLY had RF output, not even RCA composite).
Wireless video and audio in 1983 wasn't a crazy idea, nor even an impractical one since most people were likely to have a compatible TV, but including a wireless RF signal emitter would indeed have driven the cost of the system up.
Remember you could also attach photos to swapnotes, photos taken with the system's built in cameras. Adults could send unsavory pictures of themselves to minors, and that DID happen, as i recall.
A Switch Pro where all the games made for it would have to be made to run on the older hardware really has no need to exist. What else could you get? Higher resolution or better framerates? That power couldn't be used to make larger games or new experiences. Let the Switch have its good one or two more years of life and then release the next one just as that momentum starts to die down. The technology to offer a major leap forward in graphical prowess in a portable form factor will have matured and gone down in price.
Also they should comission NVidia to make their next chip too. Full backwards compatibility of older games with instant boost to performance for your existing library is one of the best features of the new gen and NVidia is also miles ahead of AMD (PS5, Series X/S) in terms of ray tracing and AI upscaling. You could release another hybrid portable/home system in 2 years from now, based either on the current Ampere 8nm tech NVidia is already selling or their rumoured TSMC 7nm next effort, that would be more power efficient and still manage to crunch out a visual experience which, with the help of DLSS, could look similar enough to what the new gen of consoles offers that people could consider it a viable place to get all of their future games.
Work on the Switch 2 Nintendo, not the Switch Pro. Waste no resources on stopgap upgrades.
It's not super photo realistic and it really doesn't need to be. If they can use a cartoony art style to make it look colourful and fun at a high resolution while keeping the framerate high to keep things responsive (Crazy Taxi was always about that 60FPS target) then I'd say they'd have a winner on their hands. Why that trailer isn't 60FPS though, I really don't know. I hope it's not a bad sign
I won't hold my breath for a physical western release but at least Japan is due for one as preorders are already up, but we will only know for sure whether or not the Japanese version holds the English script once the Japanese eShop listing goes up (just checked, it's not up yet).
But since the English script already exists for these games, I don't see why they should release a version of the software in Japan first with no English, only to update it for us later. There's hope I think!
This reminds me of when Ubisoft used actual British LIDL folders as posters in ZombiU (in the store area), just poorly edited the LIDL logo out but left all the brands on the products, making them easily recognisable.
@DannyBoi The free DLC is still availble to download (as I'm writing this) for anyone with a North American eShop account (anyone can make one) and the update is already live.
I agree that they took a long time to fix this though. I was planning on getting back into the game when the issue appeared, now I've already moved on to other things. Still grabbed the free DLC all the same though.
I loved Super Mario Bros. Deluxe on my GBC too. Consider the fact that it is the only version to encourage you to play and learn ALL the levels by hiding red coins and a yoshi egg in each. Then there are the boo races, the Lost Levels, all the mini-games included... The only knock against it is the cropped view due to the lower resolution of the GBC screen but I'd say it's the most "complete" version out there. If they could somehow remaster it, that would become the new definitive version. A contender for me is the All-Stars version for the better looks although I swear for me it never controlled quite the same or maybe it was all in my head, but Mario felt slower and heavier in it.
I first played this on GP2X, as a free port of the freeware version (I believe it was ported to the handheld by the original dev himself in fact), then on PC, the original freeware version. I loved the game so much, then it released on 3DS so I got the 3D version. I don't share the hate towards it, but I'll agree that it was not quite as appealing as the original but I was happy to own this masterpiece physically. Now I also own it on Switch and I'm glad I do, this game deserves to be on physical media.
With that being said I hold no ill will or hate towards Nicalis, as long as Daisuke "Pixel" Amaya does get his royalties on each unit sold by Nicalis.I wanted this on a cartridge and I got it because they stepped up (not out of the goodness of their heart but for profit, I know, but still, they did deliver). I'm not OK with them putting Quote and Curly in other games if it is without the consent of Amaya san or without paying him royalties for it though, unless he sold off the rights to them, but I don't know if that is the case. If he did, it was a mistake on his part, cause I feel like Quote and Curly should not be over-exploited like this.
Having said all that the last version I played was the freeware one, on Wii U through RetroArch.
I ordered from ebay in the past and had my package arrive completely empty (had been cut open then taped back together, the knife marks were very obvious under the tape). At least these guys are getting "something" XD.
@Mr_Humpf Mine shipped only today, two days after I ordered it. They're mailing me the package with Royal Mail, to Belgium, which makes no sense if it is indeed coming from Italy. Since when does the British mail carry stuff from Italy to Belgium? I suspect they may ship those from one of their UK warehouses but it just takes them a couple days to arrange the paperwork between local branches for it to happen.
@Mr_Humpf Never ordered from Amazon Italy but guess for €20 I'll give it a chance. Costs me 3.50 on shipping to Belgium but that's still a good deal at this price, even if they say it should take 2 weeks to arrive (though I doubt it)
@Patendo I'd be down for that. I don't mind if they're clones personally since I don't care much about that sort of thing.
What would you demand in return? I can't clone stuff myself, but maybe there's something I can part with that you may want.
EDIT: I just subscribed to two websites for Zarude, we'll see if I can get anything, but help with Marshadow would be greatly appreciated.
EDIT2: I now have Zarude through Game Mania. If you feel like trading for Marshadow, just drop me a @ on here.
Never liked this game on GC because whenever you died, you had to wait for the whole level to reload from scratch. Why? The level is already in memory, why do you have to reload it all and why does it have to take so long, most GC games loaded pretty fast but this one man, took forever.
@AlexSora89 It won't always be like this, I may be able to use them in a future game and after I've come so close to the full collection, it's frustrating to be locked out of just those 2 (you need to have ever collected something in your life to relate).
I have it on 3DS but actually never properly sat through it cause the smaller screen of the OG 3DS was something I could not bear anymore. Had been waiting to get a better PC to emulate this in HD and play on a larger screen but if this comes to Switch then I'll surely double dip. Can't have enough Metroid in my collection... Of course this is assuming that it would get a physical release.
Remains to be seen how the final game will look and run on Switch. I'm kinda skeptical as to whether or not the trailer above is actually showing Switch footage. As awesome a game as A Hat in Time was, it didn't run all that great on Switch, and I'm a bit wary of games like that now.
Anyone living in a big city, close to the server farm where the game is running will tell you "Cloud Gaming can work", while some countries don't even have those server farms and for those people, they live so far from the closest location that the experience is simply unbearable. YES, there WILL be some big input latency for a lot of people and simply saying "go ahead it works" feels irresponsible to me without also warning people that this is something they should factor in. Thankfully you can try it out before you buy in this case at least. So if the experience is bad from where you are, you can rest assured that it will likely stay that way in the foreseeable future, unless they had more server locations that include one closer to you.
"it was possible to use controllers made for other systems because, unlike Nintendo, Sega opted for an off-the-shelf controller port rather than a proprietary one"
Not really, many systems of the time used the same connector and port but were not necessarily intercompatible because of different wiring. Amstrad and MSX computers for example had the same port but used different wiring. You could however use Atari sticks on Commodore computers and it would work because the 4 directions of the stick were wired the same, same for the fire button. Sega just decided to wire their controllers in the Atari/Commodore way because it was the most widespread around the world.
I personally had a QuickShot QS-130F joystick with a slider underneath to select which system I was using it with, so that it would be compatible with pretty much everything that used the same connector.
I got it on Wii U ages ago and this, apart from some added content, offers me nothing worthwhile to bring me to double dip. It doesn't look any better and it's lacking the brilliant Gamepad integration that was so important to making the original extra special. I can't justify buying it again and it's a shame that more people on Switch aren't getting it if they never played it on Wii U because it really is a superb game otherwise. It's just that having already got all the DLC for free on My Nintendo + the game heavily discounted also through My Nintendo on Wii U, I have no reason to buy it again. The extra content is not enough for me to justify the buy when it's missing the map on the gamepad thing that was so convenient. Even if I bought it I'd always prefer going back to the Wii U version instead.
He says "I don’t think most people play it in both modes, I would say that maybe 20% of Switch owners play both modes; and I think most Switch owners play it handheld only. "
"I think" ?? Wow, great professional analysis, he "thinks" huh? If at least he had some numbers or a study to support that claim. The Lite does not offer more performance in handheld mode and yet the regular model still sells more worldwide. Why does he think that is? That this is because people want a docked mode they won't use? What a moron. He just blurts out stuff without even analysing the facts.
For the record I play my Switch docked more than handheld but it's about 65% docked and 35% handheld, I do enjoy being able to keep playing on the go, or some types of games I prefer to play handheld and others I'd rather play them on a large screen with a good controller with large sticks.
That's what I was talking about recently. I'd love to see people build even more impressive stuff around this game, like... more than just cardboard bridges and the like but actual MK miniature tracks in real life, with the actual materials (use bonsai for trees or something)
@NathanTheAsian Fans have modded the game so you can put on boots and take them off at a press of a D-Pad button. This makes the game so much more playable, no having to go through the pause screen for that, especially in the Water Temple.
I see huge potential in that, imagine the tracks that people could create. I can imagine people getting ultra creative with this and making real life MK tournaments on bespoke real life tracks and stream that on the web, mixing real camera angles in with the gameplay from the Switch units themselves.
Sadly I'm not that creative myself, so that probably wouldn't be for me but man, I just want to see what people create out of this. Imagine someone making an outdoor track out of actual asphalt, with inclines and tunnels and whatnot and model scaled down trees and such to make it look real nice. I bet we'll even see people mod the karts themselves so they can function better on more varied surfaces.
From what I can see the "soft" look of the game indeed does not come so much from resolution of the rendering but from the low-res assets used in the hud, character sprites and textures on 3D objects. I would have expected at least that they'd update those with higher res versions but I have to agree, here it just looks ported straight up from the PSP, without any touch up at all. So little care on the developer's part, and that's so sad.
1. Sin and Punishment for being a fantastic on rail shooter 2. Resident Evil 2 for being the best game in the series and a crazy port to N64 3. Banjo-Kazooie for being the perfect 3D platformer 4. The Legend of Zelda Majora's Mask for being the best Zelda game ever (for me) 5. Conker's Bad Fur Day for being so funny and a mixture of lots of different genres, for being a technical marvel on the system and for being the game I spent the most time playing multiplayer on.
I grew up with this game on my Game Boy, and it remains one of my favourites to this day. Glad to see it captured here on Super Game Boy, since it's the best way to get the full experience, something the 3DS VC release doesn't even attempt to do.
Comments 1,014
Re: Skunkape Games Confirms Remasters Of Sam & Max Season 2 And 3
Ah here we go again, we need to buy the first season if we want the rest. Season 3 is the only one I never played because it was not on Wii like the first 2. I'd rebuy the first 2 if I could get all three on one cartridge or something. Or even separately, I'd be more inclined to rebuy what I already own if I could get something physical for my money.
Re: Zelda Fan Recreates Breath Of The Wild Map In Minecraft
@Twili_Waker If you host the world either on a realm, or on a computer that has the bedrock edition installed, and then join it online, then you could play it on Switch.
Re: Konami's Gradius III Blasts Onto The Nintendo Switch eShop This Week
I personally think the SNES version with the SA-1 enhancement patch applied is a much better designed version than this (and with the patch it doesn't slow down either). On an emulator, remove the sprite render limit to get rid of sprites disappearing when there are too many on a scanline and you're gold, that's the best version you could play.
Re: Zelda Fan Recreates Breath Of The Wild Map In Minecraft
Sadly this doesn't have any of the Hyrule ruins like the castle or the temple of time. I wish it did, but I can imagine how much extra work on top of it all that would have meant
Re: Best Of 2020: NES Creator Masayuki Uemura On Building The Console That Made Nintendo A Household Name
On the topic of wireless video and audio transmission, keep in mind that in the 1980s, most TV sets were likely to come with an RF antenna built in, so all you'd have to do would be to built an RF modulator in the console and set your TV to the right channel to receive the wireless video and audio signal. It would have been subject to interferences from other broadcasts but it wouldn't have been much worse than the video quality you'd get from the RF cable on the Famicom anyway (the original Japanese console ONLY had RF output, not even RCA composite).
Wireless video and audio in 1983 wasn't a crazy idea, nor even an impractical one since most people were likely to have a compatible TV, but including a wireless RF signal emitter would indeed have driven the cost of the system up.
Re: Nintendo Releases 'Swapnote Remastered' Update, Despite Killing The App Seven Years Ago
Remember you could also attach photos to swapnotes, photos taken with the system's built in cameras. Adults could send unsavory pictures of themselves to minors, and that DID happen, as i recall.
Re: Nintendo Is "Always Looking" At New Tech, But Refuses To Be Drawn On Switch Pro Rumours
A Switch Pro where all the games made for it would have to be made to run on the older hardware really has no need to exist. What else could you get? Higher resolution or better framerates? That power couldn't be used to make larger games or new experiences. Let the Switch have its good one or two more years of life and then release the next one just as that momentum starts to die down. The technology to offer a major leap forward in graphical prowess in a portable form factor will have matured and gone down in price.
Also they should comission NVidia to make their next chip too. Full backwards compatibility of older games with instant boost to performance for your existing library is one of the best features of the new gen and NVidia is also miles ahead of AMD (PS5, Series X/S) in terms of ray tracing and AI upscaling. You could release another hybrid portable/home system in 2 years from now, based either on the current Ampere 8nm tech NVidia is already selling or their rumoured TSMC 7nm next effort, that would be more power efficient and still manage to crunch out a visual experience which, with the help of DLSS, could look similar enough to what the new gen of consoles offers that people could consider it a viable place to get all of their future games.
Work on the Switch 2 Nintendo, not the Switch Pro. Waste no resources on stopgap upgrades.
Re: A Crazy Taxi Spiritual Successor Is Coming To Switch Next Year, And Sega Is (Sort Of) Involved
It's not super photo realistic and it really doesn't need to be. If they can use a cartoony art style to make it look colourful and fun at a high resolution while keeping the framerate high to keep things responsive (Crazy Taxi was always about that 60FPS target) then I'd say they'd have a winner on their hands. Why that trailer isn't 60FPS though, I really don't know. I hope it's not a bad sign
Re: Anniversary: ActRaiser Turns 30 Today, And There's Still Nothing Quite Like This SNES Classic
Sir RudyC3 I know it's unexpected, but our people in FILLMORE have something to tell you.
Re: Poll: What's The Best Switch Game Of 2020? It's Time To Rate Your Favourites
Shovel Knight: Shovel of Hope is listed as a 2020 game but that's been out on Switch since launch, dear people of NL.
https://www.nintendolife.com/games/switch-eshop/shovel_knight_shovel_of_hope
Unless that's been re-released as a standalone game? (without the rest of Treasure Trove?)
Re: Playism Shares Debut Trailer For Grasshopper's Upcoming Switch Release The Silver 2425
I won't hold my breath for a physical western release but at least Japan is due for one as preorders are already up, but we will only know for sure whether or not the Japanese version holds the English script once the Japanese eShop listing goes up (just checked, it's not up yet).
But since the English script already exists for these games, I don't see why they should release a version of the software in Japan first with no English, only to update it for us later. There's hope I think!
Re: Can't Resist An Ugly Christmas Sweater? Lidl's Got You Covered In Animal Crossing
This reminds me of when Ubisoft used actual British LIDL folders as posters in ZombiU (in the store area), just poorly edited the LIDL logo out but left all the brands on the products, making them easily recognisable.
Re: Switch Version Of Borderlands 2 Patched, Fixes Reported Stability Issues
@DannyBoi The free DLC is still availble to download (as I'm writing this) for anyone with a North American eShop account (anyone can make one) and the update is already live.
I agree that they took a long time to fix this though. I was planning on getting back into the game when the issue appeared, now I've already moved on to other things. Still grabbed the free DLC all the same though.
Re: Feature: What's The Best Way To Play Super Mario Bros. In 2020?
I loved Super Mario Bros. Deluxe on my GBC too. Consider the fact that it is the only version to encourage you to play and learn ALL the levels by hiding red coins and a yoshi egg in each. Then there are the boo races, the Lost Levels, all the mini-games included... The only knock against it is the cropped view due to the lower resolution of the GBC screen but I'd say it's the most "complete" version out there. If they could somehow remaster it, that would become the new definitive version. A contender for me is the All-Stars version for the better looks although I swear for me it never controlled quite the same or maybe it was all in my head, but Mario felt slower and heavier in it.
Re: Square Enix Announces SaGa Frontier Remastered, Launches On Switch In Summer 2021
Now this I'm interested in. Never played it but always thought this and its sequel looked fantastic on PS1.
Re: Feature: Need For Speed: Hot Pursuit Remastered Developer On "Restoring And Finishing An Old Painting"
Still waiting on my physical copy to arrive. Can't wait, hurry it up already!!
Re: Nicalis Is Trying To Erase Free Versions Of Cave Story From The Internet
I first played this on GP2X, as a free port of the freeware version (I believe it was ported to the handheld by the original dev himself in fact), then on PC, the original freeware version. I loved the game so much, then it released on 3DS so I got the 3D version. I don't share the hate towards it, but I'll agree that it was not quite as appealing as the original but I was happy to own this masterpiece physically. Now I also own it on Switch and I'm glad I do, this game deserves to be on physical media.
With that being said I hold no ill will or hate towards Nicalis, as long as Daisuke "Pixel" Amaya does get his royalties on each unit sold by Nicalis.I wanted this on a cartridge and I got it because they stepped up (not out of the goodness of their heart but for profit, I know, but still, they did deliver). I'm not OK with them putting Quote and Curly in other games if it is without the consent of Amaya san or without paying him royalties for it though, unless he sold off the rights to them, but I don't know if that is the case. If he did, it was a mistake on his part, cause I feel like Quote and Curly should not be over-exploited like this.
Having said all that the last version I played was the freeware one, on Wii U through RetroArch.
Re: 30 Years After Nintendo's "Operation Midnight Shipping" And Console Launches Are Still Fraught With Danger
I ordered from ebay in the past and had my package arrive completely empty (had been cut open then taped back together, the knife marks were very obvious under the tape). At least these guys are getting "something" XD.
Re: Review: Need For Speed: Hot Pursuit Remastered - A Racer From A More Innocent Time
@Mr_Humpf Mine shipped only today, two days after I ordered it. They're mailing me the package with Royal Mail, to Belgium, which makes no sense if it is indeed coming from Italy. Since when does the British mail carry stuff from Italy to Belgium? I suspect they may ship those from one of their UK warehouses but it just takes them a couple days to arrange the paperwork between local branches for it to happen.
Re: Random: 3D-Printed Rainbow Road Takes Mario Kart Live: Home Circuit To A Whole Other Level
This is EXACTLY the sort of thing I wanted to see people make with this game. It's so cool !
... also couldn't help but whistle the rainbow road music as I was watching XD
Re: Review: Need For Speed: Hot Pursuit Remastered - A Racer From A More Innocent Time
@Mr_Humpf Never ordered from Amazon Italy but guess for €20 I'll give it a chance. Costs me 3.50 on shipping to Belgium but that's still a good deal at this price, even if they say it should take 2 weeks to arrive (though I doubt it)
Re: Nintendo And Champion Team Up For Limited Mario Range, Including Real-Life Overalls
Reminds me of the Reebok Super Mario World T-Shirt I wore in the 90s .
Re: Pokémon Sword And Shield Zarude Distribution Begins In Europe And US
First come, first served. I got a second code for a Zarude and I can't redeem more than 1 code on my game copy. So anyone wants one, there you go:
E0110U39M1SY9739
Re: Pokémon Sword And Shield Zarude Distribution Begins In Europe And US
@Patendo I'd be down for that. I don't mind if they're clones personally since I don't care much about that sort of thing.
What would you demand in return? I can't clone stuff myself, but maybe there's something I can part with that you may want.
EDIT: I just subscribed to two websites for Zarude, we'll see if I can get anything, but help with Marshadow would be greatly appreciated.
EDIT2: I now have Zarude through Game Mania. If you feel like trading for Marshadow, just drop me a @ on here.
Re: XIII Remake's Launch On PS4 Doesn't Give Us Much Hope For The Switch Release
Never liked this game on GC because whenever you died, you had to wait for the whole level to reload from scratch. Why? The level is already in memory, why do you have to reload it all and why does it have to take so long, most GC games loaded pretty fast but this one man, took forever.
Re: Pokémon Sword And Shield Zarude Distribution Announced For Several Countries Outside Japan
@AlexSora89 It won't always be like this, I may be able to use them in a future game and after I've come so close to the full collection, it's frustrating to be locked out of just those 2 (you need to have ever collected something in your life to relate).
Re: It Takes "Just Under" Seven Days To Fully Charge Pokémon's GO Transporter
I'd rather send them to my Pokémon Let's Go Pikachu and then from there to my Pokémon Home. Seems faster than this nonsense!
Re: Pokémon Sword And Shield Zarude Distribution Announced For Several Countries Outside Japan
Man I want one . I only need Marshadow and Zarude to have the full set of 898 Pokémon.
Re: Rumour: Has Nintendo Accidentally Leaked Metroid: Samus Returns For Switch?
I have it on 3DS but actually never properly sat through it cause the smaller screen of the OG 3DS was something I could not bear anymore. Had been waiting to get a better PC to emulate this in HD and play on a larger screen but if this comes to Switch then I'll surely double dip. Can't have enough Metroid in my collection... Of course this is assuming that it would get a physical release.
Re: Two Of Grasshopper's Older Games Are Being Released On Switch Next Year
Flower Sun and Rain HD Remaster next please?
Re: '90s-Style 3D Platformer Clive ‘N’ Wrench Gets Brand New Trailer, Now Launching 2021
Remains to be seen how the final game will look and run on Switch. I'm kinda skeptical as to whether or not the trailer above is actually showing Switch footage. As awesome a game as A Hat in Time was, it didn't run all that great on Switch, and I'm a bit wary of games like that now.
But this looks promising at least!
Re: Review: Control: Ultimate Edition - A Highly Convincing Proof-Of-Concept For Cloud Gaming On Switch
Anyone living in a big city, close to the server farm where the game is running will tell you "Cloud Gaming can work", while some countries don't even have those server farms and for those people, they live so far from the closest location that the experience is simply unbearable. YES, there WILL be some big input latency for a lot of people and simply saying "go ahead it works" feels irresponsible to me without also warning people that this is something they should factor in. Thankfully you can try it out before you buy in this case at least. So if the experience is bad from where you are, you can rest assured that it will likely stay that way in the foreseeable future, unless they had more server locations that include one closer to you.
Re: The Latest Update For Borderlands 2 On Nintendo Switch Is Crashing The Game
Awww man, I'm not done playing this, was actually thinking I might get back into it!
Re: Random: PS5's DualSense Controller Works With Your Nintendo Switch, Kinda
"it was possible to use controllers made for other systems because, unlike Nintendo, Sega opted for an off-the-shelf controller port rather than a proprietary one"
Not really, many systems of the time used the same connector and port but were not necessarily intercompatible because of different wiring. Amstrad and MSX computers for example had the same port but used different wiring. You could however use Atari sticks on Commodore computers and it would work because the 4 directions of the stick were wired the same, same for the fire button. Sega just decided to wire their controllers in the Atari/Commodore way because it was the most widespread around the world.
I personally had a QuickShot QS-130F joystick with a slider underneath to select which system I was using it with, so that it would be compatible with pretty much everything that used the same connector.
Re: Every Switch Star Wars Game Is Currently On Sale, But You'll Have To Be Quick
Loved Star Wars Pinball. Get it if you're a fan of both things!
Re: Pikmin 3 Opening Week Physical Sales Were Worse On Switch Than Wii U (UK)
I got it on Wii U ages ago and this, apart from some added content, offers me nothing worthwhile to bring me to double dip. It doesn't look any better and it's lacking the brilliant Gamepad integration that was so important to making the original extra special. I can't justify buying it again and it's a shame that more people on Switch aren't getting it if they never played it on Wii U because it really is a superb game otherwise. It's just that having already got all the DLC for free on My Nintendo + the game heavily discounted also through My Nintendo on Wii U, I have no reason to buy it again. The extra content is not enough for me to justify the buy when it's missing the map on the gamepad thing that was so convenient. Even if I bought it I'd always prefer going back to the Wii U version instead.
Re: Spiritual Successor To "Underrated And Misunderstood" Zelda II Could Be Switch-Bound
Elliot Quest was for me the closest thing to a Zelda II successor, and that's already on Switch. It was frustratingly difficult too.
Re: Engine Software Would Be Happy To Chat With Suda51 About A Killer7 Switch Port
Pretty sure Suda said several times that it was up to Capcom since they own the license.
Re: Random: This Prototype Sega Mega Drive Controller Is Giving Us Serious Wii Nunchuk Vibes
The one connector, two controllers approach reminds me of Atari 2600 Paddles (it's also the same connector).
Re: "Nintendo Isn't That Smart": Pachter Says Nintendo Should Scrap Switch And 'Only Have Switch Lite'
He says "I don’t think most people play it in both modes, I would say that maybe 20% of Switch owners play both modes; and I think most Switch owners play it handheld only. "
"I think" ?? Wow, great professional analysis, he "thinks" huh? If at least he had some numbers or a study to support that claim. The Lite does not offer more performance in handheld mode and yet the regular model still sells more worldwide. Why does he think that is? That this is because people want a docked mode they won't use? What a moron. He just blurts out stuff without even analysing the facts.
For the record I play my Switch docked more than handheld but it's about 65% docked and 35% handheld, I do enjoy being able to keep playing on the go, or some types of games I prefer to play handheld and others I'd rather play them on a large screen with a good controller with large sticks.
Re: Poll: What Was The Best Switch Launch Game (That Wasn't Zelda: Breath Of The Wild)?
Still waiting for Fast RMX on a physical cartridge.
Re: If You're Feeling Creative, Mario Kart Live: Home Circuit Even Works With Ramps And Tunnels
That's what I was talking about recently. I'd love to see people build even more impressive stuff around this game, like... more than just cardboard bridges and the like but actual MK miniature tracks in real life, with the actual materials (use bonsai for trees or something)
Re: Feature: Best Nintendo 64 Games
@NathanTheAsian Fans have modded the game so you can put on boots and take them off at a press of a D-Pad button. This makes the game so much more playable, no having to go through the pause screen for that, especially in the Water Temple.
Re: Video: Here's How Super Smash Bros. Ultimate Looks Running At 4K, 60FPS
With NVidia supplying the chips, it's not too far fetched to imagine a new Switch having some form of DLSS. Hopefully the latest version thereof.
Re: Video: Here's A Look At All 24 Track Themes Available In Mario Kart Live: Home Circuit
I see huge potential in that, imagine the tracks that people could create. I can imagine people getting ultra creative with this and making real life MK tournaments on bespoke real life tracks and stream that on the web, mixing real camera angles in with the gameplay from the Switch units themselves.
Sadly I'm not that creative myself, so that probably wouldn't be for me but man, I just want to see what people create out of this. Imagine someone making an outdoor track out of actual asphalt, with inclines and tunnels and whatnot and model scaled down trees and such to make it look real nice. I bet we'll even see people mod the karts themselves so they can function better on more varied surfaces.
Re: Review: Prinny 1•2: Exploded and Reloaded - Masochistic Platforming That's Rough Around The Edges
From what I can see the "soft" look of the game indeed does not come so much from resolution of the rendering but from the low-res assets used in the hud, character sprites and textures on 3D objects. I would have expected at least that they'd update those with higher res versions but I have to agree, here it just looks ported straight up from the PSP, without any touch up at all. So little care on the developer's part, and that's so sad.
Re: Poll: Rate Your Favourite Nintendo 64 Games
For me, 5 games deserves a perfect score on N64
1. Sin and Punishment for being a fantastic on rail shooter
2. Resident Evil 2 for being the best game in the series and a crazy port to N64
3. Banjo-Kazooie for being the perfect 3D platformer
4. The Legend of Zelda Majora's Mask for being the best Zelda game ever (for me)
5. Conker's Bad Fur Day for being so funny and a mixture of lots of different genres, for being a technical marvel on the system and for being the game I spent the most time playing multiplayer on.
Re: Video: Donkey Kong '94 - The 101 Level Sequel to Arcade DK
I grew up with this game on my Game Boy, and it remains one of my favourites to this day. Glad to see it captured here on Super Game Boy, since it's the best way to get the full experience, something the 3DS VC release doesn't even attempt to do.
Re: Poll: Box Art Brawl: Duel #62 - Donkey Kong Country 2: Diddy's Kong Quest
They're both equally good but the Japanese one at least doesn't spoil the final boss.
Re: Feature: The Best, And Worst, Nintendo Commercials Ever
You guys missed the Yoshi Story commercial. I thought it was kinda bad too:
https://www.youtube.com/watch?v=E8Y7DrAElTA