If you didn't have the circle pad pro monstrosity attached to your 3DS it was unplayable. if you did though (I bought one specifically for this game) then it was a great experience, for me anyway. On NEW 3DS I imagine you wouldn't have that kind of problem though I don't know how good that C-Stick is on New 3DS since I don't own one, but I imagine its small size potentially being an issue. Glad I still have my own copy anyway.
As long as Murray is in this, count me in (also hope Dominic Armato reprises his role, but I'd be very surprised if he didn't so I'm not worried. if they could get Murray's voice actor then SURELY the MAN himself will be a part of this!)
@KingMike If it's titled "The Last Bible" then yeah I think it must be a sort of mobile remake of the B&W Game Boy game known outside Japan as Revelations: The Demon Slayer, and which I think itself got a Game Boy Color re-release much later. If not a remake it must at least be somewhat related and part of the same spin-off series of MegaTen
I'm torn personally, cause I played games on SNES the most, out of any generation, but the N64 era felt like a true era of innovation. SNES games have aged better, visually anyway, than N64 games, but they were more often than not just better looking takes on formulas established during the 8-bit generation before it. When things went 3D with N64, and especially for Nintendo franchises cause not all franchises that were popular in 2D made a successful jump to 3D (ahem... Sonic) , it felt like the future had just been brought forward cause everything felt radically different in 3D. We will never experience another technological jump forward like this again.
@riggah GBC was released in late 1998, AFTER N64 and after the SNES had already been discontinued. VB was 1995, still contemporary with the SNES as the N64 hadn't released yet anywhere in the world.
As much as I wouldn't mind WW on Switch I feel like it would pale in comparison to the Wii U version, cause it was a game that made such great use of the Gamepad screen for navigation and pulling back up treasure and stuff. Having treasure maps on the gamepad screen was such a game changer that I can't imagine myself enjoying the game nearly as much without it at this point.
But, again, I'm not against it coming back on Switch one more time, especially if they make it 60FPS this time around like they did for Skyward Sword and Wind Waker should be an easier game to run at that frame rate so should they port the game over, they better make it run as good as the hardware can.
It'll launch on both the Switch and the new model, seems obvious. I'm not saying the delay is ONLY for this reason, they'll probably use this time to further polish what they would have released earlier otherwise and turn it into an even better game and that's all for the better, whether you plan to play it on better hardware or the older one.
I wanna say FINALLY, and not in an ungrateful way but really in an excited way cause I have been waiting for this for YEARS! I shall probably be getting back into the whole GBC series soon then.
GX was a more complete and varied experience for me. It's harder yes, but that makes it all the more thrilling for me, that it's tough to master. I'm also a sucker for the garage in F-Zero GX and found a cool piece of homebrew to convert any image to to F-Zero machine sticker so I made some cool custom ones with my own stickers, love it ^^.
I like the answer "When i'm done with it!" cause it's indeed a very subjective thing, some games I'm just glad to have enjoyed the story if it was good, others I'll want to have reached the end and collected all the collectibles in it but not necessarily do all the little side challenges that leave you with no extra abilities in the game, or that just unlock a trophy/achievement, etc... and others I will always feel I'm not done with unless I have done and seen absolutely everything. It varies from game to game and depends largely on how engaging the content actually is.
I played and beat both Castlevania Lords of Shadow games recently, for the first time, and felt the need to collect all the upgrades for my character but not to do all the little challenges with it cause I couldn't get into the actual fighting parts of the game, I just enjoyed the story, scenery and exploration so I stuck to those part I enjoyed the most and suffered through the rest to reach the ending in both. I consider that I'm done with those, on my own terms.
However, I could never consider that I "beat" the game if I didn't at least reach the ending. I could consider that "I"m done with it" but not that I've beaten it. And I couldn't NOT beat it if I enjoyed it, games I'd feel I'm done with without seeing the ending would be games I feel were terrible. But not great games like BOTW.
Well the Arkham games on Wii U are great games, it's just that the Wii U versions specifically are not great versions THEREOF. For me the Sunsoft games on NES would take the crown because they were fantastic and they didn't exist on anything else either.
I'm more surprised this hadn't happened sooner really. SRD's office in Kyoto was even INSIDE Nintendo's own building so it's not like they were not sort of "part" of Nintendo already.
Yeah, bad title there, since they're not "trapped" on 3DS (and the article even says so so, err... what now?).
Anyway, I thought the trilogy package with these 2 + Appolo Justice had been rumoured to come in that old Capcom leak, the one that had so much stuff turn out true in the end, like the Great Ace Attorney duology coming out on Switch and other platforms?
It may just be a matter of time and I guess they're spreading these out so people don't get too burned out on the franchise. If so, I totally agree, I like these but wouldn't feel like playing them all back to back, I like to vary what I play as much as possible. These 2 games and Apollo Justice already exist in HD for mobile, they don't need an any more substantial visual overhaul to be enjoyable on Switch, just release them with proper controller implementation, that's all they need really.
Nintendo has one of the best parental control systems in place to remotely prevent your kid from playing his or her Switch for more than a set amount. I never tried it to see how it works in practice, cause I have no kids of my own, but no other console maker that I know of has that to my knowledge.
There's no excuse for the assault on the kid (I would joke about the whole "XBox dev's kid plays too much Switch, dev gets angry" but kid assault is a bridge too far even for my own dark flavour of humour).
I'm not sure that Nintendo owns ALL the rights to the original ED anyway? The license to the IP sure, but to the actual code? Silicon Knights stuff can get really complicated to get rights to to begin with with Denis Dyack being, well... who he is. It's also possible that Nintendo wouldn't even want to bother with the DRAMA that would ensue (and Denis Dyack would probably NOT want any remake without his own involvement).
My Wii U is modded with my entire Gamecube, Wii and Wii U game collections backed up, I bought a new gamepad battery and charging USB to Wii U gamepad cable last year, and I have Retroarch installed on it for older systems. It's my favourite way to replay older Nintendo systems, with the exception perhaps of N64.
No problem here with the fact that it's British English. Where I do start having a problem is when they completely miscast people for their roles. The voice of Rex in XC2 doesn't fit the age or the morphology of the character at all. And Azurda's English voice was simply unbearable.
That's nothing to do with the accent, or even the acting of the actors themselves, it's just a botch job of casting the right people for the right characters. The Last Story on Wii also had an all Brits cast and it had fantastic performances that fit the characters well (Syrenne is still my favourite)
Also, lest people forget... Xenoblade Chronicles X did NOT have an all British cast. In fact it was all American if I remember well.
Youtube stepping in to clarify it is indeed from Nintendo is not so strange. These larger companies usually don't issue those claims themselves, they offload that job to other companies usually who manage that for them, so it's not uncommon on YT to get copyright strikes for things that belong to say, Nintendo in this case, being claimed by a company name that's completely different, but who are contracted by say Nintendo in this case to do the job for them.
It also happens that people who composed remixes of Nintendo music will claim your gameplay video where the ORIGINAL is played, I've had that happen several times in the past, so... YT coming out to confirm something like the above... can be required sometimes, that whole copyright claim" thing on YT is a wild west kind of thing, and a huge mess to get a false claim overturned.
I got the circle pad pro for only one game and it wasn't this one.
It was Metal Gear Solid 3D, which was pretty much impossible to play without it (I mean you could, but it would have been a pretty bad time).
RER was totally playable without the CPP, I did and most people I knew did too. But once you got onto the HD version and started playing it that way, you couldn't go back. The re-release for Switch is the version I would go back to for the revised Raid Mode customization and extra stage (Ghost Ship Chaos), but playing RER with the gamepad and being able to switch grenades and weapons on the fly via the touch screen was amazing. I clocked over a 1000 hours in Raid mode across Wii U and Switch.
They didn't run great on Wii U, the two that got released on it. Hopefully if they do come to Switch they'll run better.
i worry about the state of a physical release though. If there was indeed a collection package released at retail I doubt all the games would fit on one cartridge, they were quite large on Wii U.
Switch physical games are, IMHO, more collectible and people prefer having them on solid state media wherever possible I feel. I personally do feel a twinge of pride owning both Ori games physical on Switch, or games like Undertale or the Shovel Knight full package. They are game that will remain classics over the years and which I like all lined up neatly in my collection, rather than on my Switch SD card or something.
There are great classics on Switch that I'm still waiting to see get a physical release to finally buy them, since more often than not, they end up getting one months or years down the line. Cuphead is one such example, it was promised a physical release after the expansion/DLC would be released, but we're still waiting for that to happen since the DLC won't come until June at the earliest. Just hope they will remember what they said about a Switch physical release though
If Ubisoft don't get that players "not getting NFTs" is a sign that they neither need nor want them, therefore making it a bad idea to continue pushing for them... then I don't know what that makes them.
But pray go on Ubisoft, do "shift" to a Paradigm where no player will follow you, let's see how that works for you.
@Coalescence @Spider-Kev In all fairness I only ever thought to try it with bombchus instead of bombs because of the OoT randomizer, because I found myself in a situation where I had bombchus but no bombs and no goron bracelet to pull out bomb flowers. Before the randomizer, I always did it with bombs too, like most people would, but had a facepalm moment when I realised I should have used Bombchus all along XD.
Watching the video was painful, just use bombchus to stop the goron from rolling in Goron City, much easier ^^ ! (it explodes on impact so you don't have to "time" it, only to aim it straight at the goron instead)
Main reason I haven't bought into the service yet is the coupling of N64 with other things I really don't want to pay for, driving the price of N64 stuff up in the process. Then you have the limited selection of games and the trickling pace at which they add new ones... and then the poor emulation.
Sadly I think too many people have chosen to overlook all of that and given Nintendo an excuse to not do anything to fix the situation. If it sells, then why would they make any additional effort, even if it would be well warranted at this point. The base service I can understand, heck I bought into it so I could play my regular Switch games online and NES and SNES stuff was just an added bonus. This new pack however I would really want for N64, but it's just not priced right from my perspective and so I don't see it as necessary.
I think the DS would probably make for an interesting experiment to put Tomb Raider on, as its hardware is sort of more in line with what the game was originally designed for. Heck, you could probably even make it better than on PS1 since textures wouldn't warp and controls wise the DS button layout should be well suited for it.
@Specter_of-the_OLED You'd be surprised. I have the PC version on my PC right now, it's only about 64MB without the FMV or CD music or configuration tools (just the executable and basic graphics and SFX). The largest commercial GBA games were 32MB (and GBA video cartridges were 64MB if I remember correctly?) but that's only because of the price of carts at the time. You could make carts large enough at the time for sure, but those would have been pricey. Nowadays however, that wouldn't be a problem.
Well, colour me interested, as long as the ports are good. Shame that we're playing catch up and Nintendo players still won't get to experience where the series began, but at least it's a step in the right direction towards finally having at least everything up to IV on Switch.
As these companies that used to be produce the best games around just refuse to put in effort anymore and just rest on their laurels, re-releasing the same old stuff over and over and charging us every time instead of creating new unforgettable experiences... I wish for them to be replaced by new companies that will become the new Konami, the new Square Enix of tomorrow. These companies are all but dead at this point, Konami probably most of all. The video game industry should just ignore them altogether from here on out, they're not even relevant anymore.
"We know you hate it but we're gonna do it anyway, because we don't care what you love or hate, if we force it onto you then you have no choice to gobble it up, so why wouldn't we!"
Zeldas are exclusive to Nintendo systems and in the 80s and up to mid 90s, the UK was microcomputer land (ZX Spectrums, BBC Micros, Acorn Archimedes, C64, Amiga, Atari STs, etc) and Sega Land in the console space, then it turned into Playstation land by the time the PS1 and Saturn rolled around. You need an install base to sell games, and Nintendo simply never dominated there. The same could be said about much of Europe in fact.
I would have said they must have dominated Christmas 2006 with Wii Sports but that was bundled with the system everywhere except in Japan so I guess that makes sense it wouldn't top the software charts.
@Grail_Quest I still own a C64 "C" model so I know it all too well, I grew up playing Boulder Dash, Blagger, Thundercats and many others on it.
But the C64 is not what's on the list, it's the derivative console that is, the C64 GS. That was never popular by comparison. And quite frankly... we've had a C64 Mini anyway, so if we wanted a console like convenient C64 experience, there's already that option available (and you can easily load all the games you want on it, since the vast majority of them are abandonware at this point)
You know this list is utter BS when the console C64 GS (NOT the microcomputer C64) made the list with 50+% of gamers wanting it back... That console is one of the biggest failures in the history of console gaming XD. I doubt anyone wants it back that badly, certainly not such a high proportion of gamers either.
Get a 8bitdo M30 instead, it should do just as good of a job, is much cheaper, works with the Switch AND other devices out-of-the-box, and is available worldwide.
Credit where credit is due though, I tried looking at the pictures before looking at the headlines and more often than not I could tell which game or franchise it was related to. It's kind of weird actually, how an abstract image can make you think of something familiar.
Initially when it was rumoured it was the trilogy coming, I figured they'd be just the original Wii versions running at 1080p or something. Like the Mario 3D collection. But if it's going to have improved textures and other quality of life improvements and get more work put into them, I'm all for it.
If they could get a game like Skyward Sword, a Wii game, looking better, at 1080p and running at twice the framerate of the original, surely a game like MP1 that already ran at 60FPS on the frigging GC and looking as good as it did for its time would be running at 1080p without problems AND with room to further improve visuals?
I would hope so anyway, especially given how long these have been rumoured to be worked on.
Well what would they add to a new Switch release that wasn't in the original?
The mods, ok, sure. But everything else that's in this anniversary release is already in the 2017 Switch game and you can't expect a graphical upgrade, the original Switch version is as good as it could get really, it was a great port.
Well if you want to complete the game 100%, as in maximising the development level of each town/land, you do need to destroy stuff so such a system would kind of clash with the basic gameplay loop of Actraiser methinks. It'd be like going for 100% would automatically disqualify you from trying to retain a positive title, especially since they made it so earthquakes now destroy EVERY building instead of only those of a lower level of sophistication (that wasn't the case in the original, where one earthquake would level only older houses, leaving space for people to rebuild the top level ones that can house more population)
Comments 1,014
Re: Metal Gear Solid: Snake Eater 3D Physical Prices Jump As eShop Closure Looms
If you didn't have the circle pad pro monstrosity attached to your 3DS it was unplayable. if you did though (I bought one specifically for this game) then it was a great experience, for me anyway. On NEW 3DS I imagine you wouldn't have that kind of problem though I don't know how good that C-Stick is on New 3DS since I don't own one, but I imagine its small size potentially being an issue. Glad I still have my own copy anyway.
Re: Take A Look At Some Stylish Screens For Return To Monkey Island
As long as Murray is in this, count me in (also hope Dominic Armato reprises his role, but I'd be very surprised if he didn't so I'm not worried. if they could get Murray's voice actor then SURELY the MAN himself will be a part of this!)
Re: Atlus Mobile RPG 'Megami Tensei Gaiden: Shinyaku Last Bible' Announced For Switch eShop
@KingMike If it's titled "The Last Bible" then yeah I think it must be a sort of mobile remake of the B&W Game Boy game known outside Japan as Revelations: The Demon Slayer, and which I think itself got a Game Boy Color re-release much later. If not a remake it must at least be somewhat related and part of the same spin-off series of MegaTen
Re: Feature: Which Is The Absolute Best Nintendo Console Generation?
I'm torn personally, cause I played games on SNES the most, out of any generation, but the N64 era felt like a true era of innovation. SNES games have aged better, visually anyway, than N64 games, but they were more often than not just better looking takes on formulas established during the 8-bit generation before it. When things went 3D with N64, and especially for Nintendo franchises cause not all franchises that were popular in 2D made a successful jump to 3D (ahem... Sonic) , it felt like the future had just been brought forward cause everything felt radically different in 3D. We will never experience another technological jump forward like this again.
@riggah GBC was released in late 1998, AFTER N64 and after the SNES had already been discontinued. VB was 1995, still contemporary with the SNES as the N64 hadn't released yet anywhere in the world.
Re: Random: Requests For Zelda Ports Increase Following BOTW 2 Switch Delay
As much as I wouldn't mind WW on Switch I feel like it would pale in comparison to the Wii U version, cause it was a game that made such great use of the Gamepad screen for navigation and pulling back up treasure and stuff. Having treasure maps on the gamepad screen was such a game changer that I can't imagine myself enjoying the game nearly as much without it at this point.
But, again, I'm not against it coming back on Switch one more time, especially if they make it 60FPS this time around like they did for Skyward Sword and Wind Waker should be an easier game to run at that frame rate so should they port the game over, they better make it run as good as the hardware can.
Re: The Legend Of Zelda: Breath Of The Wild 2 Delayed To Spring 2023
It'll launch on both the Switch and the new model, seems obvious. I'm not saying the delay is ONLY for this reason, they'll probably use this time to further polish what they would have released earlier otherwise and turn it into an even better game and that's all for the better, whether you plan to play it on better hardware or the older one.
Re: Modder Creates 'Wario Land: Super Mario Land 3 DX' For Game Boy Color
I wanna say FINALLY, and not in an ungrateful way but really in an excited way cause I have been waiting for this for YEARS! I shall probably be getting back into the whole GBC series soon then.
Re: Konami's Mario And Animal Crossing Killer 'Momotaro Dentetsu' Surpasses 3.5 Million Sales
And technically this isn't even a Konami license to begin with, this was Hudson Soft... but since Konami bought them out years ago, now it's theirs.
Re: Poll: Will You Be Buying The Mario Kart 8 Deluxe - Booster Course Pass DLC?
I will probably buy it eventually, just not right now, money's too tight right now and I got other priorities. But eventually, yeah!
Re: Review: F-Zero X - The Best The Series Has To Offer
GX was a more complete and varied experience for me. It's harder yes, but that makes it all the more thrilling for me, that it's tough to master. I'm also a sucker for the garage in F-Zero GX and found a cool piece of homebrew to convert any image to to F-Zero machine sticker so I made some cool custom ones with my own stickers, love it ^^.
Re: Classic Puzzler 'Qix' Comes To Switch This Week
Meh... I prefer Gals Panic S ^_^ (and now I feel a twinge of satisfaction knowing some people will Google it hehe)
Re: Talking Point: How Long Does Zelda: Breath Of The Wild Take To Beat, Really?
I like the answer "When i'm done with it!" cause it's indeed a very subjective thing, some games I'm just glad to have enjoyed the story if it was good, others I'll want to have reached the end and collected all the collectibles in it but not necessarily do all the little side challenges that leave you with no extra abilities in the game, or that just unlock a trophy/achievement, etc... and others I will always feel I'm not done with unless I have done and seen absolutely everything. It varies from game to game and depends largely on how engaging the content actually is.
I played and beat both Castlevania Lords of Shadow games recently, for the first time, and felt the need to collect all the upgrades for my character but not to do all the little challenges with it cause I couldn't get into the actual fighting parts of the game, I just enjoyed the story, scenery and exploration so I stuck to those part I enjoyed the most and suffered through the rest to reach the ending in both. I consider that I'm done with those, on my own terms.
However, I could never consider that I "beat" the game if I didn't at least reach the ending. I could consider that "I"m done with it" but not that I've beaten it. And I couldn't NOT beat it if I enjoyed it, games I'd feel I'm done with without seeing the ending would be games I feel were terrible. But not great games like BOTW.
Re: Poll: What's The Best Batman Game On Nintendo Systems?
Well the Arkham games on Wii U are great games, it's just that the Wii U versions specifically are not great versions THEREOF. For me the Sunsoft games on NES would take the crown because they were fantastic and they didn't exist on anything else either.
Re: Nintendo Acquires SRD, A Longtime Partner Studio With Mario And Zelda Game Credits
I'm more surprised this hadn't happened sooner really. SRD's office in Kyoto was even INSIDE Nintendo's own building so it's not like they were not sort of "part" of Nintendo already.
Re: Soapbox: Two Ace Attorneys Are Trapped On 3DS eShop, So It's About Time For A New Trilogy
Yeah, bad title there, since they're not "trapped" on 3DS (and the article even says so so, err... what now?).
Anyway, I thought the trilogy package with these 2 + Appolo Justice had been rumoured to come in that old Capcom leak, the one that had so much stuff turn out true in the end, like the Great Ace Attorney duology coming out on Switch and other platforms?
It may just be a matter of time and I guess they're spreading these out so people don't get too burned out on the franchise. If so, I totally agree, I like these but wouldn't feel like playing them all back to back, I like to vary what I play as much as possible. These 2 games and Apollo Justice already exist in HD for mobile, they don't need an any more substantial visual overhaul to be enjoyable on Switch, just release them with proper controller implementation, that's all they need really.
Re: Microsoft 'Close' To Sacking Senior Dev Who Assaulted 7-Year-Old Son For Refusing To Stop Playing His Switch
Nintendo has one of the best parental control systems in place to remotely prevent your kid from playing his or her Switch for more than a set amount. I never tried it to see how it works in practice, cause I have no kids of my own, but no other console maker that I know of has that to my knowledge.
There's no excuse for the assault on the kid (I would joke about the whole "XBox dev's kid plays too much Switch, dev gets angry" but kid assault is a bridge too far even for my own dark flavour of humour).
Re: Nightdive Studios Wants To Remaster Titles Like Eternal Darkness, But Hasn't Had Any Luck With Nintendo
I'm not sure that Nintendo owns ALL the rights to the original ED anyway? The license to the IP sure, but to the actual code? Silicon Knights stuff can get really complicated to get rights to to begin with with Denis Dyack being, well... who he is. It's also possible that Nintendo wouldn't even want to bother with the DRAMA that would ensue (and Denis Dyack would probably NOT want any remake without his own involvement).
Re: Poll: The End Is Coming, But How Much Will You Miss The Wii U And 3DS eShop?
My Wii U is modded with my entire Gamecube, Wii and Wii U game collections backed up, I bought a new gamepad battery and charging USB to Wii U gamepad cable last year, and I have Retroarch installed on it for older systems. It's my favourite way to replay older Nintendo systems, with the exception perhaps of N64.
Re: Feature: 16 Tracks That Need To Be In The Mario Kart 8 DLC
I want Mushroom City from Double Dash and Moonview Highway from MK Wii. I love me tracks that have other traffic going on them ^^.
EDIT: Oh yeah I forgot, throw Banshee Boardwalk in there too!
Re: Random: Pokémon Legends: Arceus Has A Secret 'Modern Day' Room Containing A Nintendo Switch
The cube maps used for the reflections on the TV screen and windows seem to be based on Jubilife Village?
Re: Poll: Do You Have An Issue With Xenoblade Chronicles' Accents?
No problem here with the fact that it's British English. Where I do start having a problem is when they completely miscast people for their roles. The voice of Rex in XC2 doesn't fit the age or the morphology of the character at all. And Azurda's English voice was simply unbearable.
That's nothing to do with the accent, or even the acting of the actors themselves, it's just a botch job of casting the right people for the right characters. The Last Story on Wii also had an all Brits cast and it had fantastic performances that fit the characters well (Syrenne is still my favourite)
Also, lest people forget... Xenoblade Chronicles X did NOT have an all British cast. In fact it was all American if I remember well.
Re: Round Up: Here's What Was In Japan's Nintendo Direct Broadcast (Feb 2022)
That Vanillaware game looks fantastic, but if it's a RTS game, that won't be my cup of tea, sadly :/
Re: YouTube Confirms Copyright Claims On GilvaSunner's Channel Were From Nintendo
Youtube stepping in to clarify it is indeed from Nintendo is not so strange. These larger companies usually don't issue those claims themselves, they offload that job to other companies usually who manage that for them, so it's not uncommon on YT to get copyright strikes for things that belong to say, Nintendo in this case, being claimed by a company name that's completely different, but who are contracted by say Nintendo in this case to do the job for them.
It also happens that people who composed remixes of Nintendo music will claim your gameplay video where the ORIGINAL is played, I've had that happen several times in the past, so... YT coming out to confirm something like the above... can be required sometimes, that whole copyright claim" thing on YT is a wild west kind of thing, and a huge mess to get a false claim overturned.
Re: Random: It's The 10th Anniversary Of Resident Evil: Revelaitons
I got the circle pad pro for only one game and it wasn't this one.
It was Metal Gear Solid 3D, which was pretty much impossible to play without it (I mean you could, but it would have been a pretty bad time).
RER was totally playable without the CPP, I did and most people I knew did too. But once you got onto the HD version and started playing it that way, you couldn't go back. The re-release for Switch is the version I would go back to for the revised Raid Mode customization and extra stage (Ghost Ship Chaos), but playing RER with the gamepad and being able to switch grenades and weapons on the fly via the touch screen was amazing. I clocked over a 1000 hours in Raid mode across Wii U and Switch.
Re: French Retailer Lists Batman: Arkham Collection For Switch
They didn't run great on Wii U, the two that got released on it. Hopefully if they do come to Switch they'll run better.
i worry about the state of a physical release though. If there was indeed a collection package released at retail I doubt all the games would fit on one cartridge, they were quite large on Wii U.
Re: Talking Point: Nintendo's Mastery Of Physical Game Sales Hides Limited Digital Growth
Switch physical games are, IMHO, more collectible and people prefer having them on solid state media wherever possible I feel. I personally do feel a twinge of pride owning both Ori games physical on Switch, or games like Undertale or the Shovel Knight full package. They are game that will remain classics over the years and which I like all lined up neatly in my collection, rather than on my Switch SD card or something.
There are great classics on Switch that I'm still waiting to see get a physical release to finally buy them, since more often than not, they end up getting one months or years down the line. Cuphead is one such example, it was promised a physical release after the expansion/DLC would be released, but we're still waiting for that to happen since the DLC won't come until June at the earliest. Just hope they will remember what they said about a Switch physical release though
Re: Ubisoft: Players "Don't Get" What Makes NFTs So Beneficial
If Ubisoft don't get that players "not getting NFTs" is a sign that they neither need nor want them, therefore making it a bad idea to continue pushing for them... then I don't know what that makes them.
But pray go on Ubisoft, do "shift" to a Paradigm where no player will follow you, let's see how that works for you.
Re: Metroid Prime Dev Confirms That Nintendo Blocked The Addition Of Super Metroid To The Game
@EarthboundBenjy Fight Night 2 by EA had Super Punch-Out in it
Re: Video: Nintendo Fixed* The Water Emulation In Ocarina Of Time On Switch
@Coalescence @Spider-Kev In all fairness I only ever thought to try it with bombchus instead of bombs because of the OoT randomizer, because I found myself in a situation where I had bombchus but no bombs and no goron bracelet to pull out bomb flowers. Before the randomizer, I always did it with bombs too, like most people would, but had a facepalm moment when I realised I should have used Bombchus all along XD.
Re: Video: Nintendo Fixed* The Water Emulation In Ocarina Of Time On Switch
Watching the video was painful, just use bombchus to stop the goron from rolling in Goron City, much easier ^^ ! (it explodes on impact so you don't have to "time" it, only to aim it straight at the goron instead)
Re: Banjo-Kazooie Is Available Now On Switch Online's Expansion Pack
Main reason I haven't bought into the service yet is the coupling of N64 with other things I really don't want to pay for, driving the price of N64 stuff up in the process. Then you have the limited selection of games and the trickling pace at which they add new ones... and then the poor emulation.
Sadly I think too many people have chosen to overlook all of that and given Nintendo an excuse to not do anything to fix the situation. If it sells, then why would they make any additional effort, even if it would be well warranted at this point. The base service I can understand, heck I bought into it so I could play my regular Switch games online and NES and SNES stuff was just an added bonus. This new pack however I would really want for N64, but it's just not priced right from my perspective and so I don't see it as necessary.
Re: Random: The OG Tomb Raider Looks Amazing On Game Boy Advance
I think the DS would probably make for an interesting experiment to put Tomb Raider on, as its hardware is sort of more in line with what the game was originally designed for. Heck, you could probably even make it better than on PS1 since textures wouldn't warp and controls wise the DS button layout should be well suited for it.
Re: Random: The OG Tomb Raider Looks Amazing On Game Boy Advance
@Specter_of-the_OLED You'd be surprised. I have the PC version on my PC right now, it's only about 64MB without the FMV or CD music or configuration tools (just the executable and basic graphics and SFX). The largest commercial GBA games were 32MB (and GBA video cartridges were 64MB if I remember correctly?) but that's only because of the price of carts at the time. You could make carts large enough at the time for sure, but those would have been pricey. Nowadays however, that wouldn't be a problem.
Re: Random: Logan Paul Got Scammed To The Tune Of $3.5 Million On Fake Pokémon Trading Cards
One word: Karma
Re: Assassin's Creed: The Ezio Collection Announced For Switch This February
Well, colour me interested, as long as the ports are good. Shame that we're playing catch up and Nintendo players still won't get to experience where the series began, but at least it's a step in the right direction towards finally having at least everything up to IV on Switch.
Re: Konami Is Celebrating Castlevania's 35th With An NFT Auction
As these companies that used to be produce the best games around just refuse to put in effort anymore and just rest on their laurels, re-releasing the same old stuff over and over and charging us every time instead of creating new unforgettable experiences... I wish for them to be replaced by new companies that will become the new Konami, the new Square Enix of tomorrow. These companies are all but dead at this point, Konami probably most of all. The video game industry should just ignore them altogether from here on out, they're not even relevant anymore.
Re: Square Enix President Knows You Hate NFTs Because You "Play To Have Fun"
"We know you hate it but we're gonna do it anyway, because we don't care what you love or hate, if we force it onto you then you have no choice to gobble it up, so why wouldn't we!"
Re: Amazingly, Zelda: Ocarina Of Time Is Nintendo's Only UK Christmas Number 1 Since 1984
Zeldas are exclusive to Nintendo systems and in the 80s and up to mid 90s, the UK was microcomputer land (ZX Spectrums, BBC Micros, Acorn Archimedes, C64, Amiga, Atari STs, etc) and Sega Land in the console space, then it turned into Playstation land by the time the PS1 and Saturn rolled around. You need an install base to sell games, and Nintendo simply never dominated there. The same could be said about much of Europe in fact.
I would have said they must have dominated Christmas 2006 with Wii Sports but that was bundled with the system everywhere except in Japan so I guess that makes sense it wouldn't top the software charts.
Re: Gamers Vote Nintendo DS As The Console They'd Most Like To See Make A Modern Comeback
@Grail_Quest I still own a C64 "C" model so I know it all too well, I grew up playing Boulder Dash, Blagger, Thundercats and many others on it.
But the C64 is not what's on the list, it's the derivative console that is, the C64 GS. That was never popular by comparison. And quite frankly... we've had a C64 Mini anyway, so if we wanted a console like convenient C64 experience, there's already that option available (and you can easily load all the games you want on it, since the vast majority of them are abandonware at this point)
Re: Gamers Vote Nintendo DS As The Console They'd Most Like To See Make A Modern Comeback
You know this list is utter BS when the console C64 GS (NOT the microcomputer C64) made the list with 50+% of gamers wanting it back... That console is one of the biggest failures in the history of console gaming XD. I doubt anyone wants it back that badly, certainly not such a high proportion of gamers either.
EDIT: also... "Super" Mario Kart 64 heh you say?
Re: Hands On: Switch Online's Sega 6-Button Pad Is An Eldritch Horror That Shouldn't Exist, But We're Glad It Does
Get a 8bitdo M30 instead, it should do just as good of a job, is much cheaper, works with the Switch AND other devices out-of-the-box, and is available worldwide.
Re: NEO: The World Ends With You Has 'Underperformed Expectations', Square Enix Says
Probably worth reminding that this sequel is not exclusive to Switch and it is not revealed here on which platform it performed the worst.
Re: Back Page: We Forced A Bot To Read Nintendo News, And It Wrote Its Own Headlines
Credit where credit is due though, I tried looking at the pictures before looking at the headlines and more often than not I could tell which game or franchise it was related to. It's kind of weird actually, how an abstract image can make you think of something familiar.
Re: Poll: What's The Best Spider-Man Game On Nintendo Systems?
I'll tell you which one is NOT the best: Spider-Man and the X-Men in Arcade's Revenge (SNES) . That game was *****!
Re: Feature: 10 Overlooked GameCube Gems You Must Play
No Chibi Robo ! Justice demands FILTHY FLOWERS!!
Re: There's A $5,000 Reward For Anyone Who Can Find These 'Lost' F-Zero Tracks
Memory degradation is sadly an unavoidable thing with rewriteable flash memory, especially manufactured that long ago.
Much more recent USB memory sticks go bad just from too frequent rewrites, and such old flash memory technology as BS-X cards is no exception.
Re: Rumour: Metroid Prime Switch Remaster Is "Wrapped Up" According To Industry Insider
Initially when it was rumoured it was the trilogy coming, I figured they'd be just the original Wii versions running at 1080p or something. Like the Mario 3D collection. But if it's going to have improved textures and other quality of life improvements and get more work put into them, I'm all for it.
If they could get a game like Skyward Sword, a Wii game, looking better, at 1080p and running at twice the framerate of the original, surely a game like MP1 that already ran at 60FPS on the frigging GC and looking as good as it did for its time would be running at 1080p without problems AND with room to further improve visuals?
I would hope so anyway, especially given how long these have been rumoured to be worked on.
Re: Skyrim Anniversary Edition Now Available On "All Platforms", Fibs Bethesda
Well what would they add to a new Switch release that wasn't in the original?
The mods, ok, sure. But everything else that's in this anniversary release is already in the 2017 Switch game and you can't expect a graphical upgrade, the original Switch version is as good as it could get really, it was a great port.
Re: GTA Trilogy Remaster Music Tracks Confirmed By Rockstar
Damn a lot of my favourites from Vice City are gone . I always felt so happy when 2 minutes to midnight started playing.
Re: Actraiser Renaissance Almost Included A Morality System
Well if you want to complete the game 100%, as in maximising the development level of each town/land, you do need to destroy stuff so such a system would kind of clash with the basic gameplay loop of Actraiser methinks. It'd be like going for 100% would automatically disqualify you from trying to retain a positive title, especially since they made it so earthquakes now destroy EVERY building instead of only those of a lower level of sophistication (that wasn't the case in the original, where one earthquake would level only older houses, leaving space for people to rebuild the top level ones that can house more population)