Disco Elysium, the intensely complex political-supernatural-murder-mystery-thriller-detective novel-RPG that's clearly quite hard to put in any one genre category, has been out on PC since 2019. It's due to hit PS4 and PS5 in March, and the Nintendo Switch some time this summer. For those who haven't yet played it (or are waiting for the Switch version), it's like if someone combined Dungeons and Dragons with a sprinkle of Lovecraft and Lynch, plus the horrible nightmares you get when you mix caffeine and alcohol. There's really nothing like it.
Following rave reviews and a slew of awards, developer ZA/UM has been working hard on both the console ports and a new, updated version of the game, called Disco Elysium: The Final Cut. In an interview with our lovely blue sister site (and good friend) Push Square, writer Justin Keenan spoke about just what the Final Cut will include.
The largest new addition is full voice acting, which the devs describe as a "herculean effort" - which is no surprise, given that the game's script is one million words long. Alongside the new voices, there's also a new area, new portraits, new animations, new sound, new lighting, and four new "political vision" quests.
These four new quests align with the four main ideological alignments (which are a bit like D&D's chaotic/lawful and good/evil grid, except way more confusing): Communism, Moralism, Ultraliberal, and Fascism. The four quests, which were intended for the original release but eventually cut, will give players "the chance to bring some of the story’s ideological themes to a satisfying conclusion."
Although ZA/UM want to keep a lot of the details as a surprise, they did note that these quests are unique, and although they won't impact the game's story in any major way, they will introduce new characters, items, and even permanent changes to the world or the UI of the game.
Have you played Disco Elysium? ...Are you ok? Come tell us about your experience in the comments.
[source pushsquare.com]
Comments (15)
Please please please have a physical release. I'd love a boxed copy of this sitting on my shelf.
I hope as many play this as possible, it’s just fantastic. It’s also really important for games to actually provide nuance when it comes to politics, when games like Bioshock are held up as the pinnacle of political discussion in games then you know something’s very very wrong.
@nessisonett Are you saying Bioshock is terrible, or that they were released so long ago and it's unfortunate we haven't had a similar game since?
Why won't the switch version be released alongside the others, this practice needs to stop.
"the horrible nightmares you get when you mix caffeine and alcohol."
https://en.m.wikipedia.org/wiki/Buckfast_Tonic_Wine
This sounds like a great game, hope all goes well with the switch port!
@Panopticon More that the actual political discussions in Bioshock are pretty naive. The overall message is literally ‘people are bad on both sides’ which while true, adds nothing to any sort of discussion. The potential was there through its exploration of objectivism but it never goes further than extremely obvious metaphors. It’s not a bad game but if that’s what passes for a ‘political’ game then the medium clearly hasn’t reached what art, cinema and music reached in the early to mid 20th century.
@Rambler Buckie is our national drink.
@Panopticon If he won't say it, i will. The premise is absurd, the gameplay is weak. I didnt play it back in the day so im sure it was better back then, but today its just crap. (talking about Bioshock. Disco Elysium is amazing)
@Rpg-lover because maybe they have not got the resources to work on all systems and they don't want to work every hour god sends just to finish a video game.
@nessisonett
Didn't they have it on tap at Nice n' Sleazys?
I've been to Buckfast monastery before. Very psychedelic stained glass there.
Oh this will be good. I stopped playing a while back in hopes that it would go to Switch (and uninstalled when it was announced). Very much looking forward to this.
Music is done by British Sea Power, so that bodes well for the soundtrack to my ears.
I take it that it's pretty good?
I've been holding out for this game on Switch. But it's very hard to wait. Looks like such a great game.
Been looking forward to it, can play inbetween monster hunting! Honestly I'm down for a deep story driven game to round out my spare time
@Rpg-lover i think it's because with xbox and play staion essentially now becoming similar to pcs on hardware and similar button layouts porting doesn't take as much time. With the switch there's different controller configurations they have to make sure all work with the game. That takes time, especially with an RPG of it's size.
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