Comments 64

Re: Feature: "We Were Quite Nervous" - Star Trek: Voyager - Across The Unknown Dev Talks Returning Actors, Music & Fan Feedback

OpheliaDynamight

@OldManHermit Babylon 5 is similar in that the first season can be a bit rough. The fifth season was also a little rough due to them being unsure if it was going to be renewed, but the last five episodes are some of the best TV in history.

And I did survive season 1 of TNG! The acting was...a bit uneven. And the plots were...also a bit uneven! But it was almost all worth it to see a man's face melt and head explode at least!

Re: Metroid Prime 4's "Combined Sales" Have Surpassed One Million, Nintendo Confirms

OpheliaDynamight

So in less than a month it's most likely sold as much as both Prime 2 and Prime 3 and probably nearing half of Prime 1.

And we're calling that a failure?

This really seems to be the trend of Switch 2's press coverage.

1) Press reports news that something is terrible and a failure (Prime 4 didn't sell a million copies)
2) Someone official comes out and says, no, that's actually not true (actually prime 4 did sell a million copies)
3) Press never retracts previous claims and it's too late anyways because the Internet has made the false coverage the truth going forward (Internet states for infinity that Prime 4 was a sales failure)

It's very frustrating to watch.

Re: UK Charts: Final Fantasy VII Remake Intergrade Plummets As Familiar Faces Retake The Podium

OpheliaDynamight

Why are the Galaxy games so high up there? Didn't these people see on the Internet they could just buy a (definitely functional) Wii on eBay and a (definitely functional) copy of the game on eBay and a set of (definitely functional) controllers on eBay and then just hook it up to their modern TV with it's definitely usable inputs for less than that double pack?

They must just be suckers!

Re: Japanese Charts: Sorry Samus, Octopath Is The Best-Selling New Release This Week

OpheliaDynamight

@michellelynn0976 so let me see if I'm following the logic here.

I post a comment saying that I think Nintendo develops games based more on what their developers want to do and can think up, not on what sales numbers are, so we might see a Prime 5 even if sales numbers aren't great (which is still to be determined).

I speculate (openly calling it speculation) that the 18 year gap may have been because the developers didn't have a new mechanic or direction they wanted to take the series in yet. Clearly, since Prime 4 exists, they found that new mechanic/direction.

You list a bunch of new things in Prime 4 and demand to know if I played it.

I agree they have new things in Prime 4 and that I haven't played it.

You call me uneducated.

I said I was literally defending Prime 4 as having new things.

You say I'm a troll.

Are you not seeing how this is a very confusing interaction for two humans to have?

Re: Japanese Charts: Sorry Samus, Octopath Is The Best-Selling New Release This Week

OpheliaDynamight

@michellelynn0976 I'm not sure you're following along with what I was saying.

I said they didn't have any new mechanics 18 years ago that they wanted to try out for a Prime 4. Then, over time, they gathered some ideas and eventually started development on Prime 4, which is now filled with those new gameplay mechanics.

You're being very aggressive about a comment that wasn't at all a criticism of Prime 4.

Re: Japanese Charts: Sorry Samus, Octopath Is The Best-Selling New Release This Week

OpheliaDynamight

@michellelynn0976 My comment was that the gap was longer because they didn't have a new gameplay mechanic, not low sales.

That would then mean that they started developing the game once they brainstormed some new mechanics organically, which seems to be the case from your list of new mechanics in the game.

That said, no, I haven't played it and I doubt I will. I suck at anything first person. I'm glad you're enjoying it though.

Re: Japanese Charts: Sorry Samus, Octopath Is The Best-Selling New Release This Week

OpheliaDynamight

@ROMhaiku I think it was more to do with them not having a new, innovative game play mechanic for a Prime game than the sales numbers.

Don't get me wrong, if it sold 50 million units, yeah, they'd probably have put some more resources into figuring that out, but I don't know that the low sales were the biggest factor in that gap.

This is all speculation on my part though, so feel free to disagree.

Re: Japanese Charts: Sorry Samus, Octopath Is The Best-Selling New Release This Week

OpheliaDynamight

@the_beaver in good news, Nintendo doesn't always seem to base their decisions on the sales numbers. If this were a Sony or Ubisoft or EA property? Yeah, I'd be concerned. But Nintendo seems to lean more towards listening to what their developers want to do as opposed to what the market says will be a home run.

That said, I look forward to the same DoomTubers that said Pokemon sucked, ignore the sales numbers, pointing to these sales numbers to say Metroid sucks, look at the sales numbers.

Re: Site News: Nintendo Life Turns 20 Today!

OpheliaDynamight

As a grown man, I went to my first ballet in my 30s. It was (stereotypically) The Nutcracker. I was vaguely interested in going, but mostly it was just a thing to do as a date with my wife.

I found myself somewhere in the middle of it completely overcome with emotion. Something about the idea of a Russian man hundreds of years in the past writing something that would be performed in modern day Kentucky for a grown man who had no interest in ballet really resonated with me on a human level. I just sat there with tears streaming down my face.

I'm feeling that same odd sense now. That someone in the UK, driven by a love for a video game company, would create a site that's become a Kentucky dude's daily routine is very human and very connecting.

Congratulations on the success! I hope it continues!

Re: Nintendo States Its Intention To Acquire More Development Teams

OpheliaDynamight

@SBandy1 not relevant to this topic, but Body Harvest made trying to acquire Harvest Moon 64 in rural Appalachia a nightmare.

The number of times I talked to people on the phone who said, yes, they looked, they have Harvest Moon, it's here on their shelves, only to be met with Body Harvest after begging my mother to drive me there was STAGGERING.

Re: Talking Point: When Did 'Good Enough' Become Good Enough For Pokémon?

OpheliaDynamight

@Kroko children don't tend to care if a game is a rock solid FPS or if the textures on a building aren't varied or super realistic.

Just because a game is bought by adults as well as children doesn't mean it's not for children. The intended audience is still children. For some reason, a lot of adults seem to think Pokemon has to grow up because they grew up. That wasn't a promise Pokemon ever made.

And at the end of the day, it sold like 5 million copies out of the gate, which is a pretty big indicator all the whining and moaning by some adults is out of touch. Unless of course you think you're that much smarter or better than 5 million+ people.

Re: Pokémon Legends: Z-A Sold 5.8 Million Copies Globally In Its First Week

OpheliaDynamight

Some folks choose odd things to feel superior about.

It's a game about collecting fake monsters and fighting with them. It's not that important or that serious.

If you're that riled up about fake people not moving enough and a digital picture not being high quality enough, go play something else. Not everything needs to be a rallying cry to take on some grand cause.

It's just a game. Go have fun doing something else. You'll live longer and be happier.

Re: EA Is Diving Headfirst Into Generative AI With New Partnership

OpheliaDynamight

@Samalik isn't that just the same as all the centuries of work that woodworkers, machinists, and mechanics lost to automation?

I'm not saying I'm pro generative AI, but as someone from a poorer area of the US, there's just something very elitist about the outrage over it. Every time I see someone posting about art "making us human" I feel a small bit of indignation. I'm pretty sure the guy honing a cylinder block was pretty human, but he was told robots did it faster and he needed to go get a "smarter" job by going back to school. I don't think you're more human than that guy just because you can use a pencil.

Why did he get shoved to the side, but now we all have to clutch our pearls because a painter had a machine learn from his work?

Like I said, I understand all of that rambling from me is emotional and not necessarily logical, but it still irks me and I felt a need to express it.

Re: "I Can't Afford To Give It Away For Free" - Silksong's Low Price Is Causing Devs To Re-Evaluate Their Own Games

OpheliaDynamight

@sixrings I'm not really sure why you're being aggressive in your response, it seems a very unhappy way to converse with others.

I have no idea who should be credited for Kirby's DLC. I didn't purchase it or the base game. For what its worth, I didn't purchase it because I didn't see the value in it for myself. I also never claimed by purchasing a Nintendo game you were supporting a charity.

All I did was point out that pricing strategies have to take into account the overhead of producing a game. For Nintendo/HAL, that is a different equation than for a team with a very small team comparatively. As a consumer, you can also take a look at that and view it as your purchase supporting the wages, insurance, and retirement of a large group of people or a few.

I'm not making a judgment on anyone one way or another, choose to spend your money how you want and enjoy what you want to enjoy. I'm far more likely to end up with Silksong than I am Kirby, by the way.

Either way, despite the unpleasant tone in your discourse, I hope you have fun with whatever games you're playing this weekend!

Re: Square Enix Details Octopath Traveler 0's Switch 2 Performance And Resolution

OpheliaDynamight

@CasualTalkRadio I'm a fairly intelligent person, so I'm not sure suggesting otherwise does anything to help with your argument.

I'll just point out again that your pricing strategy would hit the Internet meat grinder and be spit out into 80 billion misinformation videos and headlines almost immediately. Charging multiple different prices for the same product will always be more confusing to consumers than charging one.

Also, once again, you're paying for the game, not the medium it's delivered on.

Re: "I Can't Afford To Give It Away For Free" - Silksong's Low Price Is Causing Devs To Re-Evaluate Their Own Games

OpheliaDynamight

@sixrings I get this point, but at the same time I also feel like it gets lost in the sauce that Nintendo has over 8,000 people on staff and Team Cherry has...10ish?

While it might be easy to say, "not my problem," it is worth thinking about how many people your purchase is supporting.

This isn't a knock on Team Cherry, by the way. It's just something to think about.

  • Page :
  • 1