Comments 967

Re: Nintendo Is "Acting To Protect The Industry" With Switch 2 Game Key Cards, Says Ex-Capcom Composer

Olmectron

@Kochambra Some Switch cards are already failing on their users. That's 7 years of use.

On moderate usage, Switch 2 physical game cards could last from 10 to 20 years considering how flash drives work when read from a lot. They stop being read or read slowly after some time of use.

Game Key Cards don't have that problem, given the read is limited to the DRM thing when starting the game.

They will last a lot more than a standard game card (with actual data inside), unless broken of course.

Re: Rumour: Resident Evil Requiem Could Be Heading To The Switch 2

Olmectron

@1UP-HUSKY They are saving it up for the next Direct surely.

I mean. Even if bad ports as things are looking up, they didn't announce Dragon Ball Sparking Zero back on the Switch release, but it was announced in the July 31 partners direct, and it's releasing on November this year.

Not every game developer has to announce things years before release.

Re: ICYMI: Nintendo Reminds Us Switch Game Vouchers Won't Be Sold After January 2026

Olmectron

@Bowsers-Inside-Story It's hard to buy directly from Japanese Nintendo eShop. It accepts some international cards from other countries, but not many.

It's easier to buy from Amazon Japan with international cards. It accepts most cards. You buy Nintendo eShop prepaid cards in Amazon Japan thanks to it being very easy to do (easier to get cards in Amazon than buying directly in the Japanese eShop).

You buy two 5000 yen cards or a 9000 and 1000 yen cards (in Amazon Japan), or whatever combo for getting 10000 yen in eShop credit. Then you redeem them in your Japanese Nintendo account and use 9800 of those for buying the vouchers in the Japanese Nintendo eShop.

And that's it.

Re: Shantae's Long Lost GBA Sequel 'Risky Revolution' Gets Switch Release Date

Olmectron

@N00BiSH I know it's not about me, I'm just voicing my opinion on the matter, what this section is for.

They charging a lot of money for limited physical editions, we shouldn't really care. These games are more like collectibles basically, so 60 to 80 bucks sound alright. It's just like all those reddit people whining about the Switch 2 and Mario Kart World prices.

That doesn't make Nintendo a bad company, just a greedy company, which is okay in my book since companies need to be greedy. The same for Wayforward here.

Re: Pokémon Fan Loses "20 Years Worth Of Data" After Performing Switch 2 Transfer

Olmectron

@Otoemetry It was the digital version. As in I got the game on the eShop.

Save data was in the SD card, but encrypted couldn't be copied to another 3DS even after I recovered my digital games. Nintendo support couldn't give me a solution for this. My save data was simply gone. I still got like 40 mons in Pokémon Bank that I transferred then to Home. But my most important ones were gone, since they were in the save of the game when it broke.

Sending it to them, they would be able to restore the hardware, but they always formatted (probably changed motherboard in most cases, whatever), or so they told me, which would make the save data not compatible with the 3DS anymore anyway.

I was able to recover my bought digital games later, but of course there was no "Cloud Save" thing back then.

Anyway, there's still not cloud save for Pokemon nowadays outside of Home.

Re: Pokémon Fan Loses "20 Years Worth Of Data" After Performing Switch 2 Transfer

Olmectron

I stopped playing Pokémon back in the 3DS Pokémon Omega Ruby.

Played the heck out of it when it launched. But then, I had an accident and my 3DS broke.

I didn't feel the need to transfer all my mons into Pokémon Bank back then, because I was still actively playing the game when the 3DS broke.

I got 1 or 2 boxes in Pokémon Bank saved up prior. But that was just 10% of all my mons tranferred all the way back since Leaf Green.

It felt like a loss. A real loss. Couldn't ever get over the fact my Leaf Green Blastoise back from 2004 when I was only 10 years old was gone.

I still mourn him. It's not a joke.

Sorry. I need to wipe my tears.

Re: Xenoblade Chronicles 3 Dev Used Procedural Generation To Manage 100,000 Different Assets

Olmectron

"pulls data from an indeterminate number of sources"

Erm. No. Generative AI doesn't work like that. The way it learns could be compared to the way a human learns. It doesn't copy and paste parts of artworks for creating something new. It "learns" patterns with millions of (yeah, stolen artwork in most cases) examples of desired output of data as pictures.

We could argue about the ethics, which I'm usually against in most scenarios.