Comments 959

Re: Mario Movie Surpasses $500 Million Globally, Now The Biggest Video Game Adaptation Ever

Olmectron

@Cashews I mean. DK became friendlier after Mario saved him from getting drowned.

Also, they didn't know it was Mario's fault that Bowser got to Brooklyn.

He gets to Mushroom Kingdom because he wanted to make something BIG that his parents would notice in good light, like fixing the city sewers issue they watched in TV, you know. That was the motivation for getting out the very same night.

Of course, if that las part is still weird for you, you wanted a plumber Movie, not a videogame character Movie. It was not hard for the movie to make sense if you paid attention.

Re: Metroid Prime Engineer Calls Out Nintendo, Says Not Crediting OG Devs In Remaster Is "Petty And Ridiculous"

Olmectron

@pennylessz """Exaggerating (sometimes grossly) an opponent's argument, then attacking this exaggerated version."""

Well, yeah, it seems I wrote a fallacy.

Anyway, that's the exaggerated way it should really be, according to your comment. Companies wouldn't end giving out credits to everyone before the current project.

The original concept of Samus, her weapons, and the Metroid creatures were created by some creative/s. Having them not credited in any future project based on their work is wrong, as everyone is saying in these comments.

"""If someone say, took a story that myself and multiple other writers of fiction collaborated on, then changed it and did not give credit, I would not be too happy."""

You can't expect "original project someone worked on 20 years ago" to be credited even if they didn't work in the new project, and exclude older than 20 years projects, which were actually the ones who created Samus, their weapons, the Metroid and the games look-and-feel. You said so. As a writer or designer, it feels bad, and you would not be too happy, to not get credit to something you CREATED.

So yeah, I wrote something that looks like a fallacy, but it isn't since this is just the exaggerated crediting everyone is asking Retro Studios to do. So I didn't exaggerate myself, just wrote what everyone else is really asking, which is untenable on long-running companies with multiple projects about the same IP.

Re: Metroid Prime Engineer Calls Out Nintendo, Says Not Crediting OG Devs In Remaster Is "Petty And Ridiculous"

Olmectron

@pennylessz So... They should credit original release devs, and also Super Metroid and Metroid and Metroid II developers, because the story of Prime, and gameplay even if 2D, is based upon the work made on those games.

Then they should also credit NES hardware engineers for making the console where the first Metroid was released on. Then they should credit Atari and other older gaming companies for creating a market for Home consoles or the NES wouldn't have existed.

Is this the right way?

Re: Metroid Prime Engineer Calls Out Nintendo, Says Not Crediting OG Devs In Remaster Is "Petty And Ridiculous"

Olmectron

@SonOfDracula Everyone can express their opinions, no matter if they are wrong from your own point of view, to the extend of calling them trolls only for not sharing your own opinion.

If you don't want to interact with trolls, you can simply post your comment, then ignore every reply. It's not hard.

By your logic, they should also credit Metroid for NES and Super Metroid for SNES developers, since they set the characters, weapons and environments for every future Metroid game, including prime.

Also, they should credit the NES hardware engineers or Metroid wouldn't exist at all. While they are there, also credit Atari for creating a Home Console market or the NES wouldn't have been developed.

Re: Metroid Prime Engineer Calls Out Nintendo, Says Not Crediting OG Devs In Remaster Is "Petty And Ridiculous"

Olmectron

@YoshiF2 I was answering your question. You wouldn't call the Mona Lisa as only yours, but say it's based on something pre-existing.

The credits in the Remaster acknowledges the game is based on an older project, and says so. If people want to know the original full credits, there's internet, you know.

"From John Doe" is not even what was put in the credits. It would be "Based on the work of those who composed Another One Bites the Dust". That's more alike to what credits actually were in this Remaster.

Re: Poll: What Score Would You Give To The Super Mario Bros. Movie?

Olmectron

@Shepdawg1 Sing 2 is great story-wise. Your opinion may differ and that's okay, but its plot really resonated with me.

I feel people should give them another chance on post-Despicable Me movies, they are not as bad as everyone says. But alright, if you still think they are trash, okay. Nintendo gave them a chance and I'm happy with the result.

Re: Poll: What Score Would You Give To The Super Mario Bros. Movie?

Olmectron

@Crono1973 That's Mr. Miyamoto for you.

Yeah, games give gameplay instead of story. The movie gives actual VOICES to the characters instead of story. That's a good tradeoff in my book, since characters are fleshed out thanks to that and not feel just like empty game characters anymore.

Story here is even more fleshed out than any Mario PLATFORMING game.

Re: Round Up: The First Impressions Of The Super Mario Bros. Movie Are In

Olmectron

@Crockin The Last of Us and Metal Gear Solid should take notes.

Videogames are ALREADY another medium for telling stories. It's fair to compare their plots with movies'.

Mario has never been complex in gaming. No reason for it to be complex in a movie.

Also, Shigeru Miyamoto worked closely with Ilumination. Is it wrong if the actual, actual, creator of Mario and Donkey Kong gave the green light to this? So, the Mario father doesn't know his characters enough. Shame on him.

Re: Round Up: The First Impressions Of The Super Mario Bros. Movie Are In

Olmectron

@CharlieGirl Mario, the game character, by itself would be a big commercial skit, even WITHOUT cameos. The movie by itself is and would be a big commercial no matter how many cameos or references to games were in there.

Unless it wasn't about Mario, the game character, but about Mario, the artistic performer in the streets of God knows where.