Comments 458

Re: YouTube Confirms Copyright Claims On GilvaSunner's Channel Were From Nintendo

Mortenb

I get less and less qualms about piracy. I think the actual creators of this content deserves for it to be enjoyed, even though some share holders want short term squeezing of fans, so when I can't get it in other reasonable ways, I'll get it on the bay where pirates go.
I'll still prefer paying, when it's reasonable and doesn't feel like share holders are simply holding the relationship between my inner fan boy and the actual people who created these treasures hostage.
Every move by Nintendo lately feels like they are becoming like the rest. They are trying to squeeze fans short term, by sacrificing the long term viability of the creations of their past employees.
To create community, these channels should be encouraged. I refuse to think this is hurting the sales of games. In fact, listening to music on YouTube, is probably what has led to me buying e.g. Donkey Kong Country and A link to the past, probably 5 times on various services.
But yeah, legally, it's their right to control the public spread of their content. But people are also, extra legally, within their rights as private human beings, to spread culture and community, when it becomes necessary. By trying to control this, they are simply pushing that fandom community underground, where it always thrived anyway, thereby limiting exposure.

Re: Nintendo Blocks Another 2,200 Videos On YouTube Featuring Its Music

Mortenb

I pretty much am reminded of the existence of Nintendo by their awesome music being everywhere. They are committing suicide by this. They live off community. In older times that would thrive in all kinds of unofficial ways. But these days it needs to be where people do their communication.

But that's okay, a company can do that if they wish. I'm simply going to forget about Nintendo slowly.

Re: Ubisoft: Players "Don't Get" What Makes NFTs So Beneficial

Mortenb

I don't get why people are talking about this so much. It's like a car dealer talking about factory production line robot technology to the customer. No one should care. The tech might be great, but no one cares. You sell games that are fun and allow people to relax and dream, and if it does that, people buy it. No one cares if you are using a triple-x-gtd-f-me-64-bit-***** to provide your stupid ***** "game". If it works, we'll see what it does.
I personally think their description of selling and buying ***** is the exact opposite of what I want to do with games. I don't care whether I will buy or sell using -NFT or IOU, or any *****. Buying and selling ***** for real absolutely sucks, as in sucks the life out of me. But the tech is interresting, perhaps can be used for something, I don't know. But as a gamer, I DO NOT CARE! As a nerd, perhaps I might, even as a game dev perhaps maybe, but as a gamer I don't want to hear about either a sales pitch for a technology, or people complaining that a certain tech suck, I want silence.

Re: Troy Baker Admits NFT Announcement Was "A Bit Antagonistic"

Mortenb

@Dilly-Mick Nobody knows the answer to such questions. It's virtually impossible. In the end, we can only sit back in our armchairs and think rationally about it. If we all the time focus on some metric, we will all the time choose away the options that are easier to measure the costs of, and choose the options that are more nebulous to us. But in theory, the felt usefulness per price should be enough to find the least energy demanding option.

In the long term, we could expect the one that uses the least energy to win out among consumers, as it will be the cheaper option to use for the people who want to use it.
The speculative element will die out, and then no one will hold it, or bother mining it, unless it provides a cheaper option, and all energy expenditure will be factored in to the use, unless someone starts "mining" at a loss to "be nice".

One problem for crypto is though, that the banking industy is already heavily subsidised by the central banks, which have created a situation where bank only to get a hold of the most money, and make the riskiest gambles they can possibly get away with, which again has created the situation that all the banks will now have infinite money supplies no matter what they do, as long as they all sort of do it to the same extent. So consumers already have a massive incentive to choose the banks, no matter how much wasteful activities they are up to, as there are no costs. So therefore I do not have great hopes for crypto to actually be able to become a contender, until the central banking system of the world just collapses, at which point, internet will probably be killed anyway, so no.. the discussion is probably moot. It will die of it's own accord.

Re: Konami Sold This Castlevania Pixel Art For Over $26K In Its 'Memorial' NFT Auction

Mortenb

NFT adds nothing in this case, as he just got his stupid image along with a stupid token that does nothing. If it acts purely as a sign over of some rights, perhaps makes sense, but then it is just a mechanism, it adds nothing new or fancy which makes it worth talking about on a games site. It's like making a news article about how some guy bought a game, and got a green receipt instead of the usual white one.

Re: Review: Pinchcliffe Grand Prix - Surprisingly Charming Licensed Kart Racing

Mortenb

Perhaps a different way of scoring is in order. One could have one score for value per minute, and another for value per dollar.

Or just have categories like:

  • Short play value
  • Long play value
  • Originality
  • Story
  • Fun
  • Music
  • Multiplayer
  • Price

And let people figure it out by them selves.

I usually find long games terrible, but love stories and music. Sometimes I look for multiplayer, etc. The total score is worthless so often. It should be ditched. If absolutely needed, it can be included with a caveat that it is a best guess based on some particular gamer profile and situation.

Re: Troy Baker Partners With NFT Firm, Asks If Fans Want To "Hate" Or "Create"

Mortenb

@Dilly-Mick It's my opinion based on different articles I read in the past.
But actually it is a claim that is hard to say either way about. At the very least it is unclear what is the situation. I expect the future of crypto energy consumption to change wildly based on why people use it also. Today it is a speculative gamble for most, so energy costs does not matter, as long as prices go up. But since nothing grows into the skies, the costs must someday come down. The alternative is that the tech simply disappear. Regardless, any issue will simply resolve itself in the end.
My reasoning is that, first, most of the articles look at only Bitcoin, which is the least efficient of the technologies, so that for the long term wildly overestimates the energy usage.
Those articles find that, while a pure comparison is very hard to do, Bitcoin does consume on the order of the same amount of energy as the Banking industry. The other techs, which in the long term will outcompete Bitcoin for regular transactions, since people will have to actually pay for the electricity when they perform transactions. Today it is only possible to keep Bitcoin going because people are for the most part only keeping it as value goes up, not using it, which will spell it's inevitable death (or more likely, spawn a tweak of the tech to use less energy). It's like tulip mania at this point, on which a bit of energy was indeed wasted, without that meaning that tulips are in general a waste of energy. If they were, they would not exist.
Then there is the adaptability of the mining to move about and thus use energy mostly where there is actually a surplus. Miners to a great deal shut down when energy cost goes up, and start when they go down. So they can use energy where there is less need for it, thus actually freeing up energy where there is more use of it. Thus the total energy cannot be compared to the more static traditional banking operations in the first place, since it always has to compete with other consumers who are stuck in location. And this effect is likely to only increase in the future as the transaction costs will become the main focus of users when the value is no longer simply going up by itself and people can just ignore the issue.
I can't actually find the articles I have read on this now. But the main point is just to spark thoughts on the matter anyway. Things are almost never as simple as we like them to be, so a few numbers from any source are not sufficient to settle the issue.

Re: Zelda: Breath Of The Wild 'Second Wind' Mod Videos Targeted By Nintendo

Mortenb

The bottom line is that this will be associated with Nintendo, and their products. I don't think it's about money lost in the short term. It's about maintaining the expectation that Nintendo Trademarks mean quality and safety over time. If it weren't for that, there wouldn't be a Nintendo, and there wouldn't be a BOTW to mod. Perhaps there is another way, but that is at least the reason this happens.

Re: Minecraft Now Has More Than 1 Trillion Views On YouTube

Mortenb

That is crazy. On average every person on earth has watched over 12 times. Considering I am quite the nerd, and enjoy the occasional minecraft game, and has probably watched less than that, and most people I know have probably watched none, and most people on earth probably don't know what minecraft is, there must be a huge number of extreme super nerds who do nothing but watch these for their entire lives.

Re: Soapbox: Can We Please Retire The Phrase 'Lazy Devs' Already?

Mortenb

I'm a developer. Around here, being lazy, is usually seen as a virtue. Non lazy devs usually create monsters of complicated and horrible code that after a year has everyone bogged down in bug fixing and untangling the mess. Lazy devs sit down, think, and prefer to write tools to do their job in stead of just hammering the keyboard like a monkey.

Re: Japan's Pokémon Centers Are Currently Closed Due To Ongoing State Of Emergency

Mortenb

@UltimateOtaku91 Yes, vaccines do decrease the likelihood of serious illness. She was very unlucky to get seriously ill. Such things do also occur with all other kinds of diseases every year though. Even to kids. It actually is rarer for people of your age to become seriously ill from covid, than it was with influenza.

But wearing a mask all the time does actually increase likelihood of respiratory illnesses in general. Also, they do nothing to prevent you from spreading anything that spreads the way typical respiratory viruses do. N95 might slightly decrease the likelihood of getting it, very slightly, but not from spreading it. But I think even N95 masks should only be used very sparingly in situations you know you are at immediate risks. The thing that protects a lot better than either masks or vaccines is just having high vitamin D levels, and spending time in fresh air and sunlight, socializing and making sure one is not eating towards developing diabetes. I think many people have gotten a lot more frail over the last 1.5 years. I`m afraid your story is going to get increasingly common, precisely because of all the indoors sitting and lack of socializing. In the end most people might actually need vaccines all the time to just go outdoors.